The Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) has caused a good bit of laughter - by those who play it, and by those who face it.
The following game might very well bring a smile to your face.
Panikin_Skywalker - Erlan_Musa
10 0 blitz, lichess.org, 2026
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.Qf5+ Kd6 8.b4
This move was played as early as Mills, D.Y. - Anonymous, Edinburgh 1899; was analyzed by Stefan Bucker (personal communication) of the Kaissiber chess magazine in 2004; further analyzed by Yury V. Bukayev 5 years ago (see "Jerome Gambit: Article") and has been played by a number of Jerome Gambit specialists, especially by chessriddler, (who has almost 70 games to his name) - and, currently, (and most recently), by Panikin_Skywalker
See "Evans-Jerome Gambit".
8....Bb6 9.f4 Qe7
With an eye on White's e-pawn, and, beyond it, White's King.
Just as there are times in defending against the Jeorme Gambit when ...Qf6 can be helpful - or not - for Black, so, too, ...Qe7 can be useful - or not.
In this particular situation, 9...Ng6 was best, even though, at first glance, it seems to leave the second player's King a bit unprotected.
10.b5
What's this?
Has White's b-pawn lost its brakes? Has it had too much morning coffee?
What is it doing?
Should we even pay attention to it?
10...Nc4
Imitating Inspector Jacques Clouseau, of the "Pink Panther" movies, Black's Knight investigates.
11.Qd5
Checkmate
Que puis-je dire?





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