I have always been impressed by stories of Grandmasters who, upon being confronted by a new or surprising idea in the opening, think hard and come up with a refutation right on the spot.
In club play, you may find the right idea, and not even realize it until it is too late. If then.
perrypawnpusher - KnightIsHorse
blitz, FICS, 2011
1.e4 e5 2.Nf3 Nf6 3.Nc3 Nc6 4.Bc4 Bc5
The Italian Four Knights Game, about to become the Italian Four Knights Jerome Gambit.
5.Bxf7+ Kxf7 6.Nxe5+ Nxe5 7.d4
7...Bb4
This defense can work for Black, but he needs to give some thought as to what his plan will be.
8.dxe5 Bxc3+ 9.bxc3
Now, retreating the Knight, or even letting it expire on f6 with 9...Re8 10.exf6 Rxe4+ 11.Be3 Qxf6, keeps an edge for Black.
9...Nxe4 10.Qd5+
Black resigned
It was possible to continue, as in my most recent example, perrypawnpusher - Aerandir, blitz, FICS, 2011, but I suspect that KnightIsHorse was discouraged by the turn of events.
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Showing posts sorted by relevance for query KnightIsHorse. Sort by date Show all posts
Showing posts sorted by relevance for query KnightIsHorse. Sort by date Show all posts
Tuesday, May 31, 2011
Friday, July 6, 2018
Jerome Gambit: Refutation - Just Like That
I got to play an online blitz game the other day, and it was reassuring to see that tradition is still respected.
perrypawnpusher - SSGSSGSSG
5 5 blitz, FICS, 2018
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6
The Two Knights defense. I have to try for a Jerome, anyhow.
4.Nc3 Bc5
Now I can get a Jerome out of this.
For some reason I am always uneasy playing this line. Hmmm. Let me check The Database...
I thought so. I have played 60 games with the Italian Four Knights Jerome Gambit line, and have scored only 74%.
That compares to the regular Jerome Gambit move order, 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+, which I have played 319 times and have scored 82%.
Or the Semi-Italian Jerome Gambit, 1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.0-0 Bc5 5.Bxf7+, which I have played 58 times, and have scored 88%.
Even with the Semi-Italian Four Knights Jerome Gambit, 1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.0-0 Nf6 5.Nc3 Bc5 6.Bxf7, which I have played 58 times, I have scored 78%.
(It has to be me. I just checked Bill Wall's statistics, and he scores "only" 92% with the Italian Four Knights Jerome Gambit, vs 93% with the regular Jerome.)
5.Bxf7+ Kxf7 6.Nxe5+ Nxe5 7.d4 Bb4
There you have it. Problem solved. Stockfish 9 even gives Black a 1/3 of a pawn advantage here. Now to finish White off.
8.dxe5 Bxc3+ 9.bxc3 Nxe4
10.Qd5+
How rude.
This kind of thing happens in blitz games all the time. Three of my past games ended at this point: perrypawnpusher - ohforgetit, blitz, FICS, 2010; perrypawnpusher - KnightIsHorse, blitz, FICS, 2011; and perrypawnpusher - Sonndaze, blitz, FICS, 2011.
10...Kf8
Or 10...Ke8, as in perrypawnpusher - Aerandir, blitz, FICS, 2011 (1-0, 15).
11.Qxe4 d6
12.O-O Qe7
I had seen 12...dxe5 13.Qxe5 Qe7 before (but, of course, did not remember it) in perrypawnpusher - obmanovichhh, blitz, FICS, 2010 (1-0, 39).
The text has a weakness (putting the Queen on a dangerous diagonal) that 12...Qe8 might have avoided.
13.Ba3 Be6
Probably stronger than 13...c5, which was seen in perrypawnpusher - Abatwa, blitz, FICS, 2010 (1-0, 17); but Stockfish 9 prefers 13...Kf7.
14.exd6 cxd6
Okay. Time to take stock. White has recovered his sacrificed piece, with better development and a safer King. His extra pawn is not a big deal, as it is doubled and isolated - a fair reminder that lazy play could lead to a Bishops-of-opposite-colors endgame that Black could draw easily.
So - What weakness in Black's position should White focus on?
15.Rae1
I decided to pin the Bishop and put pressure on it.
If you thought, instead, that White should go after the d-pawn with 15.Rad1, threatening Black's Queen and King along the a3-f8, Stockfish 9 agrees with you.
15...Kf7 16.f4 g6
17.f5 gxf5 18.Rxf5+ Kg7
19.Qxe6
Sure, this works, but so does 19.Qg4+ Kh6 20.Rh5 checkmate. Ooops.
Now Black has to exchange Queens and go into a lost endgame - or face checkmate.
19...Qc7 20.Qf6+ Black resigned
Labels:
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Four Knights,
Italian Game,
KnightIsHorse,
obmanovichhh,
ohforgetit,
perrypawnpusher,
SAHFAN. Jerome Gambit,
semi-Italian,
Sonndaze,
SSGSSGSSG,
Stockfish,
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