
Sorry, Podnah, good try, but not this time, either...
You can check out "Relax... Don't work so hard" for my first encounter with the creative TJPOT.
perrypawnpusher - TJPOT
blitz 3 12, FICS, 2009
1.e4 Nc6 2.Nf3 e5 3.Bc4 Bc5 4.Bxf7+


As old as Jerome - Brownson, USA, 1975, and as recent as perrypawnpusher - steelrfan44, Gameknot.com, 2009
8...Nf4

An idea similar to Fritz 8's seen in "Jerome Gambit: Drilling Down (13)". It seems to beg for 9.Qe5+ Ne6, but I thought I'd let the horse run wild and instead focus on my development.
9.0-0 Nf6 10.d3 d6 11.Qe3 Ne6

The first horse having returned, the other one now gets loose.
13.Qg3 Nc5

14.f5 h5 15.h3 Nf6

The move that I chose instead targets Black's King.
16.Qxg7 Rg8 17.Qh6 d5

18.e5 Nfd7

19.Qxh5+ Ke7 20.Bg5+

20...Rxg5 21.Qxg5+ Ke8 22.Qg6+ Kf8 23.f6 Nxe5 24.Qg7+ Ke8 25.f7+ Nxf7 26.Qxf7 checkmate
