Thursday, July 12, 2012

Sailing Off Again


Bouyed by his recent draw against the computer in the difficult "Nibs" variation of the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) (see "Sailing Off of the Edge of the World") Philidor1792 played three more exploratory games with Crafty, two with the White pieces and one with the Black.


This time the results were not as encouraging.


Philidor1792 - Computer (Crafty)
2012


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 




7.Qf5+ Kd6 8.f4 Qh4+ 9.g3 Nf3+ 10.Kd1 Ne7 




Despite Philidor1792's previous escape, White (not Black) is in big trouble here.


11.e5+ Kc6 12.Qe4+ d5 13.exd6+ Nd5 14.gxh4 Bg4 15.Qa4+ 




One of the new games continued, instead, in a novel direction with 15.d4 Rae8 16.Qxe8+ Rxe8 17.h3 Bh5 18.dxc5 Ne1+ 19.Kd2 Re2+ 20.Kd1 Re3+ 21.Kd2 Nf3+ 22.Kd1 Ne5+ 23.Kd2 Nc4 checkmate, Philidor1792 - Computer (Crafty)


Another, with the computer taking the White pieces, introduced another new line 15.f5 Nxh2+ 16.Ke1 Rae8 17.d3 Bxf5 18.Rxh2 Bxe4 19.dxe4 Rxe4+ 20.Kd1 Bxd6 21.Rh1 Rd4+ 22.Bd2 Rf8 23.c3 Rg4 24.Kc2 Rf2 25.Kb3 Rgg2 26.Rd1 Rh2 27.a4 Bf4 28.c4 Nf6 29.Bc3 Rxh4 30.Na3 Rhh2 31.Nb5 Be3 32.Rd3 Bc5 33.Nd4+ Kb6 (33...Bxd4 would have preserved Black's advantage) 34.a5+ Ka6 35.Ne6 b6 36.axb6+ Kxb6 37.Nxc5 Kxc5 38.Ra6 Rf4 39.Bb4 checkmate, Computer (Crafty) - Philidor1792


15...b5 16.Qa6+ Bb6 


Crafty significantly improves over its previous 16...Nb6, Philidor1792 - Computer (Crafty) (½-½, 89).


17.h3 Bh5 18.c3 Rhe8 19.Kc2 Nd4+ 20.cxd4 Nb4+ 21.Kb3 Nxa6



Black's extra piece will outplay White's extra pawns.


22.dxc7 Bf7+ 23.Kc3 Ba5+ 24.b4 Nxb4 25.Ba3 Nd3+ 26.Kc2 Nxf4 27.Nc3 b4 28.d5+ Kxc7 29.Rhf1 Bg6+ 30.Kb3 bxc3 31.Rxf4 cxd2 


32.d6+ Kd7 33.Bb4 Bxb4 34.Kxb4 Bh5 35.Rff1 Kxd6 36.Kc3 d1Q 37.Raxd1+ Bxd1 38.Rxd1+ Kc6 




A Rook is a Rook is a Rook...


39.Rc1 Rac8 40.Kd3+ Kd5 41.Rg1 g6 42.h5 gxh5 43.Rg7 a5 44.Rxh7 Rh8 45.Ra7 Ra8 46.Rb7 Ke5 47.Ke3 Kd5 48.Kd3 a4 49.Rb5+ Kc6 50.Kc4 a3 51.Rg5 Rab8 52.Rg6+ Kd7 53.Rg3 Ra8 54.Rf3 Rhb8 55.Rd3+ Ke6 56.Re3+ Kf5 57.Rf3+ Kg5 58.Rf1 Rb2 59.Ra1 Kh4 60.Rh1 Rxa2 White resigned




Moral: Be careful to which computer (and when) you give Jerome Gambit odds.

Wednesday, July 11, 2012

One Man's Treasure...



"One man's treasure is another man's trash."


Following up on yesterday's post "Ionman vs the Bots" I messaged ionman, asking about the games. Given their theoretical nature, I thought that I might have discovered a new member of the Jerome Gambit Gemeinde who had a whole powerhouse of new ideas to pushe the understanding of the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) forward. 



Not so.


"I was just messing around in those games" he responded.

Tuesday, July 10, 2012

Ionman vs the Bots


The early Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) games by ionman at  FICS seem to have all been played against computer bots, providing not only a bit of a historical perspective but also some interesting analytical off-shoots. They are well worth playing through.

I have messaged ionman at FICS, and hope to learn more about his explorations.

ionman - GriffyJr

blitz, FICS, 2005

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 


Heading for the Blackburne Defense.

As we have seen in "Sailing off the Edge of the World", ionman also faced 6...Ke6: 7.Qf5+ Kd6 8.f4 Qh4+ The choice of the mscp bot.

Instead, 8...Bd4 was the choice of the Fleurybot and FleurybotJr bots 9.c3 (After the stronger 9.fxe5+ Black has to find 9...Kc6 which is the only move that keeps his edge 10.c3 d5 11.Qf4 Bb6 12.exd5+ Qxd5) 9...Nd3+ 10.Ke2 Ne7 (10...Nh6 11.Qd5+ Ke7 12.Qxd4 Nxc1+ 13.Rxc1 Qf8 14.Qe5+ Kd8 15.f5 Ng4 16.Qg3 h5 17.c4 d6 18.d4 Bd7 19.Nc3 Bc6 20.d5 Bd7 21.Rf1 Rh6 22.h3 Ne5 23.Rf2 Nxc4 24.Raf1 Nxb2 25.e5 Nc4 26.Ne4 Nxe5 27.f6 Bb5+ 28.Ke3 Bxf1 29.Rxf1 gxf6 30.Qh4 Kc8 31.Rxf6 Qe7 32.Qg5 Rh7 33.Qg8+ Kd7 34.Qg6 Nxg6 35.Rxd6+ cxd6 36.Kd4 Qe5+ 37.Kc4 Qxe4+ 38.Kb5 Qxd5+ 39.Kb4 Qxa2 40.g4 Qb1+ 41.Kc4 Ne5+ 42.Kd4 Qd3 checkmate, ionman - FleurybotJr, blitz, FICS, 2005) 11.e5+ Nxe5 12.fxe5+ Bxe5 13.Qd3+ Kc6 14.Qe4+ Kd6 15.d4 Bxh2 16.c4 c6 17.c5+ Kc7 18.Rxh2 d6 19.cxd6+ Qxd6 20.Bf4 Nf5 21.Bxd6+ Nxd6 22.Qe5 Re8 23.Qxe8 Bg4+ 24.Kd3 Bf5+ 25.Kd2 Rxe8 26.Nc3 Nc4+ 27.Kd1 Nxb2+ 28.Kc1 Nd3+ 29.Kd2 Kb6 30.Rhh1 h6 31.Rhb1+ Kc7 32.a4 Re7 33.a5 Kd6 34.a6 b6 35.Ne2 Re8 36.Nc1 Nf4 37.Rb3 Re4 38.Re3 Rxd4+ 39.Ke1 Nxg2+ 40.Kf2 Nxe3 41.Kxe3 Re4+ 42.Kf3 g5 43.Ne2 g4+ 44.Kf2 Be6 45.Rd1+ Bd5 46.Nc3 Rf4+ 47.Ke1 g3 48.Ne2 g2 49.Ng1 Rf1+ 50.Kd2 Bc4 51.Kc1+ Ke5 52.Nf3+ Rxf3 53.Rg1 Rf1+ 54.Rxf1 gxf1Q+ 55.Kd2 Qd3+ 56.Kc1 Bd5 57.Kb2 Qd2+ 58.Ka3 Qc3+ 59.Ka4 Qb3 checkmate, ionman - Fleurybot, blitz, FICS 2005

Returning to the mscp bot: 9.g3 Nf3+ 10.Kd1 (10.Ke2 Nd4+ 11.Kd1 Nxf5 12.gxh4 Nxh4 13.e5+ Kc6 14.c3 d5 15.d4 Bg4+ 16.Kc2 Bf5+ 17.Kb3 Bf8 18.Be3 Re8 19.Nd2 Ng2 20.Bf2 Nxf4 21.Bg3 Nd3 22.a3 a5 23.Ka2 g6 24.b3 Bh6 25.Nf3 Rf8 26.Nh4 a4 27.b4 Bh3 28.Rhd1 Nf2 29.Bxf2 Rxf2+ 30.Kb1 Rf4 31.b5+ Kxb5 32.Kc2 Rxh4 33.Rab1+ Kc6 34.Kd3 Bf5+ 35.Ke2 Bg4+ 36.Kf2 Bxd1 37.Rxd1 Rxh2+ 38.Kg3 Ra2 39.Re1 Rxa3 40.Kg4 Rxc3 41.e6 Nf6+ 42.Kh4 g5 checkmate, ionman - mscp, blitz, FICS, 2005) 10...Ne7 11.e5+ (11.Qe5+ Nxe5 12.fxe5+ Kxe5 13.gxh4 Kxe4 14.d4 Kxd4 15.Nd2 Rf8 16.Nb3+ Kd5 17.c4+ Kxc4 18.Bg5 Bd6 19.Rc1+ Kd5 20.Re1 Nf5 21.Rc3 Bb4 22.Rd3+ Kc4 23.Re4+ Kxd3 24.Rxb4 Ne3+ 25.Bxe3 Rf1 checkmate, ionman - mscp, blitz, FICS,  2005) 11...Kc6 12.Qe4+ d5 13.exd6+ Kxd6 14.gxh4 Bg4 15.Qa4 Ng1+ 16.Ke1 Bf3 17.d4 Bxh1 18.dxc5+ Ke6 19.Nc3 Rhd8 20.Be3 Nh3 21.Kf1 Nf5 22.Re1 Bc6 23.Qc4+ Kf6 24.Ne4+ Bxe4 25.Qxe4 Re8 26.Bd4+ Nxd4 27.Qxd4+ Kg6 28.Qd3+ Kf6 29.Qxh3 Rxe1+ 30.Kxe1 Re8+ 31.Kf2 Re4 32.Kf3 Rc4 33.c3 Rxc5 34.Qg4 Rb5 35.b4 Rf5 36.Qg1 c5 37.bxc5 a5 38.Qd4+ Kf7 39.Qd7+ Kf6 40.Qxb7 g6 41.c6 Rc5 42.c7 Rxc3+ 43.Ke2 Kf5 44.c8Q+ Rxc8 45.Qxc8+ Kxf4 46.Qe6 a4 47.a3 h5 48.h3 Kg3 49.Ke3 Kxh4 50.Qf6+ g5 51.Kf3 Kxh3 52.Qxg5 h4 53.Qg2 checkmate, ionman - mscp, blitz, FICS, 2005

(Relax, all of the games can be found in The Database. Just ask for it.)

7.Qxe5 d6 8.Qxh8 Qh4 9.0-0 Nf6 10.Qd8 


A day after the text game, ionman tried 10.e5 less successfully: 10...dxe5 (instead 10...Ng4 is strong) 11.Qd8 (better is the thematic 11.d4) 11...Bd6 12.Nc3 (12.g3 Qc4 13.Nc3 Qxf1+ 14.Kxf1 Bh3+ 15.Kg1 Rxd8 16.d3 Rd7 17.Ne2 Bg4 18.Kf1 Bf3 19.Ke1 Ng4 20.h3 Nh2 21.Ng1 Bg2 22.h4 Ng4 23.Be3 Ke6 24.Ke2 a5 25.Nf3 Nxe3 26.fxe3 Bc5 27.e4 h6 28.c3 Bxf3+ 29.Kxf3 Rxd3+ 30.Ke2 Rxg3 White resigned, ionman - GriffyJr, blitz, FICS, 2005) 12...e4 13.g3 Qh3 14.f3 Qxf1+ 15.Kxf1 Bh3+ 16.Kf2 Rxd8 17.b3 Bc5+ 18.Ke2 exf3+ 19.Kxf3 Rf8 20.Bb2 Bf5 21.d3 Ng4 22.h3 Ne5+ 23.Kg2 Nc6 24.g4 Be6 25.Rf1+ Ke8 26.Rxf8+ Kxf8 27.Ne4 Bd4 28.Ba3+ Kg7 29.c3 Be5 30.d4 Bf4 31.Bb2 Kf7 32.c4 Nb4 33.d5 Bc8 34.Kf3 g5 35.h4 gxh4 36.Kxf4 Nd3+ 37.Kg5 Nxb2 38.Kxh4 Ke7 39.Kg5 Nd3 40.Kh6 Bxg4 41.Kxh7 Bf5+ 42.Kg7 Bxe4 White resigned, ionman - GriffyJr, blitz, FICS, 2005

10...Qxe4 11.Qxc7+ 

The next day 11.Nc3 was played, which is a good move, but not as good as the text 11...Qxc2 (better is 11...Qc6) 12.Qxc7+ (12.d4 is better) 12...Nd7 13.Nd5 (13.d4 is better) 13...Qe4 14.Nc3 (14.Ne3) 14...Qe5 (14...Qc2) 15.d3 Qd4 16.Re1 A losing blunder 16...Qxf2+ White resigned, ionman - GriffyJr, blitz, FICS, 2005

11...Qe7 12.Qxe7+ Kxe7 


White is up the exchange and two pawns. Black's only compensation is better development.

13.c3 Be6 14.d4 Bb6 15.Bg5

Or 15.Nd2 Re8 16.Nf3 h5 17.Ng5 Bc4 18.Re1+ Kd8 19.Rxe8+ Kxe8 20.f3 Nd5 21.Ne4 Kd7 22.Kf2 Bd3 23.Bd2 Bc4 24.Re1 Bxa2 25.Bg5 a5 26.Nf6+ Kc6 27.Nxd5 Bxd5 28.Re8 Kb5 29.Bd8 Bc6 30.Rh8 Bxd8 31.Rxd8 Kc4 32.Rxd6 Be8 33.Rb6 Bc6 34.Ke3 g5 35.Kd2 Kd5 36.Kd3 Ke6 37.c4 Kd6 38.d5 Kc5 39.Rb3 a4 40.Ra3 Bd7 41.b4+ Kxb4 42.Rc3 a3 43.Kd4 Bf5 44.c5 Possibly a time error 44...a2 45.Rc1 Bb1 46.Rc4+ Kb5 White resigned,  ionman - GriffyJr, blitz, FICS, 2005

15...Re8 16.Nd2 d5 17.Nf3 h5 


White now continues to reduce the game to a simpler and simpler won endgame.

18.Rae1 a5 19.Bh4 a4 20.Ng5 Kd7 21.Nxe6 Rxe6 22.Rxe6 Kxe6 23.Bxf6 Kxf6 24.Re1 Bc7 25.Kf1 a3 26.b3 Ba5 27.Rc1 Kf5 28.c4 Bc7 29.Re1 b5 30.Rc1 Bf4 31.Rc2 dxc4 32.bxc4 bxc4 33.Rxc4 Bd6 34.Ke2 Bxh2 35.g3 h4 36.Rc3 hxg3 37.fxg3 Bg1 38.Rxa3 Bxd4 39.Kf3 Ke5 40.Ra6 g5 41.a4 Bc5 42.a5 Bb4 43.Ra8 Kf6 44.a6 Bc5 45.a7 Bb4 46.Rh8 Bc5 47.a8Q Ke5 48.Re8+ Kf6 49.Qc6+ Kg7 50.Qxc5 g4+ Black resigned






Monday, July 9, 2012

The "Kick Me Maneuver"


In looking at ionman's Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) and related games in the online FICS games database, I found an effort that had escaped The Database, a situation that I was glad to quickly correct.

ionman  - RavingEagle
blitz, FICS, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 

The Semi-Italian Opening. If Black subsequently brings his Bishop out to c5, White can consider going Jerome-ish with Bxf7+.

4.d4 Na5 

At some point this offside Knight move is going to become known as the "kick me maneuver".

5.Bxf7+ Kxf7 6.Nxe5+ Ke8 

It is a measure of Black's difficulties to realize that his "strongest" move here is 6...Ke7, allowing the Knight fork at g6.

7.Qh5+ Ke7 8.Qf7+ Kd6 9.Qd5+ 


This is strong and winning. 

Checking out The Database, only sanforu - goaheadandtakemy, blitz, FICS, 2008 has 9.Na3 that leads to mate in 3; and only plasmafaz - Abatwa, blitz, FICS, 2012 has 9.Nc3 that leads to mate in 4.

No matter, White has the fork mentioned in the note to move 6. 

9...Ke7 10.Ng6+ Ke8 11.Nxh8 Nf6 12.Qf7 checkmate



Sunday, July 8, 2012

Lost in the Mists of the Past

In yesterday's post I mentioned a couple of Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) games played online by ionman at FICS in 2005 and suggested that I check out more of his games.


That led me to The Database, which has FICS games going back to 1999. I found ionman's games, but I also found a number of players doing more than single-game-experimenting with the Jerome, some of whom were familiar (e.g. GOH, JKELSEY ), but some of whom were new to me (when a database has 26,500+ games, it is possible to overlook someone).


I plan to see which players are still active at FICS, and contact them for more information about their Jerome Gambit adventures.

Saturday, July 7, 2012

Sailing Off the Edge of the World

I would guess that everyone who plays the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) has a particular defense that they would rather not face. That is funny, in a way, because the Jerome is a "refuted" opening, and therefore every defense should be uncomfortable...


Still, it was fun to see Philidor1792 in the following game take on the one defense that I worry about the most, played by a computer this time, at that, and wrestle it to the ground for a split point.


A computer can not make sense of the Jerome Gambit? Now, that's a surprise!


Philidor1792 - Computer (Crafty)
2012


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 




7.Qf5+ Kd6 8.f4 Qh4+ 


The storm clouds gather.


9.g3 Nf3+ 10.Kd1 Ne7 


11.e5+ 


A couple of alternatives from The Database:


11.Qxc5+ Kxc5 12.gxh4 d5 13.e5 Bg4 14.d4+ Nxd4+ 15.Kd2 Nf3+ 16.Ke3 d4+ 17.Kf2 Nxh4 18.Nd2 Raf8 19.Kg3 h5 20.Kxh4 Nf5+ 21.Kg5 Rh6 22.h3 Be2 23.Ne4+ Kd5 24.Nf2 Re8 25.Re1 Ree6 26.c4+ Bxc4 White forfeited on time, fehim - vshamis, FICS, 2008;

11.Qe5+ Nxe5 12.fxe5+ Kxe5 13.gxh4 Kxe4 14.d4 Kxd4 15.Nd2 Rf8 16.Nb3+ Kd5 17.c4+ Kxc4 18.Bg5 Bd6 19.Rc1+ Kd5 20.Re1 Nf5 21.Rc3 Bb4 22.Rd3+ Kc4 23.Re4+ Kxd3 24.Rxb4 Ne3+ 25.Bxe3 Rf1 checkmate, ionman - mscp, FICS, 2005. 


11...Kc6 


Instead, 11...Kd5 12.Qd3+ 1-0  was the imaginary "R.F."-"Nibs" telephone chess game of 1899. 


12.Qe4+ d5 13.exd6+ 


Or 13.Qxf3 Bg4 14.gxh4 Bxf3+ 15.Ke1 Bxh1 16.c3 Bg1 17.d4 Bxh2 18.Kf2 Rhf8 19.Na3 Be4 20.b4 Ng6 21.c4 Nxf4 22.cxd5+ Nxd5+ 23.Ke2 Nxb4 24.Ke3 Bd5 25.Bd2 Nxa2 26.Nc2 Rf4 27.Kd3 Rxh4 28.Rxa2 Rh3+ 29.Ke2 Bxa2 30.Nb4+ Kb6 31.Nxa2 Bg1 32.Nc3 Bxd4 33.Nd5+ Kc6 34.Ne7+ Kd7 35.Nf5 Bxe5 White resigned, Siggus - mscp, FICS, 2007.


13...Nd5 


The key. Otherwise: 13...Kxd6 14.gxh4 Bg4 15.Qa4 Ng1+ 16.Ke1 Bf3 17.d4 Bxh1 18.dxc5+ Ke6 19.Nc3 Rhd8 20.Be3 Nh3 21.Kf1 Nf5 22.Re1 Bc6 23.Qc4+ Kf6 24.Ne4+ Bxe4 25.Qxe4 Re8 26.Bd4+ Nxd4 27.Qxd4+ Kg6 28.Qd3+ Kf6 29.Qxh3 Rxe1+ 30.Kxe1 Re8+ 31.Kf2 Re4 32.Kf3 Rc4 33.c3 Rxc5 34.Qg4 Rb5 35.b4 Rf5 36.Qg1 c5 37.bxc5 a5 38.Qd4+ Kf7 39.Qd7+ Kf6 40.Qxb7 g6 41.c6 Rc5 42.c7 Rxc3+ 43.Ke2 Kf5 44.c8Q+ Rxc8 45.Qxc8+ Kxf4 46.Qe6 a4 47.a3 h5 48.h3 Kg3 49.Ke3 Kxh4 50.Qf6+ g5 51.Kf3 Kxh3 52.Qxg5 h4 53.Qg2 checkmate, ionman - mscp, FICS, 2005.


Hmmmm.... That's the second game where ionman faced this defense 7 years ago. I need to catch up with him... 


14.gxh4 Bg4 15.Qa4+ b5 16.Qa6+ Nb6 17.h3



Varying from 17.c4 Nd4+ 18.Ke1 Rhe8+ 19.Kf2 Nf5+ 20.Kf1 Bh3 checkmate,  abhailey - peonconorejas, net-chess.com, 2008, the first "real" game where I saw this particular defense. I was convinced four years ago that the Queen sacrifice was discovered with the help of a computer (The Database, with earlier games, was not available until January 1, 2010.) 


17...Bh5 18.c3 Nd4+ 19.Ke1 Nc2+ 20.Kf1 Rhe8 21.d4 Bxd6 22.d5+ Kd7 23.Qxb5+ Kd8 24.Rg1 g6 




In this chaotic position, Black is better.


25.Qc6 Nxa1 26.Na3 Re7 27.f5 Rd7 28.Nc4 Rb8 29.Bg5+ Kc8 30.Nxb6+ Rxb6 31.Qa8+ Rb8 32.Qxa7 Rf7 33.Qa6+ Rb7 34.Kg2 Rxf5 


35.Rxa1 Bf3+ 36.Kf1 Bxd5+ 37.Ke2 Be6 38.b3 Re5+ 39.Kd2 Bxh3 40.Re1 Rxe1 41.Kxe1 Kb8 




42.Qc6 Rb6 43.Qe8+ Kb7 44.Qf7 Bf5 45.Qxh7 Ra6 46.a4 Bg3+ 47.Kd2 Re6 48.Be3 Be1+ 49.Kxe1 Rxe3+ 50.Kf2 Rxc3 51.Qf7 Rc2+ 52.Kg3 Rc3+ 53.Kf4 Rh3 54.Kg5 Rg3+ 55.Kf6 Be4 56.Qc4 Rg4 


57.h5 gxh5 58.Qb5+ Ka7 59.Qxh5 Rg6+ 60.Ke5 Bc2 61.Kd4 Rd6+ 62.Kc3 Rc6+ 63.Kb2 Bd3 64.Qd5 Rd6 65.Qc5+ Kb8 66.b4 Kc8 


67.b5 Kd7 68.a5 Be4 69.a6 Rd1 70.a7 Rb1+ 71.Ka2 Rd1 72.Qf8 Bd5+ 73.Kb2 Rd2+ 74.Kc3 Ra2 75.Qc5 Bb7 76.b6 cxb6 77.Qxb6 Bd5 


78.Kd4 Bc6 79.Ke5 Re2+ 80.Kf6 Re6+ 81.Kg5 Re5+ 82.Kf4 Re4+ 83.Kf5 Re8 84.Qb8 Rc8 85.Ke5 Re8+ 86.Kd4 Ba8 87.Kc5 Rc8+ 88.Kb6 Rc6+ 89.Kb5 Rc8 Draw

Friday, July 6, 2012

Follow your friends...


There is an old saying, a caution about the risks of walking in the footsteps of bad companions, "Follow your friends to Hell, and your reward will be a place there with them."


While I find the members of the Jerome Gambit Gemeinde to be great company, we all suffer from the same, dangerous affliction that can sometimes be lethal: playing the Jerome Gambit.

Philidor1792 - NN
casual game, 2012


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 




A quick look at The Database shows that there are 170 games that reached this position, and White scored 60%. This far more reflects the practical play of the Jerome Gambit than it does any objective evaluation of the situation on the board.


8...Kc6 


A new move, as far as I can tell. When you are two pieces up, as Black is, you can simply give one back, and remain with the advantage.


White must now stir up some mischief, or be doomed.


9.Qxe5 Nf6 10.d4 d6 11.d5+ Kb6 12.Qc3 Qe8 




White's King is in more trouble than Black's.


13.Qb3+ Ka6 14.Nc3 Nxe4 15.Qc4+ b5 16.Qxe4 Qxe4+ 17.Nxe4 Re8 White resigned


Improvements for White? I'll have to get back to you on that...