Friday, March 27, 2026

Jerome Gambit: Panikin_Skywalker (Part 2)

                                    

[continued from the previous post]


Panikin_Skywalker - qaflan71

3 3 blitz, lichess.org, 2025


It looks like the gambit player will have to grind out a win.

14.Ke1 Nh5 15.g3 Bh3 16.Rxf8+ Rxf8 17.Nd2 Nf6

18.Ke2

This move allows the annoying enemy Knight to become more annoying. Simply 18.Bxf6 Rxf6 first would prevent some of the following headaches.

But, remember: in a 3-minute game, you have to portion out your time carefully.

18...Ng4 19.Bd4 Nxh2 20.Rh1


Attacking the doubled pieces, but Black can untangle himself.

20...Bg4+ 21.Ke1 Nf3+ 22.Nxf3 Rxf3 23.Bf2 a6 24.Rh4 h5


Despite the presence of Rooks, the Bishops-of-opposite-colors give the position a drawish hue.

What to do, what to do, what to do?

White advances his pawn majority on the Queenside.

25.Kf1 Kf7 26.Kg2 Ke6 27.Rh1 Rf7 28.Re1 b5 29.d4 d5
30.e5

Creating a protected, passed pawn, which looks more attractive than 30.exd5+ Kxd5, which allows the enemy King to advance, but both are still drawish.

What to do, what to do, what to do?

30...b4 31.Re3 Bf5 32.Be1 Be4+

33.Kh2

From g1, the King would still keep the enemy Rook off of f1.

33...a5 34.c4 Rf1

Oops.

35.g4

Trying to mess up the Kingside pawns.

35...h4

The clock continues to tick.

With enough time, Black would find 35...Rh1+ 36.Kg3 Rg1+ 37.Kf2 Rxg4 38.Rg3 Rxg3 39.Kxg3 Bb1 and would be winning.

36.Bxh4 Rh1+ 37.Kg3 Rg1+ 38.Kh3 c5 39.dxc5 Kxe5 40.c6


White's passer looks scary. Should Black chase it, or create a passer of his own?

40...d4

There is an even position after 40...Kd6 41.Bd8 Kxc6 42.Bxa5 g5 43.Bxb4 Rh1+ 44.Kg3 Rg1+ 45.Kf2 Rg2+ 46.Kf1
41.Rxe4+ Kxe4 42.c7

The passed pawn is suddenly a real threat.

42...d3 43.c8=Qd2


Will Black now promote his pawn?

Will White find his checkmate in 17 moves?

This game must have provided a lot of excitement for those who watched it.

44.Qe6+ Kd3 45.Qd5+ Kc2 46.Qe4+ Kc1 47.Qe3 Rh1+ 48.Kg3

Black resigned

The excitment ends with a whisper: 48...Re1 49.Bg5!? Rxe3+ 50.Bxe3 Kc2 51.Bxd2!? Kxd2 52.c5 and White's passed pawn will advance, promote, and win the game.

Whew!

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