Thursday, February 6, 2014

And Again!


Here we have another wild attack, and in a 3-minute game it can be a race as to what will finish off the Black King - enemy pieces or the clock.

Philidor 1792 - guest221
3 0 blitz, www.bereg.ru, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.b4 




4...Bxb4 5.c3 Ba5 6.Bxf7+ 



The Evans Jerome Gambit.

6...Kxf7 7.Nxe5+ Nxe5 8.Qh5+ Ke6 9.Qf5+ Kd6 10.d4 



10...Qe8 11.dxe5+ Kc6 12.e6 Kb6 





Protecting the bishop and varying from 12...Qxe6 of Philidor 1792 - guest2001, 3 0 blitz, www.bereg.ru, 2013(1-0, 26).

13.Na3 d5 14.Rb1+ Ka6 15.exd5 



It looks like Black lost on time. He had 15...Qg6 as a defensive move, although after 16.Qf3 b6 (to castle-by-hand) 17.0-0 White would be better.

Tuesday, February 4, 2014

The Evans Jerome Gambit Strikes Again!


An abiding concern for Black, besides dealing with the attack that comes with the Evans Gambit and the Jerome Gambit, is not using up too much time figuring out how he is going to respond. Sometimes a successful defense over-the-board is undone by a shortage on the clock.

Philidor 1792 - guest2001
3 0 blitz, www.bereg.ru, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.b4



The Evans Gambit.

4...Bxb4 5.c3 Ba5 6.Bxf7+ 



The Evans Jerome Gambit.

6...Kxf7 7.Nxe5+ Nxe5 8.Qh5+ Ke6 9.Qf5+ Kd6 10.d4 



Philidor1792 tried 10.Ba3+ in 4 games against guest1321 in 2013, winning in 14, 16, 17 and 18 moves. 

10...Qe8 11.dxe5+ Kc6 12.e6 Qxe6 13.Qxa5 Qxe4+ 14.Be3 b6 15.Qg5 Qg6 

16.Nd2 Qxg5 17.Bxg5 h6 18.Be3 Ne7 19.0-0-0 Ba6


20.Nf3 d5 21.Rhe1 Rhe8 22.Ne5+ Kb7 23.f4 c5 24.g4 Rad8 25.Bf2 Nc6 26.Nf7

At this point, in a relatively balanced game, White won on time.


Sunday, February 2, 2014

It Is Easier To Attack Than To Defend


Jerome Gambit Gemeinde member Philidor 1792 has sent another batch of Jerome and Jerome-ish games played at the 3-minute time limit, showing that an attacking spirit is a very dangerous thing!

Philidor 1792 - guest2187
3 0 blitz, www.bereg.ru, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.d4



This is a rare line (there are only 6 other game examples in the 30,000+ game The Database) whose idea is clear - more open lines at the cost of an additional pawn.

7...Bxd4 8.Qf5+ Kd6 9.Bg5 Nf6 10.Na3 Rf8 11.Nb5+


Another aggressive idea is 11.0-0-0. White is not going to win this game in a long, drawn-out ending - he is looking for checkmate.

11...Kc6

This is what he was waiting for. Instead, 11...Kc5 12.Nxd4 d6 and Black still has the advantage. 

12.Nxd4+ Kc5 13.Qxe5+ Kc4

The only way to prevent mate was 13...d5, but Black would still be lost. 

14.b3+ Kc3 15.Nc6+ Kxc2 16.Rc1+ Kd3 17.Qd4 checkmate




[January 2014 was the fourth-highest most-viewed month in this blog's existence, behind only December 2013, November 2013 and May 2011. Many thanks to Readers everywhere - Rick]

Friday, January 31, 2014

Disappointment Against the Jerome Gambit: The Fish Escapes


I think my opponent was disappointed with his last move. I don't blame him. He had been playing a good game, and had every reason to hope for success. I don't know which is worse, losing to the Jerome Gambit (and the fish who plays it) or failing to punish someone (the fish) who plays the Jerome gambit.

perrypawnpusher - tjaksi
blitz, FICS, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 



More enterprising than in our first game, when my opponent played 6...Ng6,  perrypawnpusher - tjaksi, blitz, FICS, 2013 (1-0,16)

7.Qf5+ Kd6 8.f4 Ng6 9.Qd5+ Ke7 10.Qxc5+ d6


11.Qe3 

Curiously, after 11 moves we have reached a position in which White has an extra move (f2-f4) in comparison to the 6...Ng6 line: 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+ Ke7 8.Qxc5+ d6 9.Qe3. (We didn't reach this position in our earlier game, as Black's King had gone to f6 on move 7.) See "Chances".

11...Nf6 12.0-0 

White could also play 12.d4 as in perrypawnpusher - thinan, blitz, FICS, 2010 (1-0,31), but the text might be a little bit better.

After the game Houdini suggested 12.f5 Ne5 13.d4 Nc6 14.0-0 Re8 15.e5 Kf8 16.e6, and although White's "Jerome pawns" have advanced, Black still would have the advantage. 

12...Re8 13.f5 Ne5 14.d4 Neg4 



The Knight probably should retire with 14...Nc6, as 15.e5 can be met by 15...Kf8. But who can resist the opportunity to harass the Queen?

15.Qg5 

Looking to create mischief on the Kingside, but better was 15.Qd3 as in perrypawnpusher - spydersweb, blitz, FICS, 2012 (1-0, 24). 

15...Kf7 16.Nc3 c6 

This does not look, at first glance, like a complicated position, but, after the game, I asked Houdini what White should do, setting the search level to 20 ply. It started out boldly with predictions for advantage for White after 17.h3 Nh6 18.Rf3 but 18...Qb6!? seemed to change things and the recommended 19.Rg3 (or the secondary 19.Kh2) didn't come up with much after 19...Rg8 20.Bf4 Qxd4+ 21.Kh2 d5. I wonder if White should try 17.h3 Nh6 18.Qf4!? with the idea of 19.g4 and an advance on the Kingside.

17.Qh4 

My plan was to make room for 18.Bg5, putting pressure on the Knight at f6, and, indirectly, the Knight at g4. The problem with this, as alluded to in the previous note, is that Black can now reply 17...Qb3!? and begin to demolish White's center, e.g. 18.Rd1 c5 19.Nd5 Nxd5 20.exd5 Nf6 and if 21.Bg5 then Black's Rook infiltrates with 21...Re4.

17...Nxe4 

An unfortunate oversight in a promising position, hanging a piece.


18.Qxg4 

Here, Black forfeited by disconnection. I can understand his frustration; still, after 18...d5 he would be down only a pawn, and his King is properly placed to defend against it.

Wednesday, January 29, 2014

Trading Down Against the Jerome Gambit

If someone makes an exchange and comes out ahead, that is considered "trading up". Do the opposite, and that is considered "trading down". Why would someone want to do the latter against the Jerome Gambit?

Wall,B - Guest2115687
PlayChess.com, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 Bxf2+



As I've written elsewhere,
Just about everyone who plays the Jerome Gambit faces this "bail out" variation at one point or another. Black manages to exchange Queens at the cost of returning a piece, and with the prospect of playing on, a pawn down. White can no longer play "his" attack; but he also no longer has an "objectively" lost game.
8.Kxf2 Qh4+

Last year Bill's brother, Steve, faced the more direct 8...Qf6+ 9.Qxf6+ Nxf6 in Wall,S - Guest658246, PlayChess.com 2013 (1-0, 34).


9.g3


A couple of years ago Wall,B - Guest1443273, PlayChess.com 2012 (1-0, 36) continued 9.Kf1 Qf6+ 10.Qxf6+ Nxf6 etc.


9...Qf6+ 10.Qxf6+ Nxf6 


11.Nc3 Re8 


Instead, Bill suggests 11...d5.


12.d3


Threatening 13.Nb5 and Nc7 


12...d6 13.Bg5 Ng4+


He would do better to concentrate on development with 13...Be6.


14.Kg2 h6


Or 14...c6 15.Rhf1+.


15.Raf1+ Kg7 16.Bd2 Bd7 17.Nd5


Threatening 18.Nxc7, forking the Rooks. 


17...Rac8 18.Bc3+ Kg8 


Now White offers one final trade, which turns out to be deadly.

19.h3 c6 20.hxg4 cxd5 21.Rxh6 




Threatening 22.Rh8 mate. Black resigned.


Monday, January 27, 2014

Not Ready for the Jerome Gambit


In the following game I gave my opponent "Jerome Gambit odds", but he did not seem very impressed and certainly did not sense any danger. Not everyone knows what to do with the gift of a couple of pieces.

perrypawnpusher - opazovalec

blitz, FICS, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.Bxf7+



The Italian Four Knights Jerome Gambit.


5...Kxf7 6.Nxe5+ Ke8 


A relatively rare idea - there are only 9 previous examples in The Database.


7.Nxc6 bxc6


As with the line 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Ke8, Black does a bit better with the capture 7...dxc6.


8.d4 Bb4 9.O-O Bxc3 10.bxc3 




10...Nxe4 


Not sensing any danger. After all, the Jerome Gambit is the "worst chess opening ever".


11.Re1 d5 12.f3 Bf5 13.fxe4 Bxe4



Pawn structure is similar, but King safety is not.


14.Qh5+ Kf8 15.Rf1+ Kg8 16.Qf7 checkmate




Saturday, January 25, 2014

Jerome Gambit Rematch


After our recent game, it is possible that my opponent looked up the Jerome Gambit (maybe even on this site), because when we battled again he was prepared with one of Black's strongest refutations. (Better than he was before. Better, stronger, faster.)

perrypawnpusher - alvarzr

blitz, FICS, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 


Our two previous games have featured 6...Ng6perrypawnpusher - alvarzr, blitz, FICS, 2013 (0-1, 59) and perrypawnpusher - alvarzr, blitz, FICS, 2014 (1-0, 21).


7.Qxe5 Qe7 


Whistler's Defense. More deadly than Blackburne's Defense. I have a win and a draw against it so far, and have used it once to bring serious pain to a friend.


8.Qf4+


After 8.Qxh8? Qxe4+ White was quickly smashed in Jerome,A - Whistler,G, correspondence, 1876 (0-1, 15).


8...Qf6


Instead, 8...Kg7 was seen in perrypawnpusher - tmarkst, blitz, FICS, 2009 (1-0, 43). The text is slightly better.


9.Qg3 d6 


Instead, Black's choice was 9...Ne7 in perrypawnpusher - Yaku, blitz, FICS, 2011 (½-½, 26).


Having avoided immediate destruction, I now had to put together a plan to work toward equalizing. 


10.Nc3 Be6 11.0-0 Ne7 12.d3 Kg7 




Black is developing and has castled by hand. 


13.Bg5 Qf8 14.Be3 


After the game, Houdini suggested that 14.e5!? was playable.


14...Bb6 15.f4 Bxe3+ 16.Qxe3 Nc6 




17.d4 Qe7 


Too casual - but he gets away with it.


18.d5 Nb4 19.Qe2 


Of course, the proper treatment for such a wandering Knight is 19.Qd4+. I am embarrassed to have missed that fork, as I've picked up a handful of spare pieces from b4 when my Queen has moved from d3 to check along the a2-g8 diagonal - admittedly, in a different variation of the Jerome Gambit, but there should be some transfer of learning.


19...Bd7 20.a3 Na6 21.e5 dxe5 22.fxe5 Bf5 23.Rae1 Nc5 




Comparing this position with that after move 9 (third diagram) I feel a bit like Harry Houdini having escaped a straight jacket.


24.e6 Rad8 


Feeling he has enough pressure against my e-pawn, Black decides to lean on the d-pawn as well. He probably should have considered 24...Rhf8 instead. 


25.Qe5+ Qf6 26.Qxc7+ Nd7 27.exd7 Rxd7



28.Qe5 Qxe5 29.Rxe5 Bxc2 30.Rfe1 Rhd8 31.Re7+ Kh6 32.Rxd7 Rxd7 33.Re2 Bb3 34.Rd2 a6 




The game has settled down, and White has an extra pawn - but not for long. It seemed clear to me that a King march would bring home the full point, so I sent my monarch off to war.


35.Kf2 Kg7 36.Ke3 Kf6 37.Kd4 b5 38.Kc5 Ke5 39.Kb6 Bxd5 40.Rxd5+ Rxd5 41.Nxd5 Kxd5 




42.Kxa6 Kc6 43.b3 h5 44.a4 bxa4 45.bxa4 g5 46.a5 g4 47.g3 Kc5 48.Kb7 Kb5 49.a6 Black resigned