1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Tuesday, April 7, 2009
A Dangerous Place
In a chess game, like when on a long walk, if you're not paying attention to where you're going, you could wind up in a dangerous place. If you happen to be playing the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) you are almost certain to find some danger.
I think that my opponent, electrahan, knew something about the Jerome Gambit. Our game quickly travelled to a very complicated line of defense – nothing like the Najdorf Sicilian, but Jerome Gambit Tournament: Chapter XVI and Jerome Gambit: Fools walk in... are almost "required reading" to appreciate what follows.
perrypawnpusher - electrahan
blitz 9 5, FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
Welcome, Mr. Electrahan, shall we go for a walk?
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.Qf5+ Kd6 8.f4 Qh4+
As far as you are willing to go, Mr. Pawnpusher...
Sometimes referred to as "His Nib's Defense," (see "Jerome Gambit Tournament: Chapter II") this line has caused me no small amount of headaches. And excitement. And wonder. There's a Queen sacrifice hidden somewhere, and even if it doesn't come off, the game becomes very unclear.
9.g3 Nf3+
Before this game I had losses to Temmo (0-1, 43) and James042665 (0-1, 18) in this line.
10.Kd1
This is the line that "R.F." originally played against "His Nib's", but in my earlier games I had preferred 10.Kf1, which was the better choice.
Now Black can sacrifice his Queen (as in abhailey - peonconorejas, net-chess.com, 2008, 0-1, 20) with 10...Ne7 11.e5+ Kc6 12.Qe4+ d5 13.exd6+ Nd5 14.gxh4 Bg4 and win – but you really have to know the line, as it would be difficult to suss out over-the-board in blitz.
10...Qh6
This retreat – which is similar to Temmo's Queen retreat (with my King on f1) and Kevin the fruitbat's Queen retreat to f6 in a comparable position (perrypawnpusher - Kevin the fruitbat, chessworld, 2008, 1-0, 38) – still leaves Black with a slight advantage.
11.Qd5+ Ke7 12.Qxc5+ Qd6 13.Qxd6+ cxd6
The same dilemma that I faced against Temmo: if the advanced Black Knight stands, the second player is better; but if it falls, I am even, and may have the advantage.
My one advantage against electrahan was that I was more familiar with the positions and play, and so was significantly ahead on the clock.
14.c3
To keep the Knight put.
After the game Rybka 3 recommended 14.b3 Nf6 15.Bb2 d5 (working to free the Bishop) with complications and a rather unclear game after either 15.exd5 or 15.e5.
14...Nf6
A sensible move, although Fritz8's 14...d5 and Temmo's 14...g5 were more likely to keep Black's edge.
15.d3
Stronger was the immediate 15.Ke2
15...b6
Black has settled upon his defensive plan: it involves ceding the Knight.
16.Ke2 d5 17.Kxf3 dxe4+ 18.dxe4 Bb7
19.Re1 Kf7 20.Nd2 Rhe8 Black has some compensation for his two pawns in the congestion of White's Queenside.
21.g4 d5
Instead, 21...Nxe4 22.Nxe4 Rxe4 23.Rxe4 Re8 24.Be3 Bxe4+ 25.Kf2 d5+ held chances of a drawn Bishops-of-opposite-colors endgame.
22.e5 d4+ 23.Kg3 dxc3 24.bxc3 Nd5
25.Bb2 Rad8 26.Ne4 Nf6 This does not work out, and is likely the result of time issues.
27.Nd6+
Good enough, but 27.Ng5+ Kg8 28.exf6 was stronger.
27...Kf8 28.Nxb7
Again, 28.exf6 was stronger, but the text works. Black's game unravels.
28...Rd7 29.Ba3+ Kf7 30.Nd6+ Rxd6 31.exd6
31...Ne4+ 32.Rxe4 Rxe4 33.Kf3 Rc4 34.d7 Rxc3+ 35.Ke4 Black forfeited on time
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