Monday, July 7, 2008

What kind of a man...?


What kind of a man dares to play the Jerome Gambit?

For that matter, what kind of a man invents the Jerome Gambit??

We can get an idea of the creativity of Alonzo Wheeler Jerome in this excerpt from The American Chess Journal for June, 1877.


In the January Journal Mr. Lloyd, in noticing a book of problems by Sr. Vazquez, expressed surprise in the idea of a Pawn becoming a King. He says: "The second problem is a mate in two, commencing by P to 8th, claiming a King! As this may conform to the special code of Chess Laws as applicable to problems, which I explained last month I had not seen, I feel incompetent to pass judgement upon it." The following is the position of Sr. Vazquez, referred to above:

About the same we received a note from A. W. Jerome, asking if a Pawn could not claim King on reaching the 8th square. We replied in the negative, referring him to the remark above, and also quoting from "Chess Laws & Practice," by Staunton and Wormald, p.61, as follows: "A Pawn advanced to the 8th rank assumes the name and privileges of any superior piece except a King."

Taking advantage of the careless wording of the rule of the American Chess Association relating to the promotion of a Pawn, Mr. Jerome is disposed to "insist on his right" to "crown" all his pawns, as they do at checkers, and writes as follows:

Editor Journal: You ask if I was satisfied in regard to two kings. I was not; but as Vazquez was ahead of me with the idea, I backed down to let him defend it. Your quotation from Staunton and Wormald (individuals) does not seem to me of as much weight as the Rules of the American Chess Association and the London Chess Club. Should the dictum of a handbook editor weigh against a Club rule? I think not. I do not think, however, that the question of kinging a pawn was ever discussed by any Club while forming their rules, for the reason, probably, that it had never occurred to them that there could be any position in which a second King would be of advantage. My idea is that when a Pawn has safely run the gauntlet and reached the Royal Rank, it is entitled to become the piece that will do the most good. Suppose the position I sent you in the diagram published in January Journal to occur in actual play in a game in which the White had agreed to mate in a certain number of moves, or lose the game, would it not be fair that he should have the privilege of calling the Pawn at Bishop's 8th any piece which would enable him to win? Kinging a Pawn seems to be a logical deduction from the rule, while the prohibition of it is arbitrary and not founded in reason. True, all rules for
all games are, originally, arbitrary, but there are sequences which naturally follow, and kinging a pawn seems naturally to follow the idea that a Pawn can be changed for a piece when it has reached the eighth rank.

I can see that the objection may be made that a position might occur wherein one King was about to be mated, when one of his pawns could "king" on the next move, involving the necessity of capturing the original King – an innovation not likely to be adopted among chess players.

In relation to the position in January No. Mr. Carpenter asks: "Why not 1.R-K8 and 2 mates?" Why, bless his heart, he may, if he wants to; and if he is not afraid of the consequences of running the Rook beyond the confines of space (so far as that diagram is concerned) he may play it to either Knight's 1, 2, 3 or 4. To make the diagram all right, however, and to better illustrate the point I made above in relation to mating in a certain number of moves, we will put a black Pawn at KR3 and a white Pawn at KR5.

Respectfully Yours, A.W. Jerome

Without entering into an argument in detail to refute the points made by Mr. Jerome, we will make issue with him by asserting that there is no rule of the American Chess Association, of of the London Chess Club or any other authoritative chess body or code, which permits a pawn to become a king. Mr. Jerome, in insisting on a strict construction of the rule he quotes does violence to the time-honored laws and usages of the game, and attempts to rule out authorities which have never before been called into question. Here is a plain issue, and it is now in order for Mr. Jerome to call on the bystanders to decide between us as to whether the American Chess Association really intended the rule to convey the meaning our correspondent claims. The term "bystanders" may include the Handbooks, most of which, if not all, explicitly except the King when stating that a Pawn may be promoted, &c. Suppose Mr. J. were playing with us the odds game he mentions in his remarks, and he attempted to King a Pawn; we object and he pleads the rule of the American Chess Association, to which we should demur on the grounds that it is not the law, don't Mr. J. think he would have some trouble to find a judge "learned in the law" of Chess who would decide the games in his favor?

Mr. Jerome gives the following position, remarking "Kinging a Pawn seems natural and right, and when there is no help for the death of the old King, and there is a prince of the line to take his place, why not shoot as follows?"

"The King is dead -- long live the King."

White to play and mate in two moves.

Mr. Jerome has not given us the solution to his position, but it seems to us that the old King is not yet dead – only in a comatose state, (unless it be argued that owing to his forlorn condition he has already committed hari-kari), and that the Knight may kill him, after which the Q can make a rather unpleasant for the new King.

graphic by Jeff Bucchino, "The Wizard of Draws"














Sunday, July 6, 2008

Pitfall Numero Uno in the Jerome Gambit

It's not often you find that you have a won game – with the black pieces, at move 4.
Defending against the Jerome Gambit has its benefits, that's for sure.
The one thing you shouldn't do – besides panic, that is (see "The Horror! The Horror!!") – is dwadle ((v) : to spend time idly and unfruitfully; to spend time without haste or purpose – ninjawords).
The following game, from the recently completed ChessWorld tournament reviewed in Unorthodox Opening Newsletter #21, which I mentioned in "But is this stuff playable? (Part II)," gives an example of how Black may fall if he lets his game drift.
Nestor250168 - NMTIGER
thematic www.chessworld.net, 12.2007
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qxc5

Up to this point we have also been following the game "Anonymous vs Anonymous" presented in L. Elliot Fletcher's delightful Gambits Accepted, A Survey of Opening Sacrifices, (1954).

Fletcher's comment about the games he collected are worth recalling

Every inventor must have considered his gambit as a winning one, so in this Part all gambits are won by White and all counter gambits by Black. One game for each of the eighty-four openings is included, being numbered according to the classification tabulated in Part I, and, as far as possible, short games have been selected from master play. This was not as easy as might be imagined, for so often an otherwise suitable tournament or match game was not won by the proper colour required for our purpose. In several cases, therefore, it has been necessary to search for games outside first-class circles, and, in the thirteen selections when this has been done, the names of the players have been suppressed and the contest given as a Club Game. It must be confessed that the collection thereby becomes rather a mixed bag, but at least it can be said that there is an example, and a winning one, for each opening...
7...d6 8.Qc3 Nf6 9.d3 Re8 10.0–0

Here it can be noted that Nestor 250168 had the Black pieces in another game in this tournament, vs AAlekhine, and was successful there as well: 10.Bg5 Re6 11.Nd2 h6 12.Bxf6 Rxf6 13.0–0 Be6 14.Nf3 Kg8 15.h4 c5 16.h5 Nf4 17.Qd2 Nxh5 18.e5 Rf5 19.exd6 Qxd6 20.Rae1 c4 21.d4 Raf8 22.Nh4 R5f6 23.Re2 Ng3 24.Rfe1 Nxe2+ 25.Qxe2 Qxd4 26.c3 Qxf2+ 27.Qxf2 Rxf2 28.Rxe6 Rxb2 29.Ng6 Rf6 30.Ne7+ Kf7 31.Re4 Re6 32.Nf5 Rxe4 33.Nd6+ Kg6 34.Nxe4 Rxa2 35.Nd6 Rc2 36.Nxc4 Rxc3 37.Nd6 a5 38.Nxb7 a4 39.Nd6 a3 40.Nb5 Rc1+ 41.Kf2 a2 42.Nd4 a1Q 43.Nb3 Qb2+ 0–1
10...b6 11.Bg5 Ne5

Too much horsing around will be his downfall.

12.f4 Neg4 13.h3 Ne3 14.Rf3 Nd1

Black must try 14...d5 and be prepared to fight furiously, when the first player can keep an even game with 15.Qb3 Nc4 16.e5 Na5 17.Qa3 Bb7 18.Nd2, or enter the Twilight Zone with 15.Rxe3!? d4 16.Qc6 dxe3 17.Qxa8 Qd4 18.Nc3 e2+ 19.Kh2 Qf2 20.Qxa7 e1Q 21.Rxe1 Qxe1 22.Qxc7+ Kg8 23.Bxf6 gxf6 24.Nd5 Qh4 25.f5 Kh8 26.Qxb6




White has six pawns for a Rook and is a) winning, b) losing, or c) keeping the game in balance.
I chose d) one of the above. (I'm not sure which.)
15.Qb3+ Be6 16.c4 Nxb2 17.Qxb2 h6 18.Bxf6
There is something to be said for 18.Bh4 instead in that it keeps the pressure on his opponent's position. As it is, things soon fall apart for the second player anyhow.
18...Qxf6 19.e5 Qh4 20.Nd2 a5 21.f5 Bd7 22.e6+ Bxe6 23.fxe6+ Kxe6 24.Qxg7 Rg8 25.Qf7+ Ke5 26.Qd5 mate

Saturday, July 5, 2008

Jerome Gambit Tournaments

As mentioned in the earlier "But – Is this stuff playable?? (Part II)" there are currently three Jerome Gambit thematic tournaments happening at ChessWorld, with a fourth one recently having been completed.

ChessWorld members and regular visitors may have forgotten that there was an even earlier Jerome tournament at the site. Here is the crosstable:





If you look closely, you'll see that the points scored don't quite add up. Of course not – this is a Jerome Gambit tournament: two of the games are double forfeits!

Here is one of the more interesting games:

jelgava - breaker
www.ChessWorld.net Tournament 2005

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.d4 Bb4+ 7.c3 Bxc3+ 8.Nxc3 c6 9.dxe5 h6 10.Qf3+ Ke8 11.0-0 d6 12.Rd1 Qe7 13.exd6 Qe6 14.Qg3 g5 15.e5 1-0

Friday, July 4, 2008

The Horror! The Horror!!





The Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) – truly a Shakespearean Gambit: full of sound and fury; signifying nothing...






But, like the thunder, it can catch players unawares, and cause a startle reflex.
Here is the game perrypawnpusher - PREMK, FICS 2005, a blitz game played at 6 12. White gives the illusion of being able to play 15.Nxb4 on his next move, regaining his piece and remaining a pawn ahead.
Black resigned.

In reality, of course, 15.Nxb4 is simply met by 15...Qd4+ and then 16.Be3 Qxb5 – when it will take some tricky play by White to keep the game even, if that: 17.c3 Qe7 18.e5 Qxe5 19.Rae1 Kd8 20.Bh6 Qxe1+ 21.Rxe1 gxh6 22.Qf4.
Better than that for White is 15.Bf4 Nxd5 16.Bxe5 Rxf3 17.Rxf3 Nf6 18.Bxf6 gxf6 19.Rxf6 when his Rook and two pawns will balance out Black's two Bishops.

nerdfish compliments Jeff Bucchino, "The Wizard of Draws"

Thursday, July 3, 2008

You, too, can add to Jerome Gambit theory!

Find something new in the Ruy Lopez or the Petroff Defense, and you may be talking about a wrinkle at the 20th or 25th move. Innovate in the Jerome Gambit – and you can make your mark much, much sooner.

Here is a small example, wrapped around some background.


Blackstone - Dommeyer

skittles game, California, USA 1960

John Blackstone was 15 or 16 at the time of this game (as was his opponent, I suppose). A few years later, he was a USCF master.


"Skittles game"? Why, Anderssen - Kiesertitzky, London 1851, "The Immortal Game," was a casual affair, too.


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+

So far, standard fare. White is, of course, quite lost.

5...Ke8

Now, this is interesting!

Alonzo Wheeler Jerome – not to mention analysts from Sorensen (1877) to Schiller (2003) – seems neither to have brought up this move nor faced it in his games. (Please Note: I've been researching the Jerome Gambit for years, but all such "definitive" statements are, of course, open to revision based on future discoveries. )

The most discussed, recommended and played alternative to the main line 5...Nxe5 is 5...Kf8, going back to Jerome's first published analysis in the Dubuque Chess Journal, April 1874.

Of course, if you opponent springs the "Theoretical Novelty" 5...Ke6 on you, you'll be prepared with 6.Qg4+ Kxe5 7.d4+ Bxd4 8.Bf4+ Kf6 9.Bg5+ Kf7 10.Bxd8 Nxd8 (or 10...Bxb2 11.Qf3+ Ke8 12.Bxc7 Bxa1 13.Nd2 – a mess, but Black's uncertain King gives White the edge) and although the position is roughly even Black may not recover from "losing" his Queen.

6.Qh5+


Certainly tempting.


Correct (if such a word can be used in discussions of the Jerome Gambit, as opposed to, say, "5.Resigns!") is 6.Nxc6. White needs nothing more than to wait for Black to recapture, whereupon 7.Qh5+ will lead to the win of the Bishop on c5 and much the better game.


Black's best after 6.Nxc6, however, is the counter-attacking 6...Qh4 when 7.d4 leads to an even game after either 7...Bb6 or 7...Qxe4+.


6...g6 7.Nxg6 Bxf2+


A nifty move, although the simple 7...Nf6 8.Qxc5 hxg6 also gives Black the advantage.


8.Kxf2 Qf6+


Understandable: Check the King, protect the Rook at h8, prepare for 9...hxg6 – oh, and lose the game. The way to stay on top was 8...Nf6.


White now consolidates and is better.


9.Nf4+ Kd8 10.d3 d6 11.Rf1 Qd4+ 12.Be3 Qf6


One last hurrah would be 12...Qxb2 13.Nd2 (now 13...Qxc3 falls to 14.Ng6) but the first player still has advantages in material, development and King safety.


13.c3 1-0

Wednesday, July 2, 2008

International Master Gary Lane

International Master Gary Lane's "Opening Lanes" column at ChessCafe is a constant source of information and merriment for club players looking to add lines that are a bit unusual (or more than a bit) to their opening play.
In two recent columns, IM Lane took a look at the Jerome Gambit, with the encouragement of Jerome Gambit Gemeinde member Pete Banks, who provided an introduction via several games. In fact, he began coverage in the second column with the note
Finally, last month’s feature on the bizarre Jerome Gambit prompted a flood of e-mails; the majority of which were delighted to see this wacky opening.
Surprisingly, the Jerome Gambit can have that effect on people.
Go figure.

I was intrigued because this gambit was unknown to me, but after some research I think it is has an interesting history. The opening is named after the American player Alonzo Wheeler Jerome (1834-1902) of Paxton, Illinois, which was analysed in the American Chess Journal 1874.
It has to be remembered that over 100 years ago people liked to attack and never defend, but even so his gambit is extraordinary.
IM Lane then annotates a game (given in "My Jerome Gambit Database" as "blackburne - karmmark") and it's hard not to at least give his jumping-off points...

Let us first look at the perfect example: Pete Banks-Karmmark, Internet 2007 1 e4 e5 2 Nf3 Nc6 3 Bc4 Bc5 4 Bxf7+? The starting point of the Jerome Gambit. The great benefit of playing this on the Internet is that it is the last move your opponent is expecting. 4…Kxf7 5 Nxe5+ Yes, this really is an established line. I think anyone with good manners playing Black would now kindly ask their opponent if they wanted to take their move back.

When White wraps the game up quickly and in good style, the annotator wryly comments

Yes, the Jerome Gambit does look like a forced win, but Black has one or two defences at his disposal. I think Mr. Banks benefits from being stronger than his opponent, but it is a fun way to test the opening.


That is some of what makes International Master Gary Lane such a hit with the average player: he's willing to consider ideas off of the beaten path, and he rarely overlooks the critical ingredient, "fun," which makes chess such a tasty dish!
graphic compliments Jeff Bucchino, "The Wizard of Draws"

Tuesday, July 1, 2008

And Now For Something Completely Different...


This post will touch on the Jerome Gambit, then wander off. I hope everyone will stay with me.

Chessville readers may be familiar with my series "The Kennedy Kids" (loosely based on the chess exploits of Jon, Mary and Matt) especially the one titled "Birthdays With My Friend Jerome" which contains some interesting Jerome Gambit games allegedly played by my youngest.

Anyhow, Jon -- now a senior at the University of Notre Dame -- is spending the summer in Uganda, near Jinja. His blog is worth checking out: http://jbkuganda.blogspot.com/.

I was surprised at the amount of chess going on in Uganda, but have been trying to come up to speed quickly. A good starting place is at Dr. Daaim Shabazz's site, The Chess Drum, where there is a 2002 interview of Daniel Nsibambi, president (at that time) of the Uganda Chess Federation. There is also a profile of the Uganda National Team.

ChessBase has a 2005 story about a chess-playing trip the Uganda team made to Germany.

FIDE has some news on the 2008 East African Chess Championship, and of course there is a website for the Uganda Chess Federation itself.

To date I have not found any Jerome Gambit games or analysis from Uganda -- but, rest assured, I am looking!