Sunday, July 3, 2011

Sunday Book Review: The Future of Post-Human Chess

The Future of Post-Human Chess

Peter Baofu, PhD
Cambridge International Science Publishing Ltd. (2010)
hard cover, 440 pages
http://www.cisp-publishing.com/



[Having received a communication from the author that "there are a few comments in the reviews which are not correct or questionable" I have removed the review. - Rick]

Saturday, July 2, 2011

It's A Small World

I mentioned a little while ago that this blog site has had visitors from over 100 different countries. For the little old Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+)?

Today I checked the statistics that my website provides for the top ten most frequent visitors of the week, and, not surprisingly, discovered that the top four locations of readers are: the United States, Great Britain, Canada and Brazil.

However, #9 and #10 surprised and pleased me: Iran and Serbia. Sure, Readers from the two countries have visited before, but in numbers to place them in the "top ten"?

So, Salâm, xošbaxtam. And Zdravo, dobrodošli.

Genus una sumus, as is said at FIDE, the World Chess Federation.

Friday, July 1, 2011

Update: 8...Qf6




Repeating the "comments" that follow a recent blog post (see "Slaughter"):




Guido De Bouver said...
     8...Qf6 seems like a killer black reply in the position you described ? [after 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4]
     What has been tried here ?

Rick Kennedy said...
Guido,
     You are right, 8...Qf6 is strong for Black. It is at least as old as A.W. Jerome - W. Shinkman, USA, 1874 (0-1, 21).
     The Database is somewhat misleading in this regard, as it has 50 games with 8...Qf6, with White scoring 58%.
     After 9.fxe5+ Qxe5 The Database has 53 games (it picked up two games with 8...Qe7 and one with 8...Qe8) with White scoring 59%.
     White has tried 10.Qxe5+, 10.Qf8+, 10.Qg4, 10.Nc3, 10.c3 and 10.Qf3 with different degrees of success.
     10.Qf8+ scores worst (0%, 3 games) and 10.Qg4 scores best (100%, 1 game); with 10.Qf3 being the currently recommended move (71%, 27 games)
     This topic certainly deserves a post or two -- and soon! I will get to work on it.
     Thanks.




billwall - benstoker
standard game, FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6


7.Qf5+ Kd6 8.f4 Qf6


9.fxe5+


The most recent coverage of the 8...Qf6 line in this blog was in the game axykk - bromby, blitz, FICS, 2011: 9.fxe5+ Qxe5 10.Qxe5+ Kxe5 11.b4 Bb6 12.Bb2+ Kxe4 13.Bxg7 Black resigned

9...Qxe5 10.Qf3

After 10.Qf3, Black has to avoid falling into the "Disdainful Defender Defense", for example, 10...Nf6 11.d3 Rf8 12.Bf4 and the Black Queen is lost. This is one of those apparent "optical illusions" that appear from time-to-time in the Jerome Gambit, and in this case it has accounted for 9 wins for White.

Instead, 10.Qf3 Nf6 22.d3, and as Jerome wrote of his last move in the April 1874 issue of the Dubuque Chess Journal, "Compelling either K or Q to move as White threatens Bf4; or Black can play ...g5" [translated to algebraic notation].

10...Nf6 11.d3 Kc6 12.c3


White has only one pawn for his sacrificed piece, and he is currently behind in developement. He works with what he has available, however: the central "Jerome pawns" and Black's misplaced King. Something will come up (see "Like the Big Boys").

12...Re8 13.b4 Bb6 14.Bf4 Qh5 15.a4 d5 16.Nd2


16...Bg4 17.Qg3 dxe4 18.d4 e3 19.Nc4 Qf5 20.0-0 Nh5


21.Nxe3 Nxg3 22.Nxf5 Nxf5 23.b5+ Kd5 24.a5 Nxd4 25.axb6 Ne2+ 26.Kh1 Nxf4 27.Rxf4 axb6 28.Rb1 Be6  White resigned


Wait a minute... White resigned?

Yes, good Readers, it is true. Losses by Bill Wall in The Database are rarer than hens' teeth, but they occasionally happen. (Cherish this one; you will probably not see another.)

Every once in a while I have to point out that the Jerome Gambit is, "officially", a refuted opening no matter how many times we win with it! 








Thursday, June 30, 2011

Crash and Burn

If a chess game were a rocket, then the opening moves would be the first stage of the vehicle, designed to boost further stages and the payload into orbit. In the following game the Jerome Gambit does its duty and propels the game to equality. Shortly afterward, though, everything crashes and burns...

perrypawnpusher - roccovargas
blitz, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 h6

The Semi-Italian Opening.

4.0-0 Nf6 5.Nc3 Bc5


The Semi-Italian Four Knights Game.

6.Bxf7+

The Semi-Italian Four Knights Jerome Gambit.

6...Kxf7 7.Nxe5+ Kg8


I was surprised to see that this move was not in The Database.

8.Nxc6 dxc6 9.d3 Bg4


The two Black Bishops remind me of the game Lowe-Parker, correspondence, 1879 as well as two of my contests against MRBarupal.

10.Qe1 Bb4 11.f4 Kh7


Black has castled-by-hand. White's "Jerome pawns" are sufficiently robust as to suggest an even game.

But that "problem" can be "fixed".

12.h3 Bd7 13.g4 Rf8 14.g5 hxg5 15.fxg5



White is "attacking", but the problem is similar to several previous debacles (see "Slaughter") where I left my King insufficiently guarded.

15...Nh5 16.Rxf8 Qxf8 17.Qh4

Still "attacking". Combine this with criminal neglect of defense, and my game falls apart quickly.

17...g6

More painful would have been 17...Bc5+, which my opponent and I both overlooked.

18.Be3 Qf3 19.Qf2 Qxf2+ 20.Kxf2 Bxh3 21.Rh1 Rf8+ 22.Ke2 Ng3+ White resigned

Wednesday, June 29, 2011

Troubled and Troubling Knights

I know that some chess players choose the Knight for their favorite piece, as its moves are "tricky" but I've never quite had to face the kind of the strange silliness that Black's Knights present in this game. Even so, they were more of a side show, as the "Jerome pawns" took center stage.

perrypawnpusher - whitepandora
blitz, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6


7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6


10.0-0 Kf7 11.f4 Re8 12.f5 Ne5

If 12...Rxe4 then 13.fxg6+, as in perrypawnpusher- bnxr, blitz, FICS, 2011 (1-0, 29)

13.d4 Neg4 14.Qb3+ d5

Better was 14...Kf8 as seen in Vazquez - Carrington, 2nd match, 1876 (1-0, 34).

15.e5 Ne4

After the game Rybka 3 suggested that it was time for Black to return the extra piece with 15...Nxe5 16.dxe5 Rxe5 leading to an even game.

Now, White's "Jerome pawns" are beginning to look menacing. What to make of Black's advanced Knights? 

16.h3

Rybka suggested that White preface this move with 16.Nc3, which shows that computers can not only play chess, they sometimes can have a sense of humor.  The Black pawn at d5 is pinned, so White's move threatens the Black Knight at e4.

Unpinning the pawn with 16...Kf8 allows White to grab a pawn with 17.Qxd5, when Black can dump one troubled steed with 17...Nxc3 18.Qc5+ Kg8 19.Qxc3 and return the other with 19...Rf8 20.h3 Rxf5 21.Rxf5 Bxf5 22.hxg4, when White has an edge. 

Actually, Rybka suggests that White delay the pawn grab and try 17.h3 first, although this leads, after 17...Ngf2 18.Qxd5 Nxc3 19.Qc5+ Kg8 20.Qxc3 to 20...Ne4, when the second Black Knight can escape via g5.

16...Ngf2 17.Rxf2

I thought that my best chance here was to gather in the two Knights for one Rook. It turns out that I could have done better; or, more correctly, a better player could have done better...

It is easy to see that White has the alternate try 17.Be3, but Black's frustrating 17...Nh1 seems to hold that off, as 18.Kxh1 Ng3+ would lead to the same 2-for-1 swap.

Instead, White needs to shuffle in his Queen with 18.Bf4 Nhf2 19.Qf3 planning to return his Bishop to e3...

But Black is not asleep. With 19...Rf8 he can answer 20.Be3 with 20...Kg8 when Bxf2 can be answered by ...Bxf5 with equal chances. So White must first bolster his f-pawn with 21.g4, when 21...g6 is but one of Black's defensive ideas, i.e. 22.f6 Nxf6 23.Rxf2 Ne4 24.Qxf8+ Qxf8 25.Rxf8+ Kxf8 26.Nd2 Nxd2 27.Bxd2 and the drawish Bishops-of-opposite-colors endgame beckons...

17...Nxf2 18.Kxf2


So far, most of the excitement has been in the notes, but that is about to change. White has two pawns for the exchange, but as in my recent game against LuigiJerk, my unprotected King should be my undoing.

18...Qh4+

Here it comes...

19.g3

This is not the best response, objectively, and I knew it at the time. However, if my opponent was surprised at his sudden good fortune (and I was guessing that he was), he might not have any "grand plans" at this point. If so, he might want to just grab a pawn and see what happens.

19...Qxh3

Like this.

20.Qxd5+ Kf8

21.e6 Qh2+ 22.Qg2 Qh5 23.g4 Qh4+ 24.Qg3 Qf6


It is frustrating, to have the Queen's attack produce so little. White seems to be consolidating.

25.Be3

Sloppy. It was consistent to return a pawn to continue development: 25.d5 Qd4+ 26.Be3 Qxd5 27.Nc3 Qc6.

25...g6

Black could have played 25...Bxe6 when White would just soldier on with 26.Nc3.

26.Qf4 gxf5 27.gxf5 a5


Opening a door for the Queen Rook to enter play.

In the meantime, White's "Jerome pawns" are not only connected and passed, their development has opened lines against the Black King.  

28.Nc3

Development is good, but it was okay to take time for 28.d5 (followed by Bd4).

28...c6 29.Qh6+

Still thinking "safety" when I could have played for mate with 29.Qd6+ Kg7 30.Rg1+

29...Qxh6 30.Bxh6+ Kg8


31.Rg1+ Kh8 32.Bg7+ Kg8 33.Bh6+

I had no intention of repeating the position three times for a draw, I just wanted to catch my breath and gain a little clock time.

33...Kh8 34.Bg7+ Kg8 35.Ne4


There is a mate starting with 35.Be5+ but I had things under control.

35...Bxe6 36.Nf6+ Kf7 37.Nxe8 Rxe8 38.fxe6+ Rxe6


39.Be5 b5 40.Rg7+ Ke8 41.Rxh7 c5 42.c3 cxd4 43.cxd4 Rc6 44.Ke3 Rc2 45.Rh2 Rc6 46.Ke4 a4 47.Rh8+ Kd7 48.Rh7+ Ke6 49.Rh6+ Kd7 50.Rxc6 Kxc6


51.d5+ Kd7 52.Kf5 b4 53.Kf6 a3 54.b3 Kd8 55.Bd6 Kd7 56.Bxb4 Kc7 57.Ke7 Kb6 58.d6 Kb5 59.Bxa3 Kb6 60.d7 Kb5 61.d8Q Ka6 62.Qb8 Ka5 63.Bc5 Ka6 64.Qb6 checkmate

Tuesday, June 28, 2011

Update: Blackburne Defense

Given that the miniature Amateur - Blackburne, London, 1885 is likely the most-well-known of Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) games, it stands to reason that the counter-attack that "The Black Death" adopted to utterly destroy his opponent is likely the most-well-known of the defenses to the Jerome Gambit.

However, as we have seen in the past, not everyone who "knows" the Blackburne defense actually knows it.

Last year we took a look at Jerome Gambit Gemeinde member blackburne, playing the Blackburne (of course, he plays against it, too). It looks like it's about time to check out how another Gemeinde member is handling the defense these days.

MrJoker - submariner
blitz 2 12, ICC, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 d6


Here is Blackburne's offer of a Rook.

My guess is that most players believe that it wins for Black. Some (secretly) know that it wins for White. A few (even more secretly) know that it leads to an edgy draw...

8.Qxh8

Depending on your mood, or upon your opponent, you can pass on the Rook, although that leaves Black better. That did not seem to matter in MrJoker - chiron, Internet Chess Club 2011: 8.Qg3 Qe7 9.d3 Nf6 10.O-O Kg7 11.Nc3 c6 12.Be3 Bb6 13.f4 Bc7 14.f5 Nh5 15.Bd4+ Kg8 16.Qg4 Nf6 17.Qg5 Kf7 18.fxg6+ hxg6 19.Rxf6+ Black resigned.

8... Qh4

The idea: Black will combine a checkmate attack with plans to trap White's Queen – not so much to win it (although that is possible if the first player gets sloppy), but to keep it out of play (even if it takes the further sacrifice of the other Black Rook).

This year MrJoker faced 8... Bxf2+, which was a bit of an odd move, as if his opponent "knew" that 7...d6 was the right way to go, but did not know how to continue further. The game went 9.Kxf2 Qh4+ 10.g3 Qxe4 11.Qxh7+ Kf6 12.Qh4+ Qxh4 13.gxh4 Bh3 14.Kg3 Bf5 15.d3 Nh6 16.Bxh6 and Black resigned, MrJoker - NSonnenberg, Internet Chess Club, 2011.

9. O-O

Another complicated defense (for White, against the counter-attack) is 9.d4 (see "A Closer Look (Part V)" as in 9...Qxe4+ 10.Be3 Bb6 11.Qxh7+ Kf8 12.Nc3 Qe7 13.Qxe7+ Nxe7 14.O-O-O Bf5 15.Bg5 Nc6 16.Nd5 Be6 17.Nxb6 axb6 18.d5 Bxd5 19.Rxd5 Nb4 20.Rd4 Nxa2+ 21.Kb1 Ra5 22.Bd2 Black resigned, MrJoker -carrotop, Internet Chess Club, 2011.

9... Bg4

This is a new move, as far as The Database is concerned. Perhaps Black did not remember 9...Nf6 10.c3 Ng4 11.h3 Bxf2+ 12.Kh1 Bf5 13. Qxa8 Qxh3+ 14. gxh3 Bxe4 checkmate, Amateur - Blackburne, London, 1885. Wow!


Chances are that MrJoker remembered 9...Nf6 10.d4 Bxd4 11.Qd8 Bf5 12.Qxc7+ Bd7 13.Qxd6 Bb6 14.e5 Ng4 15.Qxd7+ Kg8 16.h3 Bxf2+ 17.Kh1 h5 18.Bf4 Black resigned, mrjoker - annicks, Internet Chess Club, 2000.

10. d4


Blocking the attacking dark-squared Bishop. White has some untangling to do, but he has the exchange and a couple of pawns for his discomfort. 

10...Bb6 11.f3 Bd7 12.Be3 Re8 13.Bf2 Qh5


Black is still fighting: he has rescued one Bishop, then the other; he has moved his Queen out of the line of fire; and he has finally protected his Rook, so that he can finally trap the White Queen...

White would do well to play 14.e5 now, setting up f6 as an escape square for his Queen after ...Ne7.

14.Nc3 Nf6 15.Qxe8+ Kxe8


White has two Rooks and two pawns for a Queen and a Bishop not quite enough for equality, but plenty enough for him to keep fighting.  

16.Rae1 Kf7 17.e5 dxe5 18.dxe5 Bxf2+ 19.Rxf2 Ng8


20.Nd5 c6

White now reverses his next two moves, but he gets away with it.

21.e6+ Bxe6 22.Nf4 Qc5

Instead, 22...Qa5 holds because of 23.Rxe6 g5!?

23.Nxe6 Nf6

A final, fatal slip.

24.Nxc5 Black resigned