The same is true for those who play Jerome-like (or Jerome-ized) openings – and doubly so for those who play them at blitz or lightning speed.
I was working through some fast games by DragonTail at FICS (Free Internet Chess Server), making some quick assessments and decided that the particular variation that I was looking at was too wild for me. Add the fact that the players were not at their tip-top best (no offense intended), and the whole series seems to have taken place faster than the speed of thought...
DragonTail - chingching
blitz, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.d4
Now, after 4...exd4 we will have a variation of the Scotch Gambit; and after 4...Bxd4 we will have George Laven's Miami Variation, as presented in Acers and Laven's The Italian Gambit (2004).
4...Bxd4 5.Bxf7+ Kxf7 6.Ng5+ Kg6 -+
Yes, after this move Black has a significant advantage, as he would after 6...Ke8, 6...Kf8 or 6...Ke7.
On the other hand, after the careless 6...Kf6, White would have the advantage: 7.Qf3+ Ke7 (7...Kg6 8.Qf5+ Kh5 9.Ne6+ g5 10.Bxg5 Bxf2+ 11.Kxf2 dxe6 12.g4#) 8.Qf7+ Kd6 9.Na3 Nf6 10.c3 Qg8 11.cxd4 Nxd4 12.Be3 h6 13.Nc4+ Kc6 14.Nxe5+ Kb5 15.Bxd4 hxg5 16.Qg6 Qh7±
7.Qg4 Nf6?
A stronger move is 7...Nh6 -+ , but it has to be followed up properly: 8.Qg3 Bxf2+? 9.Kxf2 ± Rf8+ +- 10.Nf7+? -+ Kxf7 DragonTail - Patrick, FICS 2008 (0-1, 21); Not so good is 7...d5 8.Qg3 (but 8.Ne6+ +-) 8...Bxf2+ (8...Qf6) 9.Kxf2 Qf6+ ± 10.Kg1 = Kh5? +- 11.Nd2? -+ Qxg5 DragonTail - freesok, FICS 2007 (0-1, 23); 7...Qf6 -+ is the computer's choice;