How to Get an Advantage or to Win with
JG (4.Bxf7+) against Maestri:
the Collection of Practice (Part 5)
by Yury V. Bukayev
by Yury V. Bukayev
Dear readers, let me remind you that these my new posts about White's advantage and wins in such chess games are dedicated to the 150th anniversary of Alonzo Wheeler Jerome's publications with 4.Bxf7+ in Giuoco Piano. Now the world chess history knows a lot of cases, where White got an advantage or won here against grandmasters and other extremely strong defenders!
We should start this new part from the game
Mr. Pak - IM Anwesh Upadhyaya (Radanya_Official - Anwesh9792, 1 min bullet, Lichess.org, 2024)
Dear readers, let me remind you that these my new posts about White's advantage and wins in such chess games are dedicated to the 150th anniversary of Alonzo Wheeler Jerome's publications with 4.Bxf7+ in Giuoco Piano. Now the world chess history knows a lot of cases, where White got an advantage or won here against grandmasters and other extremely strong defenders!
We should start this new part from the game
Mr. Pak - IM Anwesh Upadhyaya (Radanya_Official - Anwesh9792, 1 min bullet, Lichess.org, 2024)
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf8 7.Qxe5 d6 8.Qg3 Nf6 9.d3 Be6 10.O-O Qd7 11.Bd2 Re8 12.Nc3 Ke7 13.Qxg7+ Bf7 14.Bg5 Bd4 15.Bxf6+ Bxf6 16.Nd5+ (Black resigned),
where White used his excellent chance to get a large advantage after Black's 12...Ke7 - how annoying for Black! This game shows that Anwesh Upadhyaya had a strong plan, but forgot to protect his pawn on g7 before the move ...Kf8-e7. He had approximately 45 seconds before his 12th move and spent 1 second for this move, so he had an opportunity to spend more time for it. These facts created Black's heavy psychological blow, most probably, and after 13.Qxg7+ he tried to save his Knight on f6 mistakenly instead of ...Kd8! with ...Kc8, where Black has a not little counter-play, in spite of his large disadvantage, and the very serious fight could go on. Black couldn't overcome this psychological blow during these seconds, couldn't play further. This situation is typical for bullet games. But after 13...Bf7 even Black's calmness can't save the situation if White plays 14.Nd5+!!, because Black loses too large material here.
Further, let's mention the game
NN - IM Andrew Tang
(currypanang - penguingim1, 10+5 tempo, 20-board clock simultaneous exhibition, Lichess.org, 2017),
where after 4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Kf8 7.Qxe5 d6 8.Qf4+ Qf6 9.d3 Be6 10.Qxf6+ Nxf6 11.h3 Kf7 12.a3 Rhf8 13.b4 Bb6 14.Nc3 Bd4 15.Bd2 Rae8 16.0-0 h6 17.Rae1 g5 18.Ne2 Bb6 19.Bc3 Black lost on time. The final position is enough respectable for White for his not short play with a sacrificed material down. It is unknown, how much time did Black spend for each of his moves, because it was a simultaneous exhibition. White (like Black) could play much stronger in several cases - in opening and further, so Black's task could become much heavier there and could take more his time. One of methods of how to win such time control game with Jerome gambit is your fast play without your punished blunders.
(to be continued)
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