An enjoyable game, the following contest ends up with White having the choice of three different ways of delivering checkmate, depending which piece he wants to use!
Wall,B - Guest5541035
PlayChess.com, 2014
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 Qf6
A nice change from the "annoying defense" 7...d6.
The first example that I have of 7...Qf6 in my notes is from NM Eric Schiller's Unorthodox Chess Openings (1998). Calling 6...Ke6 "the real test of the opening" he notes, after 7.f4
White will win back one of the sacrificed pieces. Black should react calmly by developing and protecting the king. It is useful to keep in mind that for an attack to succeed the attacker usually requires greater force than that which defends the king. Here the Black king is surrounded by pieces, and White has only the queen and a pair of pawns. The Black king can retreat to e7, but this would confine the Black queen. Therefore the correct move [7...Qf6] suggests itself.8.Rf1
This seems stronger than Schiller's recommended 8.Nc3.
The Database has 9 game examples with 8.Nc3, with Black (including Wall, once) winning 6 of them (White scores 33%). This is opposed to 52 games with 8.Rf1, with White winning 32 (scoring 62%).
Bill warns against 8.fxe5? Qf2+ 9.Kd1 Qxg2.
8...g6
Or 8...Ne7 9.fxe5 Qxe5.
9.Qh3+
Threatening 10.fxe5.
Not 9.fxe5? Qxf1+ 10.Kxf1 gxh5 or 9.Qd1? Qh4+ 10.g3 Qxh2 11.fxe5 Qxg3+ 12.Rf2 Qxf2#.
9...Ke7
Two alternatives:
9...Kf7? 10.fxe5 Qxf1+ 11.Kxf1 d6 12.Qc3 Black resigned, Wall,B - Guest1690223, PlayChess.com. 2012;
9...Ng4 10.Qxg4+ Ke7 11.Nc3 d6? 12.Nd5+ Wall,B - Guest3164644, PlayChess.com 2013 (1-0, 20).
10.Nc3
Threatening 11.Nd5+ forking King and Queen. White could also grab back a piece with 10.fxe5.
10...d6
Less tricky, but perhaps a bit more prudent, is 10...c6 as seen in Wall,B - XCCY, FICS, 2011 (1-0, 21)]
11.Nd5+ Kf7
Better is 11...Kd8, as long as Black doesn't slip like 12.Qg3 Qe6 13.fxe5 dxe5 14.d4 Ne7? as in Wall, B - Aburasian, Chess.com, 2010 (1-0, 33).
Of course not 11...Ke8? when 12.Nxf6+ gains Black's Queen with check.
12.Qb3 Qh4+
It was time to give some material back. Not 12...Qe6? 13.fxe5+ Kg7 14.Nxc7; but maybe 12...Nf3+ 13.Rxf3 Qh4+ or even 12...Nd3+!?.
13.g3
Simplest. As Bill notes, if 13.Kd1? Bg4+; and there is no need to protect the h-pawn with 13.Qg3 Qxg3+ 14.hxg3 Nc6 when Black retains his two extra pieces.
13...Qg4
Maybe Black now saw that 13...Qxh2 would be well-answered by 14.fxe5+. If so, it is a shame that he didn't press further to find 13...Nf3+!? 14.Qxf3 Qxh2 (about even) or 14...Qh5!?
Now White takes over.
14.fxe5+ Kg7
Retreating elsewhere brings disaster.
15.d3
Taking care of business, first. Instead, 15.Nxc7?? is a horror show after 15...Qxe4+.
15...dxe5
Instead, 15...c6? can boomarang, for example: 16.Qc3 cxd5 17.e6+ Nf6 18.Qxf6+ Kg8 19.Qf7#
16.Nxc7
Bill shows that the alternative, 16.Qc3, looks pretty trappy and good for White after 16...Bd4 17.Qxc7+ Bd7 18.Rf5!? gxf5 19.Qxd7+ Kg6 20.c3.
But if Black answers solidly, instead, with 16...Bd6, then White has only 17.Nxc7, when 17...Nf6!? might come as quite a shock. Houdini says then that after 18.Nxa8 Qh5 19.h4 Bh3 20.Rf2 Rxa8 Black's two pieces will balance out White's Rook and two pawns.
Tricky play!
But, now Black blunders.
16...Rb8??
17.Ne8 checkmate.
Or 17.Qf7 checkmate.
Or 17.Rf7 checkmate