1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Friday, January 16, 2009
Thoughts About AWJ
Thursday, January 15, 2009
Hamppe - Meitner Revealed
I highly recommend you check out "The Hamppe - Meitner Motif", and the Kenilworthian site itself as a treasure trove of articles covering a whole host of topics.
Wonderful work, Mike, as ever!
Wednesday, January 14, 2009
Firsts
An exchange of emails with Jerome Gambit Gemeinde member Pete Banks ("blackburne"):
Not sure if I mentioned this, but one of my Internet wins with the Jerome is in Gary Lane's book The Greatest Ever Chess Tricks and Traps .
Pete
Hi Pete,
I've got dibs on the review copy of Gary's book when it shows up at Chessville, so I'll be able to see your game in print with my own eyes. Congratulations all over again!
As for the first publication of a complete Jerome Gambit game in book form, I think your game is a rare item, but not the first.
Andres Clemente Vazquez included three Jerome Gambits from his second match with William Carrington in his book Algunas Partidas de Ajedrez (1876); and he shared his game against L. Giraudy in the 2nd & 3rd editions of his Analisis del juego de ajedres: libro a propositio para que pueda aprender dicho juego, el que lo ignore del todo, in necesidad de maestro (1885, 1889). (Not in the 1st edition, mind you: it was published in 1874, the first year that the Jerome Gambit saw print.)
Of course, the infamous game Amateur - Blackburne, London 1885, appeared in Mr. Blackburne's Games at Chess (1899), and thereafter in numerous books, including Handbuch des Schachspiels - 8th ed (1916); Du Mont's 200 Miniature Games of Chess (1942); Chernev and Harkness' An Invitation to Chess A Picture Guide to the Royal Game (1945); and Wenman's Master Chess Play (1951).
More recently, Eric Schiller has included Amateur -Blackburne in his Unorthodox Chess Openings (1998, 2002) and Gambit Chess Openings (2002); and, with John Watson, his Survive and Beat Annoying Chess Openings (2003).
Hope that isn't rain on your parade -- your game appears to be the first game from this century and the past one to appear in book form, as far as I know. Good enough?
Best wishes,
Rick
Tuesday, January 13, 2009
Jerome Gambit: Drilling Down (18)
RevvedUp challenges Shredder 8 with its own defensive idea; yet, in the end, the silicon beast outplays him. This game is less about Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) theory and more about how a stronger opponent gives "Jerome Gambit odds" and then gradually outplays his opposition.
Shredder 8 - RevvedUp
2 12, 2006
Familiar ground.
7.Qd5+ Kf8 8.Qxc5+ d6 9.Qe3 Qh4
RevvedUp tries out Shredder 8's innovation (see "Jerome Gambit: Drilling Down (17)").
10.Nc3 c6 11.d3 Nf6 12.Qd4
A real computer-style move: Shredder 8 sees that his opponent's formation leaves the d-pawn unprotected. In this position RevvedUp likely would have chosen 12.Qg5 to exchange Queens.
12...Ke7 13.h3 Qh5 14.0-0 Qc5
Again, RevvedUp would like to head toward the endgame. For this 14...Qe5 was also a possibility. Shredder 8 should now swap Queens.
15.Qa4 Re8
This is a solid move. Black would have gotten his wish after 15...b5 16.Qa5 Qb6 17.Qxb6 axb6 which is probably the stronger line.
16.Be3 Qe5
Provoking the pawns.
17.f4 Qe6
Better: 17...Qh5
18.f5 Qf7 19.fxg6 Qxg6
RevvedUp has returned the piece, a standard strategy for Black, but White's position is too strong.
20.Rf3 h6 21.Raf1 Be6 22.Qb4 b6 23.e5 Nd5 24.Qxd6 checkmate
Ouch!
Monday, January 12, 2009
Jerome Gambit: Drilling Down (17)
RevvedUp - Shredder 8
blitz 2 12, 2006
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Kf8 8.Qxc5+ d6 9.Qe3 Qh4 TN
This thematic move almost always carries strong counterplay with it.
10.0-0 Nf6 11.d3
Or 11.f3 followed by d4.
11...Kf7 12.Qg5 Qxg5
RevvedUp is always willing to play the endgame, an area generally considered a weakness for computers.
13.Bxg5 Bd7 14.Nc3 Rhf8 15.h3 Nh5 16.Rae1 Nhf4 17.Kh2
Covering the possible sac at h3.
17...h6 18.Bxf4 Nxf4 19.Ne2 Ke7 20.Nxf4 Rxf4 21.f3 Raf8
RevvedUp has established a solid position that he quietly defends, waiting for Shredder 8 to either make a series of small errors that can be taken advantage of – or yield a draw by repetition.
22.Rf2 Ke6 23.Ree2 h5 24.Kg1 h4 25.Kf1 Ke5 26.Kg1 Ke6 27.Kf1 Ke5 28.Kg1 Be6 29.a3 Re8 30.Kf1 Ref8 31.Ke1 Bd7
32.Kd2 c5 33.c3 Ke6 34.Ke3 Bb5 35.Kd2 a5 36.Kc2 b6 37.Kd2 Ba4 38.Kc1 b5 39.Kd2 Bb3 40.Ke3 R8f6 41.Rd2 Rf8 42.Ke2 R8f7 43.Ke3 a4 44.Rfe2 R4f6 45.Rf2 Rf4 46.Rfe2 Rf8
White is still holding his fortress. Black decides to break in the center.
47.Rf2 d5 48.Rfe2 dxe4 49.dxe4 Ke7 50.Re1 Ke6 51.Rf1
You have to wonder what Shredder 8 would have done with 51.Ree2.
51...Ke7 52.Re1 Ke6 53.Rf1 Ke5 54.Re1 R4f7 55.Ree2 Be6 56.Rf2 Rf4 57.Rde2 Bd7 58.Rd2 Bc6 59.Rde2 R4f7 60.Rd2 Bb7
It's easy to get the feeling that if Shredder 8 continues to play, eventually it will stumble over the right lines. I think average club players would have split the point by now.
61.Rde2 Rd7 62.Rd2 Rfd8 63.Rxd7 Rxd7 64.Rd2
Understandably wanting to reduce the number of pieces further, but ultimately not a good idea: Black's King gets to infiltrate the Kingside. The tireless Shredder 8 has won down the valiant human.
64...Rxd2 65.Kxd2 Kf4 66.Ke2 Bc8 67.Kf2 Be6 68.Kf1 Kg3 69.Kg1 Bc4 70.Kh1 Bf1 71.Kg1 Bxg2 White resigns
Sunday, January 11, 2009
The Westminster Papers
ANSWERS TO CORRESPONDENTS
CHESS
H.W.P. (Vermont, U.S., A.) -- We shall be most happy to receive some games fairly well played, in which the Jerome Double Gambit was adopted. They will be handed to our annotator in due course, and will analyse them in an unprejudiced and impartial manner.
The March and April issues which complete Volume XI have no further reference to Jerome's Gambit – and this is unfortunate, as they were the last issues of The Westminster Papers to be published.
Graphic by Jeff Bucchino, wizardofdraws
Saturday, January 10, 2009
London Calling... Seven Months of Blog
Dear Jerome Gambit Gemeinde,
Another month has passed, this blog has reached 215 consecutive daily posts, and different outrageous lines of play continue to pop up here.
Beside obscure lines in the Giuoco Piano (see "Don't make me go Jerome all over you..."), the Blackburne Shilling Jerome Gambit (see "Blackburne Shilling Jerome Gambit", "Blackburne Shilling Jerome Gambit 2", "Blackburne Shilling Gambit: The Trapper Trapped? (Part I)" and "Blackburne Shilling Gambit: The Trapper Trapped? (Part II)") and the Abrahams Jerome Gambit (see "'Tis A Puzzlement...", "The Abrahams Jerome Gambit (Part I)" and "The Abrahams Jerome Gambit (Part II)") there's even been a couple of Evans Jerome Gambits (see "Evans Jerome Gambit" and "Hoist by my own petard...").
Throughout 2009 I will continue to add games, analysis and history on these lines.
I also got wondering the other day: is there another totally obscure and disreputable tactical opening line or gambit that I could go digging for information about, while I'm researching the Jerome Gambit?? Certainly 1.e4 e5 2.Nf3 d5 and 1.d4 e5 would meet criteria – except the Elephant and Englund Gambits have been lifted out of obscurity by modern analysis and games.
Readers and members of the Jerome Gambit Gemeinde are encouraged to make suggestions in the "comments".
Best wishes,
Rick Kennedy ("perrypawnpusher")
p.s. Visitors to this site have come from 73 different countries, and from 49 of the 50 states & Washington DC.