In a game with a time limit of 1 minute, no increment, you have to rely on a quick assessment of the board. It helps if you have had similar positions in past games, if you are familiar with relevant strategic and tactical themes, and if you have confidence in your ability to make your way through a complicated game.
angelcamina demonstrates.
angelcamina - danyielmagicianul
1 0 bullet, lichess.org, 2019
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Kf8 8.Qxc5+ d6
angelcamina has also faced 8...N8e7 in angelcamina- southerngumbo, 1 0 bullet, lichess.org, 2019 (1-0, 40) and angelcamina - Claim1, 1 0 bullet, lichess.org, 2019 (1-0, 31).
He met 8...Qe7 in angelcamina - mustapha1996, 1 0 bullet, lichess.org, 2019 (1-0, 32).
9.Qe3 Nf6 10.O-O
A small improvement over 10.Nc3, which he played in angelcamina - JsFlexWay, 1 0 bullet, lichess.org, 2018 (1-0, 19)
10...Qe8
On the other hand, this is not quite as strong as 10...Ng4 that angelcamina faced in angelcamina -Kvngmicky, 1 0 bullet, lichess.org, 2019 (1-0, 38) and angelcamina-Cubigami, 1 0 bullet, lichess.org, 2019(1-0, 27).
11.Nc3 c6
Designed to keep White's Knight of d5, but he would have been more prudent to castle-by-hand.
12.f4 Ng4 13.Qg3 h5
14.h3 Bd7
A bold idea, and somewhat of an explanation why he did not castle-by-hand - he wants to use his Rook on a hopefully opened h-file. Will it succeed? Will White defend adequately? In bullet games, anything can happen.
15.hxg4
Taking the piece, trusting in his attack on the enemy King.
15...hxg4 16.d4 Qe7
17.e5
White judges that it is time to break in the center. His preparations also would allow for 17.f5!?, which is sharp, if complicated, winning another piece.
17...d5
Stockfish 10 recommends, instead, that Black continue with pressure on the Kingside, i.e. 17...Nh4 18.f5 Nxf5 19.Qxg4 Kg8 20.Bg5 Qf7 21.Rae1 Qh5 22.Qxh5 Rxh5 23.Bf4 Nxd4 24.exd6 Ne6, when it is not very concerned about White's extra, passed pawn.
18.f5 Nh4 19.Qxg4 Ke8
He could have tried, instead, to hold on by giving up two pieces for a Rook and a pawn, with 19...Nxf5 20.Rxf5+ Bxf5 21.Qxf5+ Kg8. White would still be better, but it would be a complicated win to achieve.
White now wins the offside Knight, and concludes the game quickly.
20.Bg5 Qb4 21.Bxh4 Qxb2 22.Qg6+ Kf8 23.f6 Qxc3 24.fxg7+ Kg8 25.gxh8=Q+ Kxh8 26.Bf6 checkmate