Showing posts with label Nakamura. Show all posts
Showing posts with label Nakamura. Show all posts

Monday, August 28, 2017

Jerome Gambit: An Unusual Mate




I recently received a couple of games from chessfriend shugart, who plays at the online site FICS. The time control for each game is 1 minute, with a 2 second increment per move.

That kind of speed melts my brain, so the whole field of lightning - or bullet - chess always amazes me. Especially when it involves the Jerome Gambit.

Years ago I reviewed Bullet Chess One Minute to Mate by Hikaru Nakamura and Bruce Harper. A quote from that book is worth sharing

It is important to realize that bullet chess is not really about "truth," to the extent that some chess players use the term to refer to the objectively best moves, but rather whatever works. Bullet chess won't often help you in your search for "chess truth," although it will certainly help you learn how to play chess more quickly! But bullet chess will teach you a lot about chess psychology, as there is always a reason  that any particular move is played it may not be a good reason, and it may not have much to do with the actual position, but there is always a reason. In this book, we explore the reasons why players do what they do when they are short of time, especially when it comes to making mistakes.

Clearly, the largely unknown and often unappreciated Jerome Gambit is going to cause the defender many "huh?" moments - deadly, in and of itself, when time is of the essence.

The final position brings a smile to the face.

shugart - kisa
1 2 lightning, FICS, 2017

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.d4 Bxd4 7.Qxd4 Qf6 



Okay, commenting on moves in this game would be something like watching someone juggling chainsaws, and saying "That one over there doesn't look so sharp". But, I do have to point out that White's Queen is unprotected and at risk of being lost after ...Nf3+.

8.O-O Ne7 9.f4 N5c6 10.Qc4+ Qe6 11.Qe2 Rf8 12.Nc3 Kg8



Black has castled-by-hand. White has to give him something to worry about.

13.Be3 a6

A good sign. I remember that whenever my Chess Challenger 7 computer felt its position was fine, or it could not come up with a move that improved its position, it would begin to move its Rook pawns. That often allowed me to slowly improve my own position without disruption.

14.Rae1 d6 15.f5 Qe5 16.Bf4 Qc5+ 17.Be3 Qe5 



Will there be a draw?

18.Kh1 

White does not repeat the position. We can guess who is ahead on time.

18...Bd7 19.Bf4 Qa5 20.Bg5 Nd4



21.Qc4+ 

Tactics prevail.

21...Kh8 22.Qxd4 Nc6 23.Qc4 Rae8 24.f6 g6 25.f7 Re5 26.Bf6 checkmate
Very nice!

Thursday, May 28, 2015

No Fun Against the Pawns

Philidor1792 recently shared the following game, where his quest to play a sort of reversed Jerome Gambit led him to a situation where he faced a piece sacrifice and he had to deal with the onslaught of some very uncomfortable "Jerome-like pawns". It took a while to win this one.

hitorkoal  - Philidor1792
Chess.com, 2015

1.e4 e5 2.Nf3 Bc5 


An old line, going back at least as far as Salvio's analysis in Il Puttino, altramente detto, il Cavaliero Errante, del Salvio, sopra el gioco de Scacchi, (1604), it is currently referred to as the Busch-Gass Gambit ( See "Worth A Second Look" Part 1, Part 2, and Part 3; as well as "Busch-Gass Gambit").


3.Nxe5 Nc6 


Chiodini's Gambit. Chessville.com had a good article by Clyde Nakamura on the line. (Chessville is no longer functioning, but I was able to use the WayBackMachine to recover the article; the link should be good.)


4.Nxf7 


Interestingly, Nakamura in his article on Chiodini's Gambit quotes analysis by Stefano Vezzani, an email friend of his, which gives this move a "??" and refers to it as "a common mistake". 


4...Qf6 


A light-hearted alternative: 4...Qh4 5.Bc4 Qxf2 checkmate, Nguyen Bao Do - Dich Tai Khuu, VIE-ch, U07, 2014.


5.Qe2 


Or 5.d4 Bxd4 6.Be3 Bxe3 7.fxe3 Qxf7 8.Nc3 Nf6 9.Bd3 0-0 10.0-0 d6 11.Nd5 Ne5 12.Qe1 Be6 13.Nxf6+ gxf6 14.Be2 Kh8 15.Qh4 Qg6 16.Rf4 Qg5 17.Qf2 Ng6 18.h4 Qe5 19.Rf3 Bg4 20.Rf4 Bxe2 21.Rf5 Qxe4 22.Rxf6 Bg4 23.Rf1 Kg7 24.h5 Bxh5 White resigned, Ake - Evilonek, ICC, 1998.


5...Qxf7 6.c3 


Here we have reached the end of Vezzani's analysis of the sub-variation, a position he evaluates as a winning advantage for Black ("-+").


Houdini 3 considers it simply advantageous for Black (by about a pawn).


As we will see - and as many have seen while facing "Jerome pawns", things are still not easy.


6...Nf6


From a strategic point of view, Houdini suggests retreating the Bishop to the Kingside with 6...Be7


7.d4 Bb6 8.g3 0-0 9.Bg2 d5 10.e5 Ne8 




Instead, Houdini suggests the cold-blooded madness of 10...Nxe5!? 11.dxe5 Ng4 12.f4 Bf2+ 13.Kf1 Bb6 14.Na3 Bf5 but I am not sure how appealing that is to human players. 


11.0-0 Be6 12.f4 g6 13.Nd2 Qd7 14.Nf3 Bg4 15.Qe3 Ng7 16.Ng5 h6 17.Nf3 Bh3 


18.Nh4 Bxg2 19.Kxg2 Nf5 20.Nxf5 Qxf5 21.Bd2 Ne7 22.Rac1 Rac8 23.h3 h5 24.Qf3 c5 




25.g4 hxg4 26.hxg4 Qe4 27.Qxe4 dxe4 28.dxc5 Bxc5 29.Rce1 Rcd8 30.Bc1 e3 31.Bxe3 Bxe3 32.Rxe3 Rd2+ 33.Rf2 Rxf2+ 34.Kxf2 Rxf4+ 35.Kg3 Ra4 




36.a3 Ra5 37.c4 Rc5 38.Re4 Kf7 39.b4 Rc6 40.Kf4 Ke6 41.Ke3 Ra6 42.Kd4 Rxa3 43.Rf4 Nc6+ 44.Ke4 Nxe5 45.g5 Nd7 




With patience, Black has captured a couple of pawns.


46.Kd4 Rg3 47.Re4+ Kd6 48.c5+ Kc7 49.b5 Rxg5 50.c6 bxc6 51.bxc6 Kxc6 52.Re6+ Kc7 53.Ra6 Kb7 54.Ra3 a5 




55.Ke4 Kb6 56.Rb3+ Rb5 57.Ra3 a4 58.Kf4 Ka5 59.Ra1 Nc5 60.Rg1 Rb6 61.Ke5 a3 62.Kd4 a2 63.Kxc5 Rb1 64.Rxg6 Rc1+ 65.Kd4 a1Q+ 66.Kd3 Qb1+ 67.Kd2 Qxg6 68.Kxc1 Qg2 69.Kd1 Kb4 70.Ke1 Kc3 71.Kd1 Qf1 checkmate




Friday, October 11, 2013

The Evans-Jerome Gambit Returns (Part 2)

We continue with some more of Philidor1792's high speed, high octane games with the Evans-Jerome Gambit.

It is again appropriate to quote from Bullet Chess One Minute to Mate by Hikaru Nakamura and Bruce Harper on the issue and impact of time
When these famous games are analyzed, the psychological tension and effects of time trouble are often downplayed. In fact, a blunder in time trouble is sometimes looked on as a lucky win by the opponent, rather than the logical result of the previous play. But even in normal tournament chess neither player has unlimited time, and in bullet chess [3 0 blitz, too - Rick] time is a key element of almost every position.

Philidor 1792 - guest1321
blitz 3 0, game 3, www.bereg.ru, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.b4 

Once again, the Evans Gambit.

4...Bxb4 5.c3 Ba5 6.Bxf7+ 

And the Evans-Jerome Gambit.

6...Kxf7 7.Nxe5+ Nxe5 8.Qh5+ Ke6 9.Qf5+ Kd6 


10.Ba3+ c5 11.d4

A new approach. Last post we looked at the sacrifice 11.Bxc5+.


11...Qf6

This is probably Black's strongest response.

Later games: 11...Nc6 12.Qxc5+ Kc7 13.Qd6+ Kb6 14.Nd2 Qe7 (14...a6 15.Bc5+ Kb5 16.a4# Philidor 1792 - guest1321, blitz 3 0, game 7, www.bereg.ru, 2013) 15.Rb1+ Ka6 16.Qd5 Qxa3 17.Qb5#, Philidor 1792 - guest1321, blitz 3 0, game 5, www.bereg.ru 2013.

12.dxe5+ Qxe5 13.Bxc5+ Kxc5 14.Qxe5+ Black resigned




Wednesday, October 9, 2013

The Evans-Jerome Gambit Returns (Part 1)


The Evans Gambit can be deadly in fast blitz games, and when White adds a dash of Jerome Gambit as well, things can get very wild.

It is fun to quote from Bullet Chess One Minute to Mate by Hikaru Nakamura and Bruce Harper on the issue and impact of time
What chess pedants often don't emphasize sufficiently are the psychological and competitive aspects of chess. Great attacking players like Tal often so confused their opponents that they grew short of time and lost their way (and the game). This was risky, of course, because there could be no guarantee that the opponent would get into time trouble, much less make a mistake as a result.
Philidor 1792 - guest1321
blitz 3 0, www.bereg.ru (1), 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.b4


The Evans Gambit.

4...Bxb4 5.c3 Ba5 6.Bxf7+


The Evans-Jerome Gambit, played as early as 1877 by Charlick in his win against Holloway; only, in that game, Black played 5...Bc5.

6...Kxf7 7.Nxe5+ Nxe5 8.Qh5+ Ke6 9.Qf5+ Kd6


10.Ba3+ c5 11.Bxc5+ Kxc5 12.Qxe5+ Kb6 13.Qd6+ Kb5 14.Na3+ Ka4 15.Qd4+ Kxa3 16.Qc5+ Ka4 17.Qc4+ Ka3 18.Qb3 checkmate


Sunday, September 4, 2011

Sunday Book Review: Bullet Chess



Bullet Chess
One Minute to Mate

Hikaru Nakamura and Bruce Harper
Foreword by Yasser Seirawan
Russell Enterprises, Inc. (2009)
softcover, 247pages
figurine algebraic notation


When you have 60 seconds to either win your game or lose on time, you have to be fast. You have to think fast, you have to move fast, you have to recover fast.

Albert Einstein (who, as far as I know, never played bullet chess) argued that as objects go faster and faster, approaching the speed of light, things change. So, too, in bullet. For example, players

must accept that time (on the clock) is every bit as important (and sometimes more important) than the position on the board. As we shall see, it can be worthwhile to trade even a significant amount of material for an advantage of a few seconds on the clock.
Have no fear, though, the GM and the FM have covered all the squares in this, the first complete book on bullet chess.

Foreword
Introduction
Chapter 1: What is Bullet Chess?
Chapter 2: Why Bullet Is Fun
Chapter 3: Time
Chapter 4: Pre-moving and Other Creatures
Chapter 5: Pre-moving Blunders
Chapter 6: Choosing Your Openings
Chapter 7: Winning in the Opening
Chapter 8: Bullet Openings
Chapter 9: The Initiative
Chapter 10: Strategic Focus
Chapter 11: Tactics
Chapter 12: Simplification
Chapter 13: Bullet Endings
Chapter 14: Common Mistakes
Chapter 15: Mental Errors
Chapter 16: Psych Outs
Chapter 17: Falling Apart
Chapter 18: Knowing When to Stop
Chapter 19: Lessons from Bullet
Chapter 20: Bullet Principles

Bullet chess came of age with the rise of internet playing sites. While it has always been possible to play super-quick games with an actual board and set of pieces, there is always the untidy chaos of hands and pieces flying all over the place... The computer interface connecting you to the Internet Chess Club or the Free Internet Chess Server or wherever takes care of all that.

Why play bullet? Because it's fun, the authors argue. And you can play a whole lot in a short amount of time. And it can be addictive (see Chapter 18).

Grandmaster Nakamura is a whiz at bullet, and his games (many included in Bullet Chess) are exceptional examples of this chess variant. Some places, like ICC, he owns bullet.

FIDE Master Bruce Harper's comfortable and thoughtful writing style (which was showcased so well in his remarkable three volume set covering the games of GM Duncan Suttles, Chess on the Edge) is apparent throughout Bullet Chess

If you must play bullet, the chapters on using the software's/site's "pre-move" function is essential, as is everything that Nakamura and Harper have to say about bullet openings (they are often not your father's chess openings).

Russell Enterprises, Inc., has done a good job assembling the book, with a pleasant layout and effective use of space, diagrams and text. I found few typos/dypos. A whole lot of bullet fits into almost 250 pages.

I admit that my thinking is a bit too slow to enjoy (or even survive) bullet chess, but there is an aspect that I still find utterly fascinating, and which drove me to pick up Bullet Chess in the first place
It is important to realize that bullet chess is not really about "truth," to the extent that some chess players use the term to refer to the objectively best moves, but rather whatever works. Bullet chess won't often help you in your search for "chess truth," although it will certainly help you learn how to play chess more quickly! But bullet chess will teach you a lot about chess psychology, as there is always a reason  that any particular move is played it may not be a good reason, and it may not have much to do with the actual position, but there is always a reason. In this book, we explore the reasons why players do what they do when they are short of time, especially when it comes to making mistakes.
Among many things, Bullet Chess is a fascinating study of errors in thinking, which has been a theme running through my clinical practice for over 3 decades, and which is a core concept in understanding outlaw openings such as the Jerome Gambit.

Tuesday, June 15, 2010

The Psychology of Gambit Chess Openings

I am going to take advantage of the return of Chessville to point out Clyde Nakamura's very interesting article there on "The Psychology of Gambit Chess Openings".

Clyde is a very creative, aggressive player who specializes in gambits, many of his own creation.

While his article uses gambits other than the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) to make his points, this makes it doubly worth reading: learn about the psychology of gambits, maybe pick up one or two unortodox openings as well...

Saturday, March 28, 2009

I hope he's not holding his breath...


From the Unorthodox Chess Openings news group on the internet, a number of years ago:



20.07.2002
[Internet - Unorthodox Openings - Nakamura]
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ -- In UnorthodoxChessOpenings@y..., "richardfkennedy" wrote: Until the time that there is a "Dumb Chess Openings" group, I guess that a discussion of the discredited Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5) will have to show up in UnorthodoxChessOpenings... :-)

Actually, I am researching the Jerome, especially its early years, which go back to the 1870s and Alonzo Wheeler Jerome. (Some of what I have discovered is at www.chesshistory.com.) I would be interested in anyone's experiences or games with the line.

Many thanks!

From: "hawgambit"
Date: Sat Jul 20, 2002 2:39 pm
Subject: Re: Jerome Gambit

Greetings from Hawaii, Richard F. Kennedy.

You are a new member who just joined our Unorthodox Chess Openings Newsgroups recently. I do welcome you as a new member.


I will post 15 Jerome Gambit Games (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+) in the files section.

I have played the Jerome Gambit before in blitz games and have analyzed this gambit. Currently I do not believe that this gambit is sound.

It seems that once white trades queens he is lost in the endgame. White has to avoid trading queens.

I recently did some further analysis of the Jerome Gambit and came to the same conclusion.

If you do find some good lines for white, I wlll be first to congratulate you.

Best Regards
Clyde Nakamura

Friday, February 6, 2009

Worth a Second Look... (Part 3)

The most recent analysis of 1.e4 e5 2.Nf3 Bc5 (see "Worth a Second Look (Part 1)" and "Worth a Second Look (Part 2)") is by NM Clyde Nakamura, in his very creative "The Search for Dragons & Mythical Chess Openings" column at Chessville. Nakamura refers to the line, after the additional 3.Nxe5 Nc6, as "Chiodini's Gambit" apparently so-named by a chessfriend-of-a-chessfriend. He gives earlier (1998) analysis by Stefano Vezzani and by Sverre Johnsen, and then gives a host of annotated games, including one by Busch and one by Gass.
The Boden-Kieseritzky Gambit (1.e4 e5 2.Nf3 Nf6 3.Bc4 Nxe4 4.Nc3) was suggested by Lionel Kieseritzky in 1848. Samuel Boden published the first analysis of it in his Popular Introduction to Chess in 1851. Over 150 years later, will the BKG, in Chiodini form, rise again like the mythical Phoenix?