1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Showing posts with label Truntin. Show all posts
Showing posts with label Truntin. Show all posts
Thursday, April 4, 2013
Regicide
Although the Blackburne Shilling Jerome Gambit leads to play that is "objectively" even, Black's King often suffers the consequences of a defender's mis-step.
Clydeco - chaparov
standard, FICS, 2012
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
The Blackburne Shilling Gambit.
4.Bxf7+
The Blackburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke6 6.c3 Kxe5 7.cxd4+ Ke6
Black wisely decides not to feast upon any pawns. He has had a couple uncomfortable past experiences: 7...Kxe4 8.Qg4+ Kd5 9.Nc3+ Kc6 10.d5+ Kd6 (10...Kb6 11.0-0 Nf6 12.Qd4+ Bc5 13.Na4+ Ka6 14.Nxc5+ Kb5 15.a4+ Ka5 16.d3 b5 17.b4+ Kb6 18.a5 checkmate, Dropshot - chaparov, standard, FICS, 2011)11.d4 Ke7 12.Bg5+ Nf6 13.0-0-0 Kf7 14.Qf4 h6 15.Bxf6 Qxf6 16.Qxc7 Bd6 17.Qc4 b5 18.Nxb5 Ba6 19.Nxd6+ Qxd6 20.Qb3 Rhc8+ 21.Kb1 Bc4 22.Qf3+ Kg8 23.Rhe1 Bxd5 24.Qh5 Bf7 25.Qa5 Qxh2 26.g4 Qxf2 27.g5 Qc2+ 28.Ka1 h5 29.Rf1 Bg6 30.Qd5+ Kh7 31.Qxd7 Rf8 32.Rh1 Rf2 33.Qb7 Re8 34.d5 Ree2 35.Rb1 Qa4 36.Qc6 Bxb1 37.Rxh5+ Kg8 38.Qxa4 Bxa2 39.Qe8+ Rf8 40.Kxa2 Rexe8 41.d6 Rd8 42.g6 Rf5 43.Rxf5 Rxd6 44.Rf7 Rxg6 45.Rxa7 Kh7 46.Ra3 Kh6 47.Rh3+ Kg5 48.b4 Kf5 49.Rf3+ Ke4 50.Rf8 Rb6 51.Kb3 g5 52.Ka4 g4 53.Ka5 Rb7 54.Rg8 g3 55.b5 Kf4 56.Ka6 Rf7 57.b6 Kf3 58.b7 g2 59.b8Q Rf6+ 60.Ka7 Rf7+ 61.Ka8 Kf2 62.Qh2 Kf1 63.Rxg2 Ke1 64.Kb8 Rf8+ 65.Kc7 Rf7+ 66.Kd8 Rf8+ 67.Ke7 Rf1 68.Qe5+ Kd1 69.Qa1 checkmate, Truntin - chaparov, blitz, FICS, 2012.
8.Nc3 Bb4
A casual move that brings much misfortune.
Previously played: 8...Kf7 9.Qh5+ (9.Qb3+ Ke8 10.d3 c6 11.0-0 d6 12.Bf4 Qf6 13.Ne2 Qe6 14.d5 cxd5 15.Nd4 Qf6 16.Qb5+ Kf7 17.Qxd5+ Kg6 18.e5 Qxf4 19.Ne6 Bxe6 20.Qxe6+ Kh5 21.Rae1 Black forfeited on time, papernoose - nuum, FICS, 2004) g6 10.Qf3+ Qf6 11.Qd3 Bg7 12.e5 Qa6 13.Qf3+ Ke8 14.d3 Ne7 15.0-0 Rf8 16.Qh3 h5 17.Qg3 d6 18.Bg5 dxe5 19.Bxe7 Kxe7 20.Nd5+ Kd8 21.dxe5 Bf5 22.e6 Qd6 23.e7+ Ke8 24.exf8Q+ Bxf8 25.Nxc7+ Kd7 26.Nxa8 Qxg3 27.fxg3 Bc5+ 28.d4 Bxd4+ 29.Kh1 Bxb2 30.Rab1 Bxb1 31.Rxb1 Ba3 32.Rxb7+ Kc6 33.Rxa7 Bc5 34.Rg7 Kb5 35.Rxg6 h4 36.gxh4 Kc4 37.Rg5 Be3 38.Rg3 Bf4 39.Rg4 Kd5 40.Rxf4 Kc6 41.h5 Kd6 42.h6 Ke6 43.h7 Ke5 44.Rf7 Ke6 45.h8Q Kxf7 46.g4 Ke6 47.g5 Kf7 White ran out of time and Black had no material to mate, draw, Randompl - Steftcho, FICS, 2012
9.Qb3+
The obvious move for White, but is there more for him than just a piece? He decides to find out.
9...Kf6 10.Nd5+ Kg6 11.Nf4+ Kg5
Where the King wanders matters: 11...Kf6 was necessary to keep Black's losses to only the Bishop on b4. Now the King himself is lost.
12.Qf7 Qf6 13.Qd5+ Kxf4 14.Ke2 Qg6 15.d3+ Kg4 16.h3+ Kh4 17.g3+ Qxg3 18.fxg3+ Kxg3 19.Qg5 checkmate
Subscribe to:
Posts (Atom)