1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Showing posts with label inasoy. Show all posts
Showing posts with label inasoy. Show all posts
Sunday, October 26, 2014
Outplayed
Although my opponent chose one of the stronger and more complicated defenses to the Jerome Gambit in the following game, I had my chance to level things out - but missed it. After that, I was simply out-played.
perrypawnpusher - HarlemKnight
blitz, FICS, 2014
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.Qf5+ Kd6 8.f4 Qh4+
The start of a complicated, but deadly counter-attack.
9.g3 Nf3+ 10.Kf1
For some reason I played the text (also see "Repairing A Variation" Part 1, 2, 3 and 4), instead of 10.Kd1, with which I was 6-0, including 3 games that ended after 10...Qe7 11.Qd5 checkmate (perrypawnpusher - fortytwooz, blitz, FICS, 2010; perrypawnpusher - javistas, blitz, FICS, 2010; and perrypawnpusher - thinan, blitz, FICS, 2010).
10...Qf6
I don't think I'll ever be as lucky as to receive the mouse-slip 10...Qh3+ as in perrypawnpusher - rjbrigs, blitz, FICS, 2011, (1-0, 10) and perrypawnpusher - inasoy, blitz, FICS, 2014 (1-0, 51) again; although stranger things have happened.
On the other hand, 10...Nh2+ was good to me in perrypawnpusher - intssed, blitz, FICS, 2010 (1-0, 12), perrypawnpusher - JTIV, blitz, FICS, 2010 (1-0, 32), perrypawnpusher - mikelars, blitz, FICS, 2011, (1-0, 12) and perrypawnpusher - jgknight, blitz, FICS, 2011 (1-0, 68).
The retreat 10...Qh6, however, did not end so nicely for me, in the nonetheless enjoyable perrypawnpusher - Temmo, JG3 thematic, ChessWorld.net, 2008 (0-1,43)
11.Qd5+ Ke7 12.Qxc5+ Kd8 13.e5
Better was 13.Kg2 as in perrypawnpusher - james042665, Chess.com, 2008 (0-1, 18).
13...Qf7 14.Kf2 b6 15.Qe3 Bb7 16.Nc3 Nh6 17.h3 Nxd2
Up until this point, Black has been doing very well, and I was surprised to discover later that he has no other games, as Black or White, in The Database. It was time to pour on the heat with 17...Nf5, or let the advanced Knight escape with 17...Ng5.
18.Rd1
Missing my one chance - and they were not coming by very often. With 18.Bxd2 Bxh1 19.Rxh1 White would have a pawn for the exchange, and the game would be a long way from being decided.
18...Nc4 19.Qd3 Qe6
The text is okay, but 19...Nxe5 would be crushing. Black does not need to sacrifice to win, however.
20.g4 g6 21.f5
The only way to stay in the game, according to Houdini, was to make a play against the wayward Knight with 21.Nd5, although after the exchanges 21...Qxd5 22.Qxd5 Bxd5 23.Rxd5 White would be playing with one pawn for his sacrificed piece, and Black would not have to be in any hurry getting his pieces to better squares to press his attack.
21...gxf5 22.Bxh6 fxg4 23.hxg4 Nxe5 24.Qf5
This blunder ended it all.
24...Nxg4+ White resigned
Labels:
Chess.com,
ChessWorld,
FICS,
fortytwooz,
HarlemKnight,
Houdini,
inasoy,
intssed,
James042665,
javistas,
Jerome Gambit,
jgknight,
JTIV,
mikelars,
perrypawnpusher,
rjbrigs,
Temmo,
thinan
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