At the club level, especially in games with quick time controls, accepting the sacrifices in the Jerome Gambit can be dangerous, quickly; but that declining the sacrifices, starting with the first, and be dangerous, too, quickly.
dantunes - joejoechess
1 0 bullet, lichess.org, 2024
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kf8
Black declines the Bishop and the complications that go with it - to enter quieter lines, where White has a small, but visible, advantage.
5.Bb3 d5
Sometimes the e-pawn should advance one square, sometimes two squares. In this case, one.
6.d3
A 1-minute bullet game might not be the best place to explore 6.Nxe5 Qg5!? or 6.exd4 Nd4 7.Nxe5 Qg5!? No games with these lines can be found in The Database.
6...Bg4
Development.
The computer has great fun with the line 6...exe4 7.Ng5 exd3 8.Nf7 Qh4 9.O-O Nd4 10.Nxh8 (better 10.Qxd3) e4 11.Nf7 Bg4, which it evaluates leads to an even position.
7.Be3
Prudent. There was also 7.exd5 Na5 8.Nc3 Nxb3 9.axb3 Nf7 10.O-O with advantage.
7...Bxf3
Overlooking the fact that the recapture will come with check. White can now exchange and simplify.
8.Qxf3+ Qf6 9.Bxc5+ Nge7 10.Qxf6+ gxf6 11.Bxe7+ Nxe7 12.exd5
White is up a piece and two pawns. If his clock is not an issue, he can play on with expectation of a win.
12...a6 13.O-O Rg8 14.c4 Black resigned
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