Showing posts with label Temmo. Show all posts
Showing posts with label Temmo. Show all posts

Wednesday, September 11, 2019

Jerome Gambit: Against the Titans (Part 1)

Image result for free clip art titan

Sitting at the computer the other day, I suddenly decided to challenge one of the programs to game of chess. I played the Jerome Gambit, of course. I've done this before - see "Jerome Gambit: Artificial Piffle" and "Contempt?!

Quickly we raced toward one of the more deadly refutations, a trip down memory lane for me that was lined with past escapes - and non-escapes. Suddenly, my opponent came up with a novelty that undid all of its hard work. The rest of the game was a combination of me timidly moving forward, while the computer seemed to lose much sense of things. Come, see. 

perrypawnpusher - Chess Titans
casual game, 2019

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5. Nxe5+ Nxe5 6. Qh5+ Ke6 



7.Qf5+ Kd6 8.f4 Qh4+ 



The first example that I have found of this move appeared in the American Chess Magazine of June 1899, in a satirical piece titled "A CHESS SCRAP" by "R.F.", which presented a supposed new-fangled thing - a chess game played over the telephone. The move is not a joke, however.

Interestingly enough, when I reported on last year's game against Chess Titans, I noted
I was pretty sure that my opponent was not seriously booked up on the Jerome Gambit, and that the killer move 8...Qh4+!? was not going to show up now.
Back then, it played the insufficient 8...g6. This time, it appeared to be better prepared.

9.g3 Nf3+ 

Black can quietly remove his Queen to f6, but the text is more aggressive.

10.Kf1

I have also played 10.Kd1perrypawnpusher - electrahan, blitz, FICS, 2009 (1-0, 35); perrypawnpusher - Banassi, blitz, FICS, 2009 (1-0, 28); perrypawnpusher - fortytwooz, blitz, FICS, 2010 (1-0, 11); perrypawnpusher - javistas, blitz, FICS, 2010 (1-0, 11); and perrypawnpusher - thinan, blitz, FICS, 2010 (1-0, 11).

The text is best, but, it still leaves Black better.

10...Nxh2+

As I have suggested, "Black can get away with this, but it is not best."

I actually met 10...Qh3+ (likely a mouse slip) twice, perrypawnpusher - rjbriggs, blitz, FICS, 2011(1-0, 10) and perrypawnpusher - inansoy, blitz, FICS, 2014 (1-0, 51).

I have had trouble in the past with 10...Qh6 perrypawnpusher - Temmo, Jerome Gambit thematic, ChessWorld.net, 2008 (0-1, 43) and 10...Qf6 -  perrypawnpusher - james042665, blitz, FICS, 2008, (0-1, 18); and perrypawnpusher - HarlemKnight, blitz, FICS, 2014}(0-1, 24).

I was familiar with the text move, having found it in the game Born Loser - NN, 2005 (1-0, 37) in White's unique book, Unorthodox Chess (2005).

11.Kg2

11...Qd8 

An odd move. I have faced a number of alternatives:

11...Qg4 (probably best) in perrypawnpusher - jgknight, blitz, FICS, 2011 (1-0, 68);

11...Nf6 12.gxh4 in perrypawnpusher - mikelars, blitz, FICS 2011 (1-0, 12);

11...Qe7 12.Qd5 checkmate, perrypawnpusher - intssed, blitz, FICS, 2010 (1-0, 12);

11...Qh6 in perrypawnpusher - JTIV, blitz, FICS, 2010 (1-0, 32); 

11...Qf6 in perrypawnpusher - IlToscano, Chess.com, 2016 (1-0, 18); and

11...Ne7 in perrypawnpusher - constipatedguru, blitz, FICS, 2017 (1-0, 20)

12.Qd5+ 

This move is good and easy to find. After the game, however, Stockfish 10 recommended that I ignore both the Bishop on c5 and the Knight on h2, at least at first, and play 12.Nc3!? The point is that neither Black piece can move to safety effectively - and a couple of possible Bishop moves would lead to checkmate in 2 or 3 moves.

The computer recommends 12...Nf6, which falls right away to the fork 13.e5+. The alternative, 12...Qe8, simply allows 13.Qd5+, and the Bishop will fall next move, and the Knight soon thereafter. White is better, in any event, but the computer is always looking for a "better better."

12...Ke7 13.Qxc5+ d6 

[to be continued]

Sunday, October 26, 2014

Outplayed


Although my opponent chose one of the stronger and more complicated defenses to the Jerome Gambit in the following game, I had my chance to level things out - but missed it. After that, I was simply out-played.

perrypawnpusher - HarlemKnight
blitz, FICS, 2014

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6



7.Qf5+ Kd6 8.f4 Qh4+


The start of a complicated, but deadly counter-attack.

9.g3 Nf3+ 10.Kf1 

For some reason I played the text (also see "Repairing A Variation" Part 1, 23 and 4), instead of 10.Kd1, with which I was 6-0, including 3 games that ended after 10...Qe7 11.Qd5 checkmate (perrypawnpusher - fortytwooz, blitz, FICS, 2010; perrypawnpusher - javistas, blitz, FICS, 2010; and perrypawnpusher - thinan, blitz, FICS, 2010).


10...Qf6


I don't think I'll ever be as lucky as to receive the mouse-slip 10...Qh3+ as in perrypawnpusher - rjbrigs, blitz, FICS, 2011, (1-0, 10) and perrypawnpusher - inasoy, blitz, FICS, 2014 (1-0, 51) again; although stranger things have happened.


On the other hand, 10...Nh2+ was good to me in perrypawnpusher - intssed, blitz, FICS, 2010 (1-0, 12), perrypawnpusher - JTIV, blitz, FICS, 2010 (1-0, 32), perrypawnpusher - mikelars, blitz, FICS, 2011, (1-0, 12) and perrypawnpusher - jgknight, blitz, FICS, 2011 (1-0, 68).


The retreat 10...Qh6, however, did not end so nicely for me, in the nonetheless enjoyable perrypawnpusher - Temmo, JG3 thematic, ChessWorld.net, 2008 (0-1,43)


11.Qd5+ Ke7 12.Qxc5+ Kd8 13.e5




Better was 13.Kg2 as in perrypawnpusher - james042665, Chess.com, 2008 (0-1, 18). 


13...Qf7 14.Kf2 b6 15.Qe3 Bb7 16.Nc3 Nh6 17.h3 Nxd2



Up until this point, Black has been doing very well, and I was surprised to discover later that he has no other games, as Black or White, in The Database. It was time to pour on the heat with 17...Nf5, or let the advanced Knight escape with 17...Ng5.


18.Rd1


Missing my one chance - and they were not coming by very often. With 18.Bxd2 Bxh1 19.Rxh1 White would have a pawn for the exchange, and the game would be a long way from being decided.


18...Nc4 19.Qd3 Qe6


The text is okay, but 19...Nxe5 would be crushing. Black does not need to sacrifice to win, however.


20.g4 g6 21.f5


The only way to stay in the game, according to Houdini, was to make a  play against the wayward Knight with 21.Nd5, although after the exchanges 21...Qxd5 22.Qxd5 Bxd5 23.Rxd5 White would be playing with one pawn for his sacrificed piece, and Black would not have to be in any hurry getting his pieces to better squares to press his attack.


21...gxf5 22.Bxh6 fxg4 23.hxg4 Nxe5 24.Qf5 


This blunder ended it all.


24...Nxg4+ White resigned





Thursday, August 26, 2010

Nice Kitty...

The following game is another visit with a Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) defense / refutation that has sharp teeth and claws – at least in theory. When entering this jungle, I always feel a mixture of excitement and dread as I wonder what will happen this time? See "Closer... But not there yet" and "Jerome Gambit Tournament: Chapter XVI".

perrypawnpusher  - JTIV
blitz, FICS, 2010

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7

My opponent played the Jerome Gambit successfully 3 days before our game: 5.d4 exd4 6.e5 h6 7.c3 dxc3 8.Qb3+ Ke8 9.Nxc3 d6 10.exd6 Qxd6 11.0-0 b6 12.Re1+ Kd8 13.Qf7 Qf6 14.Re8, checkmate, JTIV - NyteFork, FICS, 2010.

5.Nxe5+ Nxe5 6.Qh5+ Ke6


7.Qf5+ Kd6 8.f4 Qh4+


Whenever I see this move, I suspect that someone has been reading this blog... (Not that that's a bad thing.)

9.g3 Nf3+

And this move almost confirms it...

Interestingly enough, the updated New Year's Database has 25 games (other than the current one) with this position, with White scoring 58%. My own experience with the line is scoring 78% in 9 games.

10.Kf1

This is my current choice, although it is not clear why. The updated New Year's Database has 4 games (other than the current one) with this move, with White scoring 50%.  I've scored 33% in 3 games (until now).

The Database has 15 games with the alternative, 10.Kd1, with White scoring 73%. That's in part to me scoring 100% in 6 of those games; but 3 of those wins are identical 11-movers with the "Buyer's Regret Variation".

10.Kf1 Nxh2+


This is an okay followup, although the "magic move" is 10...Ne7. Black has had success with two other moves, as well:

10...Qf6 11.Qd5+ Ke7 12.Qxc5+ Kd8 13.Kg2 d6 14.Qd5 Ne7 15.Qd3 Nd4 16.e5 dxe5 17.c3 Bf5 18.fxe5 Qc6+ White resigned, perrypawnpusher-james042665/Chess.com 2008 ;

10...Qh6 11.Qd5+ Ke7 12.Qxc5+ Qd6 13.Qxd6+ cxd6 14.c3 g5 15.Kf2 g4 16.h3 d5 17.hxg4 dxe4 18.d3 d5 19.g5 h6 20.dxe4 dxe4 21.Nd2 Nxd2 22.Bxd2 Bg4 23.Be3 Ke6 24.Rh4 Kf5 25.Bd4 Rh7 26.Rah1 h5 27.Ke3 Ne7 28.R4h2 Nd5+ 29.Kd2 b6 30.Re1 Re8 31.Be3 Rd8 32.Kc2 Rc7 33.a3 Rcd7 34.Bd4 b5 35.Be5 Rc8 36.Kb1 a5 37.g6 b4 38.axb4 axb4 39.g7 b3 40.Bd4 Kg6 41.Kc1 Kf5 42.Rhh1 Nb4 43.Kd2 Rxd4+ White resigned, perrypawnpusher - Temmo, JG3 thematic, ChessWorld, 2008.

11.Kg2 Qh6


Best is the tricky 11...Qg4 and Black holds onto his advantage.

Worst is 11...Qe7 12.Qd5 checkmateperrypawnpusher - intssed, blitz, FICS, 2010.

12.Rxh2


This move allows Black the chance to slip out of his difficulties. The straight-forward 12.Qd5+ Ke7 13.Qxc5+ Qd6 14.Qxd6+ Kxd6 15.Rxh2 gives White the edge.

12...g6



Necessary was 12...Qe6. The text move turns the game over to White.

13.Qe5+

White's Queen escapes attack with check. Even stronger was 13.Rxh6, since the Black g-pawn would then be pinned.


13...Kc6 14.Rxh6 Nxh6 15.Qxh8


15...Ng4 16.d4 Be7 17.d5+ Kd6 18.Qd4 c6 19.e5+ Kc7 20.d6+


20...Bxd6 21.exd6+ Kb8 22.Nc3 b6 23.a4 Ba6 24.a5 b5 25.b4 Kb7


26.Ne4 Re8 27.Nc5+ Kc8 28.Kf3 Nh2+ 29.Kg2 Re2+
30.Kh3 h5 31.Qh8+ Re8 32.Qxe8 checkmate

Monday, November 23, 2009

Tied Up, or How Much Is A Queen Worth?

There's nothing like receiving the gift of your opponent's Queen in the first twelve moves of a game, especially when you are in a critical line of one of the Jerome Gambit's (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) refutations.

Why, it only took me 32 more moves to end the game!

Huh?

perrypawnpusher  - elyza
blitz FICS, 2009

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
\

4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6


This is one of the classical refutations of the Jerome Gambit.

Modern players unfamiliar with the Jerome may prefer 6...Ng6, 6...Kf8 or 6...g6 because this line feels more dangerous, but the King is actually safe in the middle of the board – and Black has two extra pieces, as well.

My first conclusion about my opponent, who was playing without much hesitation: he either doesn't like to return material, or he knows what he is doing.

7.Qf5+ Kd6 8.f4 Qh4+


Ah, yes, the "Nibs" defense – or counter-attack, if you will. It's beginning to look like my opponent elyza has stopped by this blog a time or two.

9.g3 Nf3+

Wow! Seriously cutting-edge play. For some background, check out "Repairing a Variation (Part 1), (Part 2), (Part 3) and (Part 4)".

10.Kd1
If you are going to battle the Queen-sac line, I think 10.Kd1 is the right move. If you are looking toward the endgame, 10.Kf1 is to be preferred – "Repairing a Variation (Part 4)"
The alternative: 10.Kf1 Qh6 (10...Qf6 11.Qd5+ Ke7 12.Qxc5+ Kd8 13.Kg2 d6 14.Qd5 Ne7 15.Qd3 Nd4 16.e5 dxe5 17.c3 Bf5 18.fxe5 Qc6+ White resigned, perrypawnpusher - james042665, Chess.com, 2008) 11.Qd5+ Ke7 12.Qxc5+ Qd6 13.Qxd6+ cxd6 14.c3 g5 15.Kf2 g4 16.h3 d5 17.hxg4 dxe4 18.d3 d5 19.g5 h6 20.dxe4 dxe4 21.Nd2 Nxd2 22.Bxd2 Bg4 23.Be3 Ke6 24.Rh4 Kf5 25.Bd4 Rh7 26.Rah1 h5 27.Ke3 Ne7 28.R4h2 Nd5+ 29.Kd2 b6 30.Re1 Re8 31.Be3 Rd8 32.Kc2 Rc7 33.a3 Rcd7 34.Bd4 b5 35.Be5 Rc8 36.Kb1 a5 37.g6 b4 38.axb4 axb4 39.g7 b3 40.Bd4 Kg6 41.Kc1 Kf5 42.Rhh1 Nb4 43.Kd2 Rxd4+ White resigned, perrypawnpusher - Temmo, JG3 thematic, Chessworld, 2008.

10...Qf6

Or 10...Qh6 11.Qd5+ Ke7 12.Qxc5+ Qd6 13.Qxd6+ cxd6 14.c3 Nf6 15.d3 b6 16.Ke2 d5 17.Kxf3 dxe4+ 18.dxe4 Bb7 19.Re1 Kf7 20.Nd2 Rhe8 21.g4 d5 22.e5 d4+ 23.Kg3 dxc3 24.bxc3 Nd5 25.Bb2 Rad8 26.Ne4 Nf6 27.Nd6+ Kf8 28.Nxb7 Rd7 29.Ba3+ Kf7 30.Nd6+ Rxd6 31.exd6 Ne4+ 32.Rxe4 Rxe4 33.Kf3 Rc4 34.d7 Rxc3+ 35.Ke4 Black resigned, perrypawnpusher - electrahan, blitz FICS, 2009

11.e5+

Fail.

This looked like a great move at the time, but the right path had already been laid out for me by Louis Morin ("mrjoker"), that of simply collecting the dark-squared Black Bishop: 11.Qd5+ Ke7 12.Qxc5+ d6 13.Qxc7+ Bd7 14.Nc3 Rc8 15.Nd5+ Ke6 16.Qxb7 Qd4 17.f5+ Ke5 18.Qxd7 Nf6 19.Qe6 checkmate, guest2365 - guest2535, Internet Chess Club, 2004

11...Ke7

Wow.

Black was taken in by the move, too. Had he played, instead, 11...Nxe5 12.fxe5+ Qxe5 he would have shown that my pawn advance was a blunder.

12.exf6+ Nxf6


Game over? Hardly. My opponent probably wants me to show him that I have more than just a good sense of humor in the opening. Or maybe he is aware that sometimes I get... tired.

13.Qxc5+ d6 14.Qe3+ Kf7


15.h3

Naturally not 15.Qxf3 Bg4 winning the Queen.

15...Nxd2 16.Bxd2 Re8


17.Qf2 Kg8 18.Re1 Bxh3


I don't mind giving up the pawn. I'm trying to untangle my pieces on the Queenside.

19.Nc3 Bg4+ 20.Kc1 c5 21.b3 b5 22.Kb2 b4 23.Ne2 Ne4


This is getting annoying.

24.Qe3 a5 25.Qd3 a4 26.Ng1 a3+ 27.Kc1


27...Rad8

I was getting frustrated. Being this tied up was ridiculous!

28.c4

This is not a BLUNDER, but it is clearly an INACCURACY – see "Italian Game Anti-Fried Liver Defense (Part 2)" – since 28.Rxe4 was the best move. (Would it have ended the game? Probably not.)

Here is my new annotation for "I should have had some coffee":


28...Nf2 29.Rxe8+ Rxe8 30.Qxd6 Ne4


31.Qd5+ Be6

A slip. It helped.

I knew that I was going to have to go all the way to checkmate with my opponent, though, and time was running low.

32.Qxe4 Bf7 33.Qg2 Bh5 34.Kc2 Bg6+


35.Kd1 Be4 36.Qf2 Bf5 37.Nf3 Bg4


38.Be3 Rd8+ 39.Ke1 Rd3 40.Rd1


At last!

40...Rc3 41.Rd8+ Kf7 42.Ne5+ Ke7 43.Qd2 Bf5 44.Qd6 checkmate





graphic by Jeff Bucchino, The Wizard of Draws

Sunday, October 25, 2009

Repairing a Variation (Part 4)


Once you have defined the problem (Part 1) with an opening variation, reviewed some game history (Part 2), and seen what has been written about the line (Part 3), it is time to analyze and test out new ideas.

In the case of the "Nibs" defense of the Jerome Gambit, (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) there are three strategies to choose from.


#1) Embrace the chaos

You may choose to continue to play the main line, anyway, believing that it is so complicated that your opponent will never find a way through to the advantage. (So far, only one player, peonconorejas has.) In this case, it is important to be familiar with the places (especially moves 10 through 17) where Black might slip up, so that your greater understanding of the strategic and tactical nuances gives you the better chances.

An example is perrypawnpusher - electrahan, blitz FICS, 2009.


Black did not discover the killer 10...Ne7 (and the idea behind it) and instead retreated his Queen with 10...Qh6.

Three moves later I reached the following position.

My comment at this point of the game was

My one advantage against electrahan was that I was more familiar with the positions and play, and so was significantly ahead on the clock.

The game continued to be very interesting, and I prevailed in 35 moves.




#2) Find a Jerome Gambit endgame that you are comfortable with.

Much to my annoyance, despite a lot of hard work (with the help of Rybka 3, Fritz 8 and ChessBase 8) I have not yet found a "bust" to Black's Queen sacrifice in the "His Nibs" defense.

Players who are comfortable with a Jerome Gambit endgame (blackburne and mrjoker come quickly to mind) – with one, two or three pawns for the sacrificed piece; ideally, also with an active King – can look at the following line.

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 Qh4+ 9.g3 Nf3+ 10.Kf1

If you are going to battle the Queen-sac line, I think 10.Kd1 is the right move. If you are looking toward the endgame, 10.Kf1 is to be preferred.

10...Ne7 The same strong move with the same strong threats. 11.Qxc5+ This move will either displease or please your opponent, depending on whether the second player knows the Queen-sac line or not. 11...Kxc5 12.gxh4

This is an interesting position. White has two pawns for a piece, although the one at h4 is threatened. As long as a lot of pieces remain on the board, Black's King is at risk; but with each exchange, he becomes more of an attacker than a defender. Black's advanced Knight may or may not be in danger, similar to the game perrypawnpusher - Temmo, Chessworld, 2008.

It's not very exciting for White after 12...Nxh4 13.Nc3 (with d2-d3 and possibly Rh1-g1 to follow) but if Black's Knight becomes dim on the rim, or if White's King can mosey over that way, there may be some play to be had.

#3) Change to another line of play.

In this case, it might be worth investigating 7.f4, instead of the 7.Qf5+ and 8.f4 line, something that I am doing right now.

(But I still hope to be able to crack the Queen-sac some day!)




graphic by Jeff Bucchino, The Wizard of Draws

Saturday, October 24, 2009

Repairing a Variation (Part 3)


The next step in repairing a variation, after you have defined the problem (Part 1) and reviewed some game history (Part 2), is to see what has been written about the line.

Unfortunately, when you are dealing with a variation of the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+), reading up on the "His Nibs" Variation (4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Ke6 8.f4 Qh4) can be done during a coffee break.
There are only two sources in print that I have been able to find in about 8 years of study of the Jerome Gambit.

The first, in Randspringer #6 1990-1991, was in an article by Jack Young, author of many hysterical "Bozo's Chess Emporium" articles for Chess Horizons.



"Meet Jerome"

The Jerome Gambit (also known as the "Kentucky Opening" according to Blackburne), like the Reynolds Gambit, like the Chicago Gambit (1.e4 e5 2.Nf3 Nc6 3.Nxe5!! Nxe5 4.d4), like the Fred (1.e4 f5!!) desrves to be in the arsenal of every serious tournament player. Don't know the Jerome? That's OK but if you play through the following game I would not be surprised if it convinced you to venture the Jerome in your next serious tournament game. This important theoretical battle featured some real "high caliber" opposition and makes a good case for the playability of the Jerome Gambit...
...Young - Computer, 1991: 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+! Kxf7 5.Nxe5+! Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4?! Another computer defused the attack after 8...Qh4+ 9.g3 Qf6

I admit that this is only a snippet of a mention, but I include it for a couple of reasons. First, it is also the first game (even if a partial) after "R.F" - "Nibs", 1899, that I have in my database. Secondly, it shows that the Black Queen check-and-return was primarily to disrupt White's kingside, not the beginning of a complicated Queen sacrifice.

The second reference I reviewed is from the unusual chess book Unorthodox Chess (2005), by the even more unusually-named author, Some Loser. (I reviewed the book for Chessville here.)

...the Jerome Gambit - an old favorite of mine, back in the good old days when I used to imagine I could get away with anything. It goes like so: 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+!! Kxf7 5.Nxe5+! Nxe5 6.Qh5+ White will be able to recover one of the sacrificed pieces, after which Black's exposed King position plus the two Pawns, not to mention the fabulous shock value, almost compensate for the other piece. Ah, those were the days... and hard to swallow as it may seem, it has actually been known to work from time to time.
For instance 6...Ke6?! 7.Qf5+ Kd6 8.f4 Qh4+?! 9.g3 Nf3+ 10.Kf1 Nxh2+?! 11.Kg2 Qd8 [11...Qg4 12.Qd5+ Ke7 13.Qxc5+ d6 14.Qf2 Nf6 15.Rxh2 Nxe4 16.Qe3 Qe6] 12.Qd5+ Ke7 13.Qxc5+ d6 14.Qg5+ Ke8 15.Qxd8+ Kxd8 16.Rxh2 Nf6 17.d3 Ng4? 18.Rh4 Nf6 19.Be3 Bg4?! 20.Bd4 Bd1? 21.Na3 Be2 22.Kf2 Bxd3 23.cxd3 c5 24.Bxf6+ gxf6 25.Nc4 Ke7 26.Ne3 Kf7 27.Rah1 Kg6 28.Rh6+ Kg7 29.Nf5+ Kg8 30.Rxf6 d5 31.Nh6+ Kg7 32.Rf7+ Kg6 33.e5 Rhg8 [33...Rab8 34.f5+ Kg5 35.Rg7#; 33...Rag8 34.Rf6+ Kg7 35.Nf5#] 34.Rf6+ Kg7 35.Nf5+ Kh8 36.Rxh7+ Kxh7 37.Rh6#

The lesson from Some Loser's game (or analysis, it is not clear from the text) is that the White King move 10.Kf1 is not an improvement over abhailey's and R.F.'s 10.Kd1. This was confirmed in both perrypawnpusher - james042665, Chess.com, 2008 (0-1, 18) and perrypawnpusher - Temmo, chessworld.com, 2008 (0-1, 43), even though both defenders did not follow the best line of play.
Black's 10...Nxh2+ vs Some Loser was a mistake which surrendered the second player's advantage. As in abhailey - peonconorejas, net-chess, 2008, the best move was 10...Ne7 with similar powerful play against White's Queen and King. Also, 10...Qd8 gave White the advantage, whereas 10...Qg4 would have led to an equal game.

Friday, May 29, 2009

A Conspiracy of Silence?


Yesterday's post ("Travelling a Dangerous Path") showed a line in the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) that was challenging enough to give even one of the premier players of the Jerome – Pete Banks ("blackburne") – enough to keep him on his toes.

It can be hard playing against a line recommended by either International Master Gary Lane – The Greatestest Ever Chess Tricks and Traps (2008) – or FIDE Master Eric Schiller – Unorthox Chess Openings (1998, 2002), Gambit Chess Openings (2002), and Survive and Beat Annoying Chess Openings (with John Watson, 2003): 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke3 7.f4 and either 7...d6 (Lane) or 7...Qf6 (Schiller).

But what about the alternative 7th move, 7.Qf5+ ? It turns out that blackburne has played that move, too, for example: 7.Qf5+ Kd6 8.f4 Bd4 9.fxe5+ Bxe5 10.d4 Qh4+ 11.Kd1 Nh6 12.Qxe5+ Kc6 13.Qc5 checkmate, blackburne - Temmo, Chessworld, 2008.

Hope you didn't blink: that was a fast win, there.

I have to admit that although more than half of my losses with the Jerome Gambit have come after playing 7.Qf5+, I have a few wins with it, as well. Over a dozen.

So, what do our friends IM Lane and FM Schiller have to say about that alternative to 7.f4, 7.Qf5+ ?

Nothing.

That's right: nothing.

It's almost as if the two, each of whom enjoys writing about and playing offbeat openings, are announcing the death of the Jerome Gambit (for the umpteenth time) to the chess world at large when it comes to 7.f4 – and then giving a wink and a nod to the Jerome Gambit Gemeinde when it comes to 7.Qf5+.

Editorial oversight, or Conspiracy of Silence?

You decide.