Showing posts with label Pinfold. Show all posts
Showing posts with label Pinfold. Show all posts

Wednesday, October 1, 2008

Trading up!

Chessfriend Martin Moller (who plays at the Internet Chess Club as "Moller" and who posts at ChessGames) is the first reader to send in a Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) game since requested (see "Looking for a few good Jerome Gambit games..." and "Still Looking for a few good Jerome Gambit games...").

As a result, he will receive a PGN file of the first 210 games referred to on this blog, and a PGN file of the next 250 (actually 272) as well.
Let's take a look at his contribution -- a 5 minute blitz game, against a player rated 200 points above him.

Moller - whitestone
ICC blitz game 2008

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6



7.Qxc5

7.Qd5+ Ke8 8.Qxc5 d6 9.Qc3 Nf6 10.d3 c6 11.0-0 Kd7 12.f4 Qb6+ 13.Kh1 Kc7 14.Qe1 Re8 15.b3 Nd5 16.Qg3 Nb4 17.Na3 Bd7 18.c3 Nxa2 19.f5 Ne5 20.d4 Qxb3 21.dxe5 dxe5 22.Rb1 Qxc3 23.Be3 a6 24.Qxg7 b5 25.Rf3 Kc8 26.Rd1 Rd8 27.Bb6 Kb7 28.Bxd8 Black resigned, Jerome - Brownson, USA, 1875

7...d6 8.Qc3 Nf6




9.0-0


9.d3 Rf8 10.Bg5 h6 11.Bxf6 gxf6 12.Nd2 Be6 13.0-0-0 c5 14.g3 b5 15.Nb3 a5 16.f4 b4 17.Qd2 Bxb3 18.cxb3 Rh8 19.Kb1 a4 20.bxa4 Rxa4 21.b3 Ra3 22.d4 Qa8 23.Qe2 Re8 24.f5 Nf8 25.Rhe1 Nh7 26.dxc5 dxc5 27.Rd7+ Kg8 28.Qg4+ Black resigned, Banks - Pinfold, Halesowen v Bushbury 2000

9...Re8 10.d3

10...Be6

10...h6 11.f4 Kg8 12.Be3 c5? 13.Nd2 Ng4 14.Rae1 Nxe3 15.Rxe3 b6 16.Rg3 Kh7 17.f5 Ne5 18.Nf3 Qf6 19.Qd2 Bb7 20.Nxe5 dxe5 21.Rg6 Qd8 22.Rf3 Bxe4! 23.Rfg3 Re7 24.Qf2 Rd7 25.h3 Bb7? 26.f6 gxf6 27.Rxf6 Rg7 28.Qf5+ Kg8 29.Qe6+ Kh8 30.Rxh6+ Black resigned, Anonymous - Anonymous, Club Game (Gambits Accepted - Fletcher);


10...b6 11.Bg5 Ne5 12.f4 Neg4 13.h3 Ne3 14.Rf3 Nd1 15.Qb3+ Be6 16.c4 Nxb2 17.Qxb2 h6 18.Bxf6 Qxf6 19.e5 Qh4 20.Nd2 a5 21.f5 Bd7 22.e6+ Bxe6 23.fxe6+ Kxe6 24.Qxg7 Rg8 25.Qf7+ Ke5 26.Qd5 checkmate, Nestor250168 - NMTIGER, www.chessworld.net 2007

11.f4 Ne7



White's pawns begin to roll, and Black's pieces scramble to get out of the way. The second player has a material and development advantage -- but the clock is ticking!

12.f5 Bd7 13.Qb3+ d5 14.Nc3 c6 15.Bg5 h6


Double-edged play: it will weaken Black's Kingside, but he plans on using the "holes" as open lines for counter-attack.

16.Bxf6 gxf6 17.Ne2 Qc7 18.Nf4 Rg8 19.Qc3 Rg4 20.Nh5 Qe5




21.d4

Bluff? Black doesn't want to find out. You have to make split-second decisions in 5-minute games.

21...Qc7 22.e5 Rag8





23.e6+ Bxe6 24.fxe6+ Kxe6 25.Rae1+




25...Kd6
The King was "safer" at f7, but things are very difficult even then.

26.Rxf6+

Good enough, although 26.Qc5+ 13.Kd7 27.Rxe7+ was even stronger.

26...Kd7 27.g3 Black disconnected.
I don't know about at ICC, but at FICS if someone disconnected here, the game would be awarded to White.
Exciting chess!