Tuesday, July 8, 2014

Calling Black's Bluff



ScottWeatherill - Hanjh
standard game, FICS, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4 




The Blackburne Shilling Gambit.


4.Bxf7+


The Blackburne Shilling Jerome Gambit.


4...Kxf7 5.Nxe5+ Ke6 6.c3 




A topical line of play, generally continuing 6...Kxe5 7.cxd4 with a complex game.


6...Qg5


Instead, Black plays the thematic move from the Blackburne Shilling Gambit, usually seen at move 4 : 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4 4.Nxe5?! Qg5!?.


Is Black's threat to g2 real? White doesn't think so! Perhaps he has read "Reeling Sequel" and "Still A Bad Idea". (You're welcome.)


7.cxd4 Qxg2 8.Qb3+ Ke7 9.Qf7+ Kd6 10.Qd5+ Ke7 11.Qf7+ Kd6 12.Nc4+ Black resigned




Sunday, July 6, 2014

Evergreen Tactical Lesson


Searching the web, again, for Jerome Gambit games (see "Evergreen?" for a recent example) I encountered the following game in a list of miniatures at ChessManiac.com

Wall,B - Socolate 
FICS, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


4...Kxf7 5.Nxe5+ Nxe5 6.d4 Bxd4 7.Qxd4 Ng6


8.Nc3 Nf6 9.Bg5 b6 

An error.

Tactical alertness is a tool that should be in the box of every Jerome Gambit player, as Bill quickly demonstrates.

10.Bxf6 Qxf6 11.Qd5+ Qe6 12.Qxa8 Black resigned



Friday, July 4, 2014

The Best Jerome Gambit Game of the Year (Part 5)




We now come to the conclusion of this very hard-fought Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) game.

Wall, Bill - Guest871838

PlayChess.com, 2014

20...Qd1


The idea behind this move is not apparent (it could be an issue of time pressure, this being a 10-minute game), but the tempos that it yields to White are critical. As mentioned in the previous post, 20... Kd7 may be best.


Black could also try 20...Bxd6, which has the additional benefit of being able to meet 21.d3 with 21...Bxg3+!?, as then 22.Kxg3 Qe5+ could lead to a draw by repetition of position. As if either player were thinking about a draw!


21.Nc3 Qxc2


It is hard to see Black's Queen maneuver as simply wanting to grab pawns, after all the fight he has shown. Perhaps he could have tried 21...Qf1, to delay White's unraveling of his Queenside pieces, although he would have to watch out for 22.d4 Bxd6? 23.Bg5+ winning the Queen, as Bill points out. 


22. d4 Qf5 23.dxc5 Rxc5 




The smoke is clearing. White has Rook, Bishop, Knight and two pawns for his Queen. He has more than survived - he is winning now.


24.Be3 Rc6 25.Rd1


Bill mentions as even stronger the line 25.Rf2 Qd3 26.Bg5+ Kd7 27.Re1.


25...Qf3


Again, Bill notes, if, instead, 25...Qh5, then 26.Rd5 Qf3 27.Re5 nicely repositions White's Rook. The first player's pieces will overrun the Queen, and then her monarch.


26.Rd3


Threatening 27.Bg5+, winning the Queen.


26...Kd7 27.Rf2 Qh5 28.Rf7+ Ke6  29.Re7+ Kf6 30.Ne4+ Kf5 31.Rd5 checkmate

Beautiful.

Wednesday, July 2, 2014

The Best Jerome Gambit Game of the Year (Part 4)


We continue from the three previous posts, considering a game that has lept to the top of the heap for Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) games this year.

Wall, Bill - Guest871838

PlayChess.com, 2014

14.e5

White offers a pawn to open a line to bring his Queen back to the Kingside. After 14...dxe5 he plans to offer another with 15.d4, after which he can play Nd2-f3; and his Bishop's diagonal will be open, as well. When the reserves arrive, White will not only be up material, with a safe King he will clearly be better.


14...Ng4


Black realizes, in turn, that his chances lie with the attack.


15.exd6+ Kd8


Black chooses the safest retreat for his King, and protects his Rook, threatening the devastating ...Bc6.


16.Qg2


Leaping into the fire. Everything else allows checkmate.


16...Qh5


Maintaining the pressure. Absurd would be 16...Qxg2+ 17.Kxg2, as Bill pointed out, when Black's attack would be exhausted, and White's advantage in material would win.


17.h3 Nxf2 18.Rxf2 Bc6


More pressure on White. 


Instead, 18...Bxh3 is kind of a self-block move, as it allows White's Queen to pop up with 19.Qe4 and show that Black's King, too, is at risk.


19.Kh2 


Bill notes that, should White play the exhausted 19.Qh2, his King can find eternal rest after 19...Qd1#.


No, the attack (and the game) is not over, and White must now part with his Queen.


19...Bxg2 20.Rxg2 


White has a Rook, a Knight, and four pawns for his Queen. Houdini suggests that after 21...Kd7 22.Nc3 Rf8 23.d4 Bxd6 Black could have an edge, but it still looks unclear.



[to be continued]

Monday, June 30, 2014

The Best Jerome Gambit Game of the Year (Part 3)


We continue from the two previous posts, considering a game that has lept to the top of the heap for Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) games this year.

As indicated, Readers are encouraged to dispute my assessment, if they wish, by sending in other great Jerome Gambit games...


Wall, Bill - Guest871838

PlayChess.com, 2014

Black elects with 10...Bd7 to defend his King by putting a barrier - the Bishop - on the 7th rank, and allows the White Queen to move off of the 8th rank. Although I was initially dismissive of this move, describing it as "[p]layed, if in a stumbling manner" - see "Updating the Blackburne Defense (Part 2)" - it is a reasonable choice.


In the meantime, while White is up an exchange and a couple of pawns, he has to safeguard his King while keeping an eye on threats to his Queen.

11.Qxc7

Not 11.Qxa8, of course, as Black responds 11...Ng4 (11... Nxe4?UNPREDICTABLE - choron, FICS, 2009 [1-0, 20]) and White is doomed, as Bill Wall points out: 12.h3 Bxf2+ 13. Kh1 Qg3 14. Rxf2+ Nxf2+ 15. Kg1 Nxh3+ 16. Kh1 Nf4 and 17...Qxg2 mate)

11...Rc8

Instructive was 11...Bb6 (this should let White off of the hook) 12.g3 (better is 12.Qxd6 or 12.Qxb7) Qh3 13.Qxd6 (better is 13.Qc3) Bc6 14.g4 Qxg4+ White resigned, Harris,S - Quayle,E, Los Angeles, CA, 1944. The "right" move at the wrong time often turns out to be the wrong move. 

12.g3

Bill points out that 12.Qxb7 was the right move here. Black's best response would then be 12...Bb6, when White can both strike in the center and open a line for much-needed development with 13.d4.

Answering the recommended 12.Qxb7 with 12...Ng4 would be an error, i.e. 13.Qxd7+ Kf6 14.h3. After the alternative 12... Ke7 the game is "gloriously obscure" according to Dr. Andrew Walker (private communication, 2001) although the first player shows his advantage after 13.d4 Bxd4 14.Nd2 Qg4 15.Nf3 (reporting for duty!) Bb6 16.Bg5 Rc7 17.Qb8 Rc8 18.Bxf6+ Kxf6 19.Qxd6+ Qe6 20.Rad1.

12...Qh3

Keeping the pressure on. Houdini suggests that after the alternative 12...Qxe4 13.d3 Qb4 14.Bd2 Rxc7 15.Bxb4 Bxb4 16.c3 the game is about even, with White having a Rook and 2 pawns vs Black's two Bishops. 


13.Qxb7


Not 13.Qa5, Bill warns, as then 12...Ng4 mates. 

13...Ke7

Bill points out that here Black misses the stunning 13...Rb8! as 14.Qxb8 Ng4 again leads to mate. Even after the better 14.Qc7, White is almost hopeless after 14...Ke7.  



White is ahead the exchange and four pawns - but is only even, due to his delay in development, his offside Queen, and his endangered King.

[to be continued] 

Saturday, June 28, 2014

The Best Jerome Gambit Game of the Year (Part 2)


We continue from the previous post, considering a game that has lept to the top of the heap for Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) games this year.


As indicated, Readers are encouraged to dispute my assessment by sending in other great Jerome Gambit games...


Wall, Bill - Guest871838

PlayChess.com, 2014



8.Qxh8 


Of the offer of the Rook with 7...d6, Blackburne wrote in Mr. Blackburne's Games at Chess (1899), "Not to be outdone in generosity." The cost to White of taking the Rook is to have his Queen locked out of the action, at a time when Black's pieces begin to swarm the Kingside.


Blackburne's book also contained the following: "NOTE. I used to call this the Kentucky opening. For a while after its introduction it was greatly favoured by certain players, but they soon grew tired of it."


A resonable explanation of the reference to the "Kentucky opening" has appeared previously in this blog (see "A New Abrahams Jerome Gambit" for a summary). 


As for the "certain players" who "greatly favoured" the Jerome Gambit, it is difficult to identify them by games played, as I have discovered the games of only a dozen or so players (other than Jerome, himself) who played the opening between when it was introduced in 1874 and the publication of Blackburne's book in 1899. Andres Clemente Vazquez, of Mexico, has four games in The Database, while E.B. Lowe, of Great Britain, has three.


Blackburne might well have been referring to authors who included analysis of the Jerome Gambit in their opening books, in which case George H.D. Gossip, of Theory of the Chess Openings (1879) and The Chess Player's Vade Mecum (1891) ; William Cook, of Synopsis of Chess Openings (1882, 1888); E. Freeborough and C. E. Rankin of  Chess Openings Ancient and Modern (1889, 1893, 1896);and Mortimer of The Chess Player's Pocket book And Manual of the Openings (1888 - 1906); are all likely suspects. Certainly, more research is still needed.


8...Qh4


This is Blackburne's counter attack, threatening 9...Qxf2+ 10.Kd1 Bg4 mate.


9.O-O


Munoz and Munoz, in their notes to Amateur - Blackburne, London, 1885, in the Brooklyn Chess Chronicle, suggested "He should have attempted to free his pieces by P to Q4 [d4] before castling." 


The move 9.d4 received a good look in "Updating the Jerome Gambit (Part 1)", including references to L. Elliot Fletcher’s energetic Gambit’s Accepted (1954), an internet article on Amateur - Blackburne (not currently available) by Brazil's Hindemburg Melao, and some musings and analysis from Bruce Pandolfini, in his 1989 Chess Openings: Traps & Zaps !


9...Nf6


The door closes on White's Queen.


10.Qd8


Melao mentioned that Idel Becker, in his Manual de xadrez (1974), attributed the move 10.d4 to Euwe (source not mentioned). Melao was skeptical about the move, giving Black’s counter-attack 10…Bh3 11.gxh3 Rxh8 12.dxc4 Qxh3 13.f3 g5 14.Rf2 g4 15. Bf4 gxf3 16.Bg3 h5 17.Nd2 h4 18.Nf3 Qg4 with advantage for Black. He preferred 10.Qd8 - another suggestion (without further analysis) by Munoz and Munoz in the Brooklyn Chess Chronicle, August 1885, who opined "The only hope he had was 10.Q to Q8 [10.Qd8], thus preventing the deadly  move of Kt to Kt5 [...Ng4]."


Bill Wall mentioned that 10.d3 loses to 10...Bh3 11.Qxa8 Qg4 12.g3 Qf3 as was brutally demonstrated in RevvedUp - Hiarcs 8, 2 12 blitz, 2006 (0-1, 12).


10...Bd7


Most consistent for Black is 10...Bb6, covering the c7 pawn and enforcing the embargo on the Queen. White should return a pawn to free Her Majesty with 11.e5 dxe5 12.Qd3 as in Wall,Bill - Foo,Nathan, Palm Bay, FL, 2010 (1-0, 33). 



[to be continued]

Thursday, June 26, 2014

The Best Jerome Gambit Game of the Year (Part 1)


Although the year is only about half-over, the following game has lept to the top of the heap for Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) games. It has history, analysis, tactics, strategy, surprises and come-backs - not bad, for a 10-minute game!

Readers are encouraged to dispute my assessment by sending in other great Jerome Gambit games, but at this point I can think of only one game (hint: see "The Jerome Gambit is Going to Drive Me..." Part 1 and Part 2) likely to challenge (and that was only mentioned, not played, in 2014).

Wall, Bill - Guest871838
PlayChess.com, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


The Jerome Gambit.

4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6 7.Qxe5 d6


This defense is attributed to Joseph Henry Blackburne, whose miniature game brought the Jerome Gambit to the attention of chess players all around the world.

That game appeared in the August 15, 1885 issue of the Brooklyn Chess Chronicle, which noted that it was "played some months ago in London between Mr. Blackburne and an Amateur." It is likely that the game appeared elsewhere, most likely in a British chess magazine or newspaper chess column, but to date I have not found such an appearance. (Any help, Readers?)

The game received greatest exposure when included in Mr. Blackburne's Games at Chess (1899), although it was given there as played "at Simpson's Divan about 1880." Dr. Tim Harding, currently completing a biography of J.H. Blackburne, notes "It has been estimated that Blackburne may have played as many as 100,000 chess games"; so a small error in recall on behalf of the chess master is not unexpected. Six years ago on this blog, in "Flaws" Part I and Part II, I speculated about this possible "mis-remembering".

In my early years exploring the Jerome Gambit, I collected games from everywhere, including electronic game databases, some of which might best be referred to as "junk bases" because their inclusiveness (i.e. as many games as possible) often accentuated their inexclusiveness (i.e. including errors and bogus games). Two games complicate the story of Blackburne's Defense.

The first game is "Halpern, Jacob C. - Von Scheve, Theodor, England, 1880" which is given as having the exact same moves as Amateur - Blackburne, London, 1885. However, "Halpern - Von Scheve" has not shown up in any of the print resources (i.e. 19th and early 20th century newspaper chess columns, chess magazines, chess opening tomes) that I have encountered to date (over a decade of research) - and as such has to be considered spurious.

Equally curious is "Amateur - Neuman, Guestav, London, 1880" which follows the Blackburne game exactly, except that it substitutes 10.b3 for 10.c3, robbing the sacrificial ending of some of its logic (i.e. White's Queen can escape and defend). A note to myself from 10 years ago suggested, as well, "I have doubts about the reality of this game, based on a Google translation of a Wikipedia article from German (no English available) which suggests Neumann quit chess before 1880." Without further support from contemporary sources, the game must also be considered bogus.

Finally, it must be noted that it has occasionally been suggested that Blackburne's opponent in his fateful game was a player named "Millner" - although, again, my research has not confirmed this (or even identified the player). Occasionally the date of the game is given as other than 1885 or 1880, and the "amateur" involved has been mistakenly identified by one author as Alonzo Wheeler Jerome, himself. 


[to be continued]