1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ ...and related lines
(risky/nonrisky lines, tactics & psychology for fast, exciting play)
Tuesday, October 28, 2014
Almost There
Four games remain to be finished in the current Chess.com Italian Game thematic tournament. From seven groups of five players each, fifteen will advance, likely to form three subsequent groups of five.
With a 6-2 record, I am sitting on the top of Group #6. djdave28 will advance along with me, joining Hywel2, deckers1066, beftahk (top rated at 2036, having scored 8-0 in the first round), alexmoore421, Reinlynx, nissk, ashutoschess (lowest rated at 1279, but having scored 8-0 in the first round), ChessTitan249, Zeddicus16, Rebecca_Wiebe, ermeel, MatthiasBerger; and either smitty67 or mathiaserdhal.
More Jerome Gambits are promised!
Labels:
alexmoore421,
ashutoschess,
beftahk,
Chesstitan249,
deckers1066,
djdave28,
ermeel,
Hywel12,
Jerome Gambit,
mathiaserdhal,
MatthiasBerber,
nissk,
perrypawnpusher,
Rebecca_Wiebe,
Reinlynx,
smitty67,
Zeddicus16
Sunday, October 26, 2014
Outplayed
Although my opponent chose one of the stronger and more complicated defenses to the Jerome Gambit in the following game, I had my chance to level things out - but missed it. After that, I was simply out-played.
perrypawnpusher - HarlemKnight
blitz, FICS, 2014
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6
7.Qf5+ Kd6 8.f4 Qh4+
The start of a complicated, but deadly counter-attack.
9.g3 Nf3+ 10.Kf1
For some reason I played the text (also see "Repairing A Variation" Part 1, 2, 3 and 4), instead of 10.Kd1, with which I was 6-0, including 3 games that ended after 10...Qe7 11.Qd5 checkmate (perrypawnpusher - fortytwooz, blitz, FICS, 2010; perrypawnpusher - javistas, blitz, FICS, 2010; and perrypawnpusher - thinan, blitz, FICS, 2010).
10...Qf6
I don't think I'll ever be as lucky as to receive the mouse-slip 10...Qh3+ as in perrypawnpusher - rjbrigs, blitz, FICS, 2011, (1-0, 10) and perrypawnpusher - inasoy, blitz, FICS, 2014 (1-0, 51) again; although stranger things have happened.
On the other hand, 10...Nh2+ was good to me in perrypawnpusher - intssed, blitz, FICS, 2010 (1-0, 12), perrypawnpusher - JTIV, blitz, FICS, 2010 (1-0, 32), perrypawnpusher - mikelars, blitz, FICS, 2011, (1-0, 12) and perrypawnpusher - jgknight, blitz, FICS, 2011 (1-0, 68).
The retreat 10...Qh6, however, did not end so nicely for me, in the nonetheless enjoyable perrypawnpusher - Temmo, JG3 thematic, ChessWorld.net, 2008 (0-1,43)
11.Qd5+ Ke7 12.Qxc5+ Kd8 13.e5
Better was 13.Kg2 as in perrypawnpusher - james042665, Chess.com, 2008 (0-1, 18).
13...Qf7 14.Kf2 b6 15.Qe3 Bb7 16.Nc3 Nh6 17.h3 Nxd2
Up until this point, Black has been doing very well, and I was surprised to discover later that he has no other games, as Black or White, in The Database. It was time to pour on the heat with 17...Nf5, or let the advanced Knight escape with 17...Ng5.
18.Rd1
Missing my one chance - and they were not coming by very often. With 18.Bxd2 Bxh1 19.Rxh1 White would have a pawn for the exchange, and the game would be a long way from being decided.
18...Nc4 19.Qd3 Qe6
The text is okay, but 19...Nxe5 would be crushing. Black does not need to sacrifice to win, however.
20.g4 g6 21.f5
The only way to stay in the game, according to Houdini, was to make a play against the wayward Knight with 21.Nd5, although after the exchanges 21...Qxd5 22.Qxd5 Bxd5 23.Rxd5 White would be playing with one pawn for his sacrificed piece, and Black would not have to be in any hurry getting his pieces to better squares to press his attack.
21...gxf5 22.Bxh6 fxg4 23.hxg4 Nxe5 24.Qf5
This blunder ended it all.
24...Nxg4+ White resigned
Labels:
Chess.com,
ChessWorld,
FICS,
fortytwooz,
HarlemKnight,
Houdini,
inasoy,
intssed,
James042665,
javistas,
Jerome Gambit,
jgknight,
JTIV,
mikelars,
perrypawnpusher,
rjbrigs,
Temmo,
thinan
Friday, October 24, 2014
Faster-er and Furiouser-er
My opponent and I were playing a "normal" blitz Jerome Gambit game until we each started to make our moves too quickly. Things degenerated quickly into a state where "the winner is the one who makes the next-to-last blunder". In this case, it was me.
perrypawnpusher - Gryllsy
blitz, FICS, 2014
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+
According to The Database, Gryllsy - zagothal, blitz, FICS, 2013 continued 5.d4 Bxd4 6.Ng5+ Ke8 7.Qf3 Nf6 8.c3 Bb6 9.Be3 d6 10.Nd2 Bg4 11.Qg3 Bxe3 12.fxe3 h5 13.h3 Bd7 14.0-0 Ke7 15.Ndf3 Rf8 16.Nh4 Be6 17.Ng6+ Kd7 18.Nxf8+ Qxf8 19.Nxe6 Kxe6 20.Rf5 Qf7 21.Raf1 Rf8 22.Qf2 Ne7 23.g4 Neg8 24.g5 Nxe4 25.Rxf7 Nxf2 26.Rxf8 Ne7 27.R1xf2 Black resigned
5...Nxe5 6.Qh5+ g6
I have a theory about this move. Some defenders push the g-pawn because is part of a defense - Blackburne's, Whistler's - that they are familiar with and are ready to play. Others do so, though, almost as a reflex, to punish White for his early Queen attack - and they figure that they will work out the rest of the defense later.
I checked The Database and found 411 games with the position after 6...g6. Of those games, 139 continued, after 7.Qxe5, with the Blackburne Defense, 7...d6. Another 52 games saw Whistler's Defense, 7...Qe7. That means that in over half of the games where 6...g6 was played, Black was either committed to an inferior defense, or to "figuring something out" - which amounted to the same thing.
7.Qxe5 Nf6
"I'll take Door Number Three, Monty."
8.Qxc5 Re8
Instead, Black played 8...Nxe4 in perrypawnpusher - LibertasProVita, blitz, FICS, 2009 (1-0, 45) and perrypawnpusher - ibnoe, blitz, FICS, 2012 (1-0, 16).
Also seen was 8...Qe7 in perrypawnpusher - marbleschess, blitz, FICS, 2009 (1-0, 48); and 8...d6 in perrypawnpusher - MsD, blitz, FICS, 2007 (0-1, 27), perrypawnpusher - brain50, JG3 thematic, ChessWorld.net, 2008 (1-0, 24), and perrypawnpusher - tiagorom, blitz, FICS, 2009 (1-0, 41).
9.d3 d6 10.Qe3 Ng4
Also played: 10...d5 in perrypawnpusher - andrecoenen, blitz, FICS, 2010 (1-0, 15) and 10...Kg7 in perrypawnpusher - Alternative, blitz, FICS, 2005 (1-0, 63).
11.Qf3+ Qf6
For historical purposes, let me point out that 11...Kg7 was Black's response in Vazquez,A - Carrington,W, Mexico, 2nd match, 1876 (1-0, 39).
12.Qxf6+ Nxf6
The game has lost its attack and counterattack, but White is ahead two pawns.
13.0-0 Kg7 14.Nc3 a6 15.Bg5 Ng4 16.h3
The mistakes start to creep in, small ones at first. A bit better was 16.Nd5 c6 17.Nc7 Be6 18.Nxa8 Rxa8.
16...Ne5 17.f4 Nf7 18.Bh4
Better still was 18.Nd5 Nxg5 19.Nxc7 Nxh3+ 20.Kh2 Rf8 21.Nxa8 Nxf4 but at this point I wasn't looking that deeply into the position.
18...b5 19.Nd5 Ra7 20.Bf6+ Kg8 21.Ne7+
Missing 21.Bd4 c5 22.Nf6+ Kf8 23.Nxe8 cxd4 24.Nf6 Kg7.
21...Rxe7
A gift. I had expected simply 21...Kf8 22.Nxc8 Rxc8.
22.Bxe7 c5 23.Rae1?
Returning the favor. I learned to drive in New Jersey, where the two controls on the car are the gas pedal and the horn...
23...Rxe7
The game is now roughly even, with White having an Rook and two pawns vs two pieces.
24.e5 dxe5 25.fxe5 Rxe5?
25...Nxe5 was the proper recapture, even with the risk of leaving the Knight pinned to an undefended Rook, because of a tactical shot that my opponent and I both missed.
26.Rxe5 Nxe5 27.Re1 Nc6
Black's best here was 27...Nxd3, although he is worse after 28.Re8+ Kg7 29.Rxc8 Nxb2 30.Rxc5 Kf6.
28.c3?
My opponent and I both missed that 28.Re8+ would fork King and Bishop.
28...Bf5 29.Re3 Kf7 30.g4 Be6 31.a3 Kf6 32.Kf2 Kg5?
One last slip, to seal the game.
33.Rxe6 Black resigned
This game is somewhat reminiscent of the old saying "The hurrieder I go, the behinder I get."
Labels:
Alternative,
andrecoenen,
Blackburne,
brain50,
Carrington,
ChessWorld,
FICS,
Gryllsy,
ibnoe,
LibertasProVita,
marbleschess,
MsD,
perrypawnpusher,
tiagorom,
Vazquez,
Whistler,
zagothal
Wednesday, October 22, 2014
WWAWJD?
Further questions continue to arise regarding the announcement (see "Jerome Gambit Book") of my plan to write a book on the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+), tentatively titled All Or Nothing! The Jerome Gambit, and sub-titled Losing, Drawing, and Even Winning with the World's Most Notorious Chess Opening.
Primary among them is
Q. Will All Or Nothing! focus only on the Jerome Gambit, or will it be a repertoire book, guiding readers on how to meet defenses other than 1...e5, like, say, 1...c5 or 1...e6 or 1...c6?
At this point I suspect that someone is trying to pull the Readers' legs, but it is probably germane to point out that years ago Jyrki Heikkinen, the creative gambiteer host of the blog "Gambits and Pieces" mentioned that he had played a Sicilian Jerome Gambit (see "Sicilian Jerome").
Certainly a "Jerome Repertoire" would feature Bc4 and Bxf7+, as well as Qh5 for White, but that is well beyond the scope of All Or Nothing! I have no Alonzo Wheeler Jerome games or analysis to support such speculation, by the way.
In any event, it would be unwise for me to commit to a second book while the first one is in its planning stages, but I welcome thoughts from readers on such a "Jerome Repertoire".
Monday, October 20, 2014
All or Nothing! The Jerome Gambit
Questions have already come up regarding the announcement (see "Jerome Gambit Book") of my plan to write a book on the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+), tentatively titled All Or Nothing! The Jerome Gambit, and sub-titled Losing, Drawing, and Even Winning with the World's Most Notorious Chess Opening.
Q. What lines of play will be covered?
A. Starting with 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+, both the Declined (4...Kf8, 4...Ke7) and Accepted (4...Kxf7) Jerome Gambit will be considered. Further, in the Accepted lines both Classical (5.Nxe5+) and Modern (5th moves other than 5.Nxe5+) will be explored.
The Italian Four Knights Jerome Gambit 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nf6 4.Nc3 Bc5 5.Bxf7+ will be examined, both for it's "Jerome-ish" nature and the fact that it can arise from the Jerome Gambit proper (i.e. after 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nc3 Nf6).
This holds true for the Semi-Italian Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.0-0/various Bc5 5.Bxf7+) and the Semi-Italian Four Knights Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 h6 4.0-0 Nf6 5.Nc3 Bc5 5.Bxf7+) as well.
There will be coverage of the Blackburne Shilling Jerome Gambit 1.e4 e5 2.Nf3 Nc6 3.Bc4 Nd4 4.Bxf7+, because of its relatedness, despite the fact that there is no proof that Alonzo Wheeler Jerome played the BSJG, or that Joseph Henry Blackburne played the Blackburne Shilling Gambit.
There will be at least a little coverage, for historical reasons, of the Evans Jerome Gambit 1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.b4 Bxb4 5.c3 Bc5/Ba5 6.Bxf7+, and some coverage of the unnamed 1.e4 e5 2.Nf3 Nc6 3.Bc4 Na5 4.Bxf7+ for completeness sake.
At this point, the many games featuring an early Bxf7+ for White, outside of the Jerome Gambit lines, will not be covered.
Q. How much History will there be?
A. The life of Alonzo Wheeler Jerome, the gambit's creator, will be presented, including his career as a soldier in the United States Colored Troops during the American Civil War, and not neglecting his civilian life as inventor and hemp farmer.
The History will not be so in depth, however, as to include minutia, such as the fact that Jennie Jerome, Wheeler's widow, remarried again shortly after his death, only to have her second husband die, as well; whereupon she married a third time, only to have this husband throw himself down a cistern; the accompanying suicide note was recovered and is available.
Saturday, October 18, 2014
Jerome Gambit Book
After regular encouragement by Readers, and with the awareness that I will reach 1,950 blog posts before the end of this year, I have finally decided that it is time to commit myself to writing a book on the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+).
With a head nod to the legendary Chiam Schmendrick, the book will be titled All Or Nothing! The Jerome Gambit, and sub-titled Losing, Drawing, and Even Winning with the World's Most Notorious Chess Opening.
Aimed at the amateur and club player, the book will include history of the opening, starting with the life and games of Alonzo Wheeler Jerome. It will have plenty of analysis, both ancient and modern. Of course, none of the many refutations will be neglected - although I will include suggestions on how to address them.
There will also be hundreds of games included, to illustrate the wild and wacky play that can develop from the opening, and to give insight into why Jerome invented his gambit, and why the line continues to be re-invented by other chess-loving souls.
Readers who have their own favorite Jerome Gambit games are encouraged to send them via email for inclusion, to richardfkennedy@hotmail.com.
Thursday, October 16, 2014
Natural Moves
The latest game from Bill Wall came with the following description: Here is a Jerome where my opponent tried to attack, but made errors, grabbed a pawn too greedily and lost a piece and the game. I just played natural moves and waited for his mistakes.
Bill makes it all look simple.
Wall,B - Guest428245
PlayChess.com, 2014
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+ Kf8 8.Qxc5+ d6 9.Qc3
Sometimes - but not always, especially in Bill's games - the Queen goes to e3.
9...Nf6
Bill points out the alternatives 9...Qg5 and 9...Qh4, looking for counter attack. Black probably didn't want to repeat White's errors of moving his Queen too often.
10.d3 Kf7
10...Qe7 was seen in Wall,B - Guest4149739, PlayChess.com, 2013 (1-0, 30); while 10...c6 was seen in Wall,B - Boris, SparkChess.com, 2012 (1-0, 32).
11.0-0
White decides not to go pawn hunting with 11.Qb3+ Be6 12.Qxb7 Qd7. "Natural moves" and all that.
11...Re8
Black continues to castle-by-hand, although Bill points out the alternative 11...b6.
12.f4
Houdini slightly prefers 12.Qb3+ Kf8 and then 13.f4 but I am not sure why. It suggests that Black should answer 12.f4 with 12...Kg8, and after a few more moves play ...Kh8; so perhaps the suggestion of the White Queen check is designed to keep Black's King closer to the center, at f8.
12...c6
Bill recommends that Black finish "castling" with 12...Kg8.
13.Nd2 Ng4
Black is thinking of counter attack, but, again, should have turned his thoughts toward 13...Kg8.
14.f5 Qb6+?!
Bill offers alternatives: 14...Ne7; 14...Nh8; 14...Nf8;14...Nh4 15.Nc4.
15.d4
I wouldn't be surprised to learn that Black simply overlooked this reply, expecting, instead, 15.Kh1? Nf2+ 16.Rxf2 Qxf2 17.fxg6+ Kxg6.
15...N6e5
Alternatives were 15...Ne7 16.Nc4 Qd8 17.Qg3; and 15...Nf8 16.Nc4 Qd8 17.Qg3.
16.Kh1 Nf6?
17.dxe5 dxe5
As Bill points out, not 17...Rxe5? 18.Nc4.
18.Nf3 Nxe4?
Black is a pawn down, but could continue to play with either 18...Qb5 19.Re1 a5 or 18...Qc7 19.Rd1. The text is a psychological slip along the lines of thinking White can't be better, now, can he, it's got to be an even game, and capturing the pawn will make it so...
I am reminded of the old Jerome Gambit saw: once White has equalized, he has the advantage.
19.Qc4+ Kf8 20.Qxe4 Black resigned
Bill makes it all look simple.
Wall,B - Guest428245
PlayChess.com, 2014
1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+
4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 7.Qd5+ Kf8 8.Qxc5+ d6 9.Qc3
Sometimes - but not always, especially in Bill's games - the Queen goes to e3.
9...Nf6
Bill points out the alternatives 9...Qg5 and 9...Qh4, looking for counter attack. Black probably didn't want to repeat White's errors of moving his Queen too often.
10.d3 Kf7
10...Qe7 was seen in Wall,B - Guest4149739, PlayChess.com, 2013 (1-0, 30); while 10...c6 was seen in Wall,B - Boris, SparkChess.com, 2012 (1-0, 32).
11.0-0
White decides not to go pawn hunting with 11.Qb3+ Be6 12.Qxb7 Qd7. "Natural moves" and all that.
11...Re8
Black continues to castle-by-hand, although Bill points out the alternative 11...b6.
12.f4
Houdini slightly prefers 12.Qb3+ Kf8 and then 13.f4 but I am not sure why. It suggests that Black should answer 12.f4 with 12...Kg8, and after a few more moves play ...Kh8; so perhaps the suggestion of the White Queen check is designed to keep Black's King closer to the center, at f8.
12...c6
Bill recommends that Black finish "castling" with 12...Kg8.
13.Nd2 Ng4
Black is thinking of counter attack, but, again, should have turned his thoughts toward 13...Kg8.
14.f5 Qb6+?!
Bill offers alternatives: 14...Ne7; 14...Nh8; 14...Nf8;14...Nh4 15.Nc4.
15.d4
I wouldn't be surprised to learn that Black simply overlooked this reply, expecting, instead, 15.Kh1? Nf2+ 16.Rxf2 Qxf2 17.fxg6+ Kxg6.
15...N6e5
Alternatives were 15...Ne7 16.Nc4 Qd8 17.Qg3; and 15...Nf8 16.Nc4 Qd8 17.Qg3.
16.Kh1 Nf6?
17.dxe5 dxe5
As Bill points out, not 17...Rxe5? 18.Nc4.
18.Nf3 Nxe4?
Black is a pawn down, but could continue to play with either 18...Qb5 19.Re1 a5 or 18...Qc7 19.Rd1. The text is a psychological slip along the lines of thinking White can't be better, now, can he, it's got to be an even game, and capturing the pawn will make it so...
I am reminded of the old Jerome Gambit saw: once White has equalized, he has the advantage.
19.Qc4+ Kf8 20.Qxe4 Black resigned
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