It has been a while since I took a deep dive into a Jerome Gambit game, so I decided to inspect a 2019 game played by ZahariSokolov, online at FICS. He has 410 games in The Database, scoring 50%. Many of his games explore important lines, and can be quite complicated.
ZahariSokolov - GizmoClass
FICS, 2019
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
What could be more understandable than wanting to hold on to your extra 2 pieces? It is too early in the game to assess whether GizmoClass is naive or knowledgeable in making this move choice. (The Database has 1,121 games with this position; White scores 54%.)
7.Qf5+ Kd6 8.f4 Nf3+
Aha! The player of the Black pieces knows a bit about the Jerome Gambit, or he has a solid creative streak about him.
This Norton Defense, which first appeared in Jerome - Norton, correspondence, 1876 (0-1, 42), was referred to as "a new departure" in the September, 1876 issue of the American Chess Journal. "[...Qf6] is the usual play. The text move prevents White from castling."
The "usual play" appeared in Alonzo Wheeler Jerome's analysis of the Jerome Gambit that appeared in the April 1874 issue of the Dubuque Chess Journal; as well as in the games Jerome - Shinkman, Iowa, 1874 (0-1, 21) and Jerome - Brownson, Iowa, 1875 (1-0, 43).
The text move, 8...Nf3+, can be found in 14 games in The Database, with White scoring a deceiving 71% (Komodo 10 assesses the position as even). It can be contrasted with 8...Qh4+ 9.g3 Nf3+ , the "Nibs" defense, which dates back at least as far as 1899. (The Database has 54 games; White scores 54%.)
Interestingly enough, despite Black's apparent knowledge of the Jerome Gambit, only one other game by GizmoClass appears in The Database - a 83-move draw (6...Kf8) played against ZahariSokolov, 6 months earlier. Did somebody "book up", afterwards?
9.gxf3
Capturing the Knight is best, but even the Gambit's creator slipped and chose 9.Kf1 in a game, instead: 9...c6 10.gxf3 Qe7 11.b4 Bb6 12.Bb2 Kc7 13.Qe5+ Qxe5 14.Bxe5+ d6 15.Bxg7 Bh3+ 16.Ke2 Bg2 17.Rd1 Ne7 18.Bxh8 Ng6 19.d4 Rxh8 20.Kf2 Nxf4 21.c3 Rg8 22.Nd2 Kd7 23.Ke3 Rf8 24.Rg1 Bd8 25.Kf2 Rg8 26.Ke3 Nh3 27.f4 Nxg1 28.Rxg1 Rg4 29.Nf1 Bh3 30.Ng3 Rh4 31.Nf5 Bxf5 32.exf5 Bf6 33.Rg3 Rxh2 34.a4 Rh1 35.a5 Re1+ 36.Kf3 Re7 37.Rh3 c5 38.bxc5 dxc5 39.Rh6 cxd4 40.cxd4 Bxd4 41.f6 Rf7 42.Ke4 Bxf6 and Black won, Jerome,A - Norton,D, correspondence, 1876.
To be fair, I should mention that I have played 9.Kf1 a couple of times, too - perrypawnpusher - igormsp, blitz, FICS, 2011 (1-0, 13), and perrypawnpusher - rheapennata, blitz, FICS, 2012 (1-0,12) - and ZahariSokolov has gotten away with 9.Kd1, as well in ZahariSokolov - LAVAL, FICS, 2015 (1-0, 32). I have already argued, elsewhere, that "Good luck is better than a license to steal."
9...Qh4+ 10.Kd1
An earlier mistake that he shied away from was 10.Ke2, as in ZahariSokolov - Quarte, FICS, 2015 (0-1, 17); but it is hard not to enjoy the follies of an early computer against Jack Young: 10.Ke2 Qf2+ 11.Kd3 Qxf3+ 12.Kc4 b5+ 13.Kxb5 Rb8+ 14.Ka5 Bb4+?! 15.Ka4 Qxh1?? 16.Qe5+ Kc6 17.Qd5+ Kb6 18.Qxb5 checkmate
How should Black proceed?
Of course, 10...Qe7 11.Qd5 checkmate, is not optimal, at least for the defender, ZahariSokolov - GhengusFungus, FICS, 2014.
Instead, 10...Qf2 allows White to sue for peace by initiating repeated checks, e.g. 11.Qe5+ Kc6 12.Qd5+ Kb6 13.Qb3+ Ka6 14.Qa4+ Kb6 15.Qb3+ Kc6 16.Qd5+, etc. Actually, the American Chess Journal editor William Hallock, commenting on Jerome,A - Norton,D, correspondence, 1876 (see above) wrote that after 10...Qf2 "Black has the better position". I challenged this notion in perrypawnpusher - Sir Osis of the Liver, Jerome Gambit 3 thematic tournament, ChessWorld.net, 2008, and, when my opponent was unwilling to split the point, I went on to win (1-0, 19).
ZahariSokolov had already faced 10...Nf6, which led to an edge for White, but he lost after an unusual and unfortunate oversight: 11.e5+ Kc6 12.exf6 d6 13.Nc3? Bxf5 14.d3 gxf6 15.a3 Qf2 16.Bd2 Qxf3+ 17.Kc1 Be3 18.Bxe3 Qxe3+ 19.Kb1 Qxf4 20.Ka2 Be6+ 21.b3 Qd2 22.Kb2 Rhg8 23.Ne4 Qe3 24.Rae1 Qd4+ 25.Ka2 Bxb3+ 26.Kxb3 Rg2 27.Rd1 Qb6+ 28.Kc3 Rag8 29.Nxf6 Qa5+ 30.Kb3 Qb5+ 31.Kc3 Qe5+ 32.d4 Qxf6 resigned, ZahariSokolov - panpanOneTwo, FICS, 2018.
Best is probably 10...Ne7, but that is not what GizmoClass played.
[to be continued]
It is good to remember that your ultimate goal is to checkmate the enemy King. If you have some fun along the way, so much the better.
JoeBau - sailingsoul
FICS, 2019
1.e4 e5 2.Nf3 Nc6 3.Bc4 h6
The Semi-Italian opening. It is sometimes referred to as the "Anti-Fried Liver Defense", aimed at preventing a White Knight from moving to g5, i.e. 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Ng5 d5 5.exd5 Nxd5 6.Nxf7 Kxf7
4.Nc3 Bc5 5.Bxf7+
Now we have the Semi-Italian Jerome Gambit
5...Kxf7 6.Nxe5+ Nxe5 7.Qh5+ Ke6
Black would like to hold on to his extra material. He has a few games in The Database, so, perhaps he sees the position as simply a "standard" Jerome Gambit - with the addition of ...h6 and Nc3.
(By the way, in 6 out of his 8 games with the White pieces, he played Nf3-g5, which may reflect on his interest in ...h6, as a defensive move, as indicated in the note, above.)
8.Qf5+ Kd6 9.Nb5+ Kc6 10.Qxe5 Kxb5 11.a4+
Well played: the target is the King. It would be out of place to pawn-grab with 11.Qxg7, which would be well met by 11...Qf6, with Black advantage.
11...Kc6
Safer was 11...Ka6 12.Qxc5 b6 and the King will find refuge at b7.
12.Qd5+ Kb6 13.b4
Nice: Black's Bishop can not move without allowing checkmate at b5 - or can it? It is not immediataly clear that 13.a5+ Ka6 should have been interpolated, first.
13...Bxf2+
This is very interesting. The defender returns material; this can be followed by a timely ...a5, giving the King an escape square at a7 - that is why 13.a5+ was best, earlier, to chase the King over to block that move.
14.Kxf2 Qf6+
Not all Queen checks are the same. The only one that escapes checkmate is 14...Qf8+, controlling the c5 square, e.g. 15.Ke2 a5 16.Qd4+ c5 17.bxc5+ Kc6 when White has compensation (safer King, better development) for his sacrificed material (2 pawns for a piece).
15.Ke2 c6 16.Qa5 checkmate
Many a chess master has lamented, after a loss, that he had gotten his opening line out of order: instead of playing move A, and then move B, he started out with move B - and it made a grave difference.
The following game - with a time limit 20 minutes per side - shows that club players, too, can fall prey to that kind of "Ooops!", even in the Jerome Gambit. Ouch!
ZahariSokolov - JasonXu
20 0 blitz, FICS, 2019
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 d6
The Blackburne Defense. This can lead to the most notorious of Jerome Gambits, where White was crushed: Amateur - Blackburne, London, 1884. It can also lead to an analytical draw, as uncovered by Chandler and Dimitrov. Or, it can lead to success for White: The Database has 886 games with the variation, with White scoring 69%.
It all depends on how much the attacker and defender understand and remember.
8.Qxh8 Nf6 9.Qxd8 Black resigned
Oh, that's right - first you move the Black Queen to h4, then you develop the Knight...
The Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+), played at club level, is full of psychology. Imagine the chess tyro facing "Jerome's Double Gambit" and immediately bemoaning, "I thought I knew the Italian Game, but this is a line I overlooked!" Even if he realizes that the opening is a bit sketchy, he might still rationalize "It must be good for something; nobody would sacrifice two pieces for nothing!"
Of course, Black has his own psychological ploys, as the following game shows.
alxaraya - raffa
3 0 blitz, FICS, 2019
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kf8
The Jerome Gambit declined.
Black reasons, "If White wants me to take the Bishop, I won't take the Bishop!"
The computers chuckle: Black trades a won game for a lost game.
5.Bxg8 Rxg8
White's Bishop has disappeared. The first player is a pawn up - perhaps, with a safer King.
6.Nxe5
White is obviously looking for 6...Nxe5, when 7.d4 would follow.
6...Bxf2+
"If sacrificing a Bishop to displace my King is a good idea, maybe I should do the same to you," thinks Black.
There are only two other examples of this move in The Database.
Of course, either 6...Nxe5 or 6...Qe7 were playable.
7.Kxf2 Nxe5
8.Rf1
Looking to castle-by-hand. There was also the wild 8.d4 Qf6+ 9.Ke1 Qh4+ 10.Kd2 Ng4 11.Qf3+ Ke8 12.Rf1 Nf6 13.Nc3 c6 14.Kd3 d6 15.e5 dxe5 16.dxe5 Bg4 17.Qf4 Rd8+ 18.Ke3 Nd5+ 19.Nxd5 Rxd5 20.Qf7+ Kd8 21.Qxg8+ Kc7 22.Qxg7+ Kb6 23.Bd2 Be6 24.Rad1 Qd4+ 25.Kf3 Qh4 26.Be3+ Ka6 27.g3 Qxh2 28.c4 Qh5+ 29.g4 Qh3+ 30.Kf2 Qh2+ 31.Ke1 Qh4+ 32.Bf2 Rxd1+ 33.Kxd1 Qh3 Black resigned, MrJoker - ThePawnSnatcher, Internet Chess Club, 2011.
8...Qh4+
This move is aggressive, but also falls to the criticism often seen of the Jerome Gambit: Don't bring your Queen out too early! Perhaps Black figured that his opponent would appreciate the idea.
The defender folded in an earlier game, with 8...Ke7 9.d4 Ng6 10.Bg5+ Black resigned, MrJoker - Macuta, Internet Chess Club, 2011.
9.Kg1+ Ke7
Black's lead in development does not make up for his lost pawn and his unsafe King.
10.d4 Ng4 11.h3 Nf6 12.e5 Nd5 13.c4 Nb6
14.b3
Solid, protecting the c-pawn and opening lines for the Bishop.
If you want an oddball, stronger move, take a look at 14.Rf4!?, attacking Black's misplaced Queen. Of course, 14...Qg3, now, loses Her Majesty to 15.Rg4. White's real idea is revealed after 14...Qh6 15.Re7+! when 15...Kxe7 16.Bxh6 cannot be answered by 16...gxh6 because 17.c5 or 17.Qf3+ would be too strong; while 16.Kg6 Bd2 is just better for White.
14...d6 15.exd6+ Kxd6 16.c5+ Kc6 17.cxb6 Kxb6
18.Na3 Be6 19.Nc4+ Kc6 20.Ne5+ Kd6 21.Ba3+ c5 22.Bxc5+ Black resigned
I checked - fehim's games in The Database go back to 2005. Over time, he has learned a few things about how to play the Jerome Gambit. The following game shows White's attack following Black's King across the board.
fehim - Tomalak
3 0 blitz, FICS, 2019
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Be6
This position can be found in 23 games in The Database, with White scoring 78%. Black's move is not bad, but it certainly encourages f2-f4, with the threat of f4-f5, which had to have been encouraging to the first player.
10.O-O N8e7 11.f4
This is an improvement over fehim's previous game with the line: 11.d4 Kd7 12.f4 Bc4 13.Re1 Kc8 14.b3 Ba6 15.a4 Rf8 16.f5 Nh8 17.b4 b6 18.a5 Bb7 19.c4 Nf7 20.Bb2 Re8 21.Nc3 Nxf5 22.Qh3 g6 23.exf5 gxf5 24.Qxf5+ Qd7 25.Rxe8+ Nd8 26.Qxd7+ Kxd7 27.Rg8 Ne6 28.Rxa8 Bxa8 29.d5 Nd4 30.Ne4 c6 31.Bxd4 Black resigned, fehim - ReyanshiKhatrim, FICS, 2018.
11...Bf7 12.d4 Kd7
Black's attempt to castle-by-hand on the Queenside is an unorthodox response to White's growing pawn center.
13.f5 Nf8 14.Qh3 Kc6
Black's King is uneasy about the possibility of a discovered check from f4-f5, but this move is risky. Better was to skulk back to the center with 14...Ke8.
15.Nc3
This is a reasonable move, although 15.d5+ would have been sharper. Komodo 10 opines that Black would have to return a piece, then, with 15...Bxd5, when White would clearly be better.
The game now drifts toward equality.
15...b6 16.Qf3 Kb7 17.e5+ c6
18.e6 Be8 19.Be3 Rc8
Black's move gives White ideas. Better was the consistent 19...d5.
20.a4 Kb8 21.a5 c5
This allows some opening of lines. Instead, hoping to clog things up with 21...b5 was a better choice.
22. axb6 Qxb6 23.dxc5 dxc5 24.b4
24...Bc6 25.Qg3+ Qc7 26.Bf4 Black resigned