The following game by longtime Jerome Gambiteer angelcamina has a good bit of lightness imbedded in it, so it is essential to keep in mind that it is one of those 1-minute, no increment games that rewards aggressive play, even if the attack is not always the most efficient one.
angelcamina - Dr_Hik
1 0 bullet, lichess.org, 2021
1.e4 e5 2.Nf3 Bc5 3.Bc4 Nc6 4.Bxf7+
Interesting. This solid move - returning material but leaving Black with an edge - is not often played, but it appeared in a game just a few posts ago, as well.
8.Qf5+
Which piece to protect? Black chooses to hang onto the Bishop, but this kind of decision making takes time - a rare comodity in a 1-minute bullet game.
8...Kd6 9.Qd5+
Pretty funny. White could have simply grabbed the Knight with 9.Qxf7.
9...Ke7 10.Qxc5+ d6 11.Qe3 Nf6
A slip. Dropping a pawn in bullet is not immediately lethal, but it can cause a distraction.
17.Qxh7 Qe7
Wow. I was not expecting that.
Neither was White.
18.b3 Be6
Okay, this is getting silly.
19.Ba3
The second deadliest move on the board.
19...Nb4
Yes, but...
20.c3 Nc2
Okay.
21.Bxe7+ Kxe7
The checkmate threat has disappeared, at the cost of a Queen.
White now finishes his development, and has enough of a material edge to end the game with a strong attack.
22.Nd2
I know, but losing the exchange is not longer a big deal.
11...Nxa1 23.Rxa1 Rg8 24.Rf1 Bd5 25.c4 Be6 26.Ne4 g6 27.Nd6 c5 28.Nxf7 Bxf7 29.Rxf7+ Black resigned
No comments:
Post a Comment