At times, playing over the game, it feels like a scene from Laurel and Hardy (yes, I have used this photo before; see "Pie Fights")
Oh, and the above book (Ralph Nader, 1965) describes the car I regularly rode in to high school... Who knew that it would foretell this Jerome Gambit blog?
Black's King, for safety, moved to a square in front of this Rook, on the h-file. With this move, the Rook joins in the action on the f-file - neglecting the pawn on the h-file.
Capturing with the King, 28...Kxh6, leaving the pawn on the g-file where it might meet White's f-pawn, was stronger.
Let's face it: the Jerome Gambit is fun.
Ah, yes, the game...
Wolfpack1051 - Ck20
1 0 bullet, lichess.org, 2026
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
14.Qg3 Qh4 15.f5 Qxg3
Reflex. 16. fxg6+ first was the way to go.
Remember, this is a bullet time control. During the course of the game players used, on average, about 2 seconds per move.
16...Ne7 17.Rf4 h5 18.Bd2 Kg8 19.Raf1 Kh7 20.Ne2 Raf8
21.R4f3 Rf6 22.Nf4 Rhf8
Chess is a complicated game, especially when it is played at breakneck speed.
23.Nxh5 R6f7 24.Rf4 Nf6 25.g4 Nxh5 26.gxh5
26...Rf6
Risky, as it strengthens the response g2-g4.
27.Rg4
Missing a chance.
27...Rh6
Ask not for whom the clock ticks, it ticks for thee...
28.Bxh6 gxh6
It is easier to see the future after the game.
29.f6
Passed pawns must be... patient. (Often "pushed", but not here.)
29...Rg8
You can feel the time pressure.
30.Rxg8 Nxg8
Again, capturing with the King is relatively better. Relatively. Black's position would still be losing.
White's next move threatens an unavoidable checkmate.
31.f7 Kg7
32.f8=B+
Sense of humor. "Objectively" 32.f8=Q+ was best
32...Kh8 33.Bxd6 Bg4 34.Rf7 Be2 35.Be5+
White won on time.
(He had a checkmate in 15 moves, or something like that. 😊)













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