Blitz games can be entertaining for those watching, as things happen quickly - sometimes very bad or very good things.
That's the challenge of blitz, as well: playing fast enough not to lose on time, but slow enough to make sure all of your moves are good.
Kingtora - Caballo-Astuto
10 0 blitz, lichess.org, 2024
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.f4 Nf6
Three pieces vs the Queen looks like a good idea, but Black misses the point (it's a blitz game) that one of his will fall quickly.
8.Qf5+
White has a plan, but, instead, he should have aimlessly played 8.Qxe5+ followed by 9.Qxc5.
8...Kf7 9.fxe5
This is White's idea: Black's Knight is pinned.
9...Qe8
Almost, but not quite enough. He had, instead, 9...d6 10.Qf1 and then 10...Qe8, because 11.exf6 can be met with 11...Qxe4+.
Blitz. It happens.
10.exf6 gxf6 11.Qh5+ Ke7
12.Qxe8+
White chooses to play with Queens off of the board. I am sure he had his reasons, but I would prefer 12.Qxc5.
12...Rxe8 13.d3 d6 14.Nc3 Bg4
Not sure what this move is about. Could be time related.
15.Nd5+ Kd7 16.Nxf6+ Black resigned
Material will be lost.
[Readers, this post is number 4,600. Many thanks to those who have contributed games, analysis and history about the Jerome Gambit, over the 16 years of this blog's existence. - Rick]
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