Monday, April 5, 2010

Technical Difficulties (Part 2)

Sometimes when I play chess online – usually at FICS and usually a Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) or related opening – I encounter "technical difficulties" to be overcome, along with the expected chess resistance. Luckily, as yesterday's and today's posts show, these problems can be overcome.

perrypawnpusher - szuwarek
blitz 10 0, FICS, 2010


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6


This move usually signals pretty bad news – if it means that my opponent is familiar with the Whistler Defense – or pretty good news – if it means that my opponent remembers something about Blackburne's Defense.

7.Qxe5 d6

Blackburne.

8.Qxh8

As in Amateur - Blackburne, London, 1885, the best-known Jerome Gambit game.

Despite Blackburne's crushing win, modern theory holds that if Black is well-prepared, he may be able to work out a draw; otherwise, he loses to a knowledgeable opponent.

8...Qf6


Okay, make that "pretty good news" – for White.

9.Qxh7+

By coincidence, both ecimsa - Mordent, FICS, 2006 and irvpat - Mordent, FICS, 2009 ended here with Black's resignation after White's ninth move.

One of my earlier games continued with the less exact 9.Qxf6+: 9...Nxf6 10.d3 Be6 11.Nc3 Re8 12.0-0 d5 13.exd5 Nxd5 14.Bd2 Bb4 15.a3 Bd6 16.Nxd5 Bxd5 17.Rae1 b6 18.Rxe8 Kxe8 19.Re1+ Kf7 20.Bc3 a5 21.Be5 Ba2 22.Bxd6 cxd6 23.b3 a4 24.bxa4 d5 25.f3 h5 26.Ra1 b5 27.Rxa2 bxa4 28.Rb2 Ke6 29.Kf2 Ke5 30.Ke3 d4+ 31.Kf2 Kf4 32.Rb4 Ke5 33.Rxa4 h4 34.Rb4 g5 35.a4 g4 36.fxg4 h3 Black resigned, perrypawnpusher - nicholasjanssen, blitz FICS, 2009.

Another Jerome Gambit Gemeinde member (with a pleasant 57% score with the Gambit) had an oddly de-caffeinated moment and paid for it: 9.0-0 Qxh8 10.c3 Be6 11.d4 Bb6 12.Bg5 Nf6 13.e5 dxe5 14.dxe5 Ne4 15.Na3 Nxg5 White resigned, Superpippo - ddp, FICS, 2001.


9...Ke6

This move costs a piece, but interposing the Queen allows White to exchange, arriving at a calm position where the first player is ahead the exchange and three pawns: 9...Qg7 10.Qh4 (10.Qxg7+ Kxg7 11.c3 Be6 12.d4 Bb6 13.Bg5 Bc4 14.Nd2 Bd3 15.f3 Rf8 16.Kf2 c5 17.Ke3 Ba6 18.Rad1 cxd4+ 19.cxd4 d5 20.e5 Rf5 21.f4 Nh6 22.Bxh6+ Kxh6 23.g4 Rf8 24.Rc1 Bd8 25.Rc8 b5 26.Ra8 g5 27.f5 Re8 28.Rxa7 Bc8 29.Rc1 Bb6 30.Rf7 Rxe5+ 31.Kd3 Re4 32.Rf6+ Kg7 33.Nxe4 dxe4+ 34.Ke3 Kxf6 35.Rxc8 Black resigned, tedhort - ElMagoVago, FICS, 2009) 10...Qf6 11.Qxf6+ Nxf6 12.0-0 Nxe4 13.d3 Nf6 14.Be3 Bf5 15.Nc3 Bb4 16.Nb5 c6 17.Nd4 Bd7 18.c3 Bc5 19.Nf3 Bxe3 20.fxe3 Re8 21.Ng5+ Kg7 22.e4 Be6 23.Rf3 Bg4 24.Rg3 Bh5 25.Rh3 Ng4 26.Rg3 Rf8 27.Rf1 Rxf1+ 28.Kxf1 Kf6 29.Rf3+ Kxg5 30.Rg3 Kf6 31.Rf3+ Ke7 32.Rg3 Ne5 33.d4 Nc4 34.b3 Nd2+ 35.Kf2 Nxe4+ White resigned, Nesseerd - oldway, FICS, 2005

10.Qxg8+ Kd7 11.0-0 b6


12.Nc3 Bb7 13.Qh7+ Ke6 14.Qh3+


The Queen returns safely. All Black has for his missing Rook is a handful of attacking files and diagonals.

14...Ke7 15.Nd5+ Bxd5 16.exd5


From this position White will be able to exchange Queens then a Rook, after which the extra Rook will win in the endgame.

However, my opponent made no moves in the roughly 8 minutes he had left on his clock. Oddly, after running down to zero his clock then began to rack up "negative" minutes, despite my call for a win on time. 

At 5 minutes after his flag fell, with his clock still running, I asked for a courtesy adjournment.

I then sent my opponent a message, asked for a continuation of the game, left the site, returned to the site, and reissued the continuation request.

I'm not sure what my opponent was seeing at his end of the chess board, but he did not respond to any of this, and actually started a game with another player.

After a few days of not hearing from my opponent, I requested and almost immediately received an ajudicated win.

Sunday, April 4, 2010

Technical Difficulties (Part 1)


When I play chess online (usually FICS) people all over the world get a chance to take a swing at the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) and similar openings.

Sometimes, "technical difficulties" have to be overcome, along with the expected chess resistance.

perrypawnpusher - BHAseagull
blitz FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 h6


The Semi-Italian Opening is more popular with club players than with the chess elite, but Grandmaster Pavel Blatny has shown it to be much more playable than generally believed.

4.0-0 Bc5 5.Bxf7+


I am not aware of GM Blatny ever facing the Semi-Italian Jerome Gambit, however.

5...Kxf7 6.Nxe5+ Nxe5 7.Qh5+ Ng6


I've faced this set-up 8 times before and surrendered 1/2 a point. Still, an objective look at the position shows that Black is better.

8.Qd5+ Ke8 9.Qxc5 b6


This move is new to me here. It was played, without 0-0 and ...h6, in gobo - HPotter, ChessWorld Jerome Gambit Tournament, 2005 (1-0, 45).

It is no longer a surprise when I see the Jerome Gambit – a "hyper-classical" opening if there ever was one – be met with a hypermodern style defense.

10.Qe3 Bb7 11.Nc3 Nf6


Now, if only Black could castle, he wouldn't have a care in the world.

12.f4 Qe7 13.d3 d6 14.f5 Nf8


A bit defensive, but Black has serious plans about protecting his King.

15.Bd2 Kd7 16.Rae1 Re8 17.Qd4 Kc8


Yes, Black plans to castle-by-hand on the Queenside. His position is solid enough that he can afford the time involved.

18.Qa4 Kb8 19.Nb5 Ba6


Inexplicable. My opponent made a comment (after the piece disappeared) indicating that he knew he had goofed.

Black defends and keeps his advantage, instead, with ...a7-a6.

Now White is winning, if he can avoid blunders.

20.Qxa6 Qd8 21.Qxa7+ Kc8 22.Qa8+ Kd7 23.Qxd8+ Kxd8


I was comfortable being three pawns up in an uncomplicated position. The only "exciting" moment left in the game comes about ten moves later.

24.Bc3 N8d7 25.Nd4 c5 26.Ne6+ Ke7


27.Nxg7 Reg8 28.Bxf6+ Kxf6 29.Ne6 Re8


30.Re3 b5 31.Rg3 b4


Adding to Black's technical difficulties over-the-board was the quickly disappearing time on his clock. 

32.Rg6+

At this point my opponent disconnected.

In the past, this kind of thing (with a different opponent, I hasten to add) has been a source of fustration.

However, this time my opponent was amenable to resuming the game a couple of days later.

BHAseagull signed on, joined the game – and then let the last 35 seconds on his clock run out, losing on time.



Saturday, April 3, 2010

What an Idea


Gerald Abrahams wrote in his book, The Chess Mind, that the smallest unit in a chess game was not the move, but the idea. I've always believed that he was onto something, although I'm sure that he still divided ideas into good and bad ones, just as he divided moves into good and bad ones. After all, he once wrote

...and nobody in their right senses plays... Jerome's Gambit

perrypawnpusher - GiantReign
blitz FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6


The Two Knights Defense. No Jerome Gambit today, I guess. Unless... 

4.Nc3 h6 5.0-0 Bc5


6.Bxf7+

Ah, the Semi-Italian Four Knights Jerome Gambit... But, do I really want that? As they say: be careful what you wish for, you just might get it!

6...Kxf7 7.Nxe5+ Nxe5 8.d4


8...Neg4

Fascinating.

Maybe I'm supposed to kick the Knight with h2-h3, while Black withdraws his Bishop to b6 and looks at the possibility of  h6-h5, opening the King's Rook file...? 

9.dxc5 Re8


I settled for just taking the Bishop. In turn, Black's move prepared for castling-by-hand. He also prepared an unfriendly retort to my see-able 13th move... 

10.h3 Ne5 11.f4 Nc6 12.e5 Nh7


Those frisky "Jerome pawns"! The game is about even.

13.Qd5+ Kf8 14.Bd2 d6 15.cxd6 Be6


After the game Rybka suggested a line that was stronger for Black then this move, but messier: 15...cxd6 16.Ne4 Qb6+ 17.Kh2 Be6 followed by 18.Qxd6+ Kg8 19.Qd3 Qxb2 20.Nd6 Rad8 21.Rab1 Qxa2 22.Rxb7 Re7 23.Rfb1 Qd5 with an even game. 

16.Qe4 cxd6

Probably an oversight: 16...Kg8 minimized White's edge. 

17.Qxh7

17...dxe5

Still hammering at the center pawns, but the game has taken a bad turn in any event.

18.fxe5+ Ke7 19.Qxg7+ Bf7 20.Qxf7 checkmate




Friday, April 2, 2010

Disassembled

I share my Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) games – wins and losses – because I like the renegade opening. Given the right circumstances White can win. Of course, he can lose, too. (That's a joke.)

In the following game my opponent does not blow up the Jerome Gambit (which would have been bad enough) but takes it apart piece-by-piece.

perrypawnpusher  - Nadante
blitz FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6


Black's most popular response, according to the New Year's Database.

7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Nf6


Before this game I was 7-1-2 from this position, certainly not a cause for alarm.

10.0-0 Kf7 11.f4

In the past I liked this move a bit better than 11.Nc3.

11...Re8


12.d3 Kg8

This move is a clear improvement over Comunista's 12...Nd5 (1-0, 29) and thehunterjames' 12...c5 (0-1, 25).

13.f5

This move is new to me. To recover from this game I will be studying the alternatives played by Louis Morin (mrjoker): 13.Nc3 (3 times), 13.h3 (2 times), 13.Nd2 and 13.Qf3.

13...Ne5 14.Nc3 c6


Black's Knights are sitting there like great big targets for the "Jerome pawns." It doesn't seem right for the White d-pawn to have to take two steps to get to d4; but h2-h3, preparing for g2-g4 (and dreaming of g4-g5) also seems slow.

15.d4

After the game Rybka recommended 15.h3, instead, although Black was still on top after: 15...Qb6 16.a4 Qxe3+ 17.Bxe3 d5.

15...Nc4


A bit stronger was 15...Nf7.

16.Qf3

Likewise, 16.Qd3 was a stronger move for White.

16...Qb6 17.Qd3 d5


Thematic, but 17...Nxb2 18.Bxb2 Qxb2 won a pawn.

18.e5

Both my opponent and I temporarily overlooked the fact that the White d-pawn is pinned by Black's Queen, and therefore it does not protect the pawn at e5.

White's best was 18.b3 Ne5 19.Qd1 Nxe4 20.Na4 Qc7 21.dxe5 but  Black would still have been better.

18...Nd7

Simply 18...Nxe5.

19.b3

It was time for White to escape the pin with 19.Kh1, after which he would have an even game after Black returned his extra piece: 19...Ndxe5 20.dxe5 Nxe5.

19...Ncxe5 20.Qd1


I was not going to find the "computer-like" move 20.Qe3 in a blitz game, but it would have helped:  20...Nf6 21.dxe5 Rxe5 22.Qxb6 axb6 23.Bf4 Rxf5 and Black's advantage has not grown further.

20...Nf7


A person could get severe eyestrain looking for White's compensation for his sacrificed piece.

21.Na4 Qd8 22.Qh5


The Kingside is where the action is going to have to be if White wants to win, but it looks like the rest of his pieces didn't get the memo.

22...Nf6 23.Qh4 Ne4 24.Qg4


24...b5 25.Nc5 Nxc5 26.dxc5 Qf6 27.Bd2 Re4 28.Qf3 Ne5 29.Qh3 Ba6



30.Bc3 Re8 31.Rae1 b4 32.Rxe4 dxe4 33.Bxe5 Qxe5 34.Re1 Qf6


At this point, only a flat-out blunder by Black or severe time trouble for the second player will jeopardize my loss.

35.g4

Hope springs eternal...

35...Bc8 36.Qe3 Qh4 37.h3 Qf6


38.Kg2 Qe5 39.h4

If we had ham, we could have ham and eggs – if we had eggs.

39...Qd5 40.Kg3 a5 41.Re2 Qf7


My opponent was in no hurry.

42.Qd4 g6 43.Rxe4 Rxe4 44.Qxe4 gxf5 45.gxf5 Bxf5 46.Qxc6 Qg7+


47.Kh2 Qe5+ 48.Kg1 Qg3+ 49.Qg2 Qxg2+ 50.Kxg2 Bxc2


The rest of the game is "just a matter of technique."

51.Kf3 Kf7 52.Kf4 Ke6 53.c6 Kd6 54.c7 Kxc7 55.Ke5 Bb1 56.Kd5 Bxa2 57.Kc4 Kc6 58.h5 Bb1 59.h6 Bc2 White resigned