Sunday, October 10, 2010

Complications

Chess sparkles with complications. In the following game my opponent finds a way to complicate things in his favor, then almost immediately finds one to complicate it in my favor...

 
perrypawnpusher  - Marcym
blitz, FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5


The Italian Four Knights Game. Not Black's only choice (see "Jerome Gambit vs Two Knights Defense Part 3" and "Part 4")

5.Bxf7+

The Italian Four Knights Jerome Gambit.

5...Kxf7 6.Nxe5+ Nxe5 7.d4 d5


A good way to keep things complicated.

8.dxe5 Bxf2+


This is taking things too far, however. The proper continuation (the only other game with this line in the New Year's Database) was seen in Simavo - SeaDonkey, FICS, 2009: 8...Nxe4 9.Qf3+ Kg8 10.Nxe4 dxe4 11.Qxe4 Qd4 12.Qxd4 Bxd4 13.f4 Kf7 14.c3 Bb6 15.Ke2 Bg4+ 16.Kd3 Rad8+ 17.Ke4 Ke6 18.f5+ Bxf5+ 19.Kf4 Rhf8 White resigned.

9.Kxf2 dxe4

Instead, 9...Nxe4+ 10.Nxe4 dxe4 give White only a slight edge.

10.exf6 Qxf6+ 11.Ke1


11...Re8

Now things just keep going bad for Black.

12.Rf1 Qxf1+ 13.Kxf1 b6 14.Qh5+ g6 15.Qxh7+ Kf6 16.Qh4+ Kg7 17.Bh6+ Kf7 18.Re1


18...Bf5 19.Nxe4 Rad8 20.Qf6+ Black resigned


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