Thursday, December 17, 2020

Jerome Gambit: The "Jerome pawns" Will Win the Day



The following Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) game is a good example of the suggestion that if you take good care of your pawns, they will take good care of you. White's "Jerome pawns" are happy to show their appreciation.


Wall, Bill - Guest1713462

PlayChess.com, 2020


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kxf7 5.Nxe5+ Nxe5 6.d4 d6 


Black takes a reasonable position: rather than choose to move (and save) a piece, he opens a line for development, and lets White choose.

7.dxc5 Nf6 8.cxd6 Qxd6 9.Qxd6 cxd6 


White has 2 pawns for his sacrificed piece. The pawn at d6 is a target.

10.Nc3 Be6 11.Be3 a6 12.O-O-O Rhd8 


13.f4 Nc4 14.Bd4 d5  

The central break that often signals success for Black - but not this time. White does not have to exchange off his "Jerome pawn".

15.f5 Bc8 16.e5 


16...Ne4 17.e6+ Ke7 

A slip.

18.Bxg7 Nxc3 19.Bxc3 b5 


Black has a piece for 3 pawns, and a well-supported Knight outpost, but the "Jerome pawns" will win the day.

20.g4 Ne3 21.f6+ Kxe6 22.Rhe1 d4 23.Bxd4 Rxd4 24.Rxd4 Kxf6 25.Rxe3 Black resigned


Down the exchange and two pawns, without counterplay - except for the glorious a8-h1 diagonal for his Bishop - is discouraging enough for Black.


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