Here's that "overlooked" Jerome Gambit game that I mentioned in my last post, "Another Error, Another Win". It's a painful one to play over, as my opponent offered me an escape from a difficult situation, and I missed it.
perrypawnpusher - alvarzr
blitz, FICS, 2013
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+ Ke8
8.Qxc5 Qe7 9.Qe3 Nf6
Or 9...d5 as in Wall,B - Guest497592, PlayChess.com, 2012 (1-0, 23).
10.Nc3 d6
Or 10...Kf7 11.0-0 Rf8 as in perrypawnpusher - frencheng, 20 5 blitz, FICS, 2010 (½-½, 34).
11.0-0 b6
Instead, Black got more aggressive with 11...Be6 12.f4 Ng4 13.Qg3 Qh4 in Wall,B - Hirami,Z, Chess.com, 2011 (1-0, 20) and with
11...Ng4 in Wall,B - CKSP, FICS, 2010 (1-0, 15); but more careful (castling-by-hand) with 11...Rf8 12.f4 Kf7 in perrypawnpusher - chingching, blitz, FICS, 2011 (½-½, 36).
12.f4 Bb7 13.d3
The more forward 13.f5 Ne5 14.d4 followed in perrypawnpusher-Navarrra, blitz, FICS, 2011 (24) and perrypawnpusher - MarkHundleby1, Chess.com, 2013 (1-0, 27).
13...Kd7
Or 13...a6 14.b3 Kd7 15.Ba3 Rae8 as in perrypawnpusher -MRBarupal, blitz, 2010 (0-1, 22)
14.Bd2
A bit better was 14.Qh3+ Ke8 15.b3.
14...Rae8 15.Rae1 Rhf8
One of the reasons that I have shared a lot of links above is to show how many ideas grow out of these Jerome Gambit positions. In the current game, however, as things went on, I began to think less and push pieces more, and this is never a good thing.
16.Qd4 Kc8 17.Qa4 Nd7 18.Qxa7 Nc5 19.Qa3
Pawn grabbing with the Queen is not such a deep idea. Instead, it was time to be more dynamic with play like 19.b4 Na6 20.b5 Nc5 21.f5 Nh8 22.Nd5.
19...Qh4 20.Nd5 Bxd5 21.exd5 Rxe1
22.Rxe1
After the game, Houdini suggested that I should have started looking for a draw here with 22.Qa8+ Kd7 23.Qc6+ Kd8 24.Rxe1 Ne7 25.Qa8+ Nc8 26.g3 Qg4 27.Kg2 Re8 28.Rxe8+ Kxe8 29.b4 Qe2+ 30.Kh3 Qh5+ 31.Kg2 Qe2+ 32.Kh3 Qh5+
22...Kb7 23.g3 Qg4 24.Qc3
Overlooking danger: 24.d4 was necessary.
24...Nxf4
Even stronger: 24...Nh4.
25.Bxf4 Rxf4 26.b4
One last gasp. Where's a good swindle when you need one?
26...Nd7
That should do it. Of course, 26...Rxb4 keeps Black on top.
27.Qc6+
Now White can answer 27...Ka7 with 28.Qxc7+ Ka6 29.b5+ Ka5 30.Qc3+ Ka4 31.Qb3+ Ka5 32.c4 Rxc4 33.dxc4 Qd4+ 34.Re3 and advantage - if he sees it.
27...Kc8 28.Qa8+
Yipes! Instead, my opponent walks into a mate-in-one (28.Re8#) - and I miss it.
We both deserve to lose. I deserved it more.
28...Nb8 29.Re8+ Kd7 30.Re1
Alas, capturing Black's Knight allows him to checkmate me.
30...Rf8 31.Qa4+ Kc8 32.c4 Qd4+ 33.Kh1 Qf2 34.Re8+ Rxe8 35.Qxe8+ Kb7 36.h4 Qxg3 37.Qe4 Qf2 38.Qg2 Qxg2+ 39.Kxg2 Nd7
The endgame is fairly won for Black.
40.d4 b5 41.c5 Nf6 42.cxd6 cxd6 43.Kf3 Nxd5 44.a3 Nc3 45.Kf4 Nb1 46.Kf5 Nxa3 47.Ke6 Kc7 48.Kf7 g6 49.Kg7 Nc2 50.Kxh7 Nxb4 51.Kxg6 Nd5
White's King has gotten his exercise, but it doesn't save the game.
52.Kf5 Nc3 53.h5 b4 54.h6 b3 55.h7 b2 56.h8Q b1Q+ 57.Ke6 Qe4+ 58.Kf7 Qf5+ 59.Ke7 Nd5+ White resigned
The latest, from Bill Wall.
Wall,B - Guest497592
Playchess.com, 2012
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Ke8
The interesting 7...Ke7 8.Qg5+ appeared in Wall,B - CKFM, FICS, 2012 (1-0, 44).
8.Qxc5 Qe7 9.Qe3 d5
Or 9...Nf6 10.Nc3 d6 11.0-0 Be6 (11...Ng4 12.Qg3 Qe5 13.Nd5 Qxg3 14.fxg3 Kd7 15.Rf7+ Wall,B - CKSP, FICS, 2010 (1-0, 15)) 12.f4 Ng4 13.Qg3 Qh4 14.Qxh4 Nxh4 15.g3 Nf5 16.exf5 Bxf5 17.Re1+ Kd7 18.d3 Rae8 19.Bd2 c6 20.h3 Wall,B -Hirami,Z, Chess.com, 2011 (1-0, 20).
10.Nc3 dxe4 11.Nxe4 Nf6 12.d3 Ne5 13.0-0 Nfg4
"When at a loss for a move, you can always threaten White's Queen." NOT.
14.Qe2 Bf5 15.Bg5 Qd7?
Better 15...Nf6.
16.h3 h6 17.Nc5 Qc6 18.hxg4 hxg5
This grants White a large advantage.
19.Qxe5+ Be6 20.Nxe6 Kd7
Mate follows. "Best" is the miserable 20...Qd6 21.Nxc7+
21.Qxg7+ Kxe6 22.Rfe1+ Kd5 23.Qe5 checkmate
In the following game, Philidor1792 makes the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) look like just another day on the job. Ho-hum. Do the work. Collect the point.
Philidor1792 - guest2052
Internet online game, 2012
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Ke8 8.Qxc5 Nf6 9.0-0 d6 10.Qe3
Here we have a standard Jerome Gambit position. Mrjoker, for example, has reached it 21 times, and scored 76%. Perrypawnpusher has reached it 36 times, and scored 79%.
10...Qe7 11.Nc3 Be6 12.f4 Nf8
An improvement over 12...Ng4 as in Wall,B - Hirami,Z, Chess.com 2011(1-0, 20).
13.f5 Bf7 14.d4 N8d7
15.Qg3 Kf8 16.Bg5 Re8 17.Rae1
Playing e4-e5 is "job one" for White.
17...Bc4 18.Rf3 Qf7 19.b3 Ba6 20.e5 dxe5 21.dxe5
21...Nh5 22.Qf2 Nb6 23.e6 Qg8 24.Qc5+ Black resigned
It is checkmate next move.
In the first of my two Italian Game tournaments at Chess.com I have won one game and am near another win. Both of them are technical endgames.
In my second tournament, I suffered a loss when my "brilliant" Queen sacrifice did not lead to a back rank checkmate, after all... Awkward.
However, I have just completed a win with the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+), and that is enough for me to consider the tournament a success, already!
perrypawnpusher (1636) - Vaima01 (1773)
Italian Game - Round 1 Chess.com, 2012
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
This is a natural response, prudently returning one of the two sacrificed pieces; yet, I am always glad to see it, as it leads to interesting clashes between the "Jerome pawns" and Black's extra piece, and the chess engines usually show a gradual slip into an even game after about a dozen moves.
7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Qe7
10.Nc3
Or 10.d4, as in mrjoker - lilred, ICC, 2009 (1-0, 50); or 10.0-0 as in mrjoker - blind25, ICC, 2009 (0-1, 66) and perrypawnpusher - Edvardinho, blitz, FICS, 2010 (1-0, 57).
10...Nf6 11.0-0 Be6
A bit more active was 11...Rf8, as in perrypawnpusher - MRBarupal, blitz, FICS, 2010 (0-1, 31) and perrypawnpusher - chingching, blitz, FICS, 2011 (½-½, 36).
An alternate development of Black's Bishop was seen after 11...b6 in perrypawnpusher - Navarrra, blitz, FICS, 2011, (1-0, 24).
12.f4 Bf7
Black's move is sensible. There have been a variety of alternatives:
The frisky 12...Bc4 was seen in perrypawnpusher - ZhekaR, blitz, FICS 2011 (0-1, 36) and perrypawnpusher - tuffnut, blitz, FICS, 2012 (1-0, 62);
The retreat 12...Bd7 appeared in perrypawnpusher - Unimat, blitz, FICS, 2011 (1-0, 25);
The bold 12...Kd7 was tried in perrypawnpusher - Solaar, blitz, FICS, 2011 (33); and
The counter-attacking 12...Ng4 erupted in Wall,B - Hirami,Z, Chess.com, 2011 (1-0, 20).
13.f5 Ne5 14.d4 Nc6 15.Qd3 Kd7 16.e5 Ne8
Black opts for the scientific solution of returning a piece for two pawns, with the goal of leveling out the position and the game.
After the game, however, Rybka suggested the way to do that would have been by 16...Nxe5 17.dxe5 Qxe5. It turns out that there is a glitch or two in giving back the Bishop.
17.e6+ Bxe6 18.fxe6+ Kd8
The second pawn is not easily taken, as after 18...Kxe6 there is 19.Qf5 checkmate; and after 18...Qxe6 White has 19.d5.
White is now better, but it took me a while to figure out how to proceed.
19.d5 Ne5 20.Qf5 h6 21.Bf4 Rf8 22.Qh3 Rf6
This helps, although in the end I decided to settle for the win of another pawn, with a strong position.
23.Ne4 Rf8 24.Bxe5 dxe5 25.Qg3 Nf6 26.Qxe5
26...Nxe4 27.Qxe4 Qc5+ 28.Kh1 Ke7 29.Rf7+
My favorite move of the game. It's success is based on finding a "quieter" move later on.
29...Rxf7
After the alternative, 29...Ke8, I had planned 30.Raf1 and Black does not have long to live.
30.exf7+ Kxf7
I was happy to see that after 30...Kf8 I would have the nice move 31.Re1
31.Qe6+ Kf8 32.Rf1+ Qf2 Black resigned
From Wikipedia: "MacGyver is an American action-adventure television series... [S]ecret agent Angus MacGyver... is a resourceful agent with an encyclopedic knowledge of science, able to solve complex problems with everyday materials he finds at hand, along with his ever-present duct tape and Swiss Army knife."
Playing over the following game, I got to thinking about MacGyver.
Bill Wall's opponent had navigated the game into a tricky, but draw-able, Bishops-of-opposite-colors endgame, where it seemed possible that Black might actually extract a half-point from White's Jerome Gambit (a rare event, to be sure).
What did Bill have to work with at the end?
Ah, but it is the "+" on White's last move that gives the win.
Wall,B - CKFM
FICS, 2012
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6
7.Qd5+ Ke7 8.Qg5+
Something new! There are no other examples in The Database.
Black has a chance to slip, but the game transposes to more "normal" lines.
8... Ke8 9.Qxc5 Qe7 10.Qe3 Nf6 11.Nc3 Kf7
Or 10...d6 11.0-0 Ng4 (11...Be6 12.f4 Ng4 13.Qg3 Qh4 14.Qxh4 Nxh4 15.g3 Nf5 16.exf5 Bxf5 17.Re1+ Kd7 18.d3 Rae8 19.Bd2 c6 20.h3 Black resigned, Wall,B - Hirami,Z, Chess.com, 2011) 12.Qg3 Qe5 13.Nd5 Qxg3 14.fxg3 Kd7 15.Rf7+ Black resigned, Wall,B -CKSP, FICS, 2010.
12.0-0 Re8 13.d3 d5
Giving a pawn back to be able to exchange Queens.
14.Nxd5 Nxd5 15.exd5 Qxe3 16.fxe3+ Kg8
White has three pawns for his sacrificed piece. Perhaps a super-GM like Magnus Carlsen would say that the game here is won for Black, and all that is left is a matter of (his) technique.
In the world of club players, however, it is not naive to see the game as balanced. The winner will be the one who handles his pawns/Knight better.
17.e4 Bg4 18.Be3 a6 19.Rf2 Rad8 20.h3 Bd7 21.Raf1 c6 22.Bb6 Rc8 23.d6
One "Jerome pawn" gets through. The game is still about even, but that's one more thing for Black to worry about, and one more thing for White to rely on.
23...Be6 24.d4 Nf8 25.g4 Bc4 26.Rxf8+
Possibly this Rook sacrifice was a surprise for Black.
26...Rxf8 27.Rxf8+ Rxf8 28.d7 Bxa2
Of course, White will get his Rook back when he promotes the d-pawn, so Black grabs some "compensation."
29.e5 Kf7 30.d8Q Rxd8 31.Bxd8 Ke6
The excellent placement of Black's King makes the Bishops-of-opposite-colors endgame even, even though White has an extra pawn.
32.Kf2 Bb1 33.c3 Ba2 34.Kf3 Kd5 35.Kf4 Ke6 36.Kg5 Kf7 37.h4 Bb1
White looks to see what he can create on the Kingside. If he is able to advance his center two pawns, that will allow Black some counterplay with his remaining 2:1 pawn majority on the Queenside. Eventually White will have to exchange one of his center pawns for a Black wing pawn, and the other White center pawn will be safely blockaded.
38.h5 h6+ 39.Kh4 g6 40.hxg6+ Kxg6 41.e6 Ba2 42.e7 Bf7 43.c4
Things are looking a bit scary for Black right now. Suppose he loses a tempo with 43...Be8. White quickly advances in the center with 44.d5 cxd5 45.cxd5 and has those scary two passers.
But, what would happen next? After 45...Kf7 White can liquidate the Kingside with 46.g5 hxg5+ 47.Kxg5 but now Black starts rolling on the Queenside with 47...a5. Since swapping his Pe7 for the ambitious, but lowly, Pa5 is seriously draw-ish, White's King must persevere with 48.Kf5.
After 48...a4 49.Ke5 b5 50.d6 (50.Kd6 will face the same response) b4 51.Bb6 a3 52.b3 Bc6 53.Bc5 a2 54.Bd4 Bf3
analysis diagram
Black's and White's advanced passers hold each other hostage and the point can be split, especially after 55.Bb2 Bd1 56.Kc5 Bxb3+.
That kind of pressure, though, searching for that kind of solution, can cause the defender to slip.
43...Kf6 44.e8Q+ Black resigned
The discovered check allows the pawn to Queen safely, and now White can force checkmate.
(Along with his Swiss army knife and duct tape, you had to figure that MacGyver had a discovered check on him, somewhere.)