Friday, October 2, 2020

Jerome Gambit: Opening and Closing



The following Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) game again shows the necessity for middlegame and endgame skills, once the opening stage has passed. Sometimes the Jerome Gambit delivers the full point (either way) right out of the opening, but we can't always expect such generosity (or difficulty).

 

cmickle -Toshic21

lichess.org, 2020

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 


7.Qxc5 d6 8.Qe3 Nf6 9.d4 Re8 10.f3 Kg8 



White has two pawns for his sacrificed piece, and they form a solid center - which is most dangerous when it is moving forward.

For his part, Black has castled-by-hand and has avoided weaknesses.

11.b3 c5 12.Bb2 b6 13.d5 Bf5 14.Nd2 


White has delayed castling to focus on piece development. He should feel a bit uncomfortable with his King and Queen on the same file as Black's Rook - his Knight probably should have gone to c3, even at the cost of blocking his fianchettoed Bishop, because 14...Nxd5 was a threat.

Black is aware of the e-file, but appears to mis-calculate.

14...Nxe4 15.fxe4 Bxe4 16.Nxe4 Qh4+ 17.g3 Qxe4 

The Rook should capture.

18.Qxe4 Rxe4+ 

Things look pretty even. White's Bishop might give him a slight edge, although Black's development probably compensates.

19.Kd2 Rae8 20.Rae1 Rd4+ 

A slip. Exchanging Rooks was probably enough to split the point.

21.Bxd4 Rxe1 22.Rxe1 cxd4 23.Kd3 Ne5+ 24.Ke4 Kf7 25.Rf1+ Kg6 26.Kxd4 Kg5 

What follows is a decent lesson on the endgame advantage of the exchange.

27.Rf4 h5 28.h4+ Kg6 29.c4 Kh6 30.b4 a6 31.c5 Ng6 32.cxd6 Nxf4 33.gxf4 Black resigned



Thursday, October 1, 2020

Jerome Gambit: It Is Always Time To Fight



The following game is a good example of White's relentless fight against his opponent, even as things become difficult. Those who play the Jerome Gambit know that "difficult" is not the same as "hopeless". We see, once more, that victory can come even in the most challenging situations. 


DusanAtanackovic - Bashifisti

5 0 blitz, Chess.com, 2020


1.e4 e5 2.Nf3 Nc6 3.c3 

The Ponziani Opening.

3...Bc5 4.Bc4 h6 5.Bxf7+ 


The game has transposed into a Semi-Italian Jerome Gambit: 1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.c3 Bc5 5.Bxf7+

5...Kxf7 6.Nxe5+ Nxe5 7.Qh5+ Ng6 


8.Qd5+

According to The Database, this move is new, but the idea behind it - a "nudge" - is as old as Alonzo Jerome's analysis. 

8...Ke8 9.Qxc5 d6 10.Qh5 Qf6 


11.O-O N8e7 12.d4 Be6 


Probably not the best move, as it encourages both f2-f4, with the threat of f4-f5, forking a couple of pieces, and Qh5-b5+, with the threat to take the b-pawn. In response, however, White calmly adds to his development.

13.Na3 Bf7 

Black starts to harass his opponent's Queen.

14.Qg4 h5 15.Qg3 h4 16.Qg4 Be6 17.Qg5 Qf7 


The Queen is safe, but she has only the Rook to help defend against five enemy pieces on the Kingside. White's next move does nothing to address this imbalance.

18.Nb5 h3 19.Nxc7+ Kd7 20.Nxa8 

This is a risky capture.

20...hxg2 21.Re1 Nh4 


22.Qb5+ 

Hoping to move the action to the Queenside and capture the enemy King. A little bit of distraction would help, too, as Black is threatening the ...Nf3+ fork.

22...Kd8 23.Qa5+ b6 24.Qxa7 


What a mess! Black now has a checkmate in 7, starting with 24...Nf3+. However, he is distracted by White's actions, and decides to harass the enemy Queen one more time...

24...Nc8 

Amazingly enough, this hands the win over to White.

25.Bg5+ Ke8 26.Qxf7+ Kxf7 27.Bxh4 Rxh4 


White is up the exchange and three pawns.

Black is either short of time or short of inspiration, and drops a piece, ending the game.

28.Nc7 Bh3 29.Re3 Ne7 30.Rf3+ Kg6 31.Nd5 Ng8 32.Nf4+ Kg5 33.Nxh3+ Black resigned


Never give up.


Wednesday, September 30, 2020

Jerome Gambit: The Problem is the Solution




One of the criticisms of the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) is that the White Queen becomes active too early, and moves too often. That concern could apply to the following game - if it were not for the fact that the Queen holds her own, and eventually leads her side to victory.


omgmg - anonymous

3 0 blitz, Chess.com


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 


7.Qd5+ Kf8 8.Qxc5+ d6 9.Qe3 Qf6 


Often this move is a major part of Black's defense.

10.d4 N8e7 11.O-O Bd7 12.f4 Re8 

The "Jerome pawns" support the White Queen in her face-off with five enemy pieces.

13.e5 

Stockfish 10 suggests the interesting alternative 13.f5 Nh4 14.Nc3 Kg8 15.Qf2 h6 16.Be3 Kh7 17.Rae1 Rhf8 when the game seems in balance.

13...dxe5 

Hint for the defender: although the move seems natural, it isn't always the best move to make the pawn exchange. Here 13...Qf7 was more prudent. 

14.fxe5 Qxf1+ 

A bit of a panic move. He could have tried 14...Nf5, although 15.Qa3+ Qe7 16.g4 would still be a bit better for White, i.e. 16...Qxa3 17.Nxa3 Ngh4 18.gxf5 Nxf5.

15.Kxf1 Bb5+ 16.Kg1 Nd5


A quick glance shows that Black has four pieces developed, while White has only one. However, there are tactical reasons to clearly prefer the first player.

17.Qf3+ Ndf4 18.g3 Rd8 19.gxf4 Rxd4 

20.Nc3 Rxf4 

A slip, possibly time related.

21.Bxf4 Nxf4 22.Qxf4+ Ke7 

23.Nd5+ Ke6 24.Nxc7+ Kd7 25.Nxb5 Ke6 26.Rd1 Re8 27.Rd6+ Ke7 28.e6 Rf8 29.Rd7+ Ke8 30.Nc7 checkmate




Tuesday, September 29, 2020

Jerome Gambit: What Went Right, What Went Wrong, and What Went Unplayed


Bullet chess rewards quick tactical insight, built upon knowledge of familiar positions. Sometimes the clock warps things, so the games can be quite entertaining - but, as the double-edged game below shows, looking into the play afterwards can be rewarding when it comes to understanding what went right, what went wrong, and what went unplayed. There is a whole lot of chess packed in the 21 moves.


ianfencer - akhrail1996

1 0 bullet, lichess.org, 2020

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 


7.Qxc5 d6 8.Qd5+ 

This move poses a quick question to Black - and in 1-minute games, all questions are quick - that might take precious seconds to consider and answer.

8...Be6 9.Qxb7 

Yes, Black can afford to give up the b-pawn.

Recently, White declined the gift in another 1-minute bullet game, eventually grabbing victory from the jaws of defeat, 9.Qd3 N8e7 10.O-O Rf8 11.Qf3+ Kg8 12.Qh5 Ne5 13.f4 Nc4 14.f5 Bf7 15.Qh3 Ne5 16.d4 N5c6 17.Bf4 Nxd4 18.c3 Nc2 19.Nd2 Nxa1 20.Qg3 Nc2 21.Bh6 Kh8 22.Qxg7 checkmate, Anyway1 - GioDeLeom, lichess.org, 2020.

9...Rb8 


The natural response. Development and active piece play is going to outweigh pawns in a bullet game.

Also seen recently was 9...Nf6 10.d3 Qe7 11.Bg5 h6 12.Bxf6 gxf6 13.Nc3 Ne5 14.Nd5 Bxd5 15.Qxd5+ Kg7 16.O-O-O Rhf8 17.d4 Nf7 18.f4 Rae8 19.Rhe1 Qd7 20.Qa5 Ra8 21.h4 Qc6 22.e5 fxe5 23.fxe5 dxe5 24.dxe5 Rfe8 25.Re2 Re6 26.Rde1 Rae8 27.Qc3 Qxc3 28.bxc3 Rxe5 29.Rxe5 Rxe5 30.Rxe5 Nxe5 31.Kd2 Ng4 32.g3 Kf6 33.Ke2 Ke5 34.Kf3 Nf6 35.g4 Nd5 36.g5 hxg5 37.hxg5 Kf5 38.c4 Ne7 39.Ke3 Kxg5 40.Kd4 Nc6+ 41.Kc5 Ne5 42.Kb5 Kf6 43.c5 Ke6 44.Ka6 Kd5 45.Kxa7 Kxc5 46.a4 Kb4 47.Ka6 Kxa4 48.Kb7 c6 49.Kb6 Kb4 Black won on time, ianfencer - Sevix1, lichess.org, 2020.

Black could throw the game into further chaos with 9...Qg5!? since White cannot afford 10.Qxa8 Qxg2 and White's King is in danger.

10.Qxa7 Qh4


The Queen goes one step too far.

11.O-O 

There was no need for 11.Qxc7+, but, perhaps 11.d3 followed by 12.Qe3 would help White consolidate a bit better.

The balance between attack and defense is difficult.

11...Nf6 

Developing a piece and protecting his Rook on b8. He might have tried to further build his attack with 11...Rb5, planning to swing it over to the Kingside.

12.d3 Nf4 13.Qxc7+ Nd7 14.Bxf4 Qxf4 


White has 5 pawns for his sacrificed piece. Still, the game is about even, and he has to be careful for his Queen because of Black's better development.

15.Nc3 Rhc8 16.Qa5 

Best was 16.Qa7, but, after 16...Rxb2 17.Nd5 White would still be uncomfortable.

16...Rc5 17.Qa7 h5 


18.Nd5 Qg5 

The Queen would be safer at h6 - or d2.

19.f4 Qg6 

Most likely due to the clock.

20.f5 Qg5 21.fxe6+ Black resigned




Monday, September 28, 2020

Jerome Gambit: The Jerome Gambit is Over Powered Actually


For those who missed the two posts on top-rated-in-blitz-chess Grandmaster Hikaru Nakamura playing and winning a couple of 3-minute Jerome Gambit games against another grandmaster - "Jerome Gambit: GM vs GM!?" and "Jerome Gambit: Oops, He Did It Again?!" - let me direct you to a recent YouTube video where both games are shown: "The Jerome Is Over Powered Actually | Garbage Openings 14".

It is great fun to watch the American Champion start off with a sense that the Jerome will certainly bring him grief, only to see his fortunes improve, and his attitude right along with it!

Amazing.

Sunday, September 27, 2020

What Does the Jerome Gambit Sound Like?




Many people have seen the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+), but how many have heard it?

Well, you can discover the musical collection Gambits online, described as

A series of freely improvised excursions between guitarist Tristan Norton and woodwind/multi-instrumentalist Jaroba recorded February 13th, 2015 at Jaroba's home in San Francisco, CA.

credits

released September 5, 2020
Tristan Norton - electric bass, effects
Jaroba - bass clarinet
It is there that you will find the musical piece "The Jerome Gambit".
Enjoy.

Saturday, September 26, 2020

Jerome Gambit: A Recent Day in the Life


The following game is another one of those "day in the life" kind of things, as there are opening issues, middle game issues, endgame issues, time error issues... And yet, somehow, the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) player comes out ahead again.

Does he play the Jerome because he is lucky, or is he lucky because he plays the Jerome?


MrBizkit - joelvzg

3 0 blitz, Chess.com, 2020


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 

7.Qd5+ Ke8 8.Qxc5 N8e7 9.d4


White builds his pawn center while cutting off his Queen's retreat to e3.

Also recently seen

9.Qe3 Rf8 10.d4 Kf7 11.O-O Kg8 12.Nc3 Nc6 13.d5 Nce5 14.Nb5 a6 15.Na3 b5 16.b3 b4 17.Nb1 a5 18.Nd2 d6 19.Nc4 Ba6 20.Nxe5 Nxe5 21.f4 Bxf1 22.fxe5 Ba6 23.c4 Rf1+ 24.Kxf1 Black resigned, MrBizkit - Blessed1111, 3 0 blitz, Chess.com, 2020;

9.d3 b6 10.Qc4 Bb7 11.Bg5 Rf8 12.O-O h6 13.Bh4 Qc8 14.Bg3 c5 15.Nc3 Nc6 16.Nd5 Kd8 17.e5 Ncxe5 18.Bxe5 Nxe5 19.Qe4 Qc6 20.Qxe5 Kc8 21.Ne7+ Kd8 22.Nxc6+ Bxc6 23.Rfe1 Kc8 24.Qe7 Kb7 25.Qxg7 Rg8 26.Qe7 Rxg2+ 27.Kf1 Rxh2 28.Re3 Rh1+ 29.Ke2 Ka6 30.Rf3 d5 31.Kd2 Re8 32.Rf6 Rxe7 33.Rxc6 White won on time, ianfencer - Schipio, 1 0 bullet, lichess.org, 2020; and

9.O-O b6 10.Qc3 Rg8 11.d3 Bb7 12.Bg5 d6 13.f4 Qd7 14.Bxe7 Qxe7 15.Nd2 Kd7 16.Qb3 Rad8 17.a4 Kc8 18.Nc4 Kb8 19.a5 Qh4 20.g3 Qf6 21.axb6 cxb6 22.Qa3 Kc7 23.Qxa7 Ra8 24.Qxb6+ Kd7 25.Qxb7+ Ke6 26.Rxa8 Rxa8 27.Qxa8 h5 28.Qc8+ Kf7 29.Qd7+ Kg8 30.Nxd6 Kh7 31.Ne8 Qf8 32.Nxg7 Qxg7 33.Qxg7+ Kxg7 34.b4 Ne7 35.b5 Kf6 36.b6 Nc6 37.b7 Ke7 38.Rb1 Ke6 39.b8=Q Nxb8 40.Rxb8 Black resigned, soraneptune - paketash, 3 0 blitz, Chess.com, 2020.

9...b6 10.Qc3 Bb7 11.Qf3 Rf8 12.Qg4 d5 


Black's development is strong, keeping White's Queen over-worked (a basic critique of the Jerome Gambit is Her Majesty's wandering). His King is still in the center, however - and anything can happen in a 3-minute game.

White needs to be ready to make that "anything" happen.

13.O-O dxe4 14.Nc3 Qxd4 15.Be3 Qf6 16.Rad1 Rd8 17.Nb5 Kf7 18.Bg5 


White has sacrificed a couple more pawns, and his pieces are swarming, just as Black tries to castle-by-hand. What would be more natural than to offer to exchange Queens, to relieve the pressure? So Black errs...

18...Qf5 19.Qxf5+ Nxf5 20.Bxd8 Kg8 


Black's King is now safe, but he is down the exchange. He is not troubled, and pursues active play.

21.Bg5 h6 22.Bd8 e3 


Scary, especially if time is running short. Komodo 10 has other preferences, but this is a good "make my opponent think" move when the clock limits how deep analysis can go. 

23.Bxc7 

White could have captured the pawn with 23.fxe3, as the fork of the Rooks is an illusion - 23...Nxe3 24.Rxf8+ exchanges off one of the targets.

The game remains messy.

23...e2 24.Bd6 Nxd6 25.Nxd6 Ba6 26.c4 exf1=Q+ 27.Rxf1 Rf6 28.Ne4 Re6 


Things have changed. We are back to White having 2 pawns for a piece. In master vs master games, the advantage is often with the side with the extra piece, but in club games the pawns often give chances - although, in this case, with one extra pawn on the Kingside and one on the Queenside, there is a lot of work ahead.

29.Re1 Rc6 30.b3 Ne5 31.f4 Nd3 32.Rd1 


Offering a pawn for active Rook play, but Black is not interested - he prefers to trap his Knight (time trouble, no doubt).

32...Nb2 33.Rd7 

Instead, 33.Rd2 would trap the Knight, forcing 33...Nxc4 34.bxc4 Rxc4.

 33...Bc8 34.Rd8+ Kh7 35.Re8 

Still possible was 35.Rd2.

35...Rg6

A slip - followed by one by White - but the time pressure was too much.

36.Re7 Bh3 37.g3 Nd3 38.f5 Re6 39.Nf6+ 


Marvellous. Actually, any move wins, because here White won on time.