Thursday, March 24, 2022

Jerome Gambit: The Hurrieder I Go, The Behinder I Get


It takes skill - and quick reflexes - to be successful in a 1-minute bullet game. The following contest shows the defender coming up with an interesting move that should have caused his opponent to use up precious seconds of thinking time. Perhaps it did, but Black also produced a couple of moves that undid much of his own hard work.

The Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) can be like that. Doubly so in bullet.  


chessjuan1972 - relja01

1 0 bullet, lichess.org, 2022


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 

4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 Nd3+

As I pointed out in "Brilliant, but Not Sound"

Ahhh... The joys of being two pieces ahead! There are so many ways for Black to return material.

Jerome Gambiteers should pay attention, as this admittedly unpopular move, nonetheless, leaves Black better.

8.cxd3 Qf6  

Black quickly puts his Queen on a square where she often is effective against the Jerome. Unfortunately, this leaves the Bishop hanging. A move that opened up lines and interrupted the attack on the piece was 8...d5.

9.Qd5+ Ke7 10.Qxc5+ d6


White is up a couple of pawns, but that is not usually the deciding factor in such a quick game.

11.Qe3 

Computers that think faster than a speeding bullet suggest that 11.Qxc7+ was playable and even better than the text move - but, seriously, this is a human vs human game.

11...Bd7 12.O-O Nh6 

13.Nc3 Ng4 14.Qg3 Rhf8 

The last slip.

15.Nd5+ Black resigned


Ouch.


 

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