Ah, yes, I was getting restless after a trip to see the grandkids, and decided that a quick Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) game would be just the thing to settle me down.
I had gotten some attention from the Bear Bot at Chess.com, so I decided to follow through there.
The game has a few interesting points - and is hardly a quick one - but it is mostly presented because of my goal of sharing all of my Jeromes, the good, the bad and the ugly.
perrypawnpusher - The Bear Bot
Chess.com, 20216
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf8
I have faced 6...Kf8 in 83 games, scoring 70%.
7.Qxe5 Bb6
The earliest example that I have of this move in The Database is in perrypawnpusher - Urumpel, blitz, FICS, 2011 (1-0, 23).
8.d4
The alternative, 8.Nc3, was seen in perrypawnpusher - Samantha bot, Chess.com 2025 (1-0, 44), which will appear in a future post.
8...c5
Black strikes at the center, although 8...d5 was more effective.
The restrained 8...d6 was seen in perrypawnpusher - Compani, blitz, FICS, 2017 (1-0, 60).
9.Bg5 Nf6 10.dxc5 Bc7 11.Qd4 Qe8
This Queen moves to the right file, but the wrong rank, compared to 11...Qe7.
12.Bxf6 gxf6 13.Qxf6+ Kg8
14.Nc3 Bd8
White now has 4 pawns for his sacrificed piece, and the safer King.
Black has the two Bishops.
15.Qf3 d6 16.cxd6 Qe5
The "Jerome pawns" are becoming annoying.
17.Rd1
Instead, White could protect both the pawn and his King with 17.O-O-O.
17...Bb6
This move returns to an interesting idea that we have looked at before: Given that computer programs can play chess at a high level, how can they be "dumbed down" so that they become reasonable-strength opponents for humans.
Black attacks the enemy Queen, overlooking White's major threat.
18.d7 Kg7 19.dxc8=Q Raxc8
Comparing the safety of each King, it is clear that Black's monarch is in far more danger.

No comments:
Post a Comment