On the surface, the following Blackburne Shilling Jerome Gambit is clear enough: White plays a recommended 8th move and checkmates his opponent on move 13. Yet, a peek at the notes - at what could have been played - is a bit head-spinning. The game turns out to have been a suspension bridge over churning, raging waters.
foko - borodin
FICS, 2019
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
The Blackburne Shilling Gambit.
4.Bxf7+
The Blackburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke6 6.c3
Probably the strongest continuation for White.
6...Kxe5 7.cxd4+ Kxd4
Black's pawn capture is risky; he would do better to head to safety with 7...Ke6. Still, with the move Black throws down the gauntlet: Can you punish me for this pawn grab?
8.Qb3
White has tried 8.d3 (see here, here, here and here), as well as 8.Nc3. I have recommended 8.Qb3, but it had remained unplayed - until it was seen 3 times in The Database in 2019.
Although Black's King looks vulnerable, play can become complicated, and White needs to realize that often his Queen has to go to f7 to help tighten a checkmating net. Earlier in the year, foko had played 8.Qb3 against sabishii in a standard FICS game, and after many changes of fortune, Black finally won in 55 moves.
I have to admit, I would probably play 8.d3 the next time I faced this line.
8...Ke5 9.Qd5+
Stockfish 10 likes 9.Qf7, while Komodo 10 likes 9.d4+ Kf6 (9...Kxd4 10.Qd5#; 9...Kxe4 10.Qf3+ Kxd4 11.Qf5 d5 12.Be3+ Kc4 13.Na3+ Kb4 14.Qd3 Qe8 15.Qc3+ Ka4 16.b3+ Kxa3 17.Qa5+ Kb2 18.Rb1+ Kxb1 19.Kd2+ Kb2 20.Bd4#) 10.Qf3+. Both agree that the text gives Black a slight edge.
9...Kf6
10.d4
More solid was 10.d3.
Leading to wacky complications - not a quick draw by repetition - is 10.Qf5+, e.g. 10...Ke7 11.Qe5+ Kf7 12.Qd5+ Ke8 13.Qh5+ g6 14.Qe5+ Qe7 15.Qxh8 Qxe4+ 16.Kd1 Qxg2 17.Re1+ Kf7 18.Qxh7+ Bg7 19.Qh4 Qf3+ 20.Kc2 Qc6+ 21.Nc3 d5 22.Qb4 Be6 and perhaps Black has an edge...
10...Qe8
This clears things up. Black could have lurched ahead with 10...Ne7.
11.Bg5+ Kg6 12.Qf5+ Kh5 13.g4 checkmate
The Blackburne Shilling Jerome Gambit is a combination of two outrageous forms of play - one for Black, one for White - that can lead to odd, often outrageous, play, often along the a1-h8 diagonal. The following 15 minute game is a good example.
DVYate - borodin
FICS, 2017
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
Blackburne Shilling Gambit.
4.Bxf7+
Blackburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke8 6.Qh5+ g6 7.Nxg6 hxg6 8.Qxh8
Discussed a long time ago, blog-wise.
8...Nxc2+
Always a temptation, often an error - but just fine in this position.
9.Kd1 Nxa1 10.b3 Nf6 11.Bb2
So far, so good for Black, but he has to let the Knight at a1 go. Instead, he decides to get a pawn for it, and...
11...Nxb3 12.Bxf6 Black resigned
I recently ran across an unusual line in the Blackburne Shilling Jerome Gambit that led to some interesting play - no doubt "enhanced" by the blitz time limit. White's creativity is to be applauded.
sahistonline - sriwijaya
5 5 blitz, FICS 2016
1.e4 e5 2.Bc4 Nc6 3.Nf3 Nd4
Blackburne Shilling Gambit.
4.Bxf7+
Blackburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke6 6.c3 Kxe5
7.f4+
A rare, but interesting idea. Most recommended is 7.cxd4+ leading to an equal game.
7...Kxe4
Not 7...Kxf4 which gave White an immediate payoff after 8.Rf1+ (8.Qh5!?) Ke5 9.cxd4+ Kxd4?! 10.Qa4+ (10.Rf5!?) Ke5 11.d4+ Ke6 12.Qb3+ (12.d5!?) Kd6?! 13.Qd5+ Ke7 Black resigned, drakorg - borodin, FICS, 2002.
Best, as always in this line of the Blackburne Shilling Jerome Gambit, was to retreat the King, e.g. 7...Ke6.
8.d3+
White should not seek to immediately recover his sacrificed material, i.e. 8.cxd4 Kxd4 (8...Kxf4 leads to mate 9.Rf1+ Kg5 10.d3+ Kg6 11.Qg4+ Black resigned, jorgemlfranco - FoldZero, FICS, 2012; 8...d5!?) 9.O-O Bc5 10.Kh1 Qh4 11.Qa4+ Kd5 12.Nc3+ Kd6 13.d4 Bb6 14.Bd2 Nf6 15.Qb4+ Ke6 16.Rae1+ Kf7 17.Qc4+ Kg6 18.f5+ Kh5 19.Ne2 d5 20.Qd3 Ne4 21.Nf4+ Kg4 22.Qf3+ Kxf5 23.Ng6+ Kxg6 24.Qf7 checkmate, richiehill - steadylooking, FICS, 2011.
Best is to lock the enemy King in the center with 8.Qh5.
8...Kd5 9.Qh5+
The King is free. White might as well play 9.cxd4 and accept that he is worse.
But, remember, this is a blitz game!
9...Kc6 10.cxd4 Qe7+ 11.Kf2 Nf6 12.Qf3+ Nd5
In the BSJG, as well as in the Jerome Gambit, Black should always be concerned about blocking in his light-squared Bishop, which in turn blocks his Rook. Best, therefore, was 12...d5!?.
13.Nc3 Qd6 14.Be3 b6 15.Rac1 Kb7 16.Nxd5 c6 17.Nc3
Black has castled-by-hand on the Queenside.
White's advantage isn't his extra, doubled pawn, it is his great lead in development.
17...g5 18.Rhf1 Be7
Black would have done better to stick with his original idea 18...gxf4 19.Qxf4 Qxf4+ 20.Bxf4 d5 and White has only an edge.
19.Nb5
More direct was opening the position with 19.d5!?
19...Qd5
How ironic: Black erred earlier by putting his Knight on this square, now he is mistaken putting his Queen there. Then as now, ...d5!? was the move with near equality. The locked up pieces will never become part of the game.
20.Qxd5 cxd5 21.fxg5 Rf8+ 22.Kg1 Rxf1+ 23.Kxf1 Bd8
24.Nd6+ Ka6 25.Nxc8 Rxc8 26.Rxc8 Black resigned
Sometimes it is a good idea to be familiar with a line that leads to checkmate. You never know when it might show up on the board.
doubleabood - forland
blitz. FICS, 2014
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4 4.Bxf7+
The Blackburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke6 6.c3 Qg5
Black continues as if nothing has happened (6...Kxe5 is best), playing the thematic move of the Blackburne Shilling Gambit. As I've pointed out previously, with more and more insistance, (see "Reeling Sequel", "Finishing It Off Smartly", "Still A Bad Idea" and "Calling Black's Bluff"), White should take heart and proceed with his game - Black is headed toward his own checkmate.
Admittedly, not every player of the White pieces has been aware of his or her good fortune. Of the 50 games with this position in The Database, for example, White scored only 59%.
7.cxd4 Qxg2
Black strikes! Well, sort of. With 35 games in The Database, White scored 61%.
8.Qb3+
The key! Checkmate is forced.
White won in 7 of 9 games with this position in The Database (78%) but his two losses were time forfeits in winning positions.
That's better.
8...Kf6
Or
8...Ke7 9.Qf7+ Kd6 10.Qd5+ [10.Nc4+ Kc6 11.Qd5 checkmate, jfhumphrey - jordibc, FICS, 2011] 10...Ke7 11.Qf7+ Kd6 12.Nc4+ Black resigned, ScottWeatherill- Hanjh, FICS, 2013;
8...d5 9.exd5+ [9.Qxd5+ Kf6 10.Qf7+ Kg5 11.h4+ Kh6 12.d3+ g5 13.hxg5#] Ke7 10.Qf3 Qxf3 11.Nxf3 Nf6 12.Nc3 Bg4 13.Ne5 Re8 14.f3 Bh5 15.Kf2 Kd6 16.d3 Nxd5 17.Nb5+ Ke7 18.Bg5+ Nf6 19.Rhe1 c6 20.Nxc6+ Kf7 21.Rxe8 Nxe8 22.Ncxa7 Bb4 23.a3 Ba5 24.b4 Bb6 25.Rc1 Bxa7 26.Nxa7 Nd6 27.Rc7+ Kg6 28.Bf4 Nf5 29.Rxb7 Rf8 30.Rb6+ Kf7 31.d5 Nd4 32.d6 Kg8 33.d7 Bxf3 34.Rb8 Ne6 35.Rxf8+ Kxf8 36.Kxf3 Ke7 37.Bg3 Kxd7 White forfeited on time, ReallyBadPlayer - skipi, FICS, 2006;
8...Kd6 9.Qd5+ Ke7 10.Qf7+ Kd6 11.Nc4+ Kc6 12.Qd5 checkmate, XprezzChezz - borodin, FICS, 2009.
9.Qf7+ Kg5 10.d3+ Kh4 11.Nf3+
Or 11.Qf4+ Kh3 12.Qg3+ Qxg3 13.hxg3+ Kg2 14.Rf1 Bb4+ 15.Ke2 d6 16.Nf7 Be6 17.Ng5 Bd7 18.Nc3 Nf6 19.Bd2 h6 20.Rh1 Bg4+ 21.Ke3 Nd5+ 22.exd5 Rae8+ 23.Kf4 Rhf8+ 24.Kxg4 h5+ 25.Kxh5 Kxf2 White forfeited on time, MATCHAPULANE - gregchess, FICS, 2012.
11...Kh3
Or 11...Kg4 12.Qf5 checkmate, DVYate - transalcolico, standard, FICS, 2013 and Oak - sealse, blitz, FICS, 2013.
12.Qh5 checkmate.
This is also how GOH - boggus, blitz, FICS, 2011 ended
The Blackburne Shilling Jerome Gambit frequently leads to positions with a high level of danger.
For example, the Black Knight that has thematically leaped to d4 often goes on to c2, where sometimes it captures the White Rook at a1 with advantage; sometimes it captures the White Rook at a1 causing a disadvantage; and sometimes the White King walks over and captures it before it can get to a1.
Too, there are the lines where Black's King grabs material in the center of the board, then creeps away. Or not.
jorgemlfranco - FoldZero
blitz, FICS, 2012
1.e4 e5 2.Bc4 Nc6 3.Nf3 Nd4 4.Bxf7+
The Blackburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke6 6.c3 Kxe5
7.f4+
Varying from the recommended 7.cxd4+, when Black then does best to head his King homeward with 7...Ke6 with a balanced game.
7...Kxe4
Grabbing material is not as wise as heading the King homeward with 7...Ke6.
An earlier game, featuring 7...Kxf4, illustrated similar dangers, although the play could have been improved in different places 8.Rf1+ (8.0-0+) 8...Ke5 9.cxd4+ Kxd4 (9...Ke6) 10.Qa4+ (10.Rf5) 10...Ke5 11.d4+ Ke6 12.Qb3+ Kd6 (12...d5) 13.Qd5+ Ke7 Black resigned, drakorg - borodin, FICS, 2002.
8.cxd4
Likewise, grabbing material.
White could keep an edge by focusing on the enemy King, as Rybka suggests: 8.Qh5 Nc2+ 9.Kd1 g5 10.Qf3+ Kf5 11.fxg5+ Kg6 12.Rf1 Qe8 13.Kxc2 d6 when White's pawns and attack are adequate compensation for the sacrificed piece.
8...Kxf4
More material = more risk. This is a complicated line!
Another uneven instructive tale: 8...Kxd4 9.0–0 Bc5 (9...Nf6) 10.Kh1 (10.Nc3) 10...Qh4 (10...Be7) 11.Qa4+ Kd5 12.Nc3+ Kd6 13.d4 (13.Qe4) 13...Bb6 14.Bd2 (14.Qb4+) 14...Nf6 (14...Ke6) 15.Qb4+ Ke6 (15...c5) 16.Rae1+ Kf7 17.Qc4+ (17.Qe7+) 17...Kg6 (17...Kf8) 18.f5+ Kh5 19.Ne2 d5 20.Qd3 Ne4 21.Nf4+ Kg4 22.Qf3+ Kxf5 23.Ng6+ Kxg6 24.Qf7 checkmate, richiehill - steadylooking, FICS, 2011
Rybka prefers 8...Nf6 9.0-0 Kf5.
9.Rf1+ Kg5 10.d3+ Kg6 11.Qg4+ Black resigned
In the following game, when jfhumphrey applies the "Jerome cure" to the Blackburne Shilling Gambit, the two players head into a sharp variation where jordibc's thematic BSG Queen sally looks scary, but proves to be his undoing.
jfhumphrey - jordibc
blitz, FICS, 2011
1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4
The Blackburne Shilling Gambit.
4.Bxf7+
The Blackburne Shilling Jerome Gambit.
4...Kxf7 5.Nxe5+ Ke6 6.c3 Qg5
The main line of this variation is the Knight "exchange" 6...Kxe5 7.cxd4+. Instead, Black brings out an idea that is often very dangerous in the Blackburne Shilling Gambit.
As we will see, though, White is quite ready.
7.cxd4 Qxg2 8.Qb3+
The much less effective 8.Qg4+ was seen in perrypawnpusher-TheProducer, blitz, FICS, 2009 (1-0, 66).
8...Ke7
Black is simply being mated. Alternatives:
8...Kf6 9.Qf7+ Kg5 10.d3+ Kh4 11.Nf3+ Kh3 12.Qh5 checkmate, GOH - boggus, FICS, 2011;
8...Kd6 9.Qd5+ Ke7 10.Qf7+ Kd6 11.Nc4+ Kc6 12.Qd5 checkmate, XprezzChezz - borodin, FICS, 2009;
8...d5 when 9.Qxd5+ Kf6 10.Qf7+ Kg5 11.h4+ Kh6 12.d3+ Qg5 13.hxg5 would have been checkmate; instead, White played 9.exd5+, achieved an advantage, but lost on time in 37 moves in ReallyBadPlayer - skipi, FICS, 2006.
9.Qf7+ Kd6 10.Nc4+ Kc6 11.Qd5 checkmate