Showing posts with label Gemeinde. Show all posts
Showing posts with label Gemeinde. Show all posts

Sunday, February 2, 2014

It Is Easier To Attack Than To Defend


Jerome Gambit Gemeinde member Philidor 1792 has sent another batch of Jerome and Jerome-ish games played at the 3-minute time limit, showing that an attacking spirit is a very dangerous thing!

Philidor 1792 - guest2187
3 0 blitz, www.bereg.ru, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.d4



This is a rare line (there are only 6 other game examples in the 30,000+ game The Database) whose idea is clear - more open lines at the cost of an additional pawn.

7...Bxd4 8.Qf5+ Kd6 9.Bg5 Nf6 10.Na3 Rf8 11.Nb5+


Another aggressive idea is 11.0-0-0. White is not going to win this game in a long, drawn-out ending - he is looking for checkmate.

11...Kc6

This is what he was waiting for. Instead, 11...Kc5 12.Nxd4 d6 and Black still has the advantage. 

12.Nxd4+ Kc5 13.Qxe5+ Kc4

The only way to prevent mate was 13...d5, but Black would still be lost. 

14.b3+ Kc3 15.Nc6+ Kxc2 16.Rc1+ Kd3 17.Qd4 checkmate




[January 2014 was the fourth-highest most-viewed month in this blog's existence, behind only December 2013, November 2013 and May 2011. Many thanks to Readers everywhere - Rick]

Tuesday, December 24, 2013

Merry Christmas! (A Hysterical/Historical Jerome Gambit, Part 1)

Season's Greetings to the Jerome Gambit Gemeinde, and readers everywhere! 

Below is my latest Jerome Gambit game, which includes the "gift" of annotations from the article submitted (and revised, and revised, and revised, and revised, and reassessed) to Stefan Bucker for his magazine Kaissiber. [There is a ton of interesting reading to be found in the above links - and the links below, as well - although I still have not been able to definatively link Alonzo Wheeler Jerome to Winston Churchill.]


perrypawnpusher  - spince
blitz, FICS, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Kf8


I have faced this defense 16 times, scoring 12 points - 75%, which is still a bit short of my overall Jerome Gambit score of 82% (regular Jerome Gambit 83%, Semi-Italian Jerome Gambit 90%, Italian Four Knights Jerome Gambit 74%, Semi-Italian Four Knights Jerome Gambit 77%).

As early as his first article with analysis (Dubuque Chess Journal 4/1874), Alonzo Wheeler Jerome considered the possibility that Black might refuse to capture the second piece, and play for King safety instead with 5...Kf8


This was, in fact, the defense that Jerome, himself, credited to G. J. Dougherty, ("a strong amateur, against whom I first played the opening") of Mineola, New York, in a yet unfound game; that O.A. Brownson, editor of the Dubuque Chess Journal, played against Jerome in an 1875 game (Dubuque Chess Journal 3/1875); that magazine editor William Hallock used against D.P. Norton in an 1876 correspondence game played “by special request” to test the gambit (American Chess Journal 2/1877); that William Carrington tried in his 1876 match vs Mexican Champion Andres Clemente Vazquez (Algunas Partidas de Ajedrez Jugadas en Mexico, 1879); and which Lt. Soren Anton Sorensen recommended as “more solid and easier to manage” in his seminal Jerome Gambit essay (Nordisk Skaktidende 5/1877).


It is interesting that early in Jerome's Gambit's life, there were players willing to accept one "gift" but who were skeptical of accepting two "gifts".


6.Nxc6

Bill Wall has experimented with 6.Nd3 in Wall,B - Tim93612, Chess.com, 2010 (1-0, 36) and 6.0-0 in billwall - DeDrijver, Chess.com, 2012 (1-0, 20).


White also has the option of playing 6.Qh5, the Banks Variation, as in Banks - Rees, Halesowen, 2003, when Black can transpose with 6…Nxe5  as recommended by the American Chess Journal, (3/1877) - "The continuation adopted by Jerome, Qh5 looks promising."


Pete Banks ("blackburne" online), a stalwart member of the Jerome Gambit Gemeinde (and still the strongest player I know who has played the Jerome regularly over-the-board in rated contests), brought international attention to Alonzo Wheeler Jerome's invention by writing to International Master Gary Lane, who commented at length on the opening, and on a couple of Banks' games, in his March ("The Good Old Days") and April ("Chess Made Easy") 2008 "Opening Lanes" columns at ChessCafe.com. IM Lane also mentioned one of Banks' games in his The Greatest Ever chess tricks and traps (2008), which reprised some of the earlier material.

It is humorous to note that in his "Opening Lanes" column Lane wrote, after 5.Nxe5+, "I think anyone with good manners playing Black would now kindly ask their opponent if they wanted to take their move back" while in his book he changed this to "I think anyone with good manners playing Black would now go to another room to carry on laughing."

Apropos the Banks Variation itself (i.e. playing 6.Qh5 in response to 5...Kf8), IM Lane noted in "The Good Old Days" that "6...Qe7 is a good alternative [to 6...Qf6 of Banks - Rees], because it stops the checkmate and protects the bishop on c5."

A few months later, 6...Qe7 was tested successfully in a GameKnot.com game, splott - mika76, 20081.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kxf7 5.Nxe5+ Kf8 6.Qh5 Qe7 7.Ng6+ hxg6 8.Qxh8 Qxe4+ 9.Kf1 Qd4 10.Ke1 Qxf2+ 11.Kd1 d6 12.h3 Qxg2 13.Re1 Qf3+ 14.Re2 Bf2 15.d3 Nd4 16.Nc3 Qh1+ 17.Kd2 Nf3 checkmate. Clearly White, the very-slightly-higher rated player, was taken aback by the move. I asked mika76 if he had been influenced by IM Lane's recommendation, but he said he had come up with the move himself.

6...dc

Jerome, in his 1874 analysis, gave 6…bc 7.d4 “putting Black’s KB out of play”. This was supported by, among several games, perrypawnpusher - mika76, GameKnot.com, 2008 (1-0, 18)



[To Be Continued on New Year's Day.] 
[Comments and Emails are Welcomed and Encouraged.]

Thursday, November 28, 2013

Dealing With the Unusual in the Unusual


Here is another game from Jerome Gambit Gemeinde member fehim at FICS, showing his opponent the proper way to deal with an unusual response - to an, admittedly, unusual opening.

fehim - pnicolas
blitz, FICS. 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 Bd6


White is no doubt used to being the one to introduce "unusual" into his games. Yet, here Black's play is inventive (not to be mistaken with "strong") and it becomes clear it is time to provide corrective action. Black, wandering away from the "main lines" of the Jerome Gambit can only find disaster...

8. Qf5+ 

A bit better than his later 8.fxe5 Bxe5 9.O-O (After 9.Qf5+ White is better) 9...Nf6 (Instead, 9... g6 is equal) 10.Qf5+ Kd6 11.c3 c5 12.Na3 g6? 13.Nc4+ Kc6 14.Nxe5+ Kc7 15.Qxf6 d6 16.Qg7+ Kb8 17.Nf7 Rg8 18.Nxd8 Rxg7 19.Rf8 Kc7 20.Ne6+ Bxe6 21.Rxa8 Black resigned, fehim - raviven, FICS, 2013

8...Ke7 9.fxe5 Bc5 

Quick disaster also followed with 9...Nh6 10.exd6+ Kxd6 11.Qd5+ Ke7 12.O-O c6 13.Qe5 checkmateWall,B - xChristopher, FICS, 2010

10.d4 

Taking advantage of the hapless, misplaced Bishop.

10...Bb6 

10...Bb4+ 11.c3 Ba5 did not help, for similar reasons, in MariaTavares - Motyl, FICS, 2005, (1-0, 13).

11.Bg5+ Black resigned


Black will have to give back a piece - for starters - with 11...Nf6, and will not escape further losses and an eventual checkmate.

Saturday, August 10, 2013

Near Miss


A couple of years ago I suggested the George J. Dougherty Club, with special membership for those chess players who had suffered the ignominity of losing to the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) - like Mr. Dougherty, who was the first one to face Alonzo Wheeler Jerome's gambit, and the first one to fall to it.

In light of my most recent Jerome Gambit, I was thinking of suggesting a "club" for those who play the Jerome, and who lose spectacularly with it. Then I thought again, and realized that the oft-refuted opening is supposed to fail gloriously for White, so such a club would "honor" more of "dog bites man" than "man bites dog."


Still, the following game is likely to cause members of the Jerome Gambit Gemeinde to howl... 



perrypawnpusher - darkwight
blitz, FICS, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6 



7.Qd5+ Ke8 8.Qxc5 d6 9.Qe3 Ne5 




Certainly a provocative move, now, or a move or two later.


10.0-0


The Database shows a couple of alternatives: 10.d4 Ng4 11.Qg3 N8f6 12.f3 Qe7 13.0-0 Nh6 14.Nc3 Bd7 15.Bg5 Nf7 16.Nd5 Qd8 17.Bxf6 gxf6 18.Qg7 Be6 19.Nxf6+ Ke7 20.b3 Qf8 21.Qxf8+ Raxf8 22.Nh5 Ng5 23.h4 Nf7 24.Nf4 Bc8 25.Nd5+ Kd8 26.c4 c6 27.Nc3 Nh6 28.g4 Bxg4 29.fxg4 Nxg4 30.Rxf8+ Rxf8 31.Rf1 Rg8 32.Rf4 Ne5+ 33.Kf1 Nd3 34.Rf7 Kc8 35.Rxh7 Rf8+ 36.Ke2 Nf4+ 37.Kf3 Nd5+ 38.Kg4 Nxc3 39.e5 dxe5 40.dxe5 Ne4 41.h5 a5 42.h6 Nc5 43.Kg5 Ne4+ 44.Kg6 Rg8+ 45.Kf7 Rd8 46.Rg7 Rd7+ 47.Kg6 Black resigned, MrJoker - DanK28, Internet Chess Club, 2011; and


10.f4 as in perrypawnpusher - GabrielChime, blitz, FICS, 2009 (1-0, 21). 

10...Qh4 


Less aggressive were: 10...h6 11.d4 Nc6 12.f4 Nge7 13.Bd2 a6 14.d5 Nb8 15.c4 Bd7 16.Bc3 Rg8 17.Rf3 Black resigned, MrJoker - Melbourne, Internet Chess Club 2011; and


10...Nf6 as in perrypawnpusher - mikelars, blitz, FICS, 2010 (1-0, 26).


11.d4 Ng4 12.Qf4 N8f6 13.h3 Nh5 14.Qf3 Rf8 15.Qe2 Nf4



Black has whipped up an initiative, and his 4 attacking pieces are really looking scary. For some reason, I didn't think that my opponent could play his last move, and it caused me some surprise - followed by panic.


16.Qb5+


I was totally embarrassed after the game to realize that 16.Bxf4 was perfectly playable here, and White can continue to defend, e.g. 16...Rxf4 17.Nc3 Nxf2 (retreating the Knight allows White to fork the Rook and Queen with g2-g3) 18.Rxf2 Rxf2 19.Qxf2 Qxf2+ 20.Kxf2 and White is a pawn up.


16...Bd7 17.Qxb7  


Now Black concludes his attack.


17...Nxh3+ 18.gxh3 Nxf2 


Horrors!


The right move was 18...Rxf2!, when 19.Qxa8+ Kf7 20.Qd5+ Kf8 21.Qa8+ Be8 22.Qxe8+ Kxe8 23.Be3 Qg3+ 24.Kh1 Rh2 is checkmate.


Smashing! 


19.Qxa8+ Ke7 20.Qxf8+ Kxf8 21.Rxf2+ 




Now White has two Rooks, a Knight and a pawn for his Queen, and should win - if he avoids time trouble.


21...Kg8 22.Bf4 Bxh3 23.Nc3 Qg4+ 24.Kh2 Qd7



Both of us were bothered by the ticking clock. I was trying not to get checkmated before I got my troops assembled, and my opponent was trying to create as much mischief as possible. Neither one of us were at our best for the rest of the game.


25.Bg3 h5 26.Rg1 g5 27.e5 h4


Advancing pawns against the enemy King is fun, but this overlooks something essential.


28.Bxh4 dxe5 29.Rxg5+ Kh7 30.Rg3 exd4 31.Rxh3 Qd6+ 


A final slip.


32.Bg3+ Black resigned




Wednesday, May 22, 2013

Entertaining, Maddeningly Short Video




For an entertaining, maddeningly short video (with tense background music) on a sprightly Blackburn Shilling Jerome Gambit Game, here's the whole story in 23 seconds.

Luckily, the game is available below, as well.

Peter Å oltýs (1863) - Anton Å krivánek (1808)
Žilina, 2012

1.e4 e5 2.Nf3 Nc6 3.Bc4 4.Bxf7+ Kxf7 5.Nxe5+ Ke6 6.Qh5  Qf6 7.Ng4 g6 8.Qd5+ Black resigned.


(Why am I not surprised to find that Jerome Gambit Gemeinde member DragonTail played the same attack against annina  in 2006?)

Wednesday, April 10, 2013

Be Prepared!



The chessboard can be a scary place, and it is always a good idea to be prepared for what might show up there. This advice also refers to defenders who face the unbalanced Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+). Luckily for them, many refutations of the gambit have been published.

Lucky for the Jerome Gambit Gemeinde, chess games, do not, yet, "play themselves".

Wall,B - Guest3164644
Playchess.com, 2013

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 



4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.f4 Qf6 




A defense suggested by NM Eric Schiller in his 1998 Unorthodox Chess Openings.

8.Rf1

Unfortunately, this move is not covered in UCO.

8...g6 9.Qh3+

Threatening 10.fxe5

9...Ng4


Seen previously:


9...Kf7 10.fxe5 Qxf1+ 11.Kxf1 d6 12.Qc3 Black resigned, Wall, B - Guest1690223, Playchess.com, 2012;
and

9...Ke7 10.Nc3 c6 d6 (10...c6, Wall,B - XCCY, FICS, 2011 [1-0,21]) 11.Nd5+ Kd8 12.Qg3 Qe6 13.fxe5 dxe5 14.d4 Ne7 15.dxc5 Nxd5 16.Bg5+ Ke8 17.exd5 Qxd5 18.Rf2 Be6 19.Rd2 Qxc5 20.0-0-0 Rf8 21.Qh4 h5 22.Bh6 Rf5 23.Rd8+ Rxd8 24.Rxd8+ Kf7 25.Rf8+ Qxf8 26.Bxf8 Kxf8 27.Qd8+ Kg7 28.Qxc7+ Kh6 29.h4 Rf1+ 30.Kd2 Rf2+ 31.Ke3 Rf5 32.Qd8 a6 33.Qh8 checkmate, Wall,B - Aburasian, Chess.com, 2010

10.Qxg4+ Ke7 11.Nc3 d6? 




12.Nd5+ Kd8 13.Nxf6 Bxg4 14.Nxg4 h5 




White is up two pawns.

15.Nf2 Kd7 16.Nh3 Re8 17.d3 Nf6 18.Ng5 Ng4




Black has done well in attending to his development. He should not try to mimic White's wandering Knight.

19.h3 Nh2 20.Rh1 Black resigned






Friday, February 1, 2013

Missed Opportunity


Here is another example of the difficult line (for White) in the Italian Four Knights Jerome Gambit discussed in the last post (see "Updated"). 

I would like to call your attention to the position after Black's 31st move.

Skirving - PAMpamPAM
standard, FICS, 2012

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Nc3 Nf6 5.Bxf7+ Kxf7 6.Nxe5+ Nxe5 7.d4 Bd6 8.f4 Neg4 9.0-0 Bb4 10.e5 d6 

Already seen was 10...Bxc3 11.bxc3 Nxh2 12.Kxh2 Nd5 in Philidor1792 - Computer, 2011, (0-1, 43)] 

11.h3 Re8 12.exf6 Nxf6 13.g4 Kg8 14.Qd3 Bxc3 15.bxc3 d5 16.f5 Ne4 17.g5 Nxg5 18.Qg3 Ne4 19.Qg2 Qf6 20.Bf4 c6 21.Be5 Qg5 22.Qxg5 Nxg5 23.f6 Bxh3 24.Rf4 g6 25.Kh2 Bf5 26.Rxf5 gxf5 27.Kg3 Nf7 28.Kf4 Nxe5 29.dxe5 Re6 30.Kxf5 Rae8 31.Rg1+ Kf7 

White is a Rook down. After a spite check, he resigns. Perhaps he was also short of time.

As everyone in the Jerome Gambit Gemeinde knows, from Blackburne to Wall, in order to win White has to fight, and fight - and fight some more.

32.Rg7+ Kf8 White resigned

Amazingly enough, instead, after 33.Rxh7, the game would be drawn, as White would threaten to move his King to g6 and deliver checkmate with Rh8. Of course, if Black replies 33...Kg8, White will check with 34.Rg7+ and look to repeat the position.

Perhaps White feared 33.Rxh7 Rxe5+, but after 34.Kg6 Black can only escape checkmate by returning a Rook with 34...Rg5+ 35.Kxg5, when White would have the better chances in the endgame (although Black might still draw).


Tuesday, October 9, 2012

Tumbling Dice



I was looking for a recent example of the Jerome Gambit Declined, a rather rare beast, when I ran across a game by an upstanding member of the Jerome Gambit Gemeinde, HauntedKnight. 

The following game, however, takes on the look of some tumbling dice, as the fortunes of both players change widely. However, as we have seen recently ("Wonderland"), White's "secret weapon" (i.e. it can take time for Black to figure what is going on in the Jerome, and how to play against it) finally snatches victory from the jaws of defeat. Bwa-ha-ha-ha-ha!


Congrats, HK, a win is a win.


HauntedKnight  - Merfis
blitz, FICS, 2012

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ Kf8 5.Bb3 Nf6 6.d3 h6 7.0-0 Na5 8.Nxe5 Nxb3 9.Ng6+ Kf7 10.Nxh8+ Kg8 11.Ng6 Nxa1 12.Be3 Qe8 13.Nf4 Bxe3 14.fxe3 Qe5 15.Nc3 Nxc2 16.Qxc2 c6 17.Ng6 Qe8 18.Nh4 d5 19.Qb3 Kh7 20.Re1 dxe4 21.dxe4 Nxe4 22.Nxe4 Qxe4 23.Nf3 b6 24.Qf7 c5 25.h4 Be6 26.Qc7 Bxa2 27.h5 Qg4 28.Ne5 Qxh5 29.Rf1 Bd5 30.Nd7 Qe2 31.Nf6+ Kh8 32.Nxd5 Qxb2 33.Qb7 Rd8 34.Nf4 Qa3 35.Ne6 Qxe3+ 36.Kh1 Qxe6 37.Qxa7 c4 38.Qc7 Rc8 39.Qg3 c3 40.Re1 Qf6 41.Qg4 Rd8 42.Qh5 c2 43.Re8+ Rxe8 44.Qxe8+ Kh7 45.Qe4+ Qg6 46.Qe3 b5 47.Qc1 Black forfeited on time


Saturday, September 29, 2012

It's hard to explain...


Often I find myself explaining the Jerome Gambit (1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+) to people in conversations that go something like this...

So, this Jerome Gambit thing, it must be some kind of great opening that wins all the time?

Well, actually, it's known as the "worst chess opening ever".

Oh... It must make you feel sad, losing all the time with it.

In truth, I win more than 3/4 the time. Maybe, 80 - 85%.

Aha! Beating up on all those weakies, I imagine!

Sometimes I give "Jerome Gambit odds" to players weaker than me, to even things up. Sometimes I play above my head, too. Looking at the strength of my opponents, I should score maybe 60%.

But you score 80% or more? What's THAT all about?

Members of the Jerome Gambit Gemeinde become experienced in the field of "the psychology of error".


Please explain.

The simplest idea is "the ticking time bomb". Willy Hendriks explains something like it in his Move First, Think Later: Sense and Nonsense in Improving Your Chess, only, of course much better than I do. Basically, stronger players err less often than weaker players.

Duh.

Think of each player having a ticking time bomb that goes off whenever he or she makes an error. Grandmaster "booms" are relatively infrequent. Beginning player "booms" are much more frequent, like a series on a snare drum.

Or ticks of a clock?

In some cases, yes. Anyhow, even after the Jerome Gambiteer has presented an opponent with the gift of a "won" position, if White can use an understanding of the tactics and strategy of the opening to delay further "booms" on that side of the board, the opponent will have a chance to chime in.

"Boom" and the game is even?

Yes, and sometimes "boom" again, and White has the advantage. Or, sometimes it's simply "boom" and White wins.

That doesn't seem like "real" chess.

Well, Grandmasters would never play the Jerome Gambit, right, but there is much truth in Andy Soltis's book Catalog of Chess Mistakes when he points out the large number of games (especially at the club level) that are "lost" rather than "won".

Ouch. What else is involved in "the psychology of error"?

There is a whole lot more. For example...

[to be continued]

Friday, July 6, 2012

Follow your friends...


There is an old saying, a caution about the risks of walking in the footsteps of bad companions, "Follow your friends to Hell, and your reward will be a place there with them."


While I find the members of the Jerome Gambit Gemeinde to be great company, we all suffer from the same, dangerous affliction that can sometimes be lethal: playing the Jerome Gambit.

Philidor1792 - NN
casual game, 2012


1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+ 




4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ke6 7.Qf5+ Kd6 8.f4 




A quick look at The Database shows that there are 170 games that reached this position, and White scored 60%. This far more reflects the practical play of the Jerome Gambit than it does any objective evaluation of the situation on the board.


8...Kc6 


A new move, as far as I can tell. When you are two pieces up, as Black is, you can simply give one back, and remain with the advantage.


White must now stir up some mischief, or be doomed.


9.Qxe5 Nf6 10.d4 d6 11.d5+ Kb6 12.Qc3 Qe8 




White's King is in more trouble than Black's.


13.Qb3+ Ka6 14.Nc3 Nxe4 15.Qc4+ b5 16.Qxe4 Qxe4+ 17.Nxe4 Re8 White resigned


Improvements for White? I'll have to get back to you on that...

Saturday, March 10, 2012

A Cold Day in December...

On a cold day in December, a Jerome Gambiteer, thmavz, and his opponent, Donster, played a couple of blitz games at FICS, each winning one when the other forfeited on time. Checking out the following diagram, which shows one of the final positions, I have to guess that our Gemeinde member was experiencing a surplus of luck.

Then, again, as I have often said, "Good luck is better than a license to steal!"
thmavz - Donster, FICS, 2011

Wednesday, February 1, 2012

No Shirt, No Shoes, No Service

Although he finished in the top half of the standings, with a plus score, long time Jerome Gambit Gemeinde member Pete Banks ("blackburne") – still, to the best of my knowledge, the top-rated modern player to venture the Jerome Gambit in serious over-the-board games, risking his rating (and the ribbing of his mates) – did not seem, in the ChessWorld Jerome Gambit Thematic Tournament, to be at the top of his game.

Perhaps he was playing this one for fun, which would explain his sometimes "casual" approach to an opening which, for all of its off-beat style, still has a certain amount of "theory" to acknowledge.

The title of this post comes from signs placed at some retail establishements, suggesting that people who have taken a casual approach to attire need not enter.

In the following game, however, blackburne got seriously served.

blackburne - shm19cs
Jerome Gambit Thematic Tournament
ChessWorld, 2011

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Kf8 6.f4


A theoretical novelty (TN), but there is no need to add insult to injury and name it after the player of the White pieces, especially as there is already a Banks Variation in the Jerome.

6...Nxe5

Black immediately puts his finger on the problem with White's move.

7.fxe5 Qh4+

The game resembles a reversed Damiano Defense (1.e4 e5 2.Nf3 f6 3.Nxe5 fxe5 4.Qh5+), although in this case it is the defending side that had sacrificed a piece.

8.g3 Qxe4+ 9.Qe2 Qxh1+ 10.Qf1+ Qxf1+ 11.Kxf1 d6


12.exd6 cxd6 13.c3 Bh3+ 14.Ke2 Nf6 15.d4 Re8+ 16.Kd3 Bb6 17.Bg5 Bf5+ 18.Kd2 Ne4+


The final indignity. White resigned.








Thursday, January 26, 2012

Piece Development vs Pawns



The following Jerome Gambit miniature, featuring long-time Jerome Gambit Gemeinde member Louis Morin (also known as "mrjoker") playing White, showcases Black developing all of his pieces, including his extra one, while his opponent gathers in pawns. The game ends abruptly in the face of a rather intimidating gathering of "Jerome pawns".

guest585 - guest983
blitz, 2 12, Internet Chess Club, 2001

1.e4 e5 2.Nf3 Nc6 3.Bc4 Bc5 4.Bxf7+


4...Kxf7 5.Nxe5+ Nxe5 6.Qh5+ Ng6


7.Qxc5 Qe7 8.Qc4+ d5 9.Qxd5+ Be6 10.Qxb7 Re8


11.d3 h6 12.Nc3 Nf6 13.Be3 Rhf8 14.0-0 c5


15.Qxe7+ Nxe7 16.Bxc5 Kg8 17.Bxa7 Ng6 18.f4


Black has completed his development and castled-by-hand. His extra Knight, however, is outweighed by White's 6 extra pawns.

Black resigned