10.Nc3
The notion here is to develop a piece and discourage ...d7-d5. A dozen years earlier, I had given up on that idea, and played 10.d3, instead, only to face 10...d6, in perrypawnpusher - pfink, 10 0 blitz, FICS, 2009 (1-0, 25)
10...d5 11.exd5
After the game, Stockfish 14 showed a preference for either 11.d3 or 11.f3 followed by h2-h4-h5 against 11...Kf7. Uh, okay.
11...Qxe3+
The computers think that this exchange is an error, suggesting that Black should focus, instead, on winning White's advanced d-pawn with 11...Kf7 and 12...Rd8.
12.fxe3 Bf5
It is time to take stock.
13.d3 Bd7 14.O-O Ke7 15.e4 Rae8 16.Bg5 Rhf8
Both sides develop. Black can castle-by-hand in either direction.
From a club player's point of view, the "extra" pawns can be easier to work with than the "extra" piece. At this point, the computers agree.
17.d4 h6 18.Bd2 c6
19.d6+
Slipping past Black's c-pawn.
Things are already becoming complicated. Stockfish 14 suggests, instead, 19.e5 Nh5 (19...Nxd5 20.Nxd5 cxd5 21.Bb4+ Ke6 22.Bxf8 would win the exchange for a pawn) 20.Rfe1 Nhf4 21.e6 Bc8 22.dxc6 bxc6 23.Ne4 Nh4 24.d5 cxd5 25.Bb4+ Kd8 26.Ba5+ repeating the position, for a draw. Stockfish loves to see White fight for a draw in the Jerome Gambit.
19...Kd8 20.e5 Nd5 21.Ne4
Rather than exchange the Knight, I would prefer to keep it and kick Black's Knight with an eventual c2-c4.
21...Bf5
White has two protected passed pawns, but they look like they could be easily blockaded.
22.Rae1 Bxe4
Maybe giving up the "minor exchange" wasn't best.
23.Rxe4 Rxf1+ 24.Kxf1 Nf8
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