Wednesday, July 17, 2019

Jerome Gambit: Finish the Game

Tacical sharpness - plus the ability to move quickly - is essential in fast games. With a 1 0 bullet time control, it is essential to be able to finish the game when you are handed the opportunity.

In the following game, angelcamina does so, admirably.

angelcamina - bbobbyfischerx41
1 0 bullet, lichess.org, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.Bxf7+ 



The Italian Four Knights Jerome Gambit.

4...Kxf7 6.Nxe5+ Nxe5 7.d4 Bxd4 8.Qxd4 d6



9.O-O c6 10.f4 c5 11.Qf2 Neg4 



Black's last few moves waste time, but he still holds on to the advantage.

12.Qe2 Re8 13.h3 Nh6 14.e5 dxe5 15.fxe5 Qb6 



Looking to set up a discovered check, but the direct 15...Qd4+ 16.Be3 Qxe5 would win a pawn. 

16.Bxh6 gxh6 17.Qh5+ Ke6 



With 17...Kg8 it would take a little bit longer for White to checkmate him.

18.Rxf6+ Kd7 19.Rxb6 axb6 20.Qf7+ Re7 21.Rd1+ Kc6 22.Qxe7 Bd7 23.Qd6 checkmate

Monday, July 15, 2019

Jerome Gambit: Mystery (not quite)

Image result for free clip art the end sign



The following game appears to end too soon. The position is equal, which should not bring on feelings of loss - unless the defender was troubled at having moved from a "won" game at move 4 to an even one, and decided to let the game go.

The answer, as with many 1 0 bullet games, probably lies with the clock, as we shall see. 


angelcamina - plutonia
1 0 bullet, lichess.org

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf8 


7.Qxe5 Qe7 8.Qf4+ Nf6 


9.d3 d5 10.e5 Kg8 11.O-O Nd7 12.d4 Bb6 13.Nc3 h6 14.Nxd5 Black resigned 

White has 3 pawns for his sacrificed piece. Black's King has found relative shelter. Balance. Why the resignation?

My guess is that Black realized that he had only 17 seconds left on his clock, while White had 39 seconds. Black would have to make "ordinary" moves in a rather ordinary position, twice as fast as White, to have a chance to win the game. That probably wasn't an attractive option.

Saturday, July 13, 2019

Jerome Gambit: Transpositions Small and Large

The following game goes mildly along its way, featuring an arcane transposition from a "modern" Jerome Gambit to a Semi-Italian Jerome Gambit. Then, suddenly, the game lurches into deadly waters. And out, again.

Of course, Bill Wall is playing the Jerome.

Wall, Bill - Guest1507051
PlayChess.com, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.d3 

Bill plays a "modern" variation of the Jerome Gambit - one without 5.Nxe5. He decides that sacrificing one piece is enough - for now.

5...h6 

Black wants to keep a White piece out of g5. The move is playable, but probably not best.

Bill has faced the stronger 5...Nf6 three times: Wall,B - Richard123, Chess.com, 2010 (1-0, 10); Wall,B - Hovo,D, Chess.com, 2010 (1-0, 23); and Wall,B - Bandera,M, Chess.com, 2010 (1-0, 28).

The move in the game, 5...h6, creates a transposition to the Semi-Italian Jerome Gambit - in this case, 1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.d3 Bc5 5.Bxf7+ Kxf7 - and White decides to capture on e5, after all.

6.Nxe5+ Nxe5 7.Qh5+ Ke6 



Bill has also faced 7...g6, as in Wall,B - Riichmarj, Chess.com,  2010(1-0, 29); and 7...Ng6 8.Qd5+ Ke8 9.Qxc5 d6 10.Qc3 Qf6 11.Qxc7 N8e7 12.O-O Kf7 13.Nc3 Be6 14.Qxd6 Rhd8 15.Qg3 Rac8 16.f4 Bd7 17.f5 Nh8 18.e5 Qb6+ 19.Be3 Qxb2 20.Bd4 Nxf5 21.e6+ Bxe6 22.Rxf5+ Bxf5 23.Qxg7+ Ke6 24.Re1+ Kd6 25.Qe7+ Kc6 26.Qc5+ Kd7 27.Re7 checkmate, Wall,B - Guest396164, PlayChess.com, 2017

8.Qf5+ Kd6 9.f4 Qh4+ 10.g3 Nf3+



Quite a shot! Without d2-d3 for White, and ...h7-h6 for Black, as in the current game, this move leads to a complicated and deadly (for White) variation - see "Repairing A Variation" Part 123 and 4 for a more complete assessment. I recall getting an email from my friend, "Mad Dog", about a Jerome Gambit correspondence game that he figured he was winning, as he had just won his opponent's Queen - alas, it was a Queen sacrifice, and he was ultimately thrashed.

What difference do the "extra" moves make in this case?

11.Kd1 Qd8

Uh, er, never mind.

The real test of the line goes something like this: 11...Ne7!? 12.e5+ (White must force the issue) Kc6 13.Qe4+ d5 (the only move to keep Black in the game) 14.exd6+ Nd5 15.gxh4 (there goes the Black Queen, White's only chance) Bg4 16.h3 (in the original line, "Mad Dog" tried Qa4; in a series of games against the computer program Crafty in 2012, Philidor1792 tried d4, and Crafty tried f5; all to no avail) Bh5 17.c4!? (The White Queen does not have to retreat, as she is protected in this line) Ng5+ (best) 18.Kc2 Nxe4 19.cxd5+ Kxd5 20.dxe4+ Kxd6 21.Nc3 and the game is balanced, as Black's two Bishops counter White's extra, doubled pawn.





analysis diagram




In the current game, Black is temporarily up a couple of pieces, but that situation does not last.

12.Qd5+ Ke7 13.Qxc5+ d6 14.Qf2 Bg4 



Black cannot save his Knight, and so falls behind by a pawn or two.

15.h3 Nd4+ 

Better was 15...Nh2+ 16.hxg4 Nxg4

16.hxg4 c5 

17.g5 Kd7 18.Be3 Qb6 19.Kc1 Ne7 



The game remains complicated, but White is clearly better.

20.gxh6 gxh6 21.Nd2 Raf8 22.Nc4 Qc6 23.Bxd4 cxd4 24.Qxd4 Kc8 

Things begin to slip away.

25.Nxd6+ Kc7 26.Nc4 b6 27.Qe5+ Kd8 28.Qb8+ Nc8 29.Ne5 Qc7 30.Qxc7+ Kxc7 31.Ng6 Black resigned



Thursday, July 11, 2019

Jerome Gambit: Beware the Refutation

The Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) is an opening with many refutations. That said, it is still necessary for the opponent to play out the line to a win. After all, it is not likely that White will see one strong move, and then resign...

In the following game, the "refutation" leads to a win in 13 moves - for White.

Wall, Bill - Guest15060744
PlayChess.com, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.d4 Qh4 


This is Black's strongest response to 6.d4. Bill has faced it 39 time, scoring 83%. 

7.O-O Ng4

The Database has 280 games with this move (White scores 67%), starting with Sorensen - X, Denmark, 1888 (1-0, 27).

8.h3 Nxf2 

Black sacrifices to break up White's King's shelter - but he overlooks his own King's safety.

9.Rxf2+ Nf6 10.dxc5 Kg8 


The monarch ducks out of the Rook's pin on his Knight. Alas, the Knight can not move, anyhow, as it would lead toward Qd5 checkmate.

11.e5 d5 12.cxd6 Ne4 13.Qd5+ Black resigned



Tuesday, July 9, 2019

Jerome Gambit: Winning Without the "Best"

If the "best" line of play - according to computer analysis - takes too much time to figure out, or is too messy to follow easily, or if it is not as clear as a "good" line of play; then perhaps there are reasons to avoid the "best", especially if you can win without it. 

The following game is a good example.

Wall, Bill - Guest14935422
PlayChess.com, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.d4 Bxd4 7.Qxd4 Qe7


8.O-O 

Bill has also played 8.Bf4, and castled Queenside, in Wall,B - Guest433702, PlayChess.com 2017 (1-0, 22). 

8...Nf6 

An improvement over 8...c5 9.Qd5+ Qe610.Qxc5 Ne7 11.f4 d6 12.fxe5+ Black resigned, Wall,B - Anonymous, lichess.org, 2016

9.Nc3 d6

Or:

9...Nc6 as in Wall,B-Bojovic,D, PlayChess.com, 2017 (1-0, 23); or 

9...c6 as in Wall,B-Guest2327120, PlayChess.com, 2014 (1-0, 20) 

10.Bg5 

Thematic.

Last year, Bill tried another thematic line: 10.f4 Nc6 11.Qc4+ Be6 12.Qd3 Rhf8 13.f5 Bd7 14.Bg5 Kg8 15.Nd5 Qd8 16.Nxf6+ gxf6 17.Bh6 Rf7 18.Rf3 Ne5 19.Rg3+ Kh8 20.Qb3 Qe8 21.c4 Bc6 22.Qc2 Qe7 23.b4 b6 24.a4 a5 25.b5 Bb7 26.Rf1 Rg8 27.Rxg8+ Kxg8 28.Rf4 Kh8 29.Qe2 Qe8 30.Qh5 Qg8 31.Qh4 Rg7 32.Qxf6 Nd7 33.Bxg7+ Qxg7 34.Qd8+ Nf8 35.Qb8 c6 36.Qxd6 cxb5 37.cxb5 h5 38.Qxb6 Qe5 39.Qh6+ Nh7 40.f6 Bxe4 41.Qg7 checkmate, Wall,B - Guest2010250/, PlayChess.com, 2018

10...Rf8 

White continues to play "normal" Jerome Gambit moves.

Black continues with his piece-for-pawn advantage.

11.Nd5 Nc6 12.Qd2 

White offers a pawn to be able to break up Black's Kingside, and to open a door to complications.

12...Qxe4 

Stockfish 10 says Black is still better after this move, but it must be thinking about its silicon siblings. The human being handling the defense is showing his skepticism about White's attack, and fairly well drools at the prospect of simultaneously grabbing a pawn, unpinning the Knight from his Queen, and threatening the enemy Knight on d5. What could possibly go wrong?

13.Bxf6 gxf6 14.Rae1 Qd4 



Black offers to swap Queens, which would take much energy out of the position, even at the cost of a pawn, e.g. 15.Qxd4 Nxd4 16.Re7+ Kg6 17.Rxc7 Ne6. However, the move is a mistake.

I suspect that Bill looked at the following line, later suggested by Stockfish 10, and then rejected it as somewhat fishy... Or, more suited for correspondence play.

"Best" was the wild 15.Re7+!?. Black's King has to dodge with 15...Kg6, when 16.Nf4+!? forces the defender to give up his Queen, eventually winding up with a Knight, Bishop and Rook for a Queen and a pawn - but with a difficult position after 16...Qxf4 17.Qxf4 Nxe7 18.Qe4+ Kf7 19.Qxh7+ Ke8. After some Queen dancing by White - 20.Re1 Rf7 21.Qg8+ Rf8 22.Qg6+ Rf7 - Black is tied up, and 23.h4!? shows White's winning path.






Analysis Diagram






But - why bother? That kind of calculation takes time, and, instead, White can simply continue to put pressure on the enemy King.

Let Black do all the figuring out.

15.Qh6 Bf5

Of course not 15...Qxd5 16.Qxh7#.

16.Nxc7 Rac8 

Indeed, what to do about White's threat to win the exchange?

There was also 16...Bxc2, but after 17.Re3 Rg8 18.Nxa8 Rxa8, Black has a Bishop and Knight for a Rook, but White remains with the initiative.

17.Ne6 

More thinking to do! White threatens to win the exchange, again, and Black should let him, with 17...Qg4 18.Nxf8 Rxf8. 

17...Bxe6 18.Qxh7+ Ke8 19.Rxe6+ Kd8 20.Qxb7 



20...Qb6

Black finally cracks. In offering to exchange Queens to reduce the pressure on his King, he unprotects the vulnerable d-pawn. 

21.Rxd6+ Ke8 22.Qd7 checkmate



Sunday, July 7, 2019

Jerome Gambit: Bad Habits

Image result for free clip art chess queen

Giving defenders of the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) can always benefit from advice about bad habits. First and foremost, they could refrain from harassing the White Queen, unless they are certain what the results will be - other than wasting time or weakening their own position. Probably the hardest bit of advice is to find the right time to return the sacrificed material to reach an even game.

See the following game.

Wall, Bill - Guest15061828
PlayChess.com, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.d4 Bxd4 7.Qxd4 d6 



Familiar ground: The Database points out that Bill has reached this position (as White and as Black) over six dozen times, scoring over 90%.

8.Nc3 Be6 9.O-O Bh3



Going for the tactical trick 10.gxh3? Nf3+ winning the Queen. 

Had Black tried 9...Nf6, the game would have transposed: 10.f4 Nc6 11.Qd3 Nb4 12.Qe2 Re8 13.f5 Nxc2 14.fxe6+ Rxe6 15.Qxc2 Kg8 16.Qb3 Qe7 17.Qxb7 Re8 18.Qxa7 Nxe4 19.Nxe4 Rxe4 20.Bd2 h6 21.a4 Qe5 22.Bc3 Qg5 23.Qxc7 Re2 24.Qf7+ Kh8 25.Rf2 R2e7 26.Qf3 d5 27.a5 Re3 28.Qf4 Qe7 29.Qxh6+ Kg8 30.Qh5 d4 31.Bxd4 Re1+ 32.Rxe1 Qxe1+ 33.Rf1 Qe4 34.Qf7+ Kh7 35.Qxg7 checkmate, Wall,B - Guest3746555, PlayChess.com, 2015 

10.Qd5+ Be6 11.Qd4 

Bill avoids 11.Qxb7, no doubt because after 11...Qb8 he would not be able to avoid exchanging Queens (e.g. 12.Qa6 Bc4) 

11...c6 

Black wants to keep White's Knight out of d5, but from here on his game sinks, quickly. A few years ago Bill faced 11...Nf6, and the game continued 12.b3 Rf8 13.f4 Nc6 14.Qd3 Kg8 15.Bb2 Bg4 16.Rae1 Kh8 17.Nd5 Nxd5 18.exd5 Bf5 19.Qg3 Qd7 20.dxc6 bxc6 21.Qg5 Bxc2 22.Re7 Black resigned, Wall,B - NN, lichess.org, 2016

12.f4 c5 

The urge to punish the White Queen is often too much for the defender. Instead, Stockfish 10 shows that by giving the extra piece back, an even position can be negotiated: 12...Ng4 13.h3 N4f6 14.f5 Bc8 15.Bf4 d5 16.e5 Qb6 17.Be3 Qxd4 18.Bxd4 Ne7 19.exf6 gxf6 20.g4 h5 21.g5 Nxf5 22.Bxf6 Re8 

13.fxe5+ Ke7 

Less painful, but still losing, although more slowly, would have been 13...Nf6, as in the interesting line Stockfish 10 gives: 14.Qxd6 Qxd6 15.exd6 Ke8 16.Bh6 (echo of Black's 9th move) Ng4 17.Bxg7 Rg8 18.Bf6 Kd7 19.e5 Raf8 20.Ne4 Bd5 21.Rae1 b6 22.h3 Bxe4 23.Rxe4 Nxf6 24.exf6 Rg6 25.Re7+ Kxd6 26.Rd1+ Kc6 27.f7 Rd6 28.Rxd6+ Kxd6 29.Rxa7 

14.exd6+ Qxd6 15.Qxg7+ Black resigned



Friday, July 5, 2019

Jerome Gambit: As Time Goes On

Image result for free clip art chess clock

In the following game, Black and White exchange surprises - in 1 0 bullet games they can be deadly, because there is not a lot of time available to assess them deeply. White's focus on Black's King pays off in the middle game, and Black cannot put similar pressure on the enemy monarch, as time goes on.

angelcamina - tatrod
1 0 bullet, lichess.org, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.
Bxf7+ 



The Italian Four Knights Jerome Gambit. White does not want to go along with Black's quiet game. 

5...Kxf7 6.Nxe5+ Kf8 

Black introduces his surprise. Stockfish 10 gives Black the advantage after this interesting move, although it prefers 6...Nxe5. From a practical point of view, The Database has 9 games with this line, with White scoring 78%.

7.Nxc6 dxc6 8.d4

No doubt Black thought he had just prevented this move, otherwise he would have played 7...bxc6. Still, he decides to be cautious.

8...Bb4 9.e5 Bxc3+ 10.bxc3 Nd5 11.Ba3+ Ke8 



12.Qh5+ g6 13.Qh6 Bf5 



This allows White's Queen to enter the Kingside, and Black is ultimately doomed.

14.Qg7 Rg8 

Despair.

15.Qxg8+ Kd7 16.Qxh7+ Kc8 17.O-O-O 



White figures he can work it out from here.

17...Nxc3 18.Rd2 b519.Bc5 Kb7 20.Kb2 



Time is always short. White protects his a-pawn from the Knight, but what he really wanted to find was 20.Bd6!?

20...Qd5 

Instead, 20...Na4+ 21.Ka1 Nxc5 would put Black ahead again. Now, Black's advancing pawns look scary, but they come to nothing.

21.Kxc3 a5 22.Kb2 b4 23.Qe7 Q4 24.Rhd1 a4 25.Bxb4 Qxb4+ 

A final slip. 

26.Qxb4+ Black resigned