Showing posts with label GhengusFungus. Show all posts
Showing posts with label GhengusFungus. Show all posts

Wednesday, February 26, 2020

Jerome Gambit: Deep Dive (Part 1)

Image result for free clip art deep dive

It has been a while since I took a deep dive into a Jerome Gambit game, so I decided to inspect a 2019 game played by ZahariSokolov, online at FICS. He has 410 games in The Database, scoring 50%. Many of his games explore important lines, and can be quite complicated.

ZahariSokolov - GizmoClass
FICS, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6



What could be more understandable than wanting to hold on to your extra 2 pieces? It is too early in the game to assess whether GizmoClass is naive or knowledgeable in making this move choice. (The Database has 1,121 games with this position; White scores 54%.)

7.Qf5+ Kd6 8.f4 Nf3+ 

Aha! The player of the Black pieces knows a bit about the Jerome Gambit, or he has a solid creative streak about him.

This Norton Defense, which first appeared in Jerome - Norton, correspondence, 1876 (0-1, 42), was referred to as "a new departure" in the September, 1876 issue of the American Chess Journal. "[...Qf6] is the usual play. The text move prevents White from castling."

The "usual play" appeared in Alonzo Wheeler Jerome's analysis of the Jerome Gambit that appeared in the April 1874 issue of the Dubuque Chess Journal; as well as in the games Jerome - Shinkman, Iowa, 1874 (0-1, 21) and Jerome - Brownson, Iowa, 1875 (1-0, 43).

The text move, 8...Nf3+, can be found in 14 games in The Database, with White scoring a deceiving 71% (Komodo 10 assesses the position as even). It can be contrasted with 8...Qh4+ 9.g3 Nf3+ , the "Nibs" defense, which dates back at least as far as 1899. (The Database has 54 games; White scores 54%.)

Interestingly enough, despite Black's apparent knowledge of the Jerome Gambit, only one other game by GizmoClass appears in The Database - a 83-move draw (6...Kf8played against ZahariSokolov, 6 months earlier. Did somebody "book up", afterwards?

9.gxf3 

Capturing the Knight is best, but even the Gambit's creator slipped and chose 9.Kf1 in a game, instead: 9...c6 10.gxf3 Qe7 11.b4 Bb6 12.Bb2 Kc7 13.Qe5+ Qxe5 14.Bxe5+ d6 15.Bxg7 Bh3+ 16.Ke2 Bg2 17.Rd1 Ne7 18.Bxh8 Ng6 19.d4 Rxh8 20.Kf2 Nxf4 21.c3 Rg8 22.Nd2 Kd7 23.Ke3 Rf8 24.Rg1 Bd8 25.Kf2 Rg8 26.Ke3 Nh3 27.f4 Nxg1 28.Rxg1 Rg4 29.Nf1 Bh3 30.Ng3 Rh4 31.Nf5 Bxf5 32.exf5 Bf6 33.Rg3 Rxh2 34.a4 Rh1 35.a5 Re1+ 36.Kf3 Re7 37.Rh3 c5 38.bxc5 dxc5 39.Rh6 cxd4 40.cxd4 Bxd4 41.f6 Rf7 42.Ke4 Bxf6 and Black won, Jerome,A - Norton,D, correspondence, 1876.

To be fair, I should mention that I have played 9.Kf1 a couple of times, too - perrypawnpusher - igormsp, blitz, FICS, 2011 (1-0, 13), and perrypawnpusher - rheapennata, blitz, FICS, 2012 (1-0,12) - and ZahariSokolov has gotten away with 9.Kd1, as well in  ZahariSokolov - LAVAL, FICS, 2015 (1-0, 32). I have already argued, elsewhere, that "Good luck is better than a license to steal."

9...Qh4+ 10.Kd1

An earlier mistake that he shied away from was 10.Ke2, as in ZahariSokolov - Quarte, FICS, 2015 (0-1, 17); but it is hard not to enjoy the follies of an early computer against Jack Young: 10.Ke2 Qf2+ 11.Kd3 Qxf3+ 12.Kc4 b5+ 13.Kxb5 Rb8+ 14.Ka5 Bb4+?! 15.Ka4 Qxh1?? 16.Qe5+ Kc6 17.Qd5+ Kb6 18.Qxb5 checkmate

How should Black proceed?

Of course, 10...Qe7 11.Qd5 checkmate, is not optimal, at least for the defender, ZahariSokolov - GhengusFungus, FICS, 2014. 

Instead, 10...Qf2 allows White to sue for peace by initiating repeated checks, e.g. 11.Qe5+ Kc6 12.Qd5+ Kb6 13.Qb3+ Ka6 14.Qa4+ Kb6 15.Qb3+ Kc6 16.Qd5+, etc. Actually, the American Chess Journal editor William Hallock, commenting on Jerome,A - Norton,D, correspondence, 1876 (see above) wrote that after 10...Qf2 "Black has the better position". I challenged this notion in perrypawnpusher - Sir Osis of the LiverJerome Gambit 3 thematic tournament, ChessWorld.net, 2008, and, when my opponent was unwilling to split the point, I went on to win (1-0, 19).

ZahariSokolov had already faced 10...Nf6, which led to an edge for White, but he lost after an unusual and unfortunate oversight: 11.e5+ Kc6 12.exf6 d6 13.Nc3? Bxf5 14.d3 gxf6 15.a3 Qf2 16.Bd2 Qxf3+ 17.Kc1 Be3 18.Bxe3 Qxe3+ 19.Kb1 Qxf4 20.Ka2 Be6+ 21.b3 Qd2 22.Kb2 Rhg8 23.Ne4 Qe3 24.Rae1 Qd4+ 25.Ka2 Bxb3+ 26.Kxb3 Rg2 27.Rd1 Qb6+ 28.Kc3 Rag8 29.Nxf6 Qa5+ 30.Kb3 Qb5+ 31.Kc3 Qe5+ 32.d4 Qxf6 resigned, ZahariSokolov - panpanOneTwo, FICS, 2018.

Best is probably 10...Ne7, but that is not what GizmoClass played.


 [to be continued]



Tuesday, December 8, 2015

Cuts Like A Knife

Sharp variations can work in favor of the gambiteer, or cut against him. It is important to be as up-to-date as possible on the tricky variations.

I recently downloaded some more games from the Free Internet Chess Server (FICS), and, as well as checking out some "old" Jerome Gambiteers (e.g. drumme, HauntedKnight, Petasluk), looked at the efforts of a relatively new member of the Gemeinde, ZahariSokolov.

In the following game he faces a rare, but old and dangerous defense, and, under pressure, chooses the wrong line (although, in another game in the notes, this also leads to victory), and suffers defeat.

I have added some game references for Readers to have a better idea of how to deal with this kind of play.   

ZahariSokolov - Quarte
standard, FICS, 2015

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 Nf3+ 



This surprising move, attributed to Norton - who defeated Alonzo Wheeler Jerome with it in a correspondence game in the early years of the gambit - rips open White's Kingside and makes him vulnerable to attack.

9.gxf3

Probably the only move, although I have gotten away with 9.Kf1 a couple of times in perrypawnpusher - igormsp, blitz, FICS, 2011 (1-0, 13), and perrypawnpusher - rheapennata, blitz, FICS, 2012 (1-0,12); while Jerome, as mentioned, did not - Jerome,A - Norton,D, Correspondence, 1876 (0-1, 42).

ZahariSokolov, himself, a few days earlier, had gotten away with 
9.Kd1: 9...Nd4 (9...Ne7!) 10.Qd5+ Ke7 11.Qxc5+ d6 12.Qxd4 Bg4+ 13.Ke1 c5 14.Qxg7+ Ke8 15.Qxg4 Nf6 16.Qe6+ Qe7 17.Qxe7+ Kxe7 18.d3 h6 19.Nc3 a6 20.Be3 b5 21.Ke2 Rhg8 22.g3 b4 23.Nd5+ Nxd5 24.exd5 Kf6 25.Rae1 Kf5 26.Kd2 h5 27.Bf2 Rae8 28.Rxe8 Rxe8 29.Re1 Rxe1 30.Bxe1 Kg4 31.Ke3 Kh3 32.f5 Black resigned, ZahariSokolov - LAVAL, standard, FICS, 2015


9...Qh4+ 10.Ke2

The "only" move, this time, is 10.Kd1: CFBBlind - Quandary, FICS, 2001 (1-0, 18); perrypawnpusher - Sir Osis of the Liver, JG3 thematic, ChessWorld.net, 2008 (1-0, 19);  perrypawnpusher - sjeijk, blitz, FICS, 2011 (1-0, 19);  ZahariSokolov - GhengusFungus, FICS, 2014 (1-0, 11).

10...Qf2+ 11.Kd3 Qxf3+ 12.Kc4 b5+ 13.Kxb5 Qe2+


A testimony to White's ability to struggle and survive: 13...a6+ 14.Kc4 Nf6? 15.Qxc5+ Ke6 16.Re1 Qxf4 17.d3 Qd6 18.Qxd6+ Kxd6 19.e5+ Kc6 20.exf6 gxf6 21.b3 d5+ 22.Kc3 Bg4 23.Bf4 h5 24.h4 f5 25.d4 Rhe8 26.Rxe8 Rxe8 27.Be5 Rf8 28.Nd2 f4 29.Rf1 f3 30.Rf2 Kb6 31.Kd3 c5 32.c4 dxc4+ 33.bxc4 cxd4 34.Bxd4+ Kc6 35.Ke4 Re8+ 36.Kf4 Rf8+ 37.Kg3 Rd8 38.Bf6 Rd3 39.Nxf3 Bxf3 40.Rxf3 Rxf3+ 41.Kxf3 Kc5 42.a3 Kxc4 43.Kf4 Kd5 44.Kg5 Ke6 45.Bc3 Kf7 46.Kxh5 Kg8 47.Kg6 Kf8 48.h5 Black resigned, gibonacci - jschulte, GameKnot.com, 2007.

A testimony to an early chess computer's terrible addiction to grabbing material: 13...Rb8+ 14.Ka5 Bb4+ 15.Ka4 Qxh1 16.Qe5+ Kc6 17.Qd5+ Kb6 18.Qb5 checkmate,  Young,J - Chess, Computer game, 1979. 

14.d3 Rb8+ 15.Ka5 Bb4+ 16.Ka4 Qxc2+ 17.b3 Qc6+ White resigned

Saturday, February 7, 2015

Complexity In The Notes.

ZahariSokolov has played some very interesting Jerome Gambits at FICS lately. The following games shows off one of the aspects of the Jerome - that even the "winning" lines for Black are tricky for the second player, as are the "losing" lines for White.

So much of the complexity this time is in the notes.

ZahariSokolov - GhengusFungus
standard, FICS, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 Nf3+



This rogue knight move marks the "Norton Variation", as opposed to one move later - 8...Qh4+ 9.g3 Nf3+!? - which would lead to a very sharp and complicated Queen sacrifice that wins for Black.

Nonetheless, The Database has 9 games with the Norton line, and White wins 8 of them. There are 44 games with the Queen check line, and White wins half of them.

Perhaps GhengusFungus was unfamiliar with the Queen sac, or he found the Knight move to be disturbing enough.

9. gxf3 

I was able to get away with the erroronious 9.Kf1? twice, in blitz games,  perrypawnpusher - igormsp, blitz, FICS, 2011 (1-0, 13) and perrypawnpusher - rheapennata, blitz, FICS, 2012 (1-0, 12); but long ago, at a slower pace, the Gambit's creator was not Jerome,A - Norton,D, Correspondence 1876 (0-1, 42).


9... Qh4+ 10.Kd1


Again, this is the correct square for the King, although two games in The Database show White winning after 10.Ke2? Young,J - "Chess Challenger 10" Computer, 1979 (1-0,18) and gibonacci - jschulte, GameKnot.com ,5d/move, 2007 (1-0, 48). 


10... Qe7 


In "Vortex" I wrote


White's best chance is 11.Qe5+ Kc6 12.b4!? when White can probably eke out a draw, whether or not the pawn is captured, but the play is very difficult.

That is a fair assessment of this Norton variation: a very complicated game, but a draw, with a lot of hard work by White.


Two games show White successful after 10...Ne7!?CFBBlind -Quandary, FICS, 2001 (1-0, 18) and perrypawnpusher - sjeijk, blitz, FICS, 2011 (1-0,19); while White had a draw against 10...Qf2 - until he was given more in perrypawnpusher - Sir Osis of the Liver, JG3 thematic, ChessWorld.net, 2008 (1-0,19).


How did Black deal with all these complications? Apparently he relaxed too soon. 


11. Qd5 Black checkmate