Showing posts with label kristjan. Show all posts
Showing posts with label kristjan. Show all posts

Tuesday, December 20, 2016

Jerome Gambit: The Nightmare Before Christmas

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I borrowed part of the title of this blog post from Tim Burton's animated film, but it seemed to be about right in describing the following game.

Those who play the Jerome Gambit need to constantly remind themselves that it is, technically, a refuted opening, and that there are a number of winning defenses that Black can play.

True, there are many circumstances which lead to the defender not making use of his advantages, and White wins - sometimes quite impressively. Learning to take advantage of any slip or error is critical.

However, sometimes there are games like the following. SeinfeldFan91 won the RedHotPawn.com Jerome Gambit tournament by succeeding in all of his games - and that means wins with Black, as well as wins with White.

kristjan - SeinfeldFan91
Jerome Gambit Tournament, RedHotPawn.com, 2016

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.d4


At first Alonzo Wheeler Jerome favored this move over 6.Qh5+, and it has much going for it - including winning back one of White's two sacrificed pieces.

A quick look at The Database (which is a good measure of club player success, not necessarily "theoretical" or computer success) shows 1,499 games with 6.d4, with White scoring 52%. This can be compared with 3,793 games with 6.Qh5+, with White scoring 55%.

6...Qh4 

This is the strongest theoretical response to 6.d4, and it appears in 230 games in The Database. However, as a measure of how chaotic the game becomes in this double-edged variation - White scores 67%!

This is another indication that familiarity and understanding of the Jerome Gambit is very important: Play what you know, and know what you play.


7.dxc5

Here the Database statistics line up with the recommendations of the computers. The text move appears in 67 games with White scoring 28% - not bad when considering that the line is "lost" for the attacker, but not best. There are 154 Database games with the also "lost" (but better) move 7.0-0, and White scores 87% - it is always good to understand your practical chances in a wild line! 

7...Qxe4+ 8.Kf1 Nf6 9.Nc3 Qb4 



Some alternatives:

9...Qh4 10.Be3 b6 11.Ne2 bxc5 12.Ng3 d6 13.c3 Ba6+ 14.Kg1 Rhe8 15.Qb3+ c4 16.Qd1 g6 17.Kf1 Neg4 18.Bd4 Nxh2+ 19.Kg1 Nfg4 20.Qd2 Bb7 21.Qf4+ Kg8 22.Rxh2 Qxh2+ White resigned, HauntedKnight - blocbloc, FICS, 2016;

9...Qc4+ 10.Kg1 Qxc5 11.Be3 Qe7 12.g3 d6 13.Kg2 Bg4 14.Qd2 Bf3+ 15.Kg1 Bc6 16.f4 Nf3+ White resigned, HauntedKnight - truuf, FICS, 2014; and

9...Qc6 10.Bg5 Re8 11.Bxf6 Qxf6 12.Nd5 Qf5 13.Nxc7 Ng4 14.Qd5+ Qxd5 15.Nxd5 Re5 16.c4 b6 17.cxb6 Ba6 18.b3 axb6 19.Nxb6 d5 20.Nxa8 dxc4 21.Nc7 Rf5 22.Nxa6 Nxf2 23.Kg1 c3 24.Rc1 Ne4 25.Nb4 Rf2 26.Rxc3 Rb2 27.Rf3+ Ke6 28.h3 g5 29.Kh2 h5 30.Re1 Ke5 31.Nd3+ Black resigned, PasChat - plamb, FICS, 2014

10.g3

At this point something like 10.Be3 to focuse on development was probably better. Still, the situation is grim.

10...d5 11.Kg2 Bg4 12.Qe1 Rhe8 White resigned



Playing on a piece down, with the loss of more material imminent, was not appealing.

Wednesday, December 14, 2016

Jerome Gambit: Miles to Go Before I Sleep

Although SeinfeldFan91 topped the recent Jerome Gambit thematic tournament at RedHotPawn.com without losing (or drawing) a game, it wasn't always easy. The following game shows that, at least once, he had miles to go before he could sleep...

SeinfeldFan91- kristjan
Giuoco Piano Jerome Gambit Tournament
redhotpawn.com 2016

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+



4...Kxf7 5.O-O 

White starts off with a "modern" Jerome Gambit line (i.e. lacking 5.Nxe5+) but quickly transposes.

5...Nf6 6.Nxe5+ Nxe5 7.d4 Bxd4 8.Qxd4 d6


9.Nc3 Be6 10.f4 Nc6 11.Qa4


According to The Database this is a novelty. More often seen are 11.Qd3 and 11.Qe3.

11...Re8 12.f5 Bd7 13.Qc4+ Kf8 14.Bg5 Qe7 15.Bxf6 Qxf6 16.Rad1 Rac8

White has only a pawn for his sacrificed piece, so he needs to be alert to his opportunities, and keep things complicated.

17.Rf4 Ne5 18.Qd4 Kg8

Completing castling-by-hand.

19.Qxa7

A risky snack, but White's situation, in general, is risky.

19...b6 20.Nd5 Qg5 21.f6 Kh8 22.fxg7+ Kxg7 23.Rdf1 Kh8


Equality comes closer. On little cat feet.

24.Kh1 Nc6 25.Qb7

Risky, but providing a distraction.

25...Na5 26.Qa6 Bc6



27.Rf5 Qh4

Just the break that White was looking for. Much more to the point was 27...Qd2, keeping the game even.

Now White's Knight and Rook target Black's weak h7.

28.Nf6 Bxe4 29.Rh5 Bxg2+ 30.Kxg2 Rg8+ 31.Kh1 Black resigned

Black will have to give up his Queen to avoid mate.

Thursday, December 8, 2016

Jerome Gambit: We Have A Winner!



A quick look at the RedHotPawn.com Jerome Gambit Tournament shows that the second round (and thus the tournament) has been "decided". (One game remains, but it will determine who will be the "line follower" not the "line leader".)

With 3 points for a win and 1 point for a draw, SeinfeldFan91 topped the list handily with 24 points, going unbeaten through both rounds. Hat tip to the man!

The rest of the players: procyk 15 points,  kristjan 9 points,  junnujannu 6 points and rigidwithfear 3 points.

(junnujannu and rigidwithfear remain locked in an interesting battle.)

Saturday, November 26, 2016

Tournament Update (updated)


The second round of the RedHotPawn Jerome Gambit thematic tournament has generated a good number of interesting games!

The field is currently led by SeinfeldFan91 (2171),  ahead of procyk (1865),  kristjan (1673), rigidwithfear (1481) and junnujannu (1397).

Stop by and check out the games. When the round is completed, I will share some of them.

Tuesday, October 25, 2016

Jerome Gambit: Compensation


The following game is from the second round of the RedHotPawn.com Jerome Gambit tournament. Despite good effort in a difficult variation, White is not able to pry away the full point.

kristjan - procyk
RedHotPawn, 2016

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.d3 h6 



The game has transposed to a Semi-Italian Jerome Gambit line where White temporized with d2-d3, i.e. 1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.d3 Bc5 5.Bxf7+ Kxf7.

White now decides on the "classical" second piece sacrifice. It is interesting to note that a first round game, deriver69 - procyk, transposed into the continuation 6.0-0 (0-1, 25).


6.Nxe5+ Nxe5 7.Qh5+ Ke6

Alternatives include:

7...g6 8.Qxe5 Be7 9.Qxh8 Bf6 10.Qh7+ Bg7 11.e5 d6 12.f4 Bf5 13.Nc3 Nf6 14.exf6 Qxf6 15.O-O c6 16.g4 Rh8 17.Qxh8 Bxh8 18.gxf5 gxf5 19.Be3 b5 20.Bxa7 h5 21.Be3 h4 22.a4 d5 23.d4 b4 24.Ne2 Qg6+ 25.Kf2 c5 26.a5 c4 27.a6 h3 28.a7 Qg2+ 29.Ke1 Black resigned, Wall,B - Riichmarj, Chess.com, 2010

7...Ng6 8. Qxc5 (8.Qd5+ Ke8 9.Qxc5 N8e7 10.f4 Rf8 11.O-O d6 12.Qh5 Kd7 13.Nc3 c6 14.Be3 Kc7 15.b4 Bd7 16.b5 cxb5 17.Nxb5+ Bxb5 18.Qxb5 a6 19.Qb2 Nc6 20.Bb6+ Kb8 21.Bxd8 Black resigned, Wall,B - Ashley, Chess.com, 2010) 8...d6 9.Qe3 Nf6 10.h3 (10.O-O Rf8 11.Nc3 Kg8 12.b4 Ng4 13.Qd4 N6e5 14.Qd5+ Kh8 15.f3 Qh4 16.fxg4 Rxf1+ 17.Kxf1 Qxh2 18.Bb2 Bxg4 19.Ke1 Qg1+ 20.Kd2 Qxg2+ 21.Kc1 Qf1+ 22.Kd2 Nf3+ 23.Ke3 Qh3 24.Qxb7 Ne5+ 25.Kd4 c5+ 26.bxc5 dxc5+ 27.Kxe5 Qh5+ 28.Kd6 Rd8+ 29.Kc6 Rc8+ 30.Kb5 c4+ 31.Kb4 Qe5 32.Rb1 Rb8 33.Nb5 Qxb2+ 34.Rxb2 Rxb7 35.Kxc4 a6 36.a4 axb5+ 37.axb5 White resigned, DREWBEAR 63 - TWODOGS, JGTourney4, ChessWorld, 2009) 10...Bd7 11.Bd2 Bc6 12.Nc3 Rf8 13.O-O-O Kg8 14.f4 Nd7 15.g4 Nxf4 16.Qd4 Ne6 17.Qg1 Ng5 18.h4 Nf3 19.Qg3 Nxd2 20.Rxd2 Ne5 21.Ne2 Rf3 22.Qg2 Qe7 23.Nd4 Rf4 24.g5 Rg4 25.Qe2 hxg5 26.hxg5 Qxg5 27.Qh2 Kf7 28.Rf1+ Ke7 29.Nf5+ Kd7 30.Nd4 a5 31.b3 a4 32.b4 b6 33.Rf5 Qe3 34.Nxc6 Kxc6 35.Kb2 a3+ 36.Kb3 Qd4 37.c3 Qe3 38.Rdf2 Qxd3 39.Rd2 Qc4+ White resigned, ZahariSokolov - laspac, FICS, 2014.

8.Qf5+ Kd6 9.Nc3

Development is a good thing in a gambit, but White might have had more luck with 9.f4. There are only two games with that move in The Database, but White won both.

9...c6

Black also succeeded with 9...a6 10.Bf4 Qf6 11.Bxe5+ Qxe5 12.Qf8+ Kc6 13.f4 Qxc3+ White resigned, jibeng - ehvmc, FICS, 2010.

10.Bf4

Again White goes with develoment. Seen elsewhere was 10.f4 Qf6 11.fxe5+ Qxe5 12.Bf4 Bd4 13.Bxe5+ Bxe5 14.O-O Nf6 15.Rad1 Ke7 16.d4 d6 17.Qg6 Bxh2+ 18.Kxh2 Be6 19.e5 dxe5 20.dxe5 Bf7 21.exf6+ gxf6 22.Qe4+ Kf8 23.Rxf6 Re8 24.Rxf7+ Kxf7 25.Rd7+ Kf6 26.Qh4+ Ke6 27.Rxb7 a6 28.Qc4+ Kd6 29.Qxa6 Rc8 30.Ne4+ Kd5 31.Qd3+ Ke5 32.g3 Rcd8 33.Re7+ Kf5 34.Qf3+ Kg6 35.Qf7 checkmate, ZahariSokolov - mmamaju, FICS, 2014 

10...Qf6

11.Bxe5+ 

Likely better was 11.O-O-O, although the position would still be difficult. 

11...Qxe5 12.Qf3 Nf6 13.O-O-O Bd4 White resigned



The ending comes abruptly, but White may have decided that he simply did not have enough compensation for his two pieces. It will take some work to get any kind of attack on the King going.

Monday, October 3, 2016

Tournament Update



The second round of the RedHotPawn Jerome Gambit thematic tournament has started. SeinfeldFan91 (2171),  procyk (1865),  kristjan (1673), rigidwithfear (1481) and junnujannu (1397) are battling it out for top honors!

I will share first round games, with analysis, when such attention does not interfere with the ongoing games. At the completion of the tournament, I will add second round games.

Good chess, all!

Monday, September 19, 2016

Tournaments Update


The first round of the RedHotPawn Jerome Gambit thematic tournament is nearing completion - there is one game left, deep in a one-sided endgame - and it looks like SeinfeldFan91 (18 points) will advance from Group 1; procyk and rigidwithfear (each 12 points) will advance from Group 2; kristjan (15 points) will advance from Group 3; and junnujannu (15 points) will advance from Group 4. Good chess to all of you!

In the Chess.com Giuoco Piano thematic tournament, I am (temporarily) in first place, with 12 points out of 16 games. With one game (with the Black pieces) yet to start, I am currently playing a Jerome Gambit - and my record with the Jerome so far is an odd 3 wins, 3 wins on time, and 2 losses. 

Friday, July 29, 2016

Jerome Gambit Thematic: More Fighting Chess to Come

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The first round of the Jerome Gambit thematic tournament at RedHotPawn.com is almost complete. One game remains in motion, an endgame where Black has B+N+5p and White has 5p. Assuming that Black is able to convert his advantage to a win, the following players will advance to the second round;

SeinfeldFan91 won all 6 of his games, and will advance from Group 1.

procyk and rigidwith fear each won 5 of their games, and both will advance from Group 2.

kristjan, with 5 wins, will advance from Group 3.

junnujannu, with 5 wins, will advance from Group 4.

It is pleasant to note that all players (except one who forfeited all games) in the first round were able to score at least 1 point.

Expect more fighting chess in Round Two!

Friday, June 3, 2016

Good Knight


I have been enjoying the games of the RedHotPawn.com Jerome Gambit tournament (over 80% of the first round games have been completed). I have shared some of the games here, but only the short ones and the ones with unusual (for the Jerome Gambit!) lines - it is clear that players are putting serious effort into opening play, and I don't want to spill anyone's "secrets" in case they want to use them in later rounds.

Still, it is possible to look at a few fun endings, each making use of a Knight or Knights.

For example, here LittleDonkey uses three pieces to achieve a checkmate.


Jean TylerGabriel - LittleDonkey

He didn't need a Queen, you say? He could have used a pawn to do the same job (cover the g2 square)? Here is another checkmate that uses a hearty, helpful pawn -

RODbr - SeinfeldFan91
As a matter of fact, Black's last move was 29...Ra2-g2#. For fun, he also could have played 29...h2# - thanks, in part, to the stalwart Knight.

Here are a couple more Knights at work:

rigidwithfear - procyk
And a single Knight:


RODbr - ZorroTheFox

And a Knight with a lot of helpers:

BigD00 - kristjan


In this last position, Black and White are roughly equal in material, but White has a move that should win the exchange. Black is not willing to give up the material, and so faces a Queen sacrifice and then suffers death by suffication...


rigidwithfear - golddog2

33.Ne5+ Kg8 34.Qe6+ Kh8 35.Nf7+ Kg8 36.Nh6+ Kh8 37.Qg8+ Rxg8 38.Nf7 checkmate




Good Knight!