[continued from the previous post]
keegers2 - Tagkinho
10 0 rapid, lichess.org, 2026
Okay, Readers, so we are all sitting at our computers following the game, without a ticking clock and no rating points at stake - What is Black's threat?
12...Bg4
I am not sure what this move is about.
Could Black be hoping to provoke 13.h3, to answer with 13...h5, because 14.hxg4 hxg4 would give Black's Rook the deadly h-file?
Oh, yeah - what is really going on is that Black has 12...Nh5 when White's Queen is a goner. (Readers saw that, right?)
Remember, though, that this is a 10-minute game, and the clock can affect the calculations.
13.Re1
Speaking of files, White puts his Rook on the e-file, targeting an enemy pawn and Queen.
13...Bf5
Black moves his Bishop to a safe square, renewing his threat to the Queen.
14.d3
White's Queen can now escape to g5, if the enemy Knight threatens.
Humorous would be 14.h3, to answer 14...Nh5 with 15.Qh2.
14...Rd8
The focus of play shifts away from the White Queen and to the d3 pawn.
15.dxe4 Bxe4
Black executes the self-pin of his Bishop, as the piece can not be kicked by f2-f3, because the other Bishop pins that pawn.
However, keegers2 sees much further, as his play shows.
16.Bg5 h6 17.Rxe4
Nice.
17...Nxe4
Hoping to capture White's Queen, if White captures his Queen first - but that first capture will come with check.
Instead, 17...hxg5 18.Rxe7 Bxe7 would leave him with a Rook and a Bishop against a Queen and one or two pawns - still not enough compensation.
18.Bxe7+ Kxe7 19.Nxe4 Rhf8
Black activates his last piece, but it is too late. His King is vulnerable and checkmate is approaching.
20.Nxc5 Rd5
Nothing helps, although this has a time-pressure feel to it.
21.Re1+ Kf7 22.Qxc7+ Kg8 23.h3
White is also subject to the clock, and here he takes a safety step against a possible back rank checkmate.
23...Rd2 24.f3 Rxc2 25.Re7 Rc1+ 26.Kh2
26...Rxf3
What's left?
27.gxf3 Rc2+ 28.Kg3 Rxb2 29.Qc8 checkmate
Quite successful for a first time outing with the Jerome Gambit!
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