I have been enjoying the games of the RedHotPawn.com Jerome Gambit tournament (over 80% of the first round games have been completed). I have shared some of the games here, but only the short ones and the ones with unusual (for the Jerome Gambit!) lines - it is clear that players are putting serious effort into opening play, and I don't want to spill anyone's "secrets" in case they want to use them in later rounds.
Still, it is possible to look at a few fun endings, each making use of a Knight or Knights.
For example, here LittleDonkey uses three pieces to achieve a checkmate.
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Jean TylerGabriel - LittleDonkey |
He didn't need a Queen, you say? He could have used a pawn to do the same job (cover the g2 square)? Here is another checkmate that uses a hearty, helpful pawn -
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RODbr - SeinfeldFan91 |
As a matter of fact, Black's last move was 29...Ra2-g2#. For fun, he also could have played 29...h2# - thanks, in part, to the stalwart Knight.
Here are a couple more Knights at work:
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rigidwithfear - procyk |
And a single Knight:
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RODbr - ZorroTheFox |
And a Knight with a lot of helpers:
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BigD00 - kristjan |
In this last position, Black and White are roughly equal in material, but White has a move that should win the exchange. Black is not willing to give up the material, and so faces a Queen sacrifice and then suffers death by suffication...
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rigidwithfear - golddog2 |
33.Ne5+ Kg8 34.Qe6+ Kh8 35.Nf7+ Kg8 36.Nh6+ Kh8 37.Qg8+ Rxg8 38.Nf7 checkmate
Good Knight!