The Jerome Pawns, the two that White gets in exchange for his piece sacrifice(s) are helpful in a number of ways.
In the following game, they advance and blow open the enemy defenses.
accattone444 - sinipete
Jerome Gambit Classic #1, Chess.com, 2024
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Kf8
As old as Jerome - Brownson, Iowa, 1875 (1/2 - 1/2, 29).
6.Nxc6 bxc6
The capture 6...dxc6 is recommended, instead, to prevent White's next move.
7.d4 Be7 8.O-O d6
As is sometimes the case, 8...d5 is more effective. Perhaps Black was concerned that it would be answered by 9.e5 with a protected advanced passed pawn.
9.c4 Nf6 10.Nc3 Ba6 11.b3 Kf7
Black hopes to castle-by-hand.
Some prevention might have come from covering the light squares with 11...Qd7.
12.f4
Pawns vs piece, a Jerome Gambit theme.
12...g6
Consistent with his 11th move would have been 12...Rf8 13.e5 Nd7 14.Qg4 Kg8.
13.e5 Ne8 14.f5
Here comes trouble.
14...gxf5
Best was 14...dxe5, but 15.fxg6+ would still rip things open.
15.Qh5+ Kg8
16.Qxf5
Still forcing mate, but missing 16.e6 followed by 17.Qf7#.
16...Nf6 17.exf6 Black resigned
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