How to Get an Advantage or to Win with
JG (4.Bxf7+) against Maestri:
the Collection of Practice (Part 3)
by Yury V. Bukayev
by Yury V. Bukayev
Dear readers, let me remind you that these my new posts about White's advantage and wins in such chess games are dedicated to the 150th anniversary of Alonzo Wheeler Jerome's publications with 4.Bxf7+ in Giuoco Piano. Now the world chess history knows a lot of cases, where White got an advantage or won here against grandmasters and other extremely strong defenders!
We should start this new part from the game
Kevin Sheldrick - GM Martin Kraemer ("Cliff Hardy" - DrawDenied_Twitch, 10 min tempo, lichess.org, 2023, https://jeromegambit.blogspot.com/2023/02/jerome-gambit-return-of-cliff-hardy_0627317739.html ),
where for 4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 Qf6 9.fxe5+ Qxe5 10.Qf3 Nf6 11.d3 Ke7 12.Nc3 d6 13.Bf4 Qh5 Black spent too much time for these known opening moves. White has commented here: "The GM spent 2 minutes and 37 seconds on that move. With the remaining clock times now down to 5:39 (me) and 1:38 (him), I clearly had a big time advantage". I thank Mr. Sheldrick. It maybe, Mr. Kraemer calculated my invented way here so long time: 14.Nd5+ Kd8 15.Qxh5 Nxh5 16.Bg5+ Kd7 17.g4 h6 18.Bd2 Nf6 19.Nxf6+ (or 19.Bc3 Nxg4!? 20.Rf1!, that is stronger than 20.Bxg7 Rh7 21.Nf6+) 19...gxf6 20.Bc3 Ke7 21.Rf1 Rf8 22.d4 Bb6 23.Rf4, but 10 min time control punishes you, when you play so slowly. And I think, White also could play quicker before 13.Bf4, so his time advantage could be bigger. Further, first of all, I agree, that after
14.Nd5+ Kd8 15.Qxh5 Nxh5 16.Bg5+ Kd7 17.g4 h6 18.Bh4 g5 19.gxh5 gxh4 20.c3 c6 21.Nf4 Be3 22.Ng6 Re8 23.Ke2 Bg5 24.Raf1 Kc7 25.Rf7+ Kb6
White should play 26.Rg1!, and White could win on time here with a solid position. After 26.Rhf1? Bg4+ we have a pure endgame, where Black's task has become much easier. Nevertheless, the extreme lack of time caused Black's Bishop blunder (35...Kb5), and White could get the drawn position by 36.Rf5+ Kb6 37.Rxh5 and win on time easily.
Further, we'll remind the game
NN - Top GM Hikaru Nakamura (GM_xAhmedx - GMHikaruOnTwitch, 3 min blitz, Chess.com, 2021),
where after 4...Kxf7 5.Nxe5+Nxe5 6.O-O Be7 7.d4 Ng6 8.Qf3+ Ke8 9.Nc3 d6 10.Re1 Nf6 11.e5 dxe5 12.dxe5 Ng4 13.Rd1 N4xe5 14.Rxd8+ White got a serious advantage. White's mistake 6.0-0? was met by enough passive response 6...Be7. Black's play was not active, after some moves Black blundered, as we see here. It maybe, Mr. Nakamura was tired during this his Jerome Gambit Arena, but we can see an interesting fact: after 6.0-0? Black started to play not attentively: he solved that White must lose in any case! And it is a typical psychological trap for Black in Jerome gambit games after 4.Bxf7+.
(to be continued)
Dear readers, let me remind you that these my new posts about White's advantage and wins in such chess games are dedicated to the 150th anniversary of Alonzo Wheeler Jerome's publications with 4.Bxf7+ in Giuoco Piano. Now the world chess history knows a lot of cases, where White got an advantage or won here against grandmasters and other extremely strong defenders!
We should start this new part from the game
Kevin Sheldrick - GM Martin Kraemer
("Cliff Hardy" - DrawDenied_Twitch, 10 min tempo, lichess.org, 2023, https://jeromegambit.blogspot.com/2023/02/jerome-gambit-return-of-cliff-hardy_0627317739.html ),
where for 4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 Qf6 9.fxe5+ Qxe5 10.Qf3 Nf6 11.d3 Ke7 12.Nc3 d6 13.Bf4 Qh5 Black spent too much time for these known opening moves. White has commented here: "The GM spent 2 minutes and 37 seconds on that move. With the remaining clock times now down to 5:39 (me) and 1:38 (him), I clearly had a big time advantage". I thank Mr. Sheldrick. It maybe, Mr. Kraemer calculated my invented way here so long time: 14.Nd5+ Kd8 15.Qxh5 Nxh5 16.Bg5+ Kd7 17.g4 h6 18.Bd2 Nf6 19.Nxf6+ (or 19.Bc3 Nxg4!? 20.Rf1!, that is stronger than 20.Bxg7 Rh7 21.Nf6+) 19...gxf6 20.Bc3 Ke7 21.Rf1 Rf8 22.d4 Bb6 23.Rf4, but 10 min time control punishes you, when you play so slowly. And I think, White also could play quicker before 13.Bf4, so his time advantage could be bigger. Further, first of all, I agree, that after
14.Nd5+ Kd8 15.Qxh5 Nxh5 16.Bg5+ Kd7 17.g4 h6 18.Bh4 g5 19.gxh5 gxh4 20.c3 c6 21.Nf4 Be3 22.Ng6 Re8 23.Ke2 Bg5 24.Raf1 Kc7 25.Rf7+ Kb6
White should play 26.Rg1!, and White could win on time here with a solid position. After 26.Rhf1? Bg4+ we have a pure endgame, where Black's task has become much easier. Nevertheless, the extreme lack of time caused Black's Bishop blunder (35...Kb5), and White could get the drawn position by 36.Rf5+ Kb6 37.Rxh5 and win on time easily.
Further, we'll remind the game
NN - Top GM Hikaru Nakamura (GM_xAhmedx - GMHikaruOnTwitch, 3 min blitz, Chess.com, 2021),
where after 4...Kxf7 5.Nxe5+Nxe5 6.O-O Be7 7.d4 Ng6 8.Qf3+ Ke8 9.Nc3 d6 10.Re1 Nf6 11.e5 dxe5 12.dxe5 Ng4 13.Rd1 N4xe5 14.Rxd8+ White got a serious advantage. White's mistake 6.0-0? was met by enough passive response 6...Be7. Black's play was not active, after some moves Black blundered, as we see here. It maybe, Mr. Nakamura was tired during this his Jerome Gambit Arena, but we can see an interesting fact: after 6.0-0? Black started to play not attentively: he solved that White must lose in any case! And it is a typical psychological trap for Black in Jerome gambit games after 4.Bxf7+.
(to be continued)
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