Sometimes the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) provides an attack that takes down the opponent quickly.
Other times, it leads to an advantage in the endgame.
The following diagram shows such a game after Black's 66th move.
It is a blitz game, so it is not just important to find the checkmate, it is important to find it quickly.
How would you play?
How did you do?
The game actually unfolded this way: 67.Kd7 Kd5 68.Qf6 Ke4 69.Kd6 Kd3 70.Qe5 Kc4 71.Kc6 Kd3 72.Qf4 Ke2 73.Kd5 Kd3 74.Qd4+ Kc2 75.Kc4 Kc1 76.Kc3 Kb1 77.Kb3 Kc1 78.Qd3 Drawn by stalemate
That's got to sting.
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