Showing posts with label asalmon. Show all posts
Showing posts with label asalmon. Show all posts

Friday, June 25, 2010

Nothing Much Happened

Sometimes when my opponent innovates against the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) I am content to take my opening advantage (in this case, a pawn or two) and slowly reduce it to an endgame advantage. In such games it seems like "nothing much happened" – only a win for White.

perrypawnpusher - sdockray
blitz, FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5


The Italian Four Knights Game.

5.Bxf7+


The Italian Four Knights Jerome Gambit.

5...Kxf7 6.Nxe5+ Nxe5 7.d4


7...Nxe4


The same defense used by kfollstad earlier this year (see "Navigating on One's own"). It is at least as old as Alby - asalamon, FICS, 2000, which continued 8...Qh4 9.dxc5 Qxe4+ 10.Kf1 Qc4+ 11.Kg1 Qxc5 12.Qf3+ White resigned.

8.Nxe4 Be7

A new idea. Also possible was 8...d5.

9.dxe5 Re8 10.0-0 d6


11.exd6 cxd6 12.Bf4 Bf5 13.Nxd6+ Bxd6 14.Qd5+ Be6 15.Qxd6 Bc4 16.Qxd8 Raxd8


I have simplified the game: all Black has for his two missing pawns is the hope that he can make it to a drawish Bishops-of-opposite-colors endgame.

17.Rfe1 Rd4 18.Rxe8 Kxe8 19.Be3 Rd7 20.b3 Be2 21.Bxa7 Bd1 22.c4 Rd2


23.Kf1 Bc2 24.Be3 Bd3+ 25.Ke1 Re2+ 26.Kd1 h6 27.Rc1


Sloppy play, as Black can now capture the a-pawn, reducing White's advantage. Instead...

27...Kd7 28.Rc3 Black resigned

Wednesday, June 2, 2010

Navigating On One's Own

"There I was, minding my own business, playing a Jerome Gambit variant, when my opponent goes all 'creative' and gets himself a lost game... Worse yet, he dragged me along with him into the wilderness!"

perrypawnpusher - kfollstad
blitz FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.Bxf7+ 


The Italian Four Knights Jerome Gambit, a version of the "modern" Jerome Gambit by transposition (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nc3 Nf6).

5...Kxf7 6.Nxe5+ Nxe5 7.d4


7...Nxe4

Okay...

I'm not sure if my opponent borrowed this idea from the "fork trick" that shows up in the Italian Four Knights Game – 1.e4 e5 2.Nf3 Nc6 3.Nc3 Nf6 4.Bc4 Nxe4 5.Nxe4 d5 – or if he just decided to throw some material back at me.

Objectively better was 7...Bd6 8.dxe5 Bxe5.

8.Nxe4


Too Jerome-ish was 8.Qh5+ g6 9.Qxe5 Nxc3 10.bxc3 Bd6 11.Qd5+ Kg7 12.0-0 c6 13.Qc4 b5 14.Qd3 Qf6 15.c4 bxc4 16.Qxc4 a5 17.Bb2 Ba6 18.Qb3 Bxf1 19.Kxf1 Rhe8 20.Qb7 Qe7 21.d5+ Kg8 22.Qb3 c5 23.Qc3 Be5 24.Qa3 Bxb2 25.Qxb2 Qe2+ 26.Kg1 Qe1+ 27.Rxe1 Rxe1 checkmate, yorgos - jkpasanen, FICS, 2009.

8...Qh4

A better move was 8...Bxd4 as in 9.Qxd4 d6 10.f4 Nc6 11.Qd5+ Be6 12.Ng5+ Qxg5 13.Qxe6+ Kxe6 14.fxg5 Kd7 15.0-0 Rhf8 16.Bf4 Nd4 17.c3 Ne2+ 18.Kh1 Nxf4 19.g3 Nd3 20.Kg2 Nxb2 21.Rab1 Nd3 22.Rxb7 Rxf1 23.Kxf1 Rf8+ 24.Ke2 Nc5 25.Rxa7 h5 26.a4 Rf5 27.h4 Kc8 28.Ra5 Kb7 29.Rb5+ Kc6 30.Rb4 Re5+ 31.Kf3 g6 32.Kf4 Rf5+ 33.Ke3 Na6 34.Rc4+ Rc5 35.Re4 Rxc3+ 36.Kd4 Ra3 37.Re6 Rxa4+ 38.Ke3 Nc5 39.Rxg6 Re4+ 40.Kf2 Rg4 41.Rh6 Ne4+ 42.Kf3 Kd5 43.Rxh5 c6 44.Kxg4 Nf2+ 45.Kf3 Black resigned, yorgos - josephjorkens, FICS, 2009.

9.Nxc5

The other capture of the Bishop led to disaster: 9.dxc5 Qxe4+ 10.Kf1 Qc4+ 11.Kg1 Qxc5 12.Qf3+ White resigned, Alby - asalamon, FICS, 2000.

9...Re8 10.dxe5


A move made with no more thought than "Yippie! I get another piece!"

Simply castling was safer and smarter.

10...Rxe5+ 11.Be3

Guarding the Knight, but leaving the Bishop unguarded. Instead, 11.Kf1 Rxc5 gave White an even game – the best that I could hope for at this point.

11...Rxe3+ 12.Kf1 Re5 13.Nd3 Rf5


Black has the edge now, due to better development and a Bishop vs White's Knight. I guess kfollstad's creativity worked for him, after all.

14.Qe2

I was amused to see after the game that Rybka suggested further castling-by-hand for White: 14.h3 d6 15.Kg1 Be6 16.Kh2.

14...d6 15.Re1 Bd7


16.g3 Qd4

Too cooperative: 16...Qh3+ kept the advantage for Black.

17.Qe7+ Kg6 18.Qxd7


18...Raf8 19.Qe6+ Kh5



20.Nf4+ Rxf4 21.gxf4 Rxf4 22.Qh3+ Kg5 23.Rg1+ Rg4 24.Qxg4+ Black resigned