In the following match, Bill Wall slowly puts his game together. He locks down his opponent's pieces, and then he opens a line for attack.
As the notes show (thank you for your help, Stockfish) a lot of complications loom in sidelines, but Bill is skilled at patiently untangling things.
Wall, Bill - Jay
SparkChess, 2026
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf8
7.Qxe5 d6 8.Qg3
Bill has reached this position in 36 games, scoring 74%.
8...Qe7 9.Nc3 Nf6 10.d3 h6
However, the f-file is also critical, and White turns his attention there, to be able to play f2-f4.
11.O-O Be6 12.Na4 Bd4 13.c3 Bb6 14.Nxb6 axb6 15.f4
15...Ke8
Black immediately feels the heat, and moves to safeguard his King.
The computer will suggest pawn-grabbing with 15...Rxa2 16.Rxa2 Bxa2 but that does not seem prudent to the defender.
16.Bd2 Rf8
Counter-pressure.
17.a4 Kd7
18.c4
Locking down the d5 square.
18...Nh7
Unblocking his Rook. Better might be 19...Rae8.
19.Bc3 g5 20.f5 Bg8
21.Qh3 Rf6
Black offers the exchange, to ease his defense.
Stockfish 17.1 suggests a slow success by the "Jerome pawns": 21...Nf6 22.Qxh6 Ng4 23.Qh3 Ne5 24.Qg3 c5 25.b4 Bf7 26.bxc5 bxc5 27.a5 Rfe8 28.Rab1 Kc8 29.h3 Nd7 30.Rb3 b6 31.f6 Qe6 32.axb6 Kb7 33.Qxg5 Ne5 34.Bxe5 Qxe5 35.Qxe5 dxe5
22.Bxf6 Qxf6 23.Rf2
Bill is in no hurry.
The computer suggests a grind: 23.b4 Bf7 24.Kh1 c5 25.bxc5 bxc5 26.e5 dxe5 27.Rfb1 Kc7 28.Rb5 Be8 29.Rxc5+ Bc6 30.Qg3 Qd6 31.Rxe5 Nf6 32.a5 Nd7 33.Re2 Qxg3 34.hxg3 Nc5 seeing White as a bit better.
23...Bf7 24.Qe3 c5 25.Rd2
Preparing a breakthrough.
25...Kc7
Again, getting the King off of another hot file.
The way to keep the game even was, first, a Queen exchange, i.e. 25...Qd4 26.Qxd4 cxd4 and then something like 27.Re2 Nf6 28.h3 Re8 29.a5 Kc6 30.a6 bxa6 31.Rxa6 Nd7 32.Ra7 Ne5 33.Rd2 Rb8 34.Rd1 Rb7 35.Rxb7 Kxb7 36.Kf1 b5 37.b3 h5 38.Ke2 h4 39.Ra1 Bh5+ 40.Kd2 bxc4 41.bxc4
26.d4 Bxc4
A distraction, but 26...cxd4 only leads to a weak d-pawn and confusion in the ranks.
27.dxc5 bxc5 28.Rad1 Re8 29.Rxd6 Qxd6 30.Rxd6 Kxd6
Black has exchanged his Queen (and pawn) for two Rooks. The resulting position gives him Rook, Bishop and Knight against a Queen - but there is still the matter of White's two extra "Jerome pawns".
An active Queen gives White the advantage against three uncoordinated pieces.
31.b4 b6 32.Qd2+ Kc6 33.b5+ Kc7 34.Qc3 Bxb5
Returning some of his "extra"material to stabilize the Queenside, where his King resides, but it turns out that he has more material at risk.
35.axb5 Rd8 36.Qg7+ Rd7 37.Qxh6 Black resigned
White's two passed pawns are more dangerous than Black's passed pawns. Now 37...c4 fails to 38.Qc6+ and 39.Qxc4; while 37...g4 falls to 38.Qc6+, and after 38.Qxb6, White has another passed pawn.

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