The value of experience in chess can not be over-stated, as the following game demonstrates.
angelcamina - Aleyev-Iliya5953
1 0 bullet, lichess.org, 2026
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.Bxf7+
The Italian Four Knights Jerome Gambit
5...Kxf7 6.Nxe5+ Nxe5 7.d4 Bxd4 8.Qxd4
Of course, the computer still likes Black, but White has his standard plan of castling and then playing f2-f4 - not to mention that The Database has over 1,500 (!) of angelcamina's Jerome Gambit bullet games, so he really knows what he is doing.
8...Nc6 9.Qc4+ Kf8
This royal side-step is okay, but 9...d5 is stronger.
One step down the slippery slope.
10.O-O d6 11.f4 Qe712.e5 dxe5 13.fxe5
13...Qxe5Or 13...Nxe5, as in angelcamina - MucTepXyeBlbU, lichess.org, 2025: 14.Qb3 Nc6 15.Bg5 Qc5+ 16.Kh1 Qxg5 17.Ne4 Qe5 18.Nxf6 gxf6 19.Rae1 Qd6 20.Rd1 Qe6 21.Qa3+ Qe7 22.Qc3 Be6 23.Rxf6+ Ke8 24.Re1 Nd8 25.h4 c6 26.h5 Kd7 27.Qe5 Qd6 28.Qg5 Kc7 29.Qg7+ Qd7 30.Qxh8 b6 31.Rf8 Kb7 32.Re8 Qxe8 33.Qxe8 Bd7 White resigned
14.Bf4
When in doubt, attack the enemy Queen.
Remember: at this time control, a 30-move game means you have 2 seconds thinking time per move; a 20-move game means you have 3 seconds thinking time per move.
14...Qh5
You attack my piece, I attack your piece would have been a good guide, here.
Instead, Black swings his Queen to the Kingside, hoping to move on the enemy King; but White does the same against Black's King.
15.Rae1 Bf5
Still swinging. The quiet 15...Qf7 was for choice.
16.Nd5
Avoiding the mess: 16.Bxc7 Qf7 17.Qc5+ Kg8 18.Rxf5 Qxc7 19.Nd5 Qf7 20.Ne7+ Nxe7 21.Rxe7 (which would actually be a better choice)
16...Ng4
It was time for some defense (and an even game) with 16...Rd8, i.e.17.Qc5+ Kf7 18.Nxf6 gxf6 19.Bxc7 Rde8 20.Rxe8 Rxe8 21.Qxf5 Qxf5 22.Rxf5 Nd4
Aggression often pays off in bullet chess, but not this time.
Now, a couple of scary moves by Black - and then White's pieces finish things.
17.h3 g5 18.Bg3 Na5 19.Rxf5+ Kg7 20.Qxc7+ Kh6 21.hxg4 Qxg4 22.Re6+ Kh5 23.Qf7 checkmate





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