Wednesday, April 22, 2009

Short Takes

Sometimes – at least when it comes to the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) – there can be a big difference between having little to say and being speechless.

From Foster's Complete Hoyle: An Encyclopedia of Games, Including All the Indoor Games Played at the Present Day. With Suggestions for Good Play, All the Official Laws.By Robert Frederick Foster (1909)

Jerome Gambit. 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+

From The Art of Chess, James Mason, Leopold Hoffer, (Third edition, revised and enlarged, 1905)

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.c3 Here 4.Bxf7+ (Jerome Gambit) may be just mentioned as quite unsound.

From Chess Openings, James Mason (1905)

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ (Jerome Gambit) may be just mentioned as quite unsound.

From Chess, Robert Frederick Green (1905)

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ The Jerome Gambit. Seldom played.

From Chess Openings for Beginners, Edward Ernest Cunnington (1900)

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.c3 Here we may mention, with a caution, as being quite unsound, the Jerome Gambit; 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ and Black plays 6...Ke6 (or B sq.) with a safe game.

From 200 Miniature Games of ChessCombinations in the Openings, J. du Mont, (1942)

1.e4 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ The Jérôme Gambit which is unsound, but has the saving grace of leading to a lively game and is therefore suitable for anoccasional friendly game. The defender cannot, however, afford to be careless...

Tuesday, April 21, 2009

Optical Illusion (II)

I usually post my recent games shortly after they are played, but the following Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) slipped out of order. My apologies to my opponent and readers; no slight was intended.


perrypawnpusher - Rossgil
blitz FICS, 2009
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+

4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 Qf6

9.fxe5+ Qxe5 10.Qf3 Nf6 11.d3

The odd position mentioned in "Optical Illusion (I)."

11...Bd4 12.Bf4 Qxf4 13.Qxf4+ Be5 14.Qc1 Rf8

Black has only two pieces for his Queen, but he uses them to fight back.

15.Nd2 Ng4 16.Nf3 Bf4 17.Qd1 Ne3 18.Qe2 c6

19.g3 Bh6 20.h4 Kc7 21.Ng5

Now White gets some relief.
21...Bxg5 22.hxg5 Nf5 23.exf5 d5 24.Qe5+ Kd8 25.Qd6+ Bd7 26.Qxf8+ Black resigned



Monday, April 20, 2009

Optical Illusion (I)

I've think there must be some kind of optical illusion in one variation of the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) – either that, or maybe people sometimes play blitz chess a little bit too fast for their own observational abilities.

How else to explain the following game?


perrypawnpusher - Estebang
blitz game 2 12, FICS, 2009

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7

5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 Qf6
Black follows one of the Jerome Gambit refutations first set out in Alonzo Wheeler Jerome's analysis published in the Dubuque Chess Journal in April 1874. (Of course AWJ didn't see it as a refutation.)
9.fxe5+ Qxe5 10.Qf3 Nf6 11.d3


Black's Queen exerts pressure along the a1-h8 diagonal: if the dark-squared White Bishop should move, there can come ...Qxb2 and then ...Qxa1.

In this position against me, Rossgil (forthcoming) played 11...Bd4, focusing on that diagonal; BronxBoyII played 11...Rf8, drawing bead on my Queen; and ViennaMike played 11...Bb4+, to exploit a second diagonal, a4-e1.

11...Re8 12.Bf4


Awkward.

12...Qxf4 13.Qxf4+ Ke7

Black's game never quite recovers.

14.Qe5+ Kf8 15.Qxc5+ Kg8 16.Nc3 c6 17.e5 Ng4 18.d4 b6 19.Qc4+ Kf8 20.0-0+ Ke7 21.Qf7+ Kd8 22.Qxg7 Ne3 23.Qg5+ Kc7 24.Qxe3 d6 25.exd6+ Kd7 26.Rf7+ Kd8 27.Qg5+ Re7 28.Qxe7 checkmate

Sunday, April 19, 2009

Wild Horses

There seemed to be some "wild horses" in this Jerome Gambit (1.e4 e5 2.Nf3 Nf6 3.Bc4 Bc5 4.Bxf7+) game that kept trying to "drag me away." Or drag the game away from me.

Sorry, Podnah, good try, but not this time, either...


You can check out "Relax... Don't work so hard" for my first encounter with the creative TJPOT.

perrypawnpusher - TJPOT
blitz 3 12, FICS, 2009

1.e4 Nc6 2.Nf3 e5 3.Bc4 Bc5 4.Bxf7+

4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6

7.Qd5+ Ke8 8.Qxc5

As old as Jerome - Brownson, USA, 1975, and as recent as perrypawnpusher - steelrfan44, Gameknot.com, 2009

8...Nf4



An idea similar to Fritz 8's seen in "Jerome Gambit: Drilling Down (13)". It seems to beg for 9.Qe5+ Ne6, but I thought I'd let the horse run wild and instead focus on my development.

9.0-0 Nf6 10.d3 d6 11.Qe3 Ne6 12.f4 Ng4

The first horse having returned, the other one now gets loose.

13.Qg3 Nc5

Can all this horsing around be good for Black? Neigh!

14.f5 h5 15.h3 Nf6 Already White now has a pawn breakthrough that would allow him to rustle one of the Knights: 16.e5 dxe5 17.Qxe5+ Qe7 18.Re1 Qxe5 19.Rxe5+ Kd8 20.Rxc5.

The move that I chose instead targets Black's King.

16.Qxg7 Rg8 17.Qh6 d5

Breaking in the center, attacking the pawn chain – but letting the e-pawn advance. Correct seems to be 17...Qe7 with defensive prospects.

18.e5 Nfd7
Black's position is suddenly so dire that Rybka 3, analyzing after the game was over, suggested that he should offer the return of a piece with 18...Ncd7 – but that White's attack was so strong that the first player could continue to develop without capturing immediately: 19.Bf4 c6 20.Nd2 Qb6+ 21.Kh1 c5 22.Rae1 Kd8 23.Nf3.

19.Qxh5+ Ke7 20.Bg5+

Winning the exchange, while 20.Qh7+ led to the win of a Rook. Regardless, the Black King is in serious trouble.

20...Rxg5 21.Qxg5+ Ke8 22.Qg6+ Kf8 23.f6 Nxe5 24.Qg7+ Ke8 25.f7+ Nxf7 26.Qxf7 checkmate




Saturday, April 18, 2009

An International Master Refutes the Jerome Gambit


International Master Gary Lane's latest book, The Greatest Ever Chess Tricks and Traps (Everyman Chess, 2008) is a very entertaining and educational collection addressing the notion that "There is no easier way to win a game of chess than by luring your opponent into a devious trap."

Lane covers the Jerome Gambit of course, and annotates the game Banks - Karmark, internet, 2007, (although he mistakenly labels it a blitz game).

His main analysis of the Jerome:

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 d6!


I think this is the best way to defend: allowing one of the extra pieces to be taken, and in return obtaining a solid position with extra material.

8.fxe5 dxe5 9.Nc3
This is the right time for White to offer a draw, but if the offer is declined you should remember that it is frowned upon to cry at the board.

9...Nf6 10.Qh4 Rf8 11.d3 Kf7 12.Bg5 Kg8
Black has artificially castled and now has a big advantage, thanks to his extra piece for just one pawn.



I was pleased to see that 9.Nc3 was not in my Jerome Gambit database – but if that is the move IM Lane sees as best for White, I will add it to my repertoire!


graphic by Jeff Bucchino, the Wizard of Draws














Friday, April 17, 2009

Whistling by the graveyard...

The following Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) game against tmarkst brought to mind the lament expressed earlier in "Jerome Gambit for Dummies (3)". Against such refutations as Whistler's Defense, What's a Jerome Gambit Gemeinde to do??

perrypawnpusher - tmarkst
blitz , FICS, 2009

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 


This was my 70th Jerome or Jerome-ized game. That I've scored 88% with the lines is a tribute to the general level of chaos in the chess world. Or sheer luck.

4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ g6

Now: Blackburne or Whistler?

7.Qxe5 Qe7

Whistler, it is – my favorite anti-Jerome Gambit. I once used it myself to win a nice game against one of the top players in the Jerome Gambit Gemeinde (see "Jerome Gambit Tournament: Chapter VIII").

Well, there was not much to do here but to take some inspiration from my buddy abhailey, who faced down the Whistler and wondered what all the fuss was about (see "Beware: Mad Dog!")...

8.Qf4+

This move looks like it took my opponent by surprise. C'mon, Mr. Pawnpusher, you're a piece down and I was offering you a Rook...

8...Kg7 9.d3 d6 10.Nc3 Bd4


Black has an idea on how to proceed, but I'm guessing that 10...Nf6 followed by ...Rf8 would have taken him further.

11.0-0 Qf6 12.Qd2
Cowering. A much better idea was 12.Nd5 Qd8 13.c3 Be5 14.Qg5 which should lead to a relatively even position.

12...Be6 13.Kh1 Rf8 14.f3
Adopting the "come and get me" approach. At this point Black's only problem is over-confidence.

14...c6 15.Ne2 Be5
Black now has a massive preponderance of pieces on the Kingside, so it was hard for him to see that the text move was an error.

16.d4 Bxh2
Forced, but still scary-looking.

17.Kxh2 Qh4+ 18.Kg1 h5



19.Qg5 Qxg5 20.Bxg5 h4 21.Nf4 Re8 22.Nxe6+ Rxe6

Exchanging pieces has calmed things down a bit.

23.Kf2 h3 24.gxh3 Rxh3 25.Ke3

The storm is over, and I was looking to see what I could make out of my pawn advantage.

25...Ne7 26.Bxe7 Rxe7 27.Rh1 Rg3 28.Rag1 Rxg1 29.Rxg1 d5

I can work with this. In the meantime, I think my opponent's disappointment (Where did my attack go??) hobbled his play.

30.e5 Kf7 31.f4 Re8 32.Rh1 Ke6 33.Rh6 Kf5 34.Rh7 Rb8



35.Rf7+ Ke6 36.Rf6+ Ke7 37.Rxg6



37...Kf7 38.f5 Rf8 39.Rf6+ Ke7 40.Rxf8 Kxf8 41.Kf4 Kf7 42.Kg5 b5 43.e6+ Black resigned


Looks like I won't have to give up the Jerome Gambit - at least for another week!

Thursday, April 16, 2009

Psychology... and the Jerome Gambit?


The title of a very interesting article at Chessville is "Do Not Overestimate the Role of Psychology in Chess" by FM Amatzia Avni.

While I don't agree with everything the author says, he certainly has the background to say it (check out "Inside Avni's Mind" and my reviews of his books Practical Chess Psychology, The Grandmaster's Mind, and Devious Chess; as well as Chessville editor David Surratt's review of Chess Tips for the Improving Player ) and he doesn't mince words, for example

Yet a new psychological jargon appears to delude people to think that they act cleverly, while this is not the case.

By the way, many players have made comments about playing against my Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) but none have actually suggested that they thought I was being clever...