Showing posts with label CorH. Show all posts
Showing posts with label CorH. Show all posts

Monday, February 14, 2011

No Way to Make A Living


Using my "extra" pawns to chase down a draw or a win against Black's extra piece in the Jerome Gambit can sometimes be an exhausting task. "That's no way to make a living," as they say. Even if your opponent slips at the end...

perrypawnpusher  - vladchess
blitz, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Kf8

One way to change the flow of the game and try to keep his King out of trouble.

6.Nxc6 dxc6 7.O-O


I've had success after 7.d3 Qf6 8.O-O in two games in which I reversed my 7th and 8th moves:  perrypawnpusher - fortytwooz, blitz, FICS, 2010 (1-0, 29) and perrypawnpusher - Lark, blitz, FICS, 2011 (1-0, 12).

7...Nf6

Also seen: 7... Bd6 perrypawnpusher - Lark, blitz, FICS, 2009 (1-0, 18) and 7... Be6, perrypawnpusher - CorH, blitz, FICS, 2009 (0-1, 74).

8.d3 h6

8...Bg4 was seen in Lowe - Parker, corr, 1879, (1-0, 37)

9.Be3 Qe7

Exchanging Bishops was also okay.

10.d4 Bb6 11.f3 Kg8


Computers like Rybka tend to like solid pawn centers like the one White has and rate it accordingly, but there is a lot to do to get "something" out of the position for White.

12.Nc3

Moving another pawn with 12.c4 might have been better, at least according to Houdini 1.5a.

12... Kh7

The cute 12...Nd5 (note the pin on the e-pawn) was a bit better.

13. Qd3 g6 14.f4

Instead, Houdini prefers 14.Na4 Ba5 15.c4 b6 16.a3 c5 17.dxc5 Rd8 18.Qc2 bxc5 19.Bxc5 Bb6 20.Qf2 Qe8 21.Nxb6 axb6 22. Be3 Qe7 23.Rfd1 Be6 24.Qc2 Nd7 25.Qc3 Qg7 26.Bd4 Qf7 when Black's advantage is minimal.

Okay, if you say so... (The next book that I review for Chessville will be a strategy book!)

14...Rg8 15.Rae1 Ng4 16.h3 Nxe3 17.Qxe3 c5 18.Nd5 Qd6 19.Nxb6 axb6

20.dxc5 bxc5 21.Rd1 Qb6 22.Qb3 Be6 23.Qxb6 cxb6

If there was a thread in this game, I've probably lost it...

My only chance is to activate my Rooks.

24.a3 c4 25.Rd6 Bc8 26.Rxb6 Re8 27.e5 c3 28.bxc3 Rxa3 29.Rb3 Ra2 30.Rf2 Re7 31.Rd2 Rf7


32.g3

Simply overlooking the loss of a pawn.

32...Bxh3 33.Rb5 Re7 34.Kf2 Bf5 35.Kf3 h5 36.Rbd5 Ra3


Black is still better, but 36...Rc7 here would have been stronger.

Time was getting short for both of us. My plan was to continue to harass Black until one of us blundered.

37.Rc5 b6 38.Rc6 Rb7 39.Kf2 b5 40.e6  Re7 41.Rd7


Going for the swindle.

41...Rxd7 42.exd7 Bxd7

Simply 42... Ra8 was Game Over.

43.Rc7 Kh6 44.Rxd7 Rxc3 45.Rd2 b4 46.Kg2 draw.


This game reminds me of the saying about airplane landings: any one that you can walk away from is a good one...

Sunday, January 23, 2011

I didn't do anything...


In the following encounter, things were developing like they had in several of our previous games, and then...

Really, I didn't do anything.

 
perrypawnpusher - Lark
blitz, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Kf8


A couple of earlier conflicts continued 5...Nxe5 6.Qh5+ Ng6 (6...Kf8  perrypawnpusher - Lark, blitz FICS, 2009 [1-0, 30])  perrypawnpusher - Lark, blitz, FICS, 2009 (1-0, 59)

6.Nxc6 dxc6 7.d3


Or 7.0-0 (first seen in Jerome - Brownson, Iowa, USA, 1875, [1/2-1/2, 29] 7...Bd6 (7...Be6 8.Qf3+ Qf6 9.Qxf6+ Nxf6 as in perrypawnpusher - CorH, blitz, FICS, 2009 [0-1, 74]) 8.f4 g6 9.d4 Bd7 as in perrypawnpusher - Lark, blitz, FICS, 2009 (1-0, 18)

7...Qf6 8.0-0 Bd7

Or 8...Qg6 9.Kh1 Bg4 10.f3 Be6 11.f4 Bd7 as in perrypawnpusher - fortytwooz, blitz, FICS, 2010 (1-0, 29).

9.Be3


I really do not like making this kind of move. For starters, I much prefer lines where Black's dark-squared Bishop gets removed by the Queen, earlier so that I can play f2-f4 as soon as possible. Also, here, if Bishops are exchanged, my broad pawn center gets compressed a bit.

On the other hand, 9.Be3 superficially looks like it un-defends the b2-square, making the pawn sitting there appear to be vulnerable to Black's Queen on f6...

9...Bxe3

Not such a good idea. The Bishop should retreat to e7 and retain Black's advantage.

10.fxe3

10...Qxf1+ 11.Qxf1+ Nf6 12.e5 Black resigned

Monday, April 26, 2010

Shocked

Several times in the following Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) game – a pretty serious struggle – my opponent made shocking moves that had devastating effects – on his own game.

I couldn't figure it out at all.

perrypawnpusher  - fortytwooz
blitz FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Kf8


A very practical defense, as old as Jerome - Brownson, USA 1875 (1/2-1/2, 29) and enthusiastically endorsed by Lt. Sorensen in his 1877 article on the Jerome Gambit in Nordisk Skaktidende.

6.Nxc6

The standard reply, although there have been other interesting lines of play:

6.Nd3 Bb6 7.0-0 Qf6 8.Nc3 Nge7 9.Na4 Kf7 10.Nxb6 axb6 11.Qh5+ g6 12.e5 gxh5 13.exf6 Kxf6 14.b3 Rg8 15.a4 d6 16.Bb2+ Kg6 17.Rae1 Bf5 18.Nf4+ Kh6 19.d3 Rg4 20.Bc1 Kg7 21.f3 Rg6 22.Nxg6 hxg6 23.Bb2+ Kf7 24.Re2 Rg8 25.Rfe1 Nd5 26.Kf2 Nf4 27.Rd2 Nb4 28.Kg3 g5 29.h4 Ne6 30.hxg5 Rxg5+ 31.Kh4 Kg6 32.g3 Nc5 33.Re7 Kh6 34.Rxc7 Nd7 35.Rxb7 Nf6 36.Bxf6 Black resigned, Wall - Tim93612, Chess.com, 2010;

6.d4 Nxe5 7.dxe5 Qh4 8.0-0 Qxe4 9.Nc3 Qxe5 10.Re1 Qd4 11.Qf3+ Qf6 12.Qe2 Qe6 13.Ne4 d6 14.Bg5 h6 15.Qf3+ Qf7 16.Bf4 Nf6 17.Nxc5 dxc5 18.Rad1 Bg4 19.Qxb7 Re8 20.Rxe8+ Nxe8 21.Re1 Qxf4 22.Qxa7 Kf7 23.Qxc5 Qd6 24.Qc4+ Be6 25.Qe4 Nf6 26.Qf3 Re8 27.h3 Bd5 28.Qf5 Rxe1 checkmate, Petasluk - robertj, FICS, 2005;

6.Ng4 d6 7.0–0 Nf6 8.Nxf6 Qxf6 9.c3 Ne5 10.d4 Ng4 11.dxc5 Qh4 12.h3 Nf6 13.cxd6 cxd6 14.Qxd6+ Kf7 15.Qc7+ Kg6 16.e5 Ne8 17.Qc5 Rf8 18.Be3 Rf5 19.Nd2 Qh5 20.Nf3 Kf7 21.Rad1 Qg6 22.Nh4 Qh5 23.Nxf5 Qxf5 24.Rd8 Kg8 25.Rxe8+ Black resigned naffets - pavlo, FICS, 2008; and

6.0–0 Qf6 7.Nxc6 dxc6 8.c3 Qh4 9.Qf3+ Nf6 10.e5 Bg4 11.Qf4 Qh6 12.Qxh6 gxh6 13.exf6 Kf7 14.d4 Bf8 15.f3 Be6 16.Bf4 Bd6 17.Bxh6 Kxf6 18.Nd2 Kg6 19.Be3 Rae8 20.Rfe1 Bf5 21.Nc4 Re6 22.Nxd6 cxd6 23.d5 Ree8 24.dxc6 bxc6 25.g4 Bd7 26.Rad1 d5 27.c4 Rhf8 28.Kg2 Re5 29.h3 Rfe8 30.Kf2 Bc8 31.f4 Re4 32.cxd5 cxd5 33.f5+ Kf6 34.Rxd5 Bb7 35.Rd7 h6 36.Rxb7 Black resigned,  natarajanm - BiH, FICS, 2008,

6...dxc6


This capture prevents d2-d4 by White, at the slight cost of making the e-pawn passed.

The alternative was seen in the sloppy game perrypawnpusher - hdig, blitz FICS, 2007: 6...bxc6 7.d4 Bb6 8.0-0 d6 9.f4 Bb7 10.Nc3 Qf6 11.e5 dxe5 12.fxe5 Bxd4+ 13.Kh1 Qxf1+ 14.Qxf1+ Ke8 15.Bg5 Kd7 16.Qf7+ Kc8 17.Qe8 checkmate

7.d3

I've been here before, playing a bit differently: 7.0-0 (7.Nc3 Nf6 8.d3 Kf7 9.0-0 Rf8 10.Bg5 Kg8 11.e5 Bg4 drawn, perrypawnpusher - Ykcir, blitz FICS, 2009) Be6 (7...Bd6 8.f4 g6 9.d4 Bd7 10.Nc3 Nh6 11.f5 Qh4 12.e5 Nxf5 13.exd6 cxd6 14.g4 Re8 15.gxf5 Bxf5 16.Qf3 Qxd4+ 17.Kh1 Kg7 18.Qf2 Black forfeited on time, perrypawnpusher - Lark, blitz FICS, 2009; 7...Nf6 8.Qf3 Qd4 9.d3 Bg4 10.Qg3 Bb6 11.e5 Nh5 12.Qh4 Be2 13.Qxd4 Bxd4 14.Re1 Bxe5 15.Rxe2 Re8 16.g3 Kf7 17.f4 Bd4+ 18.Kf1 Nf6 19.Nd2 Rxe2 20.Kxe2 Re8+ 21.Ne4 a5 22.Kf3 h6 23.c3 Ba7 24.Be3 Bxe3 25.Kxe3 Ng4+ 26.Kf3 Nxh2+ 27.Kg2 Ng4 28.Re1 b6 29.a4 Rd8 drawn, Jerome - Brownson, USA 1875) 8.Qf3+ Qf6 9.Qxf6+ Nxf6 10.d3 Kf7 11.Bg5 Rhe8 12.Bxf6 gxf6 13.Nd2 Bd4 14.c3 Bb6 15.d4 Rad8 16.f4 c5 17.d5 Bd7 18.c4 c6 19.Rae1 cxd5 20.cxd5 Ba5 21.Rf2 Bb6 22.Nc4 Bc7 23.e5 fxe5 24.fxe5+ Kg7 25.e6 Bb5 26.Rf7+ Kh8 27.Re4 Bxc4 28.Rxc4 Rxd5 29.Rh4 Be5 30.Rhxh7+ Kg8 31.e7 Rd1+ 32.Kf2 Bd4+ 33.Ke2 Rc1 34.Kd2 Rf1 35.Rxf1 Kxh7 36.Re1 Bf6 37.Kd3 Rxe7 38.Rxe7+ Bxe7 39.Ke4 Kg6 40.b3 Kh5 41.a4 Bf6 42.Kf3 Bd4 43.g3 a6 44.h3 b5 45.axb5 axb5 46.Kf4 Kg6 47.g4 Bc3 48.h4 Bd2+ 49.Ke4 Kf6 50.Kd5 Be3 51.Ke4 Bf2 52.Kd5 Bd4 53.Ke4 Kg6 54.Kd5 Kf6 55.Ke4 Ke6 56.g5 Bf2 57.h5 Kf7 58.Kd5 Be3 59.g6+ Kf6 60.Ke4 Bd4 61.Kf4 Be5+ 62.Ke4 Bd4 63.Kf4 Kg7 64.Kf5 Kh6 65.Kg4 c4 66.bxc4 bxc4 67.Kf3 c3 68.Ke2 Kxh5 69.Kd3 Bg7 70.Kc2 Kxg6 71.Kd3 Kf5 72.Kc2 Ke4 73.Kd1 Kd3 74.Kc1 Bh6+ White resigned, perrypawnpusher - CorH, blitz FICS, 2009;

7...Qf6 8.0-0


8...Qg6 9.Kh1 Bg4 10.f3 Be6 11.f4 Bd7


One difference between computer and human chess players is that the former is not embarassed by a repetition of moves. Here 11...Bg4  is what Black needed to play, keeping a small edge. This is not the last time that my opponent's reluctance to play that move costs him the advantage.

12.Nd2 Nf6 13.Nf3


13...Ng4

fortytwooz wants to attack my King, but 13...Bg4 was a bit more to the point.

14.Qe2 Ke7


Planning to swing the Queen Rook over to join the attack.

I can't sit still, I have to activate the "Jerome pawns".

15.d4 Bb6 16.f5 Qf7


17.h3 Rae8

This came as quite a shock. There are other ways to give the piece back, including the cold-blooded 17...h5. Choosing this way, Black probably should have put his Queen on h5 at move 16.

18.hxg4 Kd8 19.e5


Here come the pawns.

Still, after the game Rybka suggested that stronger was some piece development first: 19.Ne5 Qg8 20.Be3 Kc8 21.a4 a6 22.c4 Rd8 23.b4 h5 24.g5 Qe8.




analysis diagram







19...Qd5

20.Bg5+ Kc8 21.c4


21...Rxe5

Whoa.... What's this??

After 21...Qg8 Black will have to give up a piece (for two pawns)22.e6 Bxe6 23.fxe6 Rxe6 but the text is hard to fathom. (Perhaps Black saw the d-pawn as pinned?)

22.dxe5 h6

Okay, I give up; I don't know what's going on.

23.cxd5


23...hxg5+ 24.Nh2 cxd5


25.e6 Bc6 26.e7 a6 27.f6


27...Bb5 28.Qe6+ Kb8 29.f7 Black resigned

Wednesday, November 18, 2009

Tired


Lately my chess play has been sub-par, especially when playing the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) and related openings. I'm thinking not so much of my game against CorH, which was a decent affair, but of another loss that I'm still coming to terms with – and of the following game. Perhaps I've just been a bit tired lately.

perrypawnpusher -tiagorom
blitz 14 0, FICS, 2009

1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. Bxf7+


4...Kxf7 5. Nxe5+ Nxe5 6. Qh5+ g6



As Blackburne played almost 125 years ago.

7. Qxe5 Nf6



Okay, not exactly like Blackburne. Blackburne played 7...d6 and got a complicated game and a crushing victory. Whistler played 7...Qe7 and got the same.

I've been here before, and quite possibly my opponent has not.

8. Qxc5 d6 9. Qd4


An experiment I probably won't repeat.

Previously: 9.Qe3
a) 9...Re8 10.d3 Kg7 11.0-0 d5 12.Qh6+ Kg8 13.exd5 Nxd5 14.Nc3 Nxc3 15.bxc3 Qf6 16.Bd2 Qg7 17.Rae1 Rxe1 18.Rxe1 Qxh6 19.Bxh6 Bf5 20.Re7 Rc8 21.Bf4 Kf8 22.Rxc7 Rxc7 23.Bxc7 Ke7 24.Kf1 Kd7 25.Be5 Kc6 26.Bd4 a6 27.c4 b5 28.cxb5+ axb5 29.a3 Be6 30.Ke2 Bd5 31.g3 Ba2 32.c3 Kd5 33.Ke3 Bb1 34.Bg7 Ba2 35.f4 Bb1 36.h3 Bc2 37.g4 Ke6 38.Ke4 Kf7 39.Bd4 h6 40.f5 g5 41.Kf3 Bxd3 42.Kg3 Be2 43.h4 Bd1 44.hxg5 hxg5 45.Be3 Kf6 46.Bb6 Ke5 47.Bd8 Ke4 48.Bxg5 Kd3 49.Bf6 Kc4 50.g5 Kb3 51.g6 Bh5 52.Kf4 Kxa3 53.Kg5 Bd1 54.Kh6 Bb3 55.Kg7 b4 56.cxb4 Kxb4 57.Kf8 Kc5 58.Be7+ Kd5 59.f6 Ke5 60.g7 Kf5 61.g8Q Bxg8 62.Kxg8 Kg6 63.f7 Black resigned, perrypawnpusher - Alternative, blitz FICS, 2005;
b) 9...Qe7 10.d3 Be6 11.0-0 b6 12.Nc3 Rae8 13.f4 Ng4 14.Qf3 h5 15.f5 gxf5 16.exf5 Bd7 17.Bd2 Nf6 18.Rae1 Qf8 19.Rxe8 Qxe8 20.Re1 Qd8 21.Bg5 Rg8 22.Bxf6 Qxf6 23.Qd5+ Kg7 24.Qf3 Rf8 25.Qg3+ Kh8 26.Qe3 Qxf5 27.Qd4+ Rf6 White forfeited on time, perrypawnpusher - MsD, blitz FICS, 2007;
c) 9...Be6 10.0-0 Rf8 11.Nc3 Kg7 12.d3 c5 13.f4 Ng4 14.Qg3 Rc8 15.f5 gxf5 16.h3 f4 17.Bxf4 Rxf4 18.Rxf4 Qg5 19.Rxg4 Bxg4 20.Qxg4 Qxg4 21.hxg4 Kg6 22.Rf1 Rh8 23.Rf5 a6 24.Nd5 Black resigned, perrypawnpusher - brain50, JG3 thematic Chessworld, 2008;

9...c5 10.Qd3 Re8


Black has been avoiding grabbing a pawn  ...Nf6xe4 (to be answered by 0-0) perhaps because he didn't see it. 

11.f3 d5 12.Nc3 dxe4 13.Qxd8 exf3+



This is a tactical oversight that should lose a Rook to the simple 14.Qxe8+. My response was a blunder – so much so that my opponent spent some time trying to figure it out, as he had seen his own error, as often sadly happens, right after playing it.

14.Kf2 Rxd8 15.gxf3



Sadly, my advantage is now just one paltry pawn, which could now be minimized further by the accurate 15...c4.

There was nothing left to do but try to make something of the pawn.

15...Bf5 16.d3 Re8 17.Bg5 a6 18.Ne4 Bxe4 19.fxe4 c4


20.Rhf1 Kg7 21.Bxf6+ Kxf6 22.Kg3+

Probably 22.Ke3+ was a bit better.

22...Kg7 23.Rf2 b5 24.Raf1 Rad8


25.Rf7+ Kh8 26.R1f3 h5 27.Ra7 Ra8 28.Rxa8 Rxa8 29.d4



The win is pretty straight-forward now.

29...Kg7 30.e5 Rf8 31.Rxf8 Kxf8 32.Kf4 Kf7 33.Kg5 a5 34.d5



34...b4 35.b3 c3 36.h4 Kg7 37.e6 Kf8 38.Kxg6 Ke7 39.Kxh5 Kd6 40.Kg6 Kxd5 41.e7 Black resigned






Friday, November 13, 2009

No Letdown

I'm okay with the following game. I don't think that the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) let me down – I missed chances for a draw, which would have been a decent outcome against a higher-rated player. The fact is that my opponent outplayed me.

perrypawnpusher  - CorH
blitz FICS, 2009

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Kf8


I've been here before (3-0-1), and a lot of analysis has been written – actually a little bit of analysis, re-written and re-written – so it was a bit of a disappointment to lose my way so quickly.

At first I thought to enter the Banks Variation with 6.Qh5, but then decided to go with the "proper" way of playing. Perhaps there is a lesson there?

6.Nxc6 dxc6

The better way to recapture – if you are going to recapture.

7.0-0 Be6

This is a new, but of course, good move.

8.Qf3+

A mindless choice. The sequence d2-d3, Nb1-d2, and Nd2-f3 would have prepared for the useful d3-d4.

8...Qf6 9.Qxf6+ Nxf6


This is not a line of play that any master would follow, as Black's extra piece is more valuable than White's two extra center pawns. The lack of safety for Black's King has been diminished by the exchange of Queens, and his two Bishops are helpful in an open position.

Still, I had been thinking about those in the Jerome Gambit Gemeinde who go willingly into a "Jerome endgame" and I decided to play hard and give them their due. If my opponent makes a series of small mistakes, and I make a series of smaller mistakes, eventually I should catch up...

10.d3 Kf7 11.Bg5 Rhe8 12.Bxf6 gxf6


13.Nd2 Bd4 14.c3 Bb6 15.d4 Rad8 16.f4


Accentuate the positive is my motto. Black is still clearly better, but I'm getting my trumps out, and I haven't blundered.

CorH's attack on my pawns should now be successful; however, while his idea is right, the execution of it is faulty.

16...c5 17.d5 Bd7 18.c4 c6 19.Rae1 cxd5 20.cxd5 Ba5 21.Rf2 Bb6 22.Nc4


This is a much better position than I deserved, and Black's dark-squared Bishop (which could have caused hassles before now) is under control.

I could see myself approaching a level, if complicated, game. This is why club players don't resign on move one.

22...Bc7 23.e5 fxe5

Stronger was 23...Bb5

24.fxe5+ Kg7

This is pretty close to equality, I think. "Triumph" of the "Jerome pawns"!

25.e6 Bb5 26.Rf7+ Kh8 27.Re4


This move looks pretty, but it is a bit superficial. White would do best to save his Knight with 27.Na3, and follow it up with the capture of one of Black's Bishops, for example 27...Rxd5 28.Rxc7 or 27...Bb6 28.Rxc7. White's e-pawn is probably doomed, but there is enough play to keep the game even.

27...Bxc4 28.Rxc4 Rxd5 29.Rh4


An interesting oversight, but a blunder nonetheless. Of course 29.Rxc7 was the correct move, but I was "seeing" all kinds of draws-by-repetition and even possible mates after my Rook move – which would be there if Black's dark-square Bishop had suddenly "disappeared".

29...Be5 30.Rhxh7+ Kg8


And now comes the realization: oops, the Bishop protects g7 and h8...

31.e7 Rd1+ 32.Kf2 Bd4+ 33.Ke2 Rc1 34.Kd2 Rf1 35.Rxf1 Kxh7


Yes, this is still a "Jerome endgame" with two pawns (for the moment) against a piece; and so I must fight on...

36.Re1 Bf6 37.Kd3 Rxe7 38.Rxe7+ Bxe7 39.Ke4 Kg6


40.b3 Kh5 41.a4 Bf6 42.Kf3 Bd4 43.g3 a6 44.h3 b5 45.axb5 axb5


46.Kf4 Kg6

Black would have saved himself a lot of time and trouble if he had played 46...c4 47.bxc4 bxc4. His Bishop would be perfectly positioned on the a1-h8 diagonal, to both protect his remaining pawn and thwart White's pawns.  

47.g4 Bc3 48.h4 Bd2+ 49.Ke4 Kf6 50.Kd5 Be3



I was comfortable with all this "dancing" to and fro, and I would have offered a draw here if I didn't think it impolite, being the lower-rated player.

51.Ke4 Bf2 52.Kd5 Bd4


This is a significant slip, but neither CorH nor I realized it at the time.

White can now play 53.b4, forcing the exchange of a pair of pawns: 53...Be3 54.bxc5. White's c-pawn is not long for this world, but capturing it (for example: 54...Kg7 55.c6 Bb6 56.c7 Bxc7) allows White to approach and then capture Black's remaining pawn, assuring a draw. 

53.Ke4 Kg6 54.Kd5

It is an interesting question as to whether b2-b4 still works here. It is possible to see 54.b4 Bf2 55.bxc5 Bxc5 56.Kd3 Bf8 57.Kc3 Bd6.





analysis diagram





It looks like White's King can shuttle back and forth on b3 and c3 (or b3 and c4, if the pawn advances) , forcing Black's Bishop to stay on the a3 to f8 diagonal in order not to lose the b-pawn.

In the mean time, if White's pawns advance to g5 and h4, they will keep the Black King busy blockading them.

I think it would be a draw.

54...Kf6

Again, the move for White now is 55.b4, with a draw.

55.Ke4 Ke6

With Black's King a step closer to the Queenside, the thematic b3-b4 now no longer works, as after 56.b4 Bf2 57.bxc5 Black can play 57...Bxh4 instead of 57...Bxc5, crippling White's pawn play. Black's King can both catch the White pawn on c5 and protect his b-pawn. 

56.g5 Bf2 57.h5 Kf7


58.Kd5 Be3 59.g6+ Kf6 60.Ke4 Bd4


Black's King has wandered over to the Kingside again, and this should make 61.b4 work – again.

61.Kf4 Be5+ 62.Ke4 Bd4

Repetition of position – and repetition of oversight.

63.Kf4 Kg7 64.Kf5


There's not much left in White's game, as Black shows.

64...Kh6 65.Kg4 c4 66.bxc4 bxc4


67.Kf3 c3 68.Ke2 Kxh5 69.Kd3 Bg7 70.Kc2 Kxg6 71.Kd3 Kf5 72.Kc2 Ke4 73.Kd1 Kd3 74.Kc1


One last gasp: now 74...c2 is stalemate.

74...Bh6+ White resigned.